The Omega Time Capsule Has Been Opened!


Aether_Crash

 

Posted

You can get it from the city rep, even if you did it before. My level 50 just grabbed it to check it out.


 

Posted

Quote:
Originally Posted by Siluna View Post
You can get it from the city rep, even if you did it before. My level 50 just grabbed it to check it out.
Yeah im in a team doing it now :P


 

Posted

Awesome. Requoted in my questions thread from earlier. Thanks!


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Posted

Some feedback on the new mision, as there doesn't seem to be a thread for today's patch

I think Hero 1's guardian spirit should have the effects used on the Shadow Shard Reflections, to make him look more spirit-ish.

Also, the City Rep says that the memorial is just down the hall from her - but I got a mission door at an office building in the Promenade district instead.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Some feedback on the new mision, as there doesn't seem to be a thread for today's patch

I think Hero 1's guardian spirit should have the effects used on the Shadow Shard Reflections, to make him look more spirit-ish.

Also, the City Rep says that the memorial is just down the hall from her - but I got a mission door at an office building in the Promenade district instead.
D'oh, and agreed, on both counts.

The patch notes don't reflect this, but Chroma mentioned:
Quote:
It looks like the Aura mission might have been updated as well (it gave me a chance to run it again too after I had already completed it), but I don't have time to check it out this morning.
I'm thinking not, but doe anyone want to check?


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

What a great little update to an old dated mission.

Great job dev's


"I accidently killed Synapse, do we need to restart the mission?" - The Oldest One on Lord Recluses Strike Force

 

Posted

Quote:
Originally Posted by DumpleBerry View Post
D'oh, and agreed, on both counts.

The patch notes don't reflect this, but Chroma mentioned:

I'm thinking not, but doe anyone want to check?
I presume it has a update just havent checked, been doing winter stuff. New Gm is fun


 

Posted

Quote:
Originally Posted by Jake_Summers View Post
What a great little update to an old dated mission.

Great job dev's
What's very good is that now you get see what Hero 1 looks like, plus get to read his own thoughts in his letter quite a while before you get to run the LGTF, so it's going to add to the experience for new players doing it for the first time.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by DumpleBerry View Post
D'oh, and agreed, on both counts.

The patch notes don't reflect this, but Chroma mentioned:

I'm thinking not, but doe anyone want to check?
Just ran it - it's the same - 15 Freaks, 15 Rikti, 15 DE.


@Golden Girl

City of Heroes comics and artwork

 

Posted

Debunked, proper. Thanks, GG.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted



Do what ever you want with him


[IMG]http://i711.photobucket.com/albums/ww113/gregofleeds/Hero1sig.png[/IMG]
Made a quick sig for you lot (insert the code into the signature section)


[IMG]http://i711.photobucket.com/albums/ww113/gregofleeds/HeroAvatar.png[/IMG]
Avatar


 

Posted

On the subject of Branford the Seer's predictions:

II. Going Rogue - I17 (presumably)
III. Rularuu - I2
IV. Kheldians - I3, I4
V. Hamidon - release, I1, I9
VI. Imperious TF - I12
VII. Silos/Ouroboros - I11
VIII. MA - I14
IX. Reichman/Fifth return - I15
X. Dark Watcher - I10
XI. CoV arc - I6, I7
XII. Inventions/STF - I9

I've listed the issue releases that seem most appropriate to the topic. The issues not represented are:

Issue 5 - Croatoa
Issue 8 - Safeguards, Faultline update

It seems the only serious story-related issue Branford failed to foresee at least elements of was Issue 5 and Croatoa. Although technically speaking, the nit also failed to predict he was giving people predictions about things that were going to happen before the time capsule was opened and we got to read it, except for GR.


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Posted

Quote:
Originally Posted by Arcanaville View Post
Although technically speaking, the nit also failed to predict he was giving people predictions about things that were going to happen before the time capsule was opened and we got to read it, except for GR.
That's a pretty funny point.

Maybe he didn't do it to be helpful, but to be a jerk and show off just before he died. He didn't have anything else to say. Maybe he just wanted to go out with "SEE? I RULED AT THIS!"


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Love the new cape mission, especially the new memorial for the time capsule. The new memorial is a more fitting tribute to the Omega Team than the old memorial.

A couple minor suggestions for the arc for our dev team...

In the first mission from the City Representative, she still says "I have been asked recently to devise a task in honor of the late, great Hero 1..." Considering she's been asking heroes to complete her task for years now, perhaps the "I have been asked recently..." part of this mission text could be changed to "Shortly after the end of the First Rikti Invasion, I was asked..." to also acknowledge the passage of time

In the City Rep's second mission requesting the heroes to visit the memorial, she mentions that the memorial is down the hall. However, the mission entrance was not down the hall in City Hall, but in another location in Atlas Park. I'd suggest either making it so the memorial having a permanent mission entrance in City Hall or changing the "down the hall" text to "down the street" to fit with the how the system assigns the mission entrance.


 

Posted

Quote:
Originally Posted by Dispari View Post
That's a pretty funny point.

Maybe he didn't do it to be helpful, but to be a jerk and show off just before he died. He didn't have anything else to say. Maybe he just wanted to go out with "SEE? I RULED AT THIS!"
Maybe he survived, and snuck into the memorial every so often to slip an updated letter into the capsule?


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by Golden Girl View Post
Maybe he survived, and snuck into the memorial every so often to slip an updated letter into the capsule?
That could explain why Brandford's Psychic Readings is still in business...!


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Ruins' letter made me laugh.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Literally 2 days ago I was running the cape mission on my new hero and thought "they should update this now that the memorial is in game"


Liberty
My 50s:
Hero: Armor Assassin (scrapper), Cross Dresser (scrapper), Surly Seaman (blaster), Defensive End (Tank), Rad Rhino (Cont)
Villain: Beast Infection (Corr), Sweet Zombie Jesus (MM), Milk Weasel (Stalker), Orgullo (MM), Agent Eris (Crab)

 

Posted

Quote:
Originally Posted by Arcanaville View Post
Although technically speaking, the nit also failed to predict he was giving people predictions about things that were going to happen before the time capsule was opened and we got to read it, except for GR.
No, he covered that in XIII: "You may have seen all that I say, or await it another day". No one hedges his bets like a prophet.

More seriously, he also said that he didn't know if his visions would come to pass, so he likely wouldn't know when, either, except in the most general terms. For that matter, some of the things he said (or hinted at) about past events are things that we, as players, have sussed out, but which aren't necessarily known in-game. Now there are clues to those things in the canon.


The Way of the Corruptor (Arc ID 49834): Hey villains! Do something for yourself for a change--like twisting the elements to your will. All that's standing in your way are a few secret societies...and Champions of the four elements.

 

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Quote:
Originally Posted by Balanced View Post
No, he covered that in XIII: "You may have seen all that I say, or await it another day". No one hedges his bets like a prophet.
But that's not a vision, that's a guess. What I meant (not seriously, but still) was that of all the things Branford saw, one of the things he didn't see was us opening the time capsule after everything else happened.


Quote:
More seriously, he also said that he didn't know if his visions would come to pass, so he likely wouldn't know when, either, except in the most general terms. For that matter, some of the things he said (or hinted at) about past events are things that we, as players, have sussed out, but which aren't necessarily known in-game. Now there are clues to those things in the canon.
In City of Heroes, seers tend to see multiple futures and have to sometimes decide which are the most probable. Being uncertain about whether the event will happen doesn't mean the vision itself wasn't clear. Probably the thing that throws off seers the most is when they tell people their predictions, which causes the prophesy to influence the future it describes. However, Branford doesn't get a pass on that one because none of us read his prophesies and tried to alter the future based on them (so far as we know).

As an aside, The Minority Report (the short story, not to be confused with Minority Report the Tom Cruise movie loosely based on the short story) deals with this probably as well as anyone else. In the PKD story, the three precogs generate reports, and the system compares them. They are never 100% the same, so the system generates a majority report which includes all the facts they have in common. A minority report is generated with the extra information. The head of Precrime, Anderton (the character played by Tom Cruise in the movie), doesn't originally know this: this aspect about the design of the system is classifed. When the system generates a report that he will kill someone, he eventually discovers that this report is only the majority report, and decides to find his minority report to see if there is information that could clear him. However, he discovers that actually, the majority report is a system error: the precogs actually generate three minority reports on him, all different.

Normally, the reason for a majority report and a minority report is that the precogs see the future where someone is a murderer, but because precrime goes and arrests that person, the future is changed. Often, because the precogs are not perfectly "in sync" one of them will see the future that occurs *after* the other two change it with their majority report. But Atherton is special because he works for precrime and sees the reports: in his case there are *three* possible futures: the future the first precog sees, the future the second precog sees because of the first precog's report, and the future the *third* one sees because Anderton sees the precog's reports. In the first report, Anderton kills Kaplan. In the second report, Anderton learns of the majority report and deliberately tries to save Kaplan, changing the future. In the third report he realizes that not killing Kaplan would prove precrime was wrong (his majority report would be false), and ends up killing him to prevent precrime from being discredited (which is itself an interesting plotline handled well by the story).

The precrime computer gets confused because it thinks the three reports form a majority report (two precogs detect the murder) and a minority report (one doesn't) but they are actually three minority reports reporting on three futures, due to the effect of learning the future from the precogs. This situation was never accounted for because it could only happen if the head of precrime was himself seen to commit a murder by the precogs and saw his own majority report.

The interesting thing about the story is the peculiar thing it says about free will (a common PKD theme). You could argue that the precogs prove there is no free will, because they are always right. And yet, Anderton, apparently of his own free will, has to take action to ensure that they are right, because without that choice they would have been wrong. But since the precogs forsaw that Anderton would have to make that choice, was it really a choice of free will?

Or to put it in a more mind-bending way: the first precog predicts a future. The second precog predicts the first precog will be wrong. The third precog predicts that the second one will be wrong, and someone will come along to make the first precog right.


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Posted

Quote:
Originally Posted by New Dawn View Post
Ruins' letter made me laugh.
this


 

Posted

I love the The Prestidigitator's, Tin Mage's, and Ruin's letters.
The Prestidigitator actually almost got me teary eyed for a second though as he's just a guy with a wand who feels outclassed by every hero around him on the Omega team but he goes on this suicide mission and promises to fight to his dying breath. Truly great writing


 

Posted

Quote:
Originally Posted by MagicalAct View Post
I love the The Prestidigitator's, Tin Mage's, and Ruin's letters.
The Prestidigitator actually almost got me teary eyed for a second though as he's just a guy with a wand who feels outclassed by every hero around him on the Omega team but he goes on this suicide mission and promises to fight to his dying breath. Truly great writing
I do wonder, why apart from the 'few big names', non of all the other fallen heroes of Omega Team ever got into the game on a earlier point. A villain fighting along the heroes would be quite a history point for the rogue island people, of Crey trying to rebuild the robot dude, its all so sudden and clearly they all are forgotten (in a rather short time).

I really like the letters 'as if', but they now start to feel more like nice spin-off stories than that they actualy 'fit' in the game. (like the mission you read a letter of your pretorian self).


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