Top 7 Rejected CoV Zones


AzureSkyCiel

 

Posted

As we know, redside has fewer zones than blueside.
Here is a list of the top seven rejected zones to add to the Etoille Isles chain.

7) Island of the Blue Dolphins
http://jacketsandcovers.files.wordpr...e-dolphins.jpg
Rejected: Sounds too much like a strip club.

6) Bikini Atoll
http://library.umkc.edu/spec-col/ww2...ges/96-655.gif
Rejected: Irradiated. Also, do villianesses need more excuse to dress skimpy?

5) Isle of Conquest.
http://www.almarsguides.com/Almar%27...20Conquest.jpg
Rejected: No one wanted to listen to broadcast there.

4) Island of Sodor.
http://upload.wikimedia.org/wikipedi...swolfe.svg.png
Rejected: Apparently, it's entirely held by Blue-side AT's, being populated entirely by self-described "Tank engines" and a top-hat-wearing Controller.

3) Isle of Misfit Toys
http://bullmurph.com/wp-content/uplo...isfittoys2.jpg
Rejected: No, just plain no.

2) Isle of Man
http://ngepress.com/wp-content/uploa...an-tt-2009.jpg
Rejected: We already have enough contention about adding vehicles to the game.

1) Fantasy Island
http://img2.allposters.com/images/77/039_20026.jpg
Rejected: Montague Castanella is already busy somewhere else ingame.


 

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Adding to this wonderful list:

The Orange Archipelago:
Would have made master minds way too powerful, possibly even given them the power to overthrow Arachnos. Also, reports indicate that any squad of Arachnos operatives sent in lost all competence to fulfill their mission. Jokingly referred to as "The Idiot Ball Islands" by some operatives.


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Isla de los Muertos. >.>

There! Shameless self-promotion of ideas! D:



 

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The Islands of Langerhans. They decided not to release them when the "Gland" AT proved too hard to balance.


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Quite teasing me, as if the Dev have consider giveing the villains another Villains only zone.


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The Resistance has boobs too, and better hair!

 

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The Isle of Sodom-ee
Nobody goes there cuz it's a pain in the ***.


 

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Quote:
Originally Posted by Daimyo_Shi View Post
Quite teasing me, as if the Dev have consider giveing the villains another Villains only zone.
The last time they added a non-cop zone to the game, it was for Villains


@Golden Girl

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Posted

Quote:
Originally Posted by BBQ_Pork View Post
3) Isle of Misfit Toys
http://bullmurph.com/wp-content/uplo...isfittoys2.jpg
Rejected: No, just plain no.
This was going to be in the in-game rationale and origin for the clown-summoning MM powerset.


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La Isla Bonita

--NT


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What?? No 'Mokey Island?' Goodness, man, I am appalled.


 

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Quote:
Originally Posted by Golden Girl View Post
The last time they added a non-cop zone to the game, it was for Villains
I had a hard time thinking of what zone you were talking about until I remembered Redside Hami-raids are possible. I've never participated in one, though. But I guess that counts as a new zone. How much traffic does it see, other than a raid or two per week?

Since CoV was published, the only other "new" non-coop zone would be the Revamped Faultline. Granted, there was already a zone named Faultline before, in the same location, but it certainly wasn't the same as the new Faultline, nor was it nearly as popular. Old Faultline was like Boomtown for popularity. I remember one hunt mission from a Security Chief, a few explore badges, the occasional Babbage and maybe a brief fly-through on a TF. Am I missing any other content that took place in there?


 

Posted

Quote:
Originally Posted by BBQ_Pork View Post
I had a hard time thinking of what zone you were talking about until I remembered Redside Hami-raids are possible. I've never participated in one, though. But I guess that counts as a new zone. How much traffic does it see, other than a raid or two per week?

Since CoV was published, the only other "new" non-coop zone would be the Revamped Faultline.
And Grandville, which is villain only. And Ouroboros, which has a version for each side.


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What about that Pacific island with all the snakes?

We have enough snakes as is.


 

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Quote:
Originally Posted by BBQ_Pork View Post
4) Island of Sodor.
http://upload.wikimedia.org/wikipedi...swolfe.svg.png
Rejected: Apparently, it's entirely held by Blue-side AT's, being populated entirely by self-described "Tank engines" and a top-hat-wearing Controller.
Also, all story arcs on this island just railroad players straight to the end.


 

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Total Drama Island

The reasoning given for this one was "That's what Pocket D is for"