Ninja Run


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Posted

Can it be combined with superjump to enjoy the animations? If not, is if effected by fitness? Moreover if it is combined with fitness could it be comparable to super powered run/jump?


 

Posted

Ninja Run turns off Combat Jumping, Super Jump and Super Speed. It doesn't affect Fly or Teleport.

It does stack with swift, hurdle and sprint.

I can see several players that buy this skipping travel powers because of it. I will on some character and not on others.


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Posted

Pool travel powers (like CJ, SJ, SS) will detoggle NR. Passive powers, like hurdle and swift will work with it, as does Sprint.

It seems it won't be as quick running as SS, nor able to jump as high or far as SJ, nor should it. But it's a nice combination of toned-down versions of those that should make "natural travel" folks really a fan of this power.


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Posted

Ninja Run + Swift + Sprint is putting me close to 53 mph. Capped Fly is like 58 or something, so that makes it fast enough to be worth skipping other things... for sure.

I do wish we could use those animations on SJ though.


 

Posted

Quote:
Originally Posted by Master-Blade View Post
Ninja Run + Swift + Sprint is putting me close to 53 mph. Capped Fly is like 58 or something, so that makes it fast enough to be worth skipping other things... for sure.

I do wish we could use those animations on SJ though.
HULK no flip in air like puny human!


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Posted

on my super reflexes scrapper i have swift, sprint, quickness 3 slotted for run and hurdle 2 slotted my toon runs 74mph and jumps 63mph I love it.

I was making a new scrapper with no travel and just as I got him to 47 today I got blessed with ninja run. It's like it was made for this toon and released excatly when approiate.


 

Posted

Love this power VERY cool the flip rocks... and walk is pretty cool too all in all this booster pack is pretty cool love the new costume parts as well


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Posted

I can spare slots much easier than I can spare powers.

I was seeing that with sprint and hurdle I was getting Ninja Run jumps at 46 mph. I know Mid's has no way of calculating it, so how would we see how far to the Ninja Run jump softcap?

I assume it would three slotted Hurdle, Sprint, and Swift. Not even considering Blessings of the Zephry et al.

I have a scrapper standing at Valkyre about to hit 14...so I logged. I don't know...I don't KNOW!


 

Posted

I'm unsure why ninja run disables combat jumping. CJ is no more a movement power than hover or hasten.

As ninja run doesn't detoggle any of those, nor sprint for that matter, why does it detoggle CJ?

oh, and Postagulous? At lvl 50 on my main, with ninjarun, sprint, quickness and swift, I run faster than capped fly speed by a few mph.


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
I'm unsure why ninja run disables combat jumping. CJ is no more a movement power than hover or hasten.

As ninja run doesn't detoggle any of those, nor sprint for that matter, why does it detoggle CJ?
Just for the same reason that SJ detoggles it, I suspect.


Quote:
Originally Posted by PRAF68_EU View Post
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Posted

humm just got this and does not seem to be working on a lvl 50 widow

still testing ------


 

Posted

Love the boost to run speed and leaping distance, love the leaping animation, hate the run animation. I can live with it, it just looks really dorky IMO on any character that's not a ninja/martial artist. It would be great if someday we got selectable animations for this power - I'd love one that lets you run and jump like the apes in the most recent Planet of the Apes movie.


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Posted

Quote:
Originally Posted by lighttechyah View Post
humm just got this and does not seem to be working on a lvl 50 widow

still testing ------
I used it on my 37 Spider last night and it worked fine. The idle animation also looks pretty nifty with the spirde arms dangling above . I did find on another character that some powers interrupt the idle animation, but it started again as soon as I moved and stopped.


 

Posted

Quote:
Originally Posted by Postagulous View Post
I can spare slots much easier than I can spare powers.

I was seeing that with sprint and hurdle I was getting Ninja Run jumps at 46 mph. I know Mid's has no way of calculating it, so how would we see how far to the Ninja Run jump softcap?

I assume it would three slotted Hurdle, Sprint, and Swift. Not even considering Blessings of the Zephry et al.

I have a scrapper standing at Valkyre about to hit 14...so I logged. I don't know...I don't KNOW!
The RunSpeed and JumpSpeed hard caps are always there regardless of how you managed to get there. Have several Kins SB you and you'll hit it rather easily. Those caps also change according to level.

The question is, by using Ninja Run, can you hit those caps without outside buffs?

It's easy to figure out, though I don't have time right now to figure it, but all speed buffs are based on buffing the base speed, which for RunSpeed and JumpSpeed and FlySpeed is 14.32 mph.


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Posted

I've wanted to be able to flip when I jump since I started playing this game. (heck.. actually it goes back well before playing this game... I believe it was a VERY old conan game I once played that got me hooked on the flip jump thing). I bought the booster and am bringing Shred Monkey (who has never had a travel power) out of retirement for this.... well, this and some PvP IOs that i've wanted to work into his build.

how much endurance does ninja run burn?


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Posted

Quote:
Originally Posted by Shred_Monkey View Post
how much endurance does ninja run burn?
0.46. It's a travel power, and is treated as such (being exclusive with CJ), so it's not recommended to use in combat. More power to you if you can, just that's clearly not what the devs had in mind when they made it.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

Quote:
Originally Posted by Dispari View Post
0.46
Probably why I fell out of the air when I had all my combat toggles left on, sprint and Ninja Run, and fly. I toggled my end off.


 

Posted

Quote:
Originally Posted by mousedroid View Post
Love the boost to run speed and leaping distance, love the leaping animation, hate the run animation. I can live with it, it just looks really dorky IMO on any character that's not a ninja/martial artist. It would be great if someday we got selectable animations for this power - I'd love one that lets you run and jump like the apes in the most recent Planet of the Apes movie.

Yeah, I'm with you. Great travel power. Just enough to make not having a pool travel quite so painful. But the run (and idle) animations just look WAY too goofy. (Of course for some alts they work OK, just not many). It would be great with multiple selectable animations, under then, I'll likely give this one a miss.


 

Posted

Quote:
Originally Posted by Shred_Monkey View Post
I've wanted to be able to flip when I jump since I started playing this game. (heck.. actually it goes back well before playing this game... I believe it was a VERY old conan game I once played that got me hooked on the flip jump thing). I bought the booster and am bringing Shred Monkey (who has never had a travel power) out of retirement for this.... well, this and some PvP IOs that i've wanted to work into his build.

how much endurance does ninja run burn?

Then you are going to actually LOVE this Monkey...

...look at what happens when you jump BACKWARDS!

my dark-imp main character is bunny-hopping forever!


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Posted

Got it! Love it!

On my lvl 50 DM/SR scrapper, got a speed of just over 60 mph. On my lvl 44 Claws/ELA scrapper, I got about 57 mph... had over 60 as well but pulled a slot out of both Swift and Lightning Reflexes.


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Posted

Quote:
Originally Posted by Dispari View Post
0.46. It's a travel power, and is treated as such (being exclusive with CJ), so it's not recommended to use in combat. More power to you if you can, just that's clearly not what the devs had in mind when they made it.
My stalker burns out with his 2 toggles and NJ running with sprint. But zipping around the mobs slashing them up looks so COOL!


 

Posted

Quote:
Originally Posted by Ozmeth View Post
Got it! Love it!

On my lvl 50 DM/SR scrapper, got a speed of just over 60 mph. On my lvl 44 Claws/ELA scrapper, I got about 57 mph... had over 60 as well but pulled a slot out of both Swift and Lightning Reflexes.
It's hardly ever worth putting extra slots in Swift and Swift-clones. The second slot give you an extra 1.7 mph. And the third slot less because of ED.


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