PvP server merg
My comp is more than capable to handle it and my connection is the best available. I was unaware that they fixed there server issues with freedom. but that wont' have any effect on the crouded maps everywhere. I simply won't play on freedom, the constant harassment forces people to go into hide leaving them unable to get invited to good teams...my point will always stay the same NO to FREEDOM, yes to improved GUARDIAN population, you could merg 2 slow servers into guardian and not have the crouded maps that exist on freedom! and again if merging doesn't work there must be something that can be done regarding pvp zones involving other servers... but i WILL NOT concider FREEDOM as an option!
My comp is more than capable to handle it and my connection is the best available. I was unaware that they fixed there server issues with freedom. but that wont' have any effect on the crouded maps everywhere. I simply won't play on freedom, the constant harassment forces people to go into hide leaving them unable to get invited to good teams...my point will always stay the same NO to FREEDOM, yes to improved GUARDIAN population, you could merg 2 slow servers into guardian and not have the crouded maps that exist on freedom! and again if merging doesn't work there must be something that can be done regarding pvp zones involving other servers... but i WILL NOT concider FREEDOM as an option!
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Your lose, enjoy standing in empty pvp zones.
Duel me.
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My comp is more than capable to handle it and my connection is the best available. I was unaware that they fixed there server issues with freedom. but that wont' have any effect on the crouded maps everywhere. I simply won't play on freedom, the constant harassment forces people to go into hide leaving them unable to get invited to good teams...my point will always stay the same NO to FREEDOM, yes to improved GUARDIAN population, you could merg 2 slow servers into guardian and not have the crouded maps that exist on freedom! and again if merging doesn't work there must be something that can be done regarding pvp zones involving other servers... but i WILL NOT concider FREEDOM as an option!
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you could merg 2 slow servers into guardian and not have the crouded maps that exist on freedom!
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Sounds like you're gonna be playing in empty PvP zones.
uuhh when was the last time you were on freedom? Even during double xp weekends and free activation weekends - they never hit more than 2 bubs. I would say freedom is 50% down from what it was in i11 or 12.
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My comp is more than capable to handle it and my connection is the best available. I was unaware that they fixed there server issues with freedom. but that wont' have any effect on the crouded maps everywhere. I simply won't play on freedom, the constant harassment forces people to go into hide leaving them unable to get invited to good teams...my point will always stay the same NO to FREEDOM, yes to improved GUARDIAN population, you could merg 2 slow servers into guardian and not have the crouded maps that exist on freedom! and again if merging doesn't work there must be something that can be done regarding pvp zones involving other servers... but i WILL NOT concider FREEDOM as an option!
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During a 2x xp I'd say freedom/virtue are busy, during normal time they are acceptable enough where I don't feel like I'm playing a single player game or at best a small LAN party. The other servers are so empty they should all be merged into 1-2 IMO. They won't be and realistically can't be right now, but man they are empty. The pvp zones of the respective servers generally reflect the overall server population (ie freedom zones are decently active, the dead servers' zones are unsurprisingly dead as well).
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I clearly recall that when the option to purchase server transfers was first announced they included a disclaimer along the lines of the game might be server-less/merged one day, maybe, possibly so don't come complaining to us if you spend money on transfers that later become moot.
Of course that's not even in the same universe as saying that they will merge servers one day but it's not the same as saying they have ruled out the possibility either.
Caution, pure conjecture follows: I would guess that the namespace unique name issue is the biggest roadblock to eliminating/merging servers. Based on the changes they've made over the last year or two to enhance the use of global names I might further guess that they are laying the groundwork to sidestep the namespace issue by making all player chat use global names when the time comes to go server-less.
We all know the solution, look to yourself and the answer is clear.
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Great game while it lasts.
Just because Bill posted something a year ago doesnt make it relevant now (other than its on topic, it might not have been right a year ago and/or it might not be relevant now). If this game isnt as popular/populated as it once was... Then it makes sense to talk about options like this. This is a community, but its a divided community. Makes sense to me to find ways for us to play in the same sandbox. A sandbox that isnt any laggier or prone to bugs than our current setup.
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Best solution is A: Cross-Server PvP instancing or B: Create a server like test in-which players can copy over their existing characters from their parent server that is dedicated solely to this purpose. C: Open test2 server to Players when test server1 is down for beta-testing, etc. The point of this being there will always be an instance of test in-which players can log into without being interupted by beta-testing.
Your post seems to say "Bills reasons are from over a year ago so they might not be valid."
He gave numerous reasons why he felt a server merge was a bad idea yet you have failed to show that his points are incorrect. If you can't even find flaws in the "one year old post" then I think it shows that Bills argument is still valid. If you can find some flaws then feel free to share them.
As for the population having changed feel free to show how that affects most of Bills points (Name duplication problems, Super Groups, Some people CURRENTLY still like the low pop servers, etc).
You may have a valid argument for merging servers, But you have yet to show how Bill's arguments are invalid.
HP Lovecat
Just because Bill posted something a year ago doesnt make it relevant now (other than its on topic, it might not have been right a year ago and/or it might not be relevant now). If this game isnt as popular/populated as it once was... Then it makes sense to talk about options like this. This is a community, but its a divided community. Makes sense to me to find ways for us to play in the same sandbox. A sandbox that isnt any laggier or prone to bugs than our current setup.
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Personally I feel cross-server instanced PvP would make much more sense than "server mergers" which send all kinds of bad signals to consumers.