Time Bomb - worst possible tier 9 in the game?


Amir

 

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Originally Posted by Fulmens View Post
... explain? My feeling was always that my /Dev blaster had very close to Scrapper level damage with nowhere near Scrapper level survivability. Which is why I no longer have a /Dev blaster.
The guy I quoted compared damage of TB for Devices to TB in Traps. Sets are for different ATs and they all have different damage mods. I was simply stating Time Bomb damage shouldn't be an issue for blasters. I'll also mention Time Bomb in Devices is a Tier 8 power as opposed to being Tier 9 for Traps.

In short, TB is fine in Devices but leaves Traps wanting something more as a Tier 9 power.


 

Posted

I always thought the power should be a toggle.

Activating the power causes the 'plant bomb' emote, and spawns an untargetable bomb at that location. (This first part being interuptable) After that, deactivating the toggle power 'kills' the bomb pet, triggering a massive explosion.

Viola! Time bomb is now a remote controlled bomb!

Eh. Just what I'd do with it.


 

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Originally Posted by Seldom View Post
I always thought the power should be a toggle.

Activating the power causes the 'plant bomb' emote, and spawns an untargetable bomb at that location. (This first part being interuptable) After that, deactivating the toggle power 'kills' the bomb pet, triggering a massive explosion.

Viola! Time bomb is now a remote controlled bomb!

Eh. Just what I'd do with it.
Heh... How about a Dead Man's Switch power. You die when the power's active, big boom!

Sadly... I think that would be more useful than Time Bomb...


-This Space Intentionally Left Blank.-

 

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Originally Posted by OneWhoBinds View Post
Heh... How about a Dead Man's Switch power. You die when the power's active, big boom!

Sadly... I think that would be more useful than Time Bomb...
Doubtful since traps and devices are both extremely safe sets when played for safety.

My blaster's Time Bomb would never detonate.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson

 

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Originally Posted by Gypsy_of_Paradox View Post
The guy I quoted compared damage of TB for Devices to TB in Traps. Sets are for different ATs and they all have different damage mods. I was simply stating Time Bomb damage shouldn't be an issue for blasters. I'll also mention Time Bomb in Devices is a Tier 8 power as opposed to being Tier 9 for Traps.

In short, TB is fine in Devices but leaves Traps wanting something more as a Tier 9 power.
The point being missed was that different play styles are different and homogeneity is lame, imo. When used for comparable purposes the power provides the ability to play in a different way than the rush-rush-go-go that permeates the game these days yet was still fun in a pile-on-free-for-all of a zombie invasion or whatever they are called. I guess, in other words, consider the power when used by soloing defenders.

(I don't really want to get into the "if you are soloing why are you playing a defender / ZOMG STFU DEFENDERS ARE THE BEST SOLOIST RAWR" zealotry and flame wars that erupt on the topic of soloing defenders. I'm just saying soloing on a defender happens.)


 

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Originally Posted by Brawlnstein View Post
The point being missed was that different play styles are different and homogeneity is lame, imo. When used for comparable purposes the power provides the ability to play in a different way than the rush-rush-go-go that permeates the game these days yet was still fun in a pile-on-free-for-all of a zombie invasion or whatever they are called. I guess, in other words, consider the power when used by soloing defenders.

(I don't really want to get into the "if you are soloing why are you playing a defender / ZOMG STFU DEFENDERS ARE THE BEST SOLOIST RAWR" zealotry and flame wars that erupt on the topic of soloing defenders. I'm just saying soloing on a defender happens.)
Regardless I honestly feel that for a Tier 9 Power, Traps would be better served with Gun Drone or Omega Maneuver. The only thing keeping it as Time Bomb is honestly because its a better themed power overall out of all the choices. This is why I believe that even though a majority of players find this power useless, its chance of being changed are extremely low.


 

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I wonder if the devs "data mined" this they would find anyone who took it and used it on any kind of regular basis


 

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Hrm, I thought there was a thread on this subject, but only looked in the S&I forums. I put up a suggestion here for an alternate idea for Time Bomb. Feedback would be appreciated


 

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Originally Posted by Obsidius View Post
Hrm, I thought there was a thread on this subject, but only looked in the S&I forums. I put up a suggestion here for an alternate idea for Time Bomb. Feedback would be appreciated
Done.


Dr. Todt's theme.
i make stuff...

 

Posted

Am I the only Trapster that took Phase shift and/or slotted Time Bomb?

The timing takes pratice, but the 30 secs you have while in phase shift for me is enough time to lay Trip mine > Time bomb > Trip mine > Posion trap. I phase after aggroing as much as I possibly can and allow mobs to bunch up around me. Laying traps in that order pretty much times the end of Phase shift with the detonation of Time bomb.


"Situational power? Sure. Although in a sense... all powers are situational. It's just that some situations occur more than others." Understand the situation needed in order for the power to be most effective... and make that situation happen.

 

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Originally Posted by Another_Fan View Post
I wonder if the devs "data mined" this they would find anyone who took it and used it on any kind of regular basis
Yes they would find people who have got it and use it.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

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Originally Posted by Dahjee View Post
Am I the only Trapster that took Phase shift and/or slotted Time Bomb?

The timing takes pratice, but the 30 secs you have while in phase shift for me is enough time to lay Trip mine > Time bomb > Trip mine > Posion trap. I phase after aggroing as much as I possibly can and allow mobs to bunch up around me. Laying traps in that order pretty much times the end of Phase shift with the detonation of Time bomb.
Trip mine stacking and phase shift herding to out of line of sight is a known trick since the beginning.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

the power still sucks based on what it does and where it is in the scheme of things.
it wouldn't be so bad if the thing wasn't the last power of your primary.

and to the guy who said " i don't read the boards much.."
I do, and yea, the devs do come on here and read and do stuff, but if anything they are more likely to nerf something than buff it. in this case with this power, i cant imagine how much more they could make it suck. it just seems like a mishmosh of powers with a new set name. i figure this and other issues are probably in the same bin with base construction and anything CoV...soon, if never.

only the squeeky wheels get greased, so if anyone other than me wants change, speak up.


 

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Originally Posted by New Dawn View Post
Trip mine stacking and phase shift herding to out of line of sight is a known trick since the beginning.
and how come someone is always there waiting to rain on your parade by saying "i knew about it the whole time..we all did! duh!"

what is gained by this?


 

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Originally Posted by Medic_brietz View Post
the power still sucks based on what it does and where it is in the scheme of things.
it wouldn't be so bad if the thing wasn't the last power of your primary.

and to the guy who said " i don't read the boards much.."
I do, and yea, the devs do come on here and read and do stuff, but if anything they are more likely to nerf something than buff it. in this case with this power, i cant imagine how much more they could make it suck. it just seems like a mishmosh of powers with a new set name. i figure this and other issues are probably in the same bin with base construction and anything CoV...soon, if never.

only the squeeky wheels get greased, so if anyone other than me wants change, speak up.
As someone told me once, "the squeaky wheel gets the hammer." Prove that Traps, with its defective tier 9, is underperforming compared to other complete if you want it fixed. Repeating "Trip Mine sucks" will not actually help.

(Personally, I'd push on the Devices end of things and hope the fix translated to Traps. Because I do believe that Dev is underperforming by Blaster secondary standards, and that's a pretty low bar.)


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Posted

Quote:
Originally Posted by Fulmens View Post
As someone told me once, "the squeaky wheel gets the hammer." Prove that Traps, with its defective tier 9, is underperforming compared to other complete if you want it fixed. Repeating "Trip Mine sucks" will not actually help.

(Personally, I'd push on the Devices end of things and hope the fix translated to Traps. Because I do believe that Dev is underperforming by Blaster secondary standards, and that's a pretty low bar.)
the problem is that the rest of traps powers are quite good in of themselves. I can see where they are going with the set theme and idea. I just think time bomb is a horrible power whether on a blaster or defender. Find me some one sane who would rather take time bomb than fulcrum shift or any other great tier nine power.

and trip mine is actually a very awesome power. i can see the point of that power, and used together with itself and other powers, it rocks! maybe the set isn't such a mishmosh like i said after re-evaluating what i said.

When you rate each of the tier nines, some are just awesome: AB, fulcrum shift, dark servant,
Some are so-so: emp arrow, em pulse, lightning storm, force bubble, liquify, heat loss (slow reactivation time...)

then there is time bomb, which DOES do the most damage of any of them, but has a big chance to fail, requires proper timing, and requires you to be double stealthed just to plant it within close range without phase shift...which requires you to waste power selections just to be able to do it. (phase shift is part of a great pool, but not everyone wants it i would assume.)

thats about all i can think of to say about it. if i had my way, i would make it a control det. power. at least you then have control over it...or maybe shorten the times some. i dont know, but as is it is a novelty at best.


 

Posted

I think they should move timebomb so people stop obsessing over it being a tier 9.
Or give us detonator so i can use it on car crash pugs. HOT POTATO


 

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Quote:
Originally Posted by Medic_brietz View Post
and how come someone is always there waiting to rain on your parade by saying "i knew about it the whole time..we all did! duh!"

what is gained by this?
You asked the question:

Am I the only Trapster that took Phase shift and/or slotted Time Bomb?

I answered it. There are or have been numerous techniques that are blindingly obvious and yet only some people think of it though. Or the question is "Why isn't everybody doing it?". Somethings with some people needed to be either conceptually heavyweight or experimented on further than they had been.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

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Originally Posted by TRTerror View Post
I think they should move timebomb so people stop obsessing over it being a tier 9.
Or give us detonator so i can use it on car crash pugs. HOT POTATO
How about the MM's detonate... only for team mates.


"Fascinating. I'm not bored at all, I swear." -Kikuchiyo

 

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Originally Posted by Medic_brietz View Post
so-so: em pulse
You take that back! >:O


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

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No. Time bomb is not the worst tier 9 in the game.

That would be blaster /Ice Manipulation tier 9 frozen aura.

That power takes worthless to another level.

But yes. Time bomb sucks as well.


 

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Originally Posted by SlimPickens View Post
No. Time bomb is not the worst tier 9 in the game.

That would be blaster /Ice Manipulation tier 9 frozen aura.
Ironically, the two powers would work together sort-of-almost-decently.


Having Vengeance and Fallout slotted for recharge means never having to say you're sorry.

 

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I always look at time bomb, then look at a power pool power I want


 

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Originally Posted by SlimPickens View Post
No. Time bomb is not the worst tier 9 in the game.

That would be blaster /Ice Manipulation tier 9 frozen aura.

That power takes worthless to another level.

But yes. Time bomb sucks as well.
Actually Blaster Frozen Aura is quite useful especially while soloing. It can be stacked with itself to sleep even bosses allowing you to safely switch to single target damage or it can be done quickly by pairing it with the Sonic Primary and following up Sirens with Frozen.

I'm seriously considering switching to the electric Epic on my Sonic/Ice/Fire. I haven't tested it yet but I believe that I should be able to use Sirens then follow up with Frozen Aura to quickly sleep the entire spawn including bosses. Position my self in the exact center of the sleeping spawn. Fire off EM Pulse (which shouldn't break the sleep since it does no damage and doesn't reposition the mobs) and then follow up with Dreadful Wail. With proper slotting that should leave everything, including bosses, that lives through Dreadful, stunned and unable to retaliate until after the end crash passes off.


-Insanity is doing the same thing over and over again and expecting different results. - Albert Einstein.
-I do not feel obliged to believe that the same God who has endowed us with sense, reason, and intellect has intended us to forgo their use. - Galileo Galilei
-When injustice becomes law, resistance becomes duty. - Thomas Jefferson