If only we had growth
Reliance on cramped indoor instanced missions really hampers any growth set. Growth in a CoT cave map isn't happening.
Maybe they could just do away with all the awful tile sets that no one likes. There are caves that work, and then there are the CoT/gen1 caves. I say kill them and make this happen.
Big models also cause increased server lag iirc
Yeah, this would be almost completely unusable for most of the game, or at the very least would suffer major clipping issues.
Judging by the lack of tall characters I see running about most people probaby wouldn't like this. Also it goes very much against the style of the game in letting you have the look you want, you only need to see the amount of people who hate Granite or Khelds due to the way they look to see why it is unlikely.
You can however pseudo have this effect by assigning a new costume slot to each toggle and macro'ing that, so toggling on one armour swaps you to cossie 2 which is slightly bigger, then to cossie 3 with a 2nd toggle etc.
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This is also the reason we have such small Assault Bots...
-grumbles- I want something HVAS size! Just for looks!
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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British by act of union, English by grace of God, Northern by pure good fortune!
This is also the reason we have such small Assault Bots...
-grumbles- I want something HVAS size! Just for looks! |
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How about a team buff that shrinks everyone else so you look taller
Growth would cause huge problems (pun intended) with the fact that 90% of the game takes place in indoor missions.
You have, I presume, seen Behemoth Overlords in a CoT cave, correct?
The clipping issues there are bad enough. Now imagine if your player character could reach 30 or 40 feet tall. You would be completely unable to enter certain rooms unless you turned all your growth toggles off, and that would get you killed quite a bit.
Originally Posted by Dechs Kaison See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately. |
In Champions, when a character grows, how do they handle the physics?
In CoH currently (and nearly every game I've ever played), each character is pretty much trated as a single vertical cyilindrical capsule. If they got too big, you'd get the problem oif another character looking like they should be able to run between their legs, but cant without a more refined physics model (eg one capsule per limb and one for the body). This is more expensive in CPU time, of course.
If you grow the character and dont refine their physics, they also get really good at blocking doorways, which is bad for an MMO and can lead to all sorts of griefing.
So:
- Can you run between a giant characters legs in Champions?
- If not, can they block another player into a confined space anywhere?
Till then, as said before, grab the Science Booster Pack and you can at least have a 8 foot tall version of your character as an extra costume.
I know 30-40 foot toons would be unsuable, but their are alot of NPC enemies that look fine at more than 8 foot. I know that in some maps it might not look the best but I can deal with that. If its deemed impossible for them to try this on here. Then at least up the max height a bit like to 10-14 feet.. as was said, with the science kit you can size change.. which is nice, but if you take your average guy from 6 foot to 8 foot.. to show he grew.. wow.. yeah that really inspired fear right there..
I haven't played champions but you can google a couple of videos of the enrage growth.. and see some ugly kangaroo toon growing and beating on stuff.. its just crazy looking.. I don't know how it really works in play since I don't have champions.. Looks cool though. I am sure there is some punching over the heads of stuff.. but that happens when your 8 feet tall on this game some..
Champions has most of its stuff happen outside so that may be why they can get away with it.
I know a big toon might not work on here, as i said. If you say nope not going to work. Give me a 10-14 foot max ceiling and i will go with invul and deal.
If not.. man champions with growth and throwing cars sure looks cool. Just hate to change games after 3 years.
Wait wait, they actually fixed power buffs in CO with character size changes? Last I checked, shrink ray was just a pretty effect.
Why would you want to make it harder to group things up and use your AoEs?
There's a reason I use smaller toons for melee.
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GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Sort of related, would anyone complain if they actually boosted the size of the cave maps?
Like, sewer map size, only rocky? So, y'know, you WEREN'T stuffed into chokingly small spaces? The cave maps are the least fun of any maps.
Well, correction, the ones like the Hollows maps are fine, since they are fairly spacy, but the CoT narrow tunnel ones are horrible things. Absolutely horrible...
Anyone tried summoning an HVAS on one of those tight maps, by the way? Asking out of morbid curiosity...
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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Sort of related, would anyone complain if they actually boosted the size of the cave maps?
Like, sewer map size, only rocky? So, y'know, you WEREN'T stuffed into chokingly small spaces? The cave maps are the least fun of any maps. Well, correction, the ones like the Hollows maps are fine, since they are fairly spacy, but the CoT narrow tunnel ones are horrible things. Absolutely horrible... |
Just dump that one layer cake cave of doom. You all know the one I reference.
I don't think anyone would complain about taking away that tile. If it meant never getting that most annoying cave anymore.
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Yeah I know most people make the small tiny toons.. I am a exception.. most of mine are 6- 6'5", but I am tall in RL. I have a toon that is 8 foot using science to bounce up to it.. but doesn't do it justice. I have had a few brutes that were above 7 foot...
In the small caves you can feel like your being caught on stuff, but I don't mind.. I tried one really tiny toon.. didn't like it.
This is very true, I tend to make characters with a height of about 6' (I like the classic square jawed hero look ) and I've noticed that I seem to tower over a lot of other characters (tanks and brutes being the main exceptions).
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Unless you like towering over everyone. Then...you're welcome
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Here, this is for all you all that want to be taller
http://www.youtube.com/watch?v=_yGEKcAFIcc
Just dump that one layer cake cave of doom. You all know the one I reference.
I don't think anyone would complain about taking away that tile. If it meant never getting that most annoying cave anymore. |
We just don't...>_>
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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I have been looking at some champions stuff.. I don't want to change games, and I hear there are somethings better on this game or that game, but one thing that really makes me envious is the buff that makes your toon grow. I have wanted growth for a long time, I know it was on the powers survey, but didn't win.
Champions did it with it being a cosmetic effect on a power like the brute inherient...
I would like to see a powerset for tankers and brutes..
I think it would be a resist only, Resist sets have to have heals.. elec has taught us that, have it have a minus to defense built in like the old unyeilding.. everyone threw a fit about the -def in that power but that set was a combo set, using def and resist... If the set was all resist you end up with another problem, stacked effects, but the powerset will just need some good mez protection.
I was thinking something along the lines of each toggle adds more to your height so they sort of stack height..
I had an idea what about a + resist for each enemy close by, like the taunt aura from invul but resist boost like eclipse.. could make the resists really high, which would be needed if your as easy to hit as a side of a barn...
tier 9 power is easy.. ATLAS mode.. major height boost.. maybe make it a toggle like granite.. if they didn't want it to be on all the time what about making it not usuable on some maps.. the cave is too low to use that power... just another reason for me to hate caves.
I haven't fleshed it out..
I read something about castle working on really big targeting something? Here's hoping they are working on something for us.