500th post and topic: Graphics upgrade, but what kind do you want to see?


Arcanaville

 

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I think cov is too gloomy... I think it needs a make over.


 

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Originally Posted by Perfect_Pain View Post
I think cov is too gloomy... I think it needs a make over.
No, it should, stay grubby and dirty - it matchs the moral status of its ruler and his lackies


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
This is very important
Do you know what else is important ? Proper looking tattered clothing. Burned clothes and other stuff like that.


 

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As long as it LOOKS like its had a graphics update then im happy with whatever. Its the core gameplay im worried about


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I'd like to see the best graphics of any mmo out, that would rock. But graphics are the least of CoH's problems.


 

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Originally Posted by Sigium View Post
As everyone's already stated; more, more, more.

I'm aware that there's a few people out there currently running the bare minimum of requirements and can barely see the jagged polygons of their already-blocky characters and refuse to update a PC model that's been outdated for years. I'm aware of these people and I sympathize with them to an extent.
This. Except I don't sympathize at all. In fact, as irrational as it sounds even to me, I sometimes despise these people for impeding progress. "We can't do that because it's resource intensive and the game still has to be playable for the person with the 5-series video card and less than a gig of RAM." Ugh.

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Originally Posted by Sigium View Post
I know, I know, people want to stone me for this; it's not fair that they should have to update their PC after all this time playing and being a loyal customer only to find that their rig isn't up to specs, but such is life. Paragon needs to think about a larger consumer market, and the market is gaining; the market is growing more and more advanced, and if it's interests don't keep up with it, then the interests won't remain interesting for long.
I don't want to stone you. I completely agree. Let's face it, if people didn't HAVE to upgrade their rigs to run new software (not just games, though games are often the most common reason), we'll all still be using PCjrs or Amiga 1000s or some such crap. Granted, I fit firmly in the 'enthusiast' category (glares at the AGEIA PhysX card on the floor) but there are two year old computers that giggle at this game on full settings and they're well under a grand (heck under $600 even, without the monitor). $600 every 2-3 years does not strike me as an excessive expense on what amounts to a hobby (if said rig isn't used for business purposes and can't be written off). Collecting comics is more expensive.

Quote:
Originally Posted by Sigium View Post
This is all well and nice, but where do you get your information from, if I may ask? Link to the devpost if you don't mind?
There might not be one. Devs are human. As such, they often have friends (inside or outside the industry) that they talk shop to. Heck, I could tell you stuff about Copernicus (Curt Schilling's forthcoming MMO) that was never posted on their forums but was said over beers and/or dinner. The first hints of Sigil's imminent demise (as well as the real state of Vanguard) weren't posted on its forums but were talked about in earnest nonetheless. Employees are funny that way. Employees whose paychecks bounce are HILARIOUS in that way (right Perpetual?).


@Remianen / @Remianen Too

Sig by RPVisions

 

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Originally Posted by Tayla Ewa View Post
I just want my hair and any tails my toons have to move and my eyes to blink.. that's all I really want.. **sniffs**
I want fingers.


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Originally Posted by KaliMagdalene View Post
I want fingers.
And blinking eyes, and more realistic bust shapes, and turning waists.


@Golden Girl

City of Heroes comics and artwork

 

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Originally Posted by Golden Girl View Post
And blinking eyes, and more realistic bust shapes, and turning waists.
So much this!

Sometimes it annoys me to see my character turning in what seems to be a cylinder they're contained into. :P



 

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Originally Posted by crimsonwings3689 View Post
The engine for CoX is actually pretty old, much older and harder to work with than say the Champions Online engine(as far as I'm told anyways) So that means that there are certain built in limitations, so for example the highly coveted "power customization" was something that was asked for for years. It wasn't possible until they created a work around for it(allegedly anyways)
I don't know why this keeps getting alleged though. Power customization required *zero* change to the graphics engine. You're not seeing anything today that the graphics engine couldn't do long ago. The changes were server-side changes to support the extra customization data and the tools necessary for the devs to support power customization.

What I'd like to see, besides the typical requests for higher rendering rates with higher tessellation/polygon counts is better support for physics-influenced behavior: moving hair, flowing capes/cloaks/skirts, better destructible environment support. Basically better interactive immersion with the overall environment.


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Posted

The only thing I want from a graphics upgrade is no increase in the current minimum graphics requirements. If they can still maintain the minimum while improving the graphics, then that would be great!


 

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Wonderin' what a graphics upgrade will do to notorious lag, particularly events like Ritki invasions.

I'd like to see Paragon City look more colorful. Not an easter egg in color, mind you, but something not so gray stone drab. Particularly in Kings Row. I know its low-rent and all, but a few more brownstones with window flowerpots couldn't hurt.

I'd also like to see the conversion of a few rarely entered spots of the city to ethnic neighborhoods, to create more of a draw to those points. Like say, a Little Asia (they're Hmung, right?) for the Tsoo, and a Little Italy for the Family in one of the dead spots in Independence Point. Bonus points if they get their own ethnic music and animations in the sections.


 

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What I would like to see are texture resolution upgrades as well as some model upgrades for costume parts, like the improved gladiator shoulder armor.


@Demobot

Also on Steam

 

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Originally Posted by cynical_gamer View Post
the biggest change i'd want to see is a complete overhaul of the lighting system. It doesn't have to be completely cutting edge, but it should be dynamic and have objects cast shadows that look like said object's shadow instead of a blob or nothing at all. Plus individual fingers and feet that don't look like flesh covered boots.
Yes. This please.


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Originally Posted by AresSupreme View Post
I'd like to see the best graphics of any mmo out, that would rock. But graphics are the least of CoH's problems.
You've already made it very clear in another thread you'd posted that the game needs a '100% Revamp'. My suggestion? Go play another MMO. Simple as that.



 

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Originally Posted by Arcanaville View Post
What I'd like to see, besides the typical requests for higher rendering rates with higher tessellation/polygon counts is better support for physics-influenced behavior: moving hair, flowing capes/cloaks/skirts, better destructible environment support. Basically better interactive immersion with the overall environment.
After dynamic lighting, that would probably be my next big request. Flowing hair is the most direct, obvious request, but I'd actually want to see baggy clothes like robes and jackets also either somewhat animated or at least given some physics so they feel less like drain gutters and more like actual clothes. We have the subsystem to support things like this, after all.

But, mostly, hair and tails. The rest is secondary.


Quote:
Originally Posted by Arcanaville View Post
Samuel_Tow is the only poster that makes me want to punch him in the head more often when I'm agreeing with him than when I'm disagreeing with him.

 

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Given there are millions of textures in the game - why do I feel like everywhere I look, I see the same three? I see the same objects too (like roof vents, etc) used over and over, just placed slightly at different angles and depths, in every zone. At least Cim was 'very' different.

Does the city age? If so, will their technology improve? Their gas guzzling cars are getting quaintly zestless.

If i'm outside fighting a mob, of supreme elite geared soldiers, how is that an passerby citizen can stroll through and not be "altered" in some form or fashion by the massive explosions going off? Their hair should catch fire, they should fall to their knees, clothes ripped to shreds, and beg for a hero to save them.

We have quite a few layouts for office buildings and caves for instanced missions. But why does every office look the same? They ALL have the same flipping decorator? Every couch the same, every plant, table, computer, ledge, fence, carpet, cieling, and elevator look identical. zzzOMG.

Not wanting to leave here on a down-note. I tried CO. They have so many cool nuggets. They have excellent animations tied to travel powers. And, their character creator blows CityOf out of the water. Nonetheless, guess what I'm playing! Cov of course! Why you ask? Good question! Boiled down to game-play. CO has HORRID gameplay from both a utility and technical standpoint. Secondly, CityOf has people forming teams and working together, vs. CO that has almost a 100% lack of player to player interaction.

Given that, CityOf really has an excellent game, to which I would love to see a makeover/facelift done on. Don't bother bringing it up to speed. Blow us out of the water by adding rideable (and varyingly textured) motor boats that have gun turrets attached, that disable all of our powers except for the turret unless we hop out. Weeeeee!

Omg I went so far off topic. lawls.


-mouse

 

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Quote:
Originally Posted by Golden Girl View Post
And blinking eyes, and more realistic bust shapes, and turning waists.
I do want all of these things, and I am amazed you didn't mention moving hair.

Anyway, I think of all those things, I want fingers the most. I can't explain why.


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Posted

More polygons, higher resolution textures, and more animated weapons - even expanding into animated costume pieces. Yes, including flowing hair, but also pistons, rotating satellite, animated guns, etc.

I think that would be my list, sorted by priority. Oh wait, lighting... the lighting in this game at times can be average to very bad. I think that would be a nice upgrade before all of the previously mentioned. Larger draw distance would be in there somewhere, most likely low on the list or it could just be lumped into "more polygons."


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Posted

Quote:
Originally Posted by KaliMagdalene View Post
I do want all of these things, and I am amazed you didn't mention moving hair.

Anyway, I think of all those things, I want fingers the most. I can't explain why.
Because without that extra touch, our characters are more like action figures than they are characters?


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Posted

Quote:
Originally Posted by KaliMagdalene View Post
I do want all of these things, and I am amazed you didn't mention moving hair.
Because it was already mentioned a little earlier


@Golden Girl

City of Heroes comics and artwork

 

Posted

Quote:
Originally Posted by bAss_ackwards View Post
..without that extra touch, our characters are more like action figures than they are characters?
Signed.


-mouse

 

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I would like an auto-interpolating animation system (almost sure that's not the right name) that supported things like auto generating "in-between" animation frames or interpolate multiple frames for dynamic animation speedups and slowdowns of any existing animation. In theory this would allow for nearly any animation to be used as alternative animation to any attack as it would automatically speed up or slow down to fill the appropriate cast time. Would also allow for balance tweaks on cast times without requiring reanimating attacks.

Also would like a modular system that somehow separated upper and lower body animation to support for on-the-fly running/standing/hovering attack modes that require just one upper body animation to be modified instead of multiples.


 

Posted

Quote:
Originally Posted by KaliMagdalene View Post
Anyway, I think of all those things, I want fingers the most. I can't explain why.
Perhaps you're thinking of a specific finger?


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