Queue system added to the servers yay!


Anaxagoras

 

Posted

Quote:
Originally Posted by Forbin_Project View Post
The real entertainment during a 2xp weekend is reading the forums for the whiners complaining that they can't get onto Freedom, and the bizarre logic they use when making suggestions that are supposed to "fix" the problem.

I remember one doofus that actually tried arguing that the only way to solve Freeedom's overpopulation problem would be to shut down the low pop servers.
Sounds better and better. Can't wait.
/em rubs hands in glee

Insert maniacal laughter here.


 

Posted

Quote:
Originally Posted by Carnifax View Post
In all fairness the best time to play on Union or Defiant IS double XP weekend. Simply because of the fact that a lot of people on your Global list whom you haven't seen in ages should be back for it, your SG will be fairly full and the global channels will be hopping (hopefully).

Whereas if you visit the US servers chances are you'll be an anonymous face in the crowd. Plus, if you pick Freedom chances are you'll experience the awesome that is the Freedom Car Crash PuG.

I'm looking forward to seeing some old faces show up next weekend!
First Car Crash Pugs, then meeting old friends. I am going to enjoy this Dxp weekend


 

Posted

You've got to be kidding me. Server queues? Sorry, the moment I see that I'm queued to log on to a server for a game that I pay $30 a month for (two accounts), I'm gone. I have never played a MMOG with queued log ons, and I'm not about to start. And no, I don't play on Freedom, nor Virtue.


@Celestial Lord and @Celestial Lord Too

 

Posted

Quote:
Originally Posted by Celestial_Lord View Post
You've got to be kidding me. Server queues? Sorry, the moment I see that I'm queued to log on to a server for a game that I pay $30 a month for (two accounts), I'm gone. I have never played a MMOG with queued log ons, and I'm not about to start. And no, I don't play on Freedom, nor Virtue.

Then you shouldn't have an issue. This is for servers that are FULL and for people that want to wait in line to play on those FULL servers. It's not like they'll make you wait there for no reason like an exclusive night club.


 

Posted

Quote:
Originally Posted by Celestial_Lord View Post
You've got to be kidding me. Server queues? Sorry, the moment I see that I'm queued to log on to a server for a game that I pay $30 a month for (two accounts), I'm gone. I have never played a MMOG with queued log ons, and I'm not about to start. And no, I don't play on Freedom, nor Virtue.
Thus far we've seen three options to deal with heavy load on the Big servers.

1) The server queue for when they fill up
2) Before the queue, when servers got to a certain population, they just stopped letting folks in. Period. Now it was only at times when there were as many people actually online as the server could hold, and the moment someone logged out someone else would be let in, but it still caused a number of complaints.
3) Before the population caps were put in place, folks would just continue to pile on those two servers until it was enough to cause them to crash, meaning NO ONE could play on them AT ALL. Usually followed by the folks that just got kicked off their server to log into a different one, maxing out THAT server and causing it to crash. This would continue until all servers were down and no one could play the game at all.

Of those three options, which would you pick?


The Abrams is one of the most effective war machines on the planet. - R. Lee Ermy.

Q: How do you wreck an Abrams?

A: You crash into another one.

 

Posted

Quote:
Originally Posted by M_I_Abrahms View Post
Thus far we've seen three options to deal with heavy load on the Big servers.

1) The server queue for when they fill up
2) Before the queue, when servers got to a certain population, they just stopped letting folks in. Period. Now it was only at times when there were as many people actually online as the server could hold, and the moment someone logged out someone else would be let in, but it still caused a number of complaints.
3) Before the population caps were put in place, folks would just continue to pile on those two servers until it was enough to cause them to crash, meaning NO ONE could play on them AT ALL. Usually followed by the folks that just got kicked off their server to log into a different one, maxing out THAT server and causing it to crash. This would continue until all servers were down and no one could play the game at all.

Of those three options, which would you pick?
Your list is clearly flawed, because it doesn't include the right answer:

4) Magical server fairies transform the heartfelt wishes of the players into free hardware.


@SPTrashcan
Avatar by Toxic_Shia
Why MA ratings should be changed from stars to "like" or "dislike"
A better algorithm for ordering MA arcs

 

Posted

Quote:
Originally Posted by Westley View Post
Then you shouldn't have an issue. This is for servers that are FULL and for people that want to wait in line to play on those FULL servers. It's not like they'll make you wait there for no reason like an exclusive night club.
...and then perhaps refuse to let you in because you're wearing trainers?


Pyrokine
"Live forever or die tryin'"

 

Posted

Yes, the problem isn't the Double XP weekend. It isn't even the Reactivation Weekend. It's the lunacy of letting people on for free onto servers with a higher load than normal because of double xp.

Have a free reactivation weekend that isn't double xp. End of major problem. The queue becomes a rarely needed tool.

Edit: I have played on Virtue on a double XP weekend. I do know what it's like trying to log in - and to have it completely lock up my computer. Not getting in isn't even the worst of it, it's the client getting 'confused'.


Together we entered a city of strangers, we made it a city of friends, and we leave it a City of Heroes. - Sweet_Sarah
BOYCOTT NCSoft (on Facebook)
https://www.facebook.com/groups/517513781597443/
Governments have fallen to the power of social media. Gaming companies can too.

 

Posted

Quote:
Originally Posted by Celestial_Lord View Post
You've got to be kidding me. Server queues? Sorry, the moment I see that I'm queued to log on to a server for a game that I pay $30 a month for (two accounts), I'm gone. I have never played a MMOG with queued log ons, and I'm not about to start. And no, I don't play on Freedom, nor Virtue.
For Freedom and Virtue, the options were:

* Not being able to log in at all
* waiting in a queue to log in

In that regard, it's not really that bad. Of course, I lived through the 2 hour WoW queues...


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Posted

Quote:
Originally Posted by rpgguy View Post
You have got to be kidding me..
A queue system?!

The european players are pledging for a server merge for months, ending up with less people on their servers each day, and ncsoft is just nicely implementing features on the american servers to deal with the load?

This is getting so redicolous.
Yes, I agree! The devs should, not now but right now, stop further development on this game and fix the European servers' issues.

Not now.

Right now.


Quote:
Originally Posted by UnSub View Post
The server queues are being implemented ahead of CoH/V going into a single server with a full seamless world. The war walls are coming down, people.
When you wish upon a star....

Quote:
Originally Posted by Celestial_Lord View Post
You've got to be kidding me. Server queues? Sorry, the moment I see that I'm queued to log on to a server for a game that I pay $30 a month for (two accounts), I'm gone. I have never played a MMOG with queued log ons, and I'm not about to start. And no, I don't play on Freedom, nor Virtue.
I call bulls....shenanigans. You will do no such thing. No one who threatens on a message board to quit over a minor backend feature ever does so. You're a unique snowflake....just like all the others.

Quote:
Originally Posted by Steele_Magnolia View Post
Yes, the problem isn't the Double XP weekend. It isn't even the Reactivation Weekend. It's the lunacy of letting people on for free onto servers with a higher load than normal because of double xp.

Have a free reactivation weekend that isn't double xp. End of major problem. The queue becomes a rarely needed tool.
Um, Steele? The last double xp weekend was not a reactivation weekend. Should I link to all the posts where people commented on 'low turnout' and the like (not knowing why the turnout was lower)? Double XP weekend has to be paired with reactivation or you spoil the marketing potential of the event. Honestly, who cares if you (or I) play during a double xp weekend? You're already invested, you would've played with or without double xp. The beauty (and allure) of the event is the opportunity to win back those who might have stopped playing for whatever reason. Out of sight, out of mind is especially apropos for MMOs. How many people played UO and nowadays don't even know the game is still open? Or Meridian59 alums who don't know the game was re-opened a few years back? It's a means of keeping the game in front of people (since TV advertising seems like a dealbreaker for MMO publishers, save one).

Yes, I know you know this. That was for the benefit of those who perhaps don't know the 'why' behind double xp and holiday events and/or don't know why the last double xp weekend wasn't as jam-packed as they had been previously (and thus automatically assumed 'the game is dieing[sic]' because they could actually log in to Freedom at 11am on Saturday morning).


@Remianen / @Remianen Too

Sig by RPVisions

 

Posted

Quote:
Originally Posted by Samuel_Tow View Post
Or, you know, so people stop whining about being locked out of Freedom and Virtue during every double experience weekend that ever was.
I've played on Virtue since CoV launched and can count on one hand the number of times I got locked out of Virtue due to excessive load.


 

Posted

Quote:
Originally Posted by Golden Girl View Post
Strange move for a game that's "dying"
Bahaha!


The Nethergoat Archive: all my memories, all my characters, all my thoughts on CoH...eventually.

My City Was Gone

 

Posted

Quote:
Originally Posted by UnSub View Post
The server queues are being implemented ahead of CoH/V going into a single server with a full seamless world. The war walls are coming down, people.
... right.