Dark/Shield Help again


American_Dynamo

 

Posted

Quote:
Originally Posted by pyrite View Post
why the Enzymes in deflection and battle agility? they enhance debuffs according to the screen
They enhance your defense debuff resistance


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
I actually like the first one a lot, a lot a lot. Here is why because for one there aren't that many AVs low levels minus TFs so you won't be soloing too many hard targets for long so that negates killing your AAo, SD fuel and the utility of being soft capped at 27 out weighs just about any small losses.
I just realized that I'm softcapped down to level 30, not 27, as I won't have Combat Jumping until 30. Oh well, it's still what I'm going with.


 

Posted

Quote:
Originally Posted by Santorican View Post
And I made a few changes in the name of lower endurance consumption
So last night I made the changes and tried things out then and some today. I must say the overall performance is exceptionally better in the damage department. I've also run into zero End problems. Before I came to these boards to figure out my build and to get help on things. The farm I was running to help friends level or to gain influence took me about 50 minutes to run through completely once alone. Since then with all the tips and changes yall have helped me make, it takes just over 20 minutes now. lol

Again I'd like to thank all of you for the help and patience with me to figure this out.

Thank you


 

Posted

Tried a little playing around with one of the builds managed to get the defense up a bit and add a recharge to Conserve

Hero Plan by Mids' Hero Designer 1.703
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(3), Mako-Acc/Dmg(3), Mako-Dmg/EndRdx(5), Mako-Dmg/Rchg(5), Mako-Acc/EndRdx/Rchg(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(7), LkGmblr-Def/EndRdx(9)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), LkGmblr-Def/EndRdx(11)
Level 4: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal(11), Numna-Heal/EndRdx(13), Numna-EndRdx/Rchg(13), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(15)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(17), RechRdx-I(17)
Level 8: Siphon Life -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg(19), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Mrcl-Rcvry+(A), Mrcl-EndRdx/Rchg(23), Mrcl-Heal(25), Mrcl-Heal/EndRdx(25), Mrcl-Heal/Rchg(27), Panac-Heal/+End(27)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Boxing -- Mako-Dam%(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(29), P'Shift-EndMod(29), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31), P'Shift-Acc/Rchg(31)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Dark Consumption -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 26: Soul Drain -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(34), Oblit-Dmg(36), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(37)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(37), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(39), Aegis-Psi/Status(39)
Level 30: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(40)
Level 32: Midnight Grasp -- Hectmb-Dmg/EndRdx(A), Hectmb-Dmg(40), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42)
Level 35: Shield Charge -- Oblit-%Dam(A), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-Dmg(43), Oblit-Acc/Rchg(43), Oblit-Dmg/Rchg(45)
Level 38: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(45), LkGmblr-Def/EndRdx(50)
Level 41: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(46), GSFC-ToHit(46), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48)
Level 44: Conserve Power -- RechRdx-I(A), RechRdx-I(45)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod(50), P'Shift-EndMod/Rchg(50)
Level 49: Grant Cover -- Ksmt-ToHit+(A)
------------
Level 1: Brawl -- Mako-Dam%(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run


"if you ever get offered a burger from a clown and its not ronald mcdonald don�t eat it, I learnt that the hard way"

 

Posted

I don't have access to Mid's right now but just taking a quick glance I'd suggest dropping the Aegis: Status/Psi res proc as that 2.25% of Psi res isn't going to make any noticeable difference to your survival.

I'd also swap the Hecatomb: Dam for the Proc as overtime it will do more damage.

When I get home later tonight(damn you summer semester!) I will take a more in depth look at it.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Without changing a whole lot to your build this is what I came up with. One big thing I'd highly suggest are getting the hero accolades, free HP and +end is great help.

To be quite honest you are spending a lot and you're not getting your monies worth with this current set up. You're not at capped DDR, which is fine if you do a lot of teaming but if you're looking to solo AVs it will be a big problem for lethal, and radiation wielding foes. Also your endurance usage is relatively high, I'd probably not run tactics for longer fights.

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Level 50 Mutation Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(3), C'ngImp-Acc/Dmg/Rchg(3), C'ngImp-Acc/Dmg/EndRdx(5), C'ngImp-Dmg/EndRdx/Rchg(5), EndRdx-I(45)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(7), HO:Enzym(9)
Level 2: Battle Agility -- LkGmblr-Rchg+(A), LkGmblr-Def(9), HO:Enzym(11)
Level 4: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal(11), Numna-Heal/EndRdx(13), Numna-EndRdx/Rchg(13), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(15)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(17)
Level 8: Siphon Life -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(19), Mako-Acc/Dmg(19), Mako-Dmg/EndRdx(21), Mako-Dmg/Rchg(21), Mako-Acc/EndRdx/Rchg(23)
Level 10: Active Defense -- HO:Membr(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Health -- Mrcl-Heal/EndRdx(A), Mrcl-Heal/Rchg(17), Mrcl-Heal/EndRdx/Rchg(23), Mrcl-Heal(25), Mrcl-Rcvry+(25)
Level 16: Against All Odds -- EndRdx-I(A)
Level 18: Boxing -- Empty(A)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-Acc/Rchg(27), P'Shift-EndMod/Acc(29), P'Shift-EndMod(29), P'Shift-EndMod/Rchg(31), P'Shift-EndMod/Acc/Rchg(31)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Dark Consumption -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-Dmg(33), Oblit-Acc/Rchg(33), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(34)
Level 26: Soul Drain -- Oblit-%Dam(A), Oblit-Acc/Dmg/EndRdx/Rchg(27), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(34), Oblit-Acc/Dmg/Rchg(36), AdjTgt-EndRdx/Rchg(45)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx/Rchg(36), GA-3defTpProc(37), Aegis-ResDam/EndRdx(37), Aegis-EndRdx/Rchg(39)
Level 30: Weave -- HO:Enzym(A), LkGmblr-Def/EndRdx/Rchg(37), LkGmblr-Rchg+(39)
Level 32: Midnight Grasp -- Hectmb-Dmg/EndRdx(A), Hectmb-Dam%(40), Hectmb-Dmg/Rchg(42), Hectmb-Acc/Dmg/Rchg(42), Hectmb-Acc/Rchg(42)
Level 35: Shield Charge -- Oblit-%Dam(A), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-Dmg(43), Oblit-Acc/Rchg(43)
Level 38: Maneuvers -- HO:Enzym(A), LkGmblr-Def/EndRdx(39), LkGmblr-Def/EndRdx/Rchg(40), LkGmblr-Rchg+(45)
Level 41: Tactics -- GSFC-Build%(A), GSFC-ToHit/EndRdx(46), GSFC-ToHit(46), GSFC-ToHit/Rchg(46), GSFC-ToHit/Rchg/EndRdx(48), GSFC-Rchg/EndRdx(48)
Level 44: Conserve Power -- RechRdx-I(A)
Level 47: Physical Perfection -- P'Shift-End%(A), P'Shift-EndMod/Acc(48), P'Shift-EndMod(50), P'Shift-EndMod/Rchg(50)
Level 49: Grant Cover -- Ksmt-ToHit+(A), EndRdx-I(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run



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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Here is my new build for I17. I had to change a lot of it because I had 3 sets of BoTZ. I was thinking I was going to lose a lot of DPS because of this but when I solo a Pylon I did it in 4:02 which is 286DPS which was 3 DPS better than my last build

Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/
Click this DataLink to open the build!
Fallen Prey: Level 50 Magic Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Smite -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(3), Mako-Acc/EndRdx/Rchg(5), Mako-Acc/Dmg/EndRdx/Rchg(5), Mako-Dam%(7)
Level 1: Deflection -- LkGmblr-Rchg+(A), LkGmblr-Def(29), LkGmblr-Def/EndRdx(31), LkGmblr-Def/EndRdx/Rchg(31), GA-3defTpProc(42)
Level 2: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(27), RedFtn-EndRdx(27), RedFtn-Def/EndRdx/Rchg(29), RedFtn-Def(43)
Level 4: True Grit -- Numna-Regen/Rcvry+(A), Numna-Heal(15), Numna-Heal/EndRdx(17), Numna-EndRdx/Rchg(17), Numna-Heal/Rchg(25), Numna-Heal/EndRdx/Rchg(25)
Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(15)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(9), HO:Golgi(9), HO:Nucle(11), Numna-Heal(11), Numna-Heal/EndRdx(13)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(13)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Speed -- Run-I(A)
Level 16: Health -- RgnTis-Regen+(A), Mrcl-Rcvry+(50)
Level 18: Boxing -- Amaze-EndRdx/Stun(A), Amaze-ToHitDeb%(19), Amaze-Stun(19), Amaze-Acc/Stun/Rchg(23), Amaze-Stun/Rchg(23)
Level 20: Stamina -- P'Shift-End%(A), P'Shift-EndMod/Acc(21), P'Shift-EndMod(21), P'Shift-EndMod/Rchg(46), P'Shift-EndMod/Acc/Rchg(46), P'Shift-Acc/Rchg(46)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(36), Oblit-Acc/Dmg/Rchg(36), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(37)
Level 26: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(31), GSFC-ToHit/Rchg/EndRdx(34), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Build%(45)
Level 28: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx/Rchg(45), Aegis-EndRdx/Rchg(45), Aegis-ResDam/Rchg(48), Aegis-ResDam/EndRdx(48), Aegis-ResDam(50)
Level 30: Against All Odds -- EndRdx-I(A)
Level 32: Midnight Grasp -- Hectmb-Dam%(A), Hectmb-Dmg/EndRdx(33), Hectmb-Dmg/Rchg(33), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(39), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(40)
Level 38: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def(40), LkGmblr-Def/EndRdx(40), LkGmblr-Def/EndRdx/Rchg(42)
Level 41: Conserve Power -- RechRdx-I(A), RechRdx-I(42)
Level 44: Physical Perfection -- P'Shift-End%(A)
Level 47: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(48), Ksmt-ToHit+(50)
Level 49: Grant Cover -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 4: Ninja Run

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"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

How is your accuracy with Soul Drain? I've seen quiet a few people run GSFC in it with fear if it not being able to hit +3s and +4s with 95% acc... Whats your experience?


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
How is your accuracy with Soul Drain? I've seen quiet a few people run GSFC in it with fear if it not being able to hit +3s and +4s with 95% acc... Whats your experience?
I was wondering the same thing. All other attacks have 95%+ Acc vs. +4 without SD, but SD has 89.6% Acc. I was wondering how much that would affect DPS.


 

Posted

Quote:
Originally Posted by Santorican View Post
How is your accuracy with Soul Drain? I've seen quiet a few people run GSFC in it with fear if it not being able to hit +3s and +4s with 95% acc... Whats your experience?
It hit most of the time with 95% Acc(well that is what my Last chance to hit says) against +4. I don't play at +4 a lot so It is not that big of a deal to me. Most of the time I do play at +4 I have over 10 ppl around me so I end up hitting getting 10. I was worry about it too but playing it and seeing how it performs I really happy with it.


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

Good point, this is the build that I'm thinking of respecing to, it has higher endurance recovery as well as a a tiny bit more regen and hp

Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/

Click this DataLink to open the build!

Murcielago Nerfed 5: Level 50 Natural Scrapper
Primary Power Set: Dark Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(11), T'Death-Acc/Dmg/EndRdx(13), T'Death-Dmg/EndRdx/Rchg(13), T'Death-Dam%(15)
Level 1: Deflection -- HO:Enzym(A), LkGmblr-Rchg+(3), S'fstPrt-ResDam/Def+(5), GA-3defTpProc(5)
Level 2: Battle Agility -- HO:Enzym(A), HO:Enzym(7), LkGmblr-Rchg+(9)
Level 4: True Grit -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(7), Panac-Heal/EndRedux/Rchg(39), Panac-Heal(40), Panac-Heal/+End(40)
Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(9), Zephyr-ResKB(11)
Level 8: Siphon Life -- HO:Nucle(A), HO:Nucle(15), HO:Nucle(23), HO:Golgi(40), HO:Golgi(50), HO:Golgi(50)
Level 10: Active Defense -- HO:Membr(A), HO:Membr(23), HO:Enzym(48)
Level 12: Swift -- Run-I(A)
Level 14: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(21), Numna-Heal/Rchg(43), Numna-Heal/EndRdx/Rchg(45), Numna-Heal(45), Numna-Regen/Rcvry+(45)
Level 16: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(17), Amaze-Acc/Rchg(17), Amaze-EndRdx/Stun(19), Amaze-ToHitDeb%(19)
Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(29), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(21), P'Shift-EndMod/Acc(46), P'Shift-End%(46)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A), Ksmt-ToHit+(42)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-EndRdx/Rchg(25), Aegis-ResDam/EndRdx/Rchg(34), Aegis-ResDam(34)
Level 26: Weave -- HO:Enzym(A), LkGmblr-Def/EndRdx(27), LkGmblr-Def(27), LkGmblr-Rchg+(31)
Level 28: Combat Jumping -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(29), HO:Enzym(31), LkGmblr-Rchg+(31)
Level 30: Soul Drain -- GSFC-ToHit(A), GSFC-ToHit/Rchg(42), GSFC-ToHit/Rchg/EndRdx(42), GSFC-Rchg/EndRdx(43), GSFC-ToHit/EndRdx(43), GSFC-Build%(46)
Level 32: Midnight Grasp -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(33), Hectmb-Acc/Rchg(33), Hectmb-Dmg/EndRdx(33), Hectmb-Dam%(34)
Level 35: Shield Charge -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(36), Armgdn-Acc/Rchg(36), Armgdn-Dmg/EndRdx(36), Armgdn-Dam%(37)
Level 38: Against All Odds -- EndRdx-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Mrcl-Rcvry+(48)
Level 47: Hasten -- RechRdx-I(A), RechRdx-I(48), RechRdx-I(50)
Level 49: Grant Cover -- EndRdx-I(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Clrty-Stlth(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run



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Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Topic should be change to multi-billionaire boys/girls club ...


 

Posted

Quote:
Originally Posted by Iggy_Kamakaze View Post
Topic should be change to multi-billionaire boys/girls club ...
ha! So very true.

@ Sant and Broken Prey: good builds, but not having the Heca and Clouded Senses procs in Smite makes me like mine better. Ok... I admit to being jealous of you both having an actual travel power.

@ Broken Prey: your build has 85.8% DDR. Do you find you have any difficulties with Romans, or AVs that Defbuff?

@ Sant: your AD has 2 Membranes and 1 Enzyme. I see that this will get your DDR above 95% (98.5%), but that it gives you a larger gap where AD isn't double-stacked. Any issues with that?

Mine's at 93.9% DDR with 3 Membranes for comparison and I'm using the build I posted previously that can exemp to 27 and remain softcapped.

Also, I finished getting all the IOs for my build and once I ding 50 (hopesfully very shortly) I can slot my purples and give it a whirl on a pylon.


 

Posted

Quote:
Originally Posted by Gaidin View Post
ha! So very true.

@ Sant and Broken Prey: good builds, but not having the Heca and Clouded Senses procs in Smite makes me like mine better. Ok... I admit to being jealous of you both having an actual travel power.

@ Broken Prey: your build has 85.8% DDR. Do you find you have any difficulties with Romans, or AVs that Defbuff?

@ Sant: your AD has 2 Membranes and 1 Enzyme. I see that this will get your DDR above 95% (98.5%), but that it gives you a larger gap where AD isn't double-stacked. Any issues with that?

Mine's at 93.9% DDR with 3 Membranes for comparison and I'm using the build I posted previously that can exemp to 27 and remain softcapped.

Also, I finished getting all the IOs for my build and once I ding 50 (hopesfully very shortly) I can slot my purples and give it a whirl on a pylon.
Yeah I wish I could have both procs in Smite . My DDR is not at the cap for a few seconds and when facing enemies like aracnos at 54s it is a big big issue. I'll have to go back to the Membranes and I'll be at the same 93.9% but that bothers me so I will probably see if I can ++ those three enhancements to get me as close to 95% as possible


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Gaidin View Post

@ Sant and Broken Prey: good builds, but not having the Heca and Clouded Senses procs in Smite makes me like mine better. Ok... I admit to being jealous of you both having an actual travel power.
I do wish I could put both procs in Smite but I didn't see a way with what I had

Quote:
@ Broken Prey: your build has 85.8% DDR. Do you find you have any difficulties with Romans, or AVs that Defbuff?
It's not as bad as I though it would be. When running an ITF I had no problems at all, but that was at even level. Like Sant said +4 aracnos it sucks. I usually don't run that high so it is not a problem for me.

Now the AVs it's not bad at all, now I have not try Positron in a while. The others don't always hit a lot with the -Def and it doesn't last that long. There are sometimes when I see my defense numbers at like 40ish in a AV fight but I don't die from it.


"All right, they're on our left, they're on our right, they're in front of us, they're behind us...they can't get away this time"- Chesty Puller US Marine Corps

 

Posted

Positron makes me foam at the mouth. He is seriously the biggest PITA AV this side of Shadow Hunter.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Santorican View Post
Positron makes me foam at the mouth. He is seriously the biggest PITA AV this side of Shadow Hunter.
Shadowhunter? With the wolves? That guy? Don't remember him being much of a problem on any of my high end builds. But Positron, yeah, nasty. Think I beat him with Sergei (DM/SR). Silver Mantis is also seriously nasty for much the same reason.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Shadow hunter has two attacks that debuff defense and has one attack that hits like a freight train.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Ah, and thinking about it, I understand why that hasn't been an issue for me. Two of my main builds are Katana with well over 45% defense, so when he debuffs, I still have 45% melee defense, so a freight train melee attack is still very likely to miss. And Super Reflexes doesn't get debuffed, so again, it's very likely to miss. There's no debuff you till you can't defend yourself, then wipe you out with big attacks. I guess my combination choices might as well have been designed to make him not a big deal. I can see how he'd be a lot of trouble with many other combinations.


"That's because Werner can't do maths." - BunnyAnomaly
"Four hours in, and I was no longer making mistakes, no longer detoggling. I was a machine." - Werner
Videos of Other Stupid Scrapper Tricks

 

Posted

Quote:
Originally Posted by Santorican View Post
Positron makes me foam at the mouth. He is seriously the biggest PITA AV this side of Shadow Hunter.
Try out Anti-Matter, in addition to what Posi has he also sports Rad Infection (ouch) and x-ray eyes, which has higher base tohit chance than other rad attacks.

No god mode though.


 

Posted

Quote:
Originally Posted by Frosticus View Post
Try out Anti-Matter, in addition to what Posi has he also sports Rad Infection (ouch) and x-ray eyes, which has higher base tohit chance than other rad attacks.

No god mode though.
Sounds like fun!


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

The builds are very impressive. I notice you left the Fire epic behind doesn't the lack of AE or should I say the wait on recharge hurt the toon. Or is the additional regen and end too important???

How does the toon go in larger spawns without the additional area attacks ??


"if you ever get offered a burger from a clown and its not ronald mcdonald don�t eat it, I learnt that the hard way"

 

Posted

With the amount of global recharge these builds are sporting, while hasten is up(which is almost all the time) shield charge is up pretty well every spawn, so say every 25-30 seconds. After soul drain and shield charge, there isn't much left except for a boss or 2 if they haven't already been defeated. I'd say they do pretty well as far aoe dmg is concerned.