I want Ninjitsu for scrapper


Bill Z Bubba

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Those are pretty cool changes. I think I'd have to play that.
*Attaches 'with claws' to the end of Billz' sentence* <3


 

Posted

Quote:
Originally Posted by JamMasterJMS View Post
dm/nin stalkers are scary good,
You can actually "scrap" with those.
Their lower hit points are the only difference.
True.

I go whole missions without using my AS on my DM/Nin. He scraps so well I routinely forget he's actually a stalker. I may bring him blueside when Going Rogue comes out.


Quote:
Originally Posted by Dechs Kaison
See, it's gems like these that make me check Claws' post history every once in a while to make sure I haven't missed anything good lately.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
KB hole, huh? While 2 KB protection IOs is fine for most of the game, it's not enough against Pylons, Nemesis staff and a few other bits of nasty out there.

Still, though... DM/Nin with two self heals and other toys? Nice.
I already have a Scrapper build for */Nin that has four KB IOs.

We should have gotten Axe/Mace and Ninjitsu this time. Electric is better now after its heal, but it's still not really up to snuff for Scrappers IMO.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

Quote:
Originally Posted by Miyabi View Post
*Attaches 'with claws' to the end of Billz' sentence* <3
mmmmmm ... claws/nin brute.


Be well, people of CoH.

 

Posted

Fire/Nin would be a scary thing.


 

Posted

Uno, if we get enough people backin this, we could get it to happen... take 'Claws 4 Brutes' for example.... im sooo game for a */nin scrap


 

Posted

NO

Reasons below

FIRST: You folks want a PBAOE flash arrow like power with -tohit? HELLO Blinding Powder, exactly the same as you asked for, but as a Cone & has Confusion & Sleep Proc. in it. Next, lets look at Ninjitsu's List.

Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Ninja Reflexes 2 Toggle: Self +DEF(Melee), +Res(DEF Debuff)
Danger Sense 4 Toggle: Self +DEF(Ranged, AoE), +Res(DEF Debuff),
+Perception
Caltrops 10 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD, -Jump
Kuji-In Rin 16 Self +Res(Psionics, Disorient, Hold, Sleep, Immobilize,
Confusion, Fear)
Kuji-In Sha 20 Self Heal, +Res(Toxic)
Smoke Flash 28 PBAoE, Foe Placate
Blinding Powder 35 Ranged (Cone), Foe Sleep, Confuse, -To-Hit, -Perception
Kuji-In Retsu 38 Self +DEF(Melee, Ranged, AoE), +Res(DEF Debuff),
+Recovery, +SPD, +Jump


Sorry, NO Hide for you guys, so that needs replaced & retooled,

Now ya'll say no Caltrops, cuz you can get it in a Power Pool, doubt that would be removed, because of that, if anything they would do they did with Shield Secondary, make said power unable to be gotten if you got the original.

You Self heal can be 6 slotted with 5 pieces of Something heal/recharge, last piece can have the Res/+3% Def piece. NO

Smoke Flash, again since you shouldn't get hide, this has to be removed or retooled. The rate we are going here, might as well just make whole new Set.


I just do not seeing this going to Scrappers, it was "specifically" made for Stalkers in mind & only stalkers, while other Stalker secondaries are mish-mashes of other secondaries, this was something unique to them.


Instead you guys can have Energy Armor instead. -snickers-


JJ


I delete more 50s, then you'll ever have.
http://www.pandora.com/people/jjdemon

 

Posted

Quote:
Originally Posted by JJDrakken View Post
Sorry, NO Hide for you guys, so that needs replaced & retooled,
I am presuming Hide would be replaced with a generic stealth power (at level 10ish or so). After all, the stalker versions of dark armor and energy aura lose their basic stealth powers for hide, so I don't see why the reverse wouldn't happen here.

Quote:
Now ya'll say no Caltrops, cuz you can get it in a Power Pool, doubt that would be removed, because of that, if anything they would do they did with Shield Secondary, make said power unable to be gotten if you got the original.
This I do agree on, but I don't think it necessarily represents an immovable obstacle to proliferating the set. Look at what they did with electric armor and conserve power, after all. I'm sure they could find something useful to replace it with.

Quote:
You Self heal can be 6 slotted with 5 pieces of Something heal/recharge, last piece can have the Res/+3% Def piece. NO
As the devs have said numerous times, powersets are not balanced around IOs. It makes no difference what the reconstruction clone can be slotted with.

Quote:
Smoke Flash, again since you shouldn't get hide, this has to be removed or retooled. The rate we are going here, might as well just make whole new Set.
Why does this need to go? Even on stalkers, it doesn't interact with their inherent at all. No crits, no pseudo-hide as the actual placate power has - it's just a PBAoE mob placate. I see no reason that the placate status effect must be exclusive to stalkers - in fact, there's even an IO proc with that effect. Vanishing in a puff of smoke is a classic ninja move, and I don't see why only evil ninjas would be able to do that.

Quote:
I just do not seeing this going to Scrappers, it was "specifically" made for Stalkers in mind & only stalkers, while other Stalker secondaries are mish-mashes of other secondaries, this was something unique to them.

Instead you guys can have Energy Armor instead. -snickers-

JJ
While this set was certainly originally designed for stalkers, I don't see why that means it can never be adapted for use by another AT. That's the whole point of proliferation. Psy and rad blast, plant and earth control, cold dom and thermal radiation, battle axe, war mace, and broadsword... the previous proliferations are littered with sets that used to be exclusive to one AT. Some of them needed to be tweaked in the transfer, but that didn't stop them from being proliferated.

And I certainly wouldn't mind energy aura, especially as they would have to do something with conserve power to avoid the overlap. Nowadays, it's not a *bad* secondary, even if it's not as good as some. But it's not what I want.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

I'm thinking this

Scrapper /Nin

1) Ninja Reflexes
2) Danger Sense
4) Kuji-in Sha
10) Kuji-in Rin
16) Caltrops
20) Kuji-in Kawa (Same as Device's Cloaking Device)
28) Smoke Flash
35) Blinding Powder
38) Kuji-in Retsu

Scrappers need their defenses and heal early, status protection after that. Tools come later, and finally tier9.

Caltrops should stay, it and a Stealth-type power are sort of...well...they just wouldn't be ninjas without them. And /Ninjitsu seems perfectly suited to Scrappers, IE: Flip out, go crazy, kill things.


 

Posted

The problem with caltrops is just that the devs really do seem unwilling to break their 'no duplicate powers' rule. Conserve power -> energize is a two birds with one stone change - boost survivability and avoid duplicating the energy epic conserve power. They just don't want duplicates. One of the two would have to go, and given a choice between replacing it in the proliferated set and ripping it away from every scrapper currently using it, the /nin version would get axed. If /nin ever gets proliferated, caltrops just isn't going to be there, at least in its current form. We'd be better off trying to figure out something interesting to replace it with.

As for the rest of it, I think the stalkers would have a justified complaint if scrappers were allowed to get the critical tools of mez protection and the self-heal so much earlier. For better or worse, I think the set needs to stay in the same order from 16 up. In my mind 4 and 10 are the two open levels to stick in the generic stealth and the caltrops replacement, in whichever order. Pound home early the fact that the powerset is about gadgets and steath as well as traditional tools.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

I think Caltrops would change to a taunt aura with a tohit debuff or something.


He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.

 

Posted

Quote:
Originally Posted by JJDrakken View Post
NO

Reasons below

FIRST: You folks want a PBAOE flash arrow like power with -tohit? HELLO Blinding Powder, exactly the same as you asked for, but as a Cone & has Confusion & Sleep Proc. in it. Next, lets look at Ninjitsu's List.

Hide 1 Toggle: Self Stealth, +DEF(Melee, Ranged, AoE)
Ninja Reflexes 2 Toggle: Self +DEF(Melee), +Res(DEF Debuff)
Danger Sense 4 Toggle: Self +DEF(Ranged, AoE), +Res(DEF Debuff),
+Perception
Caltrops 10 Ranged (Location AoE), Minor DoT(Lethal), Foe -SPD, -Jump
Kuji-In Rin 16 Self +Res(Psionics, Disorient, Hold, Sleep, Immobilize,
Confusion, Fear)
Kuji-In Sha 20 Self Heal, +Res(Toxic)
Smoke Flash 28 PBAoE, Foe Placate
Blinding Powder 35 Ranged (Cone), Foe Sleep, Confuse, -To-Hit, -Perception
Kuji-In Retsu 38 Self +DEF(Melee, Ranged, AoE), +Res(DEF Debuff),
+Recovery, +SPD, +Jump


Sorry, NO Hide for you guys, so that needs replaced & retooled,

Now ya'll say no Caltrops, cuz you can get it in a Power Pool, doubt that would be removed, because of that, if anything they would do they did with Shield Secondary, make said power unable to be gotten if you got the original.

You Self heal can be 6 slotted with 5 pieces of Something heal/recharge, last piece can have the Res/+3% Def piece. NO

Smoke Flash, again since you shouldn't get hide, this has to be removed or retooled. The rate we are going here, might as well just make whole new Set.


I just do not seeing this going to Scrappers, it was "specifically" made for Stalkers in mind & only stalkers, while other Stalker secondaries are mish-mashes of other secondaries, this was something unique to them.


Instead you guys can have Energy Armor instead. -snickers-


JJ
Just wanted to point out that your post doesn't actually have any real points in it.


 

Posted

Quote:
Originally Posted by New Dawn View Post
I think Caltrops would change to a taunt aura with a tohit debuff or something.
I highly doubt the devs are give Ninjitsu even more survivability if they proliferate it, much less a Taunt aura and an AoE Placate within the same set (re: they're completely at odds with each other). Ninjitsu is already easily one of the most powerful personal survivability sets in the game (effective levels of defense, tohit debuffs, full power self heal, AoE Placate) and one of the only reasons that it's moderately balanced is because it's exclusive to Stalkers (re: low hit points means greater weakness to lucky attacks as well as lower self healing). Compound that by switching Caltrops out for a power that more directly contributes to survivability (tohit debuff aura) as well as giving it to an AT with more hit points and you just serve to make it worse.

There is already little enough reason to go */SR. Proliferating */Nin would just reduce that number further.

Besides, it's not as if there is actually a lack of ability to follow the ninja concept. You've been able to make a "ninja" from day 1 by going Kat/SR or MA/SR. When they added APPs, you got most of your fancy ninja toys by going with Weapon Mastery. If you wanted to go the more "mystical ninja", Body Mastery worked wonders as well (CP + FA + Energy Torrent).


 

Posted

You do know one of the reasons they had to change Electric armor and drop conserve power?

Its in a scrapper epic pool.


 

Posted

Yes, I think they knew.


 

Posted

Yeah, that is definitely an important part - whatever you replace caltrops with can't be *too* strong, because /nin is already a very good set. My current thought would be something like:

Sleep Dart: 40 foot range, 0.25 lethal damage, scale 10 (11.92s @ lvl 50) mag 3 sleep, 7.5% damage debuff (20s), 40s recharge, 10.19 end.

Minor disruption, take one foe out of commision for a short time, minor debuff, but long recharge. Can be useful, but not overly powerful.

I personally don't actually want /nin for the concepts it brings. I am just mechanically fed up with /sr. I'm tired of the super-tight builds and feeling like I'm forced into taking pool powers on top of that. If I had /nin, I probably wouldn't even be taking the steath. For the concept of a non-superpowered fighter who mostly avoids damage, SR is the only current secondary that fits. Nin would work, and allow for a lot easier build and satisfying experience.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

I can haz Shields for Stalkers?


 

Posted

requires too many compromises to proliferate correctly, it wont be "Ninjitsu" if it comes to scrappers


 

Posted

Quote:
Originally Posted by Morbid Star View Post
requires too many compromises to proliferate correctly, it wont be "Ninjitsu" if it comes to scrappers
Huh? It only needs two changes. Hide -> generic stealth (which is hardly a compromise, it's the closest possible thing a non-stalker can get to hide), and caltrops -> something else. I hardly think having one power replaced is enough to make it not be 'ninjitsu' anymore.


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

<QR>

Hide -> Assassin Cloak


Seven years of heroism. Seven years of friendships. Seven years of saving the world. Seven years of virtuous selflessness.

You will return, for you are the mighty City of Paragon, the City of Heroes.

 

Posted

Quote:
Originally Posted by Ethric View Post
I can haz Shields for Stalkers?
not to be mean or anything.... but fail post.... itl NEVER happen, the devs have stated when /SD came out that it wasnt going to stalkers for thematic(?) reasons --> hiding behind a sheild...

and whatever they change caltrops into.. and hide.... i still wants some /Nin for the reason of i hate /SR.

a lose build of a /nin can match up to a tight build of a /sr *except ddr and scaling resistance*


 

Posted

Quote:
Originally Posted by Muon_Neutrino View Post
As for the rest of it, I think the stalkers would have a justified complaint if scrappers were allowed to get the critical tools of mez protection and the self-heal so much earlier. For better or worse, I think the set needs to stay in the same order from 16 up. In my mind 4 and 10 are the two open levels to stick in the generic stealth and the caltrops replacement, in whichever order. Pound home early the fact that the powerset is about gadgets and steath as well as traditional tools.
Actually, I see no problem with moving the status protection power to L10 - thats when most scrapper sets get their status protection anyway: SR, Willpower, dark armor, shield defense and even the new electric armor set all get status protection at L10. In fact, you could argue that regen and invulnerability are now the ones that 'break' the rules. (we won't even talk about fiery aura). I would accept that the heal is a bit early, although both regen and fiery aura set a precedence for an early heal, however L16 would be appropriate for the heal - just put the stealth power at 4 and whatever replaces caltrops at 20.


Globals: @Midnight Mystique/@Magik13

 

Posted

Quote:
Originally Posted by EricHough View Post
Actually, I see no problem with moving the status protection power to L10 - thats when most scrapper sets get their status protection anyway: SR, Willpower, dark armor, shield defense and even the new electric armor set all get status protection at L10. In fact, you could argue that regen and invulnerability are now the ones that 'break' the rules. (we won't even talk about fiery aura). I would accept that the heal is a bit early, although both regen and fiery aura set a precedence for an early heal, however L16 would be appropriate for the heal - just put the stealth power at 4 and whatever replaces caltrops at 20.
My train of thought though, is that the power at 20 is a big one. A caltrops replacement at 20 would be like saying "take Stamina/level 20 pool instead"...

Dark gets Cloak at twenty; it seemed fitting to put the Stealth there. Of course, alternatively, you could simply leave /Nin as is, levels of acquisition intact, and/or replace caltrops. Were /Nin proliferated, caltrops would NOT be staying, as much as we'd like to wish otherwise.

I was following the major consensus of Scrapper secondaries with the mezz protection at level ten; as stated before, only three sets break that mold (Two, really, since Fiery got lost on the way to the red-headed step-child lounge).

But what to replace Caltrops with? You can't use anything in Weapon Mastery...

Device's Smoke Grenade?
Munition's Sleep Grenade sans rifle?
Or perhaps a passive, like Quickness? Ninjas WERE spies and assassins after all, speed was essential...


 

Posted


Okay, I'll bite for the "Disagreement".

No, I don't want Scrappers to have Ninjitsu. I entirely refuse to accept this as a possibility.

If it happens I'd be forced. FORCED I tell you. To delete my Elec/Nin Stalker and reroll it into a Scrapper and the thought of wasting all those levels because the Developers decided to beat me spastically with a proliferation would sadden me.

Save the Stalker, don't Proliferate.


Quote:
Originally Posted by Arcanaville
Warning: crazy space limit reached. Please delete some crazy and try again.

 

Posted

I think Ninjitsu for Scrappers is only fair, considering Stalkers got our Broad Sword.