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Umm.. the fact that it is a violation of the EULA and will result in an account ban if the activity is identified isn't enough? Neither you nor I know anything about what tools the devs have in place to identify unusual influence transfers. In my line of work I have a pretty fair amount of experience with exception based reporting and datamining and I can think of several things that would throw flags allowing a closer look at a player's account and activity.
Originally Posted by EnigmaBlack
Unless I missed something there are no measures to prevent people from purchasing in game funds. There are only measures in place to ban those that spam to sell.
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