Issue 16 release date
My guides:Dark Melee/Dark Armor/Soul Mastery, Illusion Control/Kinetics/Primal Forces Mastery, Electric Armor
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Closing down the Issue 15 Open Beta forums
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In preparation for the Issue 16 Open Beta, the Issue 15 Open Beta forums will be deactivated this week. They will no longer be visible to you but they will remain accessible to us for reference.
Please use existing forums for any feedback or bug report you may have with regards to Issue 15.
We realise some of you were still using the Issue 15 Open Beta forums so don't hesitate to let me know if you need one of your threads moved to a different location. PM me and I'll take care of it.
Many thanks for your cooperation with this matter.
From Avatea in the I15 boards. Open beta soon!
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How about the "Dangit, WHEN THIS WEEK?" Or "Dangit, then when with the I16 open beta forums start up?" or any of the other "dangit" things suggested?
My vote is on the "when this week" one.
Robin
--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)
http://boards.cityofheroes.com/showthread.php?t=188218
Wednesday, August 26 - NCsoft Account Maintenance
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On Wednesday, August 26 2009, NCsoft Account Services will be brought down for maintenance. All NCsoft Account services will be unavailable at that time.
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What does account downtime have to do with I16 open beta? Just asking
Maybe nothing, but then again, you never know. Just interesting about the two events.
Closing down the Issue 15 Open Beta forums
-------------------------------------------------------------------------------- In preparation for the Issue 16 Open Beta, the Issue 15 Open Beta forums will be deactivated this week. They will no longer be visible to you but they will remain accessible to us for reference. Please use existing forums for any feedback or bug report you may have with regards to Issue 15. We realise some of you were still using the Issue 15 Open Beta forums so don't hesitate to let me know if you need one of your threads moved to a different location. PM me and I'll take care of it. Many thanks for your cooperation with this matter. From Avatea in the I15 boards. Open beta soon! |
Yeah it certainly is coming down to the wire if they had any serious plans to push it out the door by Sept 1st. Of course there's no "set-in-stone" rules to closed/open betas either. For all we know the Devs might decide that letting it go open beta over the weekend would be enough for this Issue. That would certainly allow it to "interfere" with that other game's headstart as much as possible.
The three key features publicly known about for I16 (power customization, mission difficulty settings, super-sidekicking) are all things that have been in closed beta for several weeks now. These features are not completely trivial but they are certainly less complex than say the entire AE system. If they all aren't already reasonably working this very minute then I'd say we might as well not even worry about this thing being ready by October if they are having -that- much trouble with it. Basically Sept 1st is looking unlikely now, but I wouldn't say it's completely impossible quite yet. |
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I am so convinced that issue 16 will go live on 9/1, that I took that whole week off from work to play the game...so much to do....so much to do!
I am so convinced that issue 16 will go live on 9/1, that I took that whole week off from work to play the game...so much to do....so much to do!
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....unless, of course, you are using the wrong terminology, and you expect open beta to begin on Sept. 1st, which is entirely possible.
EDIT: Well, open beta began today, so let the few weeks to "live" begin
As I implied/predicted a few days ago in this thread there's really nothing "traditional" about the timing of this particular Issue. Based on the significance September 1st has on the superhero MMO world I still would not be surprised to see this Issue go live next Tuesday or at least by the end of next week.
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As I implied/predicted a few days ago in this thread there's really nothing "traditional" about the timing of this particular Issue. Based on the significance September 1st has on the superhero MMO world I still would not be surprised to see this Issue go live next Tuesday or at least by the end of next week.
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As I implied/predicted a few days ago in this thread there's really nothing "traditional" about the timing of this particular Issue. Based on the significance September 1st has on the superhero MMO world I still would not be surprised to see this Issue go live next Tuesday or at least by the end of next week.
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you know, after checking out the travel powers from CO from a youtube vid ( http://www.youtube.com/watch?v=noayIOJP6EQ ) I notice ALOT of their animations... look extremely similar to ours, especially the flight ones with hover and in flight, arms, legs, poses... all practically 100% the same... and the wing flap. you figure they would at least make the shoulders move to simulate the muscle flexing the wings to make them flap but nooooo..... lol in my mind after watching a few youtube vids on CO... I gotta find my eyewash cause I feel dirty...
Personally, I think that there's going to be at least 2 weeks of Open beta simply because there hasn't been any Pre-download on live. But that may be me looking at something rational
On Justice
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you know, after checking out the travel powers from CO from a youtube vid ( http://www.youtube.com/watch?v=noayIOJP6EQ ) I notice ALOT of their animations... look extremely similar to ours, especially the flight ones with hover and in flight, arms, legs, poses... all practically 100% the same... and the wing flap. you figure they would at least make the shoulders move to simulate the muscle flexing the wings to make them flap but nooooo..... lol in my mind after watching a few youtube vids on CO... I gotta find my eyewash cause I feel dirty...
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With all the crash-outs happening it'll be impossible to send i16 live next week, unless they can find and fix the problem. Until then...
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All of the sound effects are all pretty much the same too. However, it was Crypitic Studios that originally made CoH, so I guess those sound effects are technically their property. |
Many of the sound effects from CoH seem to come from a generic commercial library of sorts. I recognized different sounds from another games, for example the thermal heal is the same sound as the boss spawning in Doom 2, which also used a generic library.
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However, had Cryptic developed them for CoH, they would no longer own them since Crytpic sold the CoX IP a few years back. It'll be interesting to see if NCSoft feels the similarities to be striking. I wonder why NC didn't negotiate for a non-compete clause.
@Ba'alat/@Zizka
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Cryptic can't sell intellectual property it doesn't own. Just like they can't give NCSoft the right to publish Windows or VisualStudio or any of the software they might use, sound effects from a commercial (or even non-commercial) library aren't theirs to sell, either. Nearest possibility is that they might transfer their license to NCSoft and be required to buy a new license.
Also, non-compete agreements are void in California, Cryptic's home state (CA Business & Professions Code section 16600), even if the agreement was formed under the laws of a different state (Application Group, Inc. v. Hunter Group, Inc., 61 Cal. App. 4th 881 (1998)). People in California can't be contractually restricted from engaging in otherwise lawful business. Even if it's signed in blood, notarized by the Pope, and you break down on the stand and admit you signed it, it's still void; in the eyes of a California court, it's as though the agreement does not exist.
... namely, Champions getting two months of hype, then faceplanting like a Defender pulling an AV.
--If we can have huge sig images, why can we have only five lines of text?
--...faceplanting like a Defender pulling an AV (Nalrok_AthZim)