Fix PvP
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If you like to bend over and adjust quietly go ahead and good for you.
[/ QUOTE ]
Medic.... we need the lube here please!
Tbh I don't think PvP is going to be fixed. In my opinion, devs have found a goldmine with the merit thingie. See, Positron TF, Synapse TF, Dr. Q TF are still [censored], but that's not important to devs, what is important to them is that people now do these TF's regularly, so they realized of the power of merits and ensured the success (not saying it wasn't going to be successful anyway) of the MA, now with Tickets, so I wouldn't be surprised of I15 "fixing" PvP by giving "vouchers" or "coupons" or however you want to call them following the same principle. We know it's still broken, but their datamining would probably show that more people do PvP same way their datamining probably shows now that the frequency Positron, Synapse or Dr. Q TF's are being run has increased exponentially compared to pre-I13, so who can maintain that something is broken when numbers "prove" otherwise?
no offense TG but sthu, I know ur a well respected PvPer and i know u think ur gods gift etc... but even if its broke its still there and we still have to deal with it... and that is all about adaptation.
Either
A) Adapt and try to enjoy it, and "constructively" critisise in a way that is benificial to the PvP community, and maybe will get through to the Devs
B) Keep moaning and incestantly complaining in that way and Castle and the likes of will never listen.
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
Btw i also get u on the FotMs (my challenge to you is to find a non FotM and play with it and try to get some kills on it)
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
[ QUOTE ]
Tbh I don't think PvP is going to be fixed. In my opinion, devs have found a goldmine with the merit thingie. See, Positron TF, Synapse TF, Dr. Q TF are still [censored], but that's not important to devs, what is important to them is that people now do these TF's regularly, so they realized of the power of merits and ensured the success (not saying it wasn't going to be successful anyway) of the MA, now with Tickets, so I wouldn't be surprised of I15 "fixing" PvP by giving "vouchers" or "coupons" or however you want to call them following the same principle. We know it's still broken, but their datamining would probably show that more people do PvP same way their datamining probably shows now that the frequency Positron, Synapse or Dr. Q TF's are being run has increased exponentially compared to pre-I13, so who can maintain that something is broken when numbers "prove" otherwise?
[/ QUOTE ]
....
If they do that, I will be one TICKED off player.
PvP was actually fun, once you hit a few decent kills. Yeah, it got bad points, and the one gripe I had was how Hide, for me, seemed broken. It was like, Oh, we're going to give EVERY AT the ability to see through Hide. And dont get me started on VEAT hide. Still, it wasnt too bad.
Now, though...meh.
I STILL want my War! I had planned to lead a mass Redside attack into nearly all the PvP zones, and cause some mass havoc. But, well....thats down the drain
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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[ QUOTE ]
no offense TG but sthu, I know ur a well respected PvPer and i know u think ur gods gift etc... but even if its broke its still there and we still have to deal with it... and that is all about adaptation.
Either
A) Adapt and try to enjoy it, and "constructively" critisise in a way that is benificial to the PvP community, and maybe will get through to the Devs
B) Keep moaning and incestantly complaining in that way and Castle and the likes of will never listen.
[/ QUOTE ]
They don't seem to listen anyway. Im starting to tire of trying the patient and polite approach.
My one hope is Avatea, who actually seems to listen, comment and may well be putting this to the Devs. I hope.
But SOMETHING needs to be done. If it takes someone crashing the forums to make them notice and, even to re-roll it to pre-I13, then I, someone who didnt PvP all the time before, would say it would be worth it. Cos it was more fun.
My tuppence worth
GG, I would tell you that "I am killing you with my mind", but I couldn't find an emoticon to properly express my sentiment.
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To be honest I think Nightmarer has a point, the Devs way of getting people to play the more boring TFs was to reward players with a merit syste, for doing them. They're rewarding people for using the MA, so I expect they will award people to try and get them into the PvP zones. Luckily for the devs there are enough players that will do anything for something shiney. Unfortunately for the rest of us players............ oh you can fill in the gap
"Well, they found my diary today.
They were appropriately appalled
at the discovery of the eight victims
They're now putting it all together.
Women wrapped in silk
with one leg missing
Eight legs, one body, silk,
spider, brilliant!"
[ QUOTE ]
no offense TG but sthu
[/ QUOTE ]
None taken like i said lay off the noobjuice and if you are willing to bend over and adapt you can go ahead and do it.It doesnt mean its the right thing to do.
[ QUOTE ]
A) Adapt and try to enjoy it, and "constructively" critisise in a way that is benificial to the PvP community, and maybe will get through to the Devs
[/ QUOTE ]
Now u need to pipe it down and do some research before posting things like this.I have provided more than enough feedback and suggestions in regards to PvP all you need is to learn to use the search function of the forum.And while we are at it take a piece of your own advice and provide some actual feedback instead of noob epiphany quotes "adapt".
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B) Keep moaning and incestantly complaining in that way and Castle and the likes of will never listen.
[/ QUOTE ]
Complain?No old ladies complain when there is no actual evidence supporting an arguement which is pretty much what you doing because some people dont just bend over at the devs soothing words.If people had followed the same "put your hands up in the air" attitude not even the i12 option in the arena would be available right now and CB i13 version would have rolled out unchanged.
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Btw i also get u on the FotMs (my challenge to you is to find a non FotM and play with it and try to get some kills on it)
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Once again no research.I have hit 400 PvP reputation on a AR/Dev blaster at level 37, couldnt get any more gimped than this as well as PvPed with a PB prior to buffing of i13.
And if you are talking about i13, you kinda make my point.I13 is fail and unless you play Tank or Fortunata there is no reason pvping.
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i know u think ur gods gift
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I dont think that way but like i said i dont dive head in noobsauce and take it quietly.I say what i think and spare noone be it redname or not.And thats much more valuable feedback than just putting my head down and saying "oh well i ll take one for the team".
Thats it school's out.
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devs have found a goldmine with the merit thingie
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I agree and imo you are spot on.According to info in closed beta atm there are PvP only IOs.No idea how they are acquired but i can guess merits will be the way and if thats the case thats one more system that will be a failure.
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so who can maintain that something is broken when numbers "prove" otherwise
[/ QUOTE ]
Well the difference is datamining for PvP is different.While TF's provides most valuable reward in end game PvP itself within the zones and arenas has no reward.And a huge drop in PvP zone/features usage will be very very obvious in regards to how effective those changes were.Its pretty obvious that the zones are empty you dont need to be rocket scientist to observe that.And you dont need to be a rocket scientist to see there is something very very wrong in zones when 8 out of 10 AT's that step in there are tanks/brutes/fortunatas
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Thanks for the discussion sorry if i came a bit hard on you i am more dissapointed with some development choices and prolly you took unecessary flak for it.
[/ QUOTE ]
Ha no worrys i was overy cranky the smorning i suspect we agree on far more points than we disagre.
I still have hope that we'll see some changes for the better in i14
any ways im gona leave this thread b and return to stakering.
[ QUOTE ]
no offense TG but sthu, I know ur a well respected PvPer and i know u think ur gods gift etc... but even if its broke its still there and we still have to deal with it... and that is all about adaptation.
Either
A) Adapt and try to enjoy it, and "constructively" critisise in a way that is benificial to the PvP community, and maybe will get through to the Devs
B) Keep moaning and incestantly complaining in that way and Castle and the likes of will never listen.
[/ QUOTE ]
ah sorry saphi i side with TG on this 1, we dont need to adapt, its still the same story that we own any zone, its just the game mechanics and a few other issues need addressing ASAP as they are just plain WRONG, when something is wrong it needs fixing.
Your point A is pointless as the pvp community that knows wot TG is talking about agree's with his points mentioned and those who are less experienced and dipped in noobsauce as TG says, the ones who are a bunch of yes men can go to hell and they still suck at pvp i13 aswell as pre-i13, and the 2nd point well .... that tickles my ribcage, devs listening to feedback or suggestions .... now u are having a giraffe mate, maybe they'll listen if we do it roleplay style like ........ *sad puppy dog face*, "m m m mr dev man sir can u fix pvp pwetty pweeeeez" dev "we have future plans for PvP coming to u "SOON" but we will not go back to old PvP as castle n positron dont find it fun"
And Point B they just dont listen anyway, id bet 50 quid that any DECENT ... yes decent thats none of the heads that have just shown up in i13 thinkin they the shiz on a fortunata ...... castle wud get his [censored] handed to him on a silver platter with steam lines come off sayin i got pwnt and sandblasted
They said it was arena changes yet they enforced those rules on the most accessible pvp option, zones.
I was a casual pvp´er that occasinally wandered into zones and i had fun even though i didnt have a streamlined pvp build for any of my toons but i could still enjoy it.
Didnt have any problems with the speed either, you get used to it after awhile.
And when i lost(which i did a lot lol) i knew it wasn´t their build that defeated me, it was the player behind the monitor.
Dunno its just not fun anymore aside from a occasional duel with a mate.
[ QUOTE ]
Well the difference is datamining for PvP is different.While TF's provides most valuable reward in end game PvP itself within the zones and arenas has no reward.And a huge drop in PvP zone/features usage will be very very obvious in regards to how effective those changes were.Its pretty obvious that the zones are empty you dont need to be rocket scientist to observe that. And you dont need to be a rocket scientist to see there is something very very wrong in zones when 8 out of 10 AT's that step in there are tanks/brutes/fortunatas
[/ QUOTE ]
Hmmm, not sure I get what you mean or probably I didn't explain properly myself. What I meant is, if they instate Merit drops in PvP, my take is that plenty of players will PvP, if only to take turns in being defeated and farm said merits since shinies are always attractive and as Cynic said, some ppl even do Dr. Q now for said shinies, plus perma 46 bridges and levelling pacts prove that devs don't give a toss anymore about any form of farming imho, so dualling an account in an Arena/Zone to farm such hypothetical PvP coupons wouldn't (and shouldn't) be perceived as an exploit, so the only datamining devs will have to do is the simple one "who says our PvP is not fun and broken? player presence in zones has increased largely", that's why I meant saying that numbers "prove" otherwise.
At least it is what I expect from them seeing as things are turning out lately.
[ QUOTE ]
What I meant is, if they instate Merit drops in PvP, my take is that plenty of players will PvP
[/ QUOTE ]
If this goes through it will be another disaster finding its way in the game.At least if they want merits so much to come through pvp content allow the merits either through wins+ contribution in arena matches with new arena modes or through linking PvP reputation in its current form to merits which will retain a level of skill in order to acquire those merits through zonal pvp and not farming.
My fear is that its more likely the merits for pvp IO's to come through PvE content.
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i suspect we agree on far more points than we disagre.
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I suspect the same.
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EU and US pvp community has a lot of players that just plainly quit.Some hang around for a bit longer due to lack of anything better and some just come occasionally hoping that something has changed.
[/ QUOTE ]
I'm re-kindling my love affair with PvE.... lmao. I wanna get 'cheap' IO builds for my toons so I can have fun doing random tfs with toons which actually have end/kb prot/a modicum of survivability, but the n00b [censored] merit system has driven prices higher than the average dutch student.
But things are far worse in, PvP: the irony of the devs' search for "balance", combined with their "equality" based destroying all buff ATs with a combo of DR and Heal Suppression, as well as the omgwtf fun times to be had while permasuppressed (I told my friend who is a casual player around 4 months about the fact that it's impossible to try and escape while being outnumbered 4-1, and he couldn't understand [censored] was up, and he doesn't even have a level 50 (you should have heard what he said when I told him about Blaze, his main is a Fire Blaster....)), not to mention the borked mez protection, and finally making PvP more "accessable" by forcing players to relearn the damage of almost every power in PvP. Oh and the IO suppression. If these changes were implemented in PvE 90% of EVERYONE would stop playing. Not because they'd get "owned" in PvE (that's what heroic rep is for), but it's because it would stop being fun to play, and I've probably missed further things but I think the above should be enough to blow anyone's mind.
A later post by someone irrelevent mentioned two courses of action: A - Adapt and B - Moan. How about C - leave? I've (in a sense) picked that one, and if it wasn't for some new PvE buddies I've made I wouldn't even have stuck around for the mob-owning. My new more subdued friends seem intent on me PvPing with them (even though they hate the changes too, it seems somehow the hooks are in them just like they seem to be in Donna and Charnell, maybe they do it for the change of pace?), and we're almost at a point where I'm falling out with them over it. It's annoying because back in i12 I was really enthusiastic about expanding their pvp horizons into more team-based arena fights (which back in i12 was the most fun thing to do in this game). And once I saw their base I felt the need to Base Raid rise within me before the realisation that i13 PvP had been set upon us killed my enthusiasm.
A metaphor can't be used to describe my feelings because the reality is one of my favourite passtimes has been completely stepped on and mutated with i13 into something rank and dull, and people expect me to just shut the [censored] up and get one with it?! No, I refuse to tarnish the good memories I have of CoX PvP with rank new ones of its poorly ressurected rotting corpse.
Oh and one last thing[ QUOTE ]
Btw i also get u on the FotMs (my challenge to you is to find a non FotM and play with it and try to get some kills on it)
[/ QUOTE ]
TG played an AR/Dev without TP foe or trip mines back in SC on Defiant waaaay back, I pew-pewd him on my spiney stalker (pre range nerf: IMPALE FROM DOWNTOWN), but he pew-pewd me loads too. He's awesome.
@Rooks
"You should come inside the box... Then you'll know what I mean."
If they add defeat merits in PvP, im seriously outta there.
All you're going to get then is groups of FoTMs running around farming every other player in sight. Right now, PvP isn't even remotely fair unless you're one of a few select ATs. And any of the others have to be either incredibly lucky or exceptionally skilled.
I don't generally play FoTMs, because while they might be the must-haves in PvP, I find them really boring to play in PvE, which makes up the larger portion of gameplay. I do have a Super Strength/Invuln tanker at the moment, but she's still level 20...
They claim to have levelled the playing field, but if that's the case then why is it still possible to hit for well over 700 damage in a single hit (Easily more than 50% HP for some weaker ATs) on some builds, but barely scratch 400 even on damage oriented AT's like scrappers?
They've also put horrible limits on defense. My mastermind should have around 40% defense, but is reduced to 27% thanks to the PvP caps.
It's clear the devs and myself have different definitions of equality.
Characters:
The Heroic Mary Grace (50)
The Mystical Thunderspark (50)
The Candy-loving Little Jenny (50)
Okies Shotta, i really do get where u rooks and TG come from (on a side note rooks I DO NOT appreciate being called irrelevant, I am entited to my opinion as are u, just becoz i dont tottally agree with u doesnt give u the right to call me irrelevant)
I find Travel Suppression and the resist buffs beyond stupid, y remove the fulidity from the game and make an AT into smt that they are not.
DR has screwed the pvp over as well, saying all of this i have a very good grasp of the pvp numbers, (elusivity i'm still trying to fully understand) they are not that hard for a mathmatician to comprehend. I have done several Very Good PvP builds for a few of my friends (based on the numbers given from PvP) all of which do and are working currently in PvP
Coming from a mathmatician's point of view, I dont think the datamining was done properly or at least wasnt coherently done with sense, some things are so skewed that even I strugged (and i studied Maths at university). Ive done my own calaculations to formulate the best way to build a toon for new pvp and so far 100% have worked and stand up to most other toons.
Pvp is not, and i state NOT, in a state of disrepair. Understand the numbers and you'll be fine. Granted this doesnt solve the fulidity problem (or more to the point static), which f**ks me off beyond belife.
Yes this PvP should never have gone Zonal, but unfortunately its there and wheather you like it or hate it we all have to deal with it and more than likely its going to be fustrating us for sometime. This is where unfortunately adaptation is needed. Its basically put up and shut up or leave. Its pointless listing a string of things that are wrong becoz even I could be here for sometime. The only way to solve this is to make as many constructive critisims, with back uped solutions. Yes i know the devs will prolly not listen, but it is the only way and hope we have to improve the struggle we all feel atm in PvP.
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
[ QUOTE ]
Okies Shotta, i really do get where u rooks and TG come from (on a side note rooks I DO NOT appreciate being called irrelevant, I am entited to my opinion as are u, just becoz i dont tottally agree with u doesnt give u the right to call me irrelevant)
I find Travel Suppression and the resist buffs beyond stupid, y remove the fulidity from the game and make an AT into smt that they are not.
DR has screwed the pvp over as well, saying all of this i have a very good grasp of the pvp numbers, (elusivity i'm still trying to fully understand) they are not that hard for a mathmatician to comprehend. I have done several Very Good PvP builds for a few of my friends (based on the numbers given from PvP) all of which do and are working currently in PvP
Coming from a mathmatician's point of view, I dont think the datamining was done properly or at least wasnt coherently done with sense, some things are so skewed that even I strugged (and i studied Maths at university). Ive done my own calaculations to formulate the best way to build a toon for new pvp and so far 100% have worked and stand up to most other toons.
Pvp is not, and i state NOT, in a state of disrepair. Understand the numbers and you'll be fine. Granted this doesnt solve the fulidity problem (or more to the point static), which f**ks me off beyond belife.
Yes this PvP should never have gone Zonal, but unfortunately its there and wheather you like it or hate it we all have to deal with it and more than likely its going to be fustrating us for sometime. This is where unfortunately adaptation is needed. Its basically put up and shut up or leave. Its pointless listing a string of things that are wrong becoz even I could be here for sometime. The only way to solve this is to make as many constructive critisims, with back uped solutions. Yes i know the devs will prolly not listen, but it is the only way and hope we have to improve the struggle we all feel atm in PvP.
[/ QUOTE ]
Why on earth should you have to have a degree in maths to make an aspect of a game playable?
That means it IS in a state of disrepair as you put it. In fact its beyond that, its gone to [censored].
People made constructive comments, hundreds of them, and got totally ignored by the way.
[ QUOTE ]
Pvp is not, and i state NOT, in a state of disrepair. Understand the numbers and you'll be fine
[/ QUOTE ]
Perhaps this is why you were referred to as irrelvant.
It's a game. Not a maths quiz.
@SteelRat; @SteelRat2
"Angelina my love, I'm a genius!"
"Of course you are darling, that's why I married you. Physically, you're rather unattractive"
http://faces.cohtitan.com/profile/SteelRat
Its a game whihc to have a very good head start u need a fundematal understanding in maths and how 1 formula effects the other
I guess if u cant do that then bad luck i spose. I love figures and mucking around with numbers, i enjoy working out things and i worked away around the fundemental flaws in PvP we have atm
Im not saying everything is rosey becoz it quite blatenly isnt, but if u cant understand where i am basing my structured comments from then i guess its not my fault why you guys dont grasp what you have to do to beat the FotM system.
I would explain it but i fear it would be on death ears, so i guess i'll let the inane and endless rants about how rubbish pvp is from your guys becoz i dont really wanna debate with ppl that are so shut off and uninterested in listening to a constructive prose... I see why now no Dev pays attention to this "destructive" issue on PvP
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
[ QUOTE ]
Its a game whihc to have a very good head start u need a fundematal understanding in maths and how 1 formula effects the other
I guess if u cant do that then bad luck i spose. I love figures and mucking around with numbers, i enjoy working out things and i worked away around the fundemental flaws in PvP we have atm
Im not saying everything is rosey becoz it quite blatenly isnt, but if u cant understand where i am basing my structured comments from then i guess its not my fault why you guys dont grasp what you have to do to beat the FotM system.
I would explain it but i fear it would be on death ears, so i guess i'll let the inane and endless rants about how rubbish pvp is from your guys becoz i dont really wanna debate with ppl that are so shut off and uninterested in listening to a constructive prose... I see why now no Dev pays attention to this "destructive" issue on PvP
[/ QUOTE ]
tbh saphi i couldnt be a dev in that place, im not retarded enough, the devs are too retarded to understand what we say so they cant listen, instead they just go, i know lets make flurry do more damage than blaze or lets make tankers epic blasts out perform a primary attack from a blaster, or give stalkers a ranged attack that does better damage than their purpose, give me some crack and [censored] loads of jacques cider and il go work for plaync, i might have the same mentality after ive finished my crate and crack, their maths numbers are 2+2 = 5 .... sorry.
[ QUOTE ]
Its a game whihc to have a very good head start u need a fundematal understanding in maths and how 1 formula effects the other
[/ QUOTE ]
No its not, its a game, full stop. And if they have introduced an element that needs maths to resolve, its a bigger fail than i origanally thought.
[ QUOTE ]
I guess if u cant do that then bad luck i spose. I love figures and mucking around with numbers, i enjoy working out things and i worked away around the fundemental flaws in PvP we have atm
[/ QUOTE ]
Good for you, most people cant be arsed, they just liked blasters that blasted, and defenders that defended, not a [censored] up, spread sheet, degree in maths needing mess.
[ QUOTE ]
Im not saying everything is rosey becoz it quite blatenly isnt, but if u cant understand where i am basing my structured comments from then i guess its not my fault why you guys dont grasp what you have to do to beat the FotM system.
[/ QUOTE ]
Your structured comments about needing a degree in maths to resolve something that this last issue has made considerably worse than it was before you mean (the FotM just killed me in pvp problem i mean). Your not the only one with a degree or some intelegence, most people just dont want a brain ache you know? They just want to play a game.
[ QUOTE ]
I would explain it but i fear it would be on death ears, so i guess i'll let the inane and endless rants about how rubbish pvp is from your guys becoz i dont really wanna debate with ppl that are so shut off and uninterested in listening to a constructive prose... I see why now no Dev pays attention to this "destructive" issue on PvP
[/ QUOTE ]
No no, dont be like that, iv listened to and read you point of view on it being easy to overcome these pvp problems by being a maths genious, then decided you are just talking [censored], but i did read and understand what you were saying before coming to that conclusion.
That come out harsher than it was intended, but come on Saphi, how is swapping one FotM for a worse one that now makes no sense and needs maths to get round a step in the right direction?
[ QUOTE ]
i guess its not my fault why you guys dont grasp what you have to do to beat the FotM system.
[/ QUOTE ]
Now you are talking trash and dived in the noobsauce again.You think being part of the core PvP community and having killed countless players in zonal and arena we aint able to figure how to kill a FoTM?Excuse me but you are bordering to dumbness now by saying things like this.
And if you think PvP is about numbers then you are fundamentally wrong.I am not the best number cruncher but i wil pwn you backwards if you step in a PvP zone.This is why PvP is far more difficult to excel than PvE it involves far more than numbers.
[ QUOTE ]
i guess i'll let the inane and endless rants about how rubbish pvp is from your guys becoz i dont really wanna debate with ppl that are so shut off and uninterested
[/ QUOTE ]
I would kindly request take the irrelevant posts to PvE sections of the forum then because while some of us contribute actual feedback from PvPing you contribute [censored] like "i could show you but i cba" which come across as the usual noobness.I dont recall you showing anything pre i13 in terms of feedback or suggestions when it comes to PvP.So unless you got some hard evidence please go to some PvE thread where i am sure your math will be useful.
[ QUOTE ]
I see why now no Dev pays attention to this "destructive" issue on PvP
[/ QUOTE ]
I see it as well.Its because scrubs like yourself that pre i13 were getting wiped all over the place did a Justin Timberlake "cry me a river" act because the math wasnt enough to come on top and now this new piece of [censored] that has been delivered fits them well.Because its not about tactics any more,its not about reactions and fast thinking and ability to know every power range, every counter, every get away, every tactical spot on a map.Its about standing still and putting the math do the work like a scrub while you are having herbal tea and doing some more math in the other screen.Thats not PvP though thats Mids vs Mids
[ QUOTE ]
Thats not PvP thats Mids vs Mids
[/ QUOTE ]
Sums up the what happens in i13 tbh.
@Rooks
"You should come inside the box... Then you'll know what I mean."
[ QUOTE ]
Adaptation is what i13 PvP is all about, if u dont adapt why the hell are u moaning and [censored], I adapted granted i dont like the new system, but I adapted to was was given
Please stop this incestant [censored] bout smt we all have to deal with. So please i urge u to adapt if u havent already.
[/ QUOTE ]
So adapt to something that is broken.Get off the noobjuice.
Rolling 3 tanks and 3 brutes and 1 veat in order to adapt to a system that blatantly fails is at least dumb.And thats what separates scrubs.Insta rolling the new uber haxxor powerset in order to be able to claim you are pro is not PvP.
Demanding a system that works and not handicaps at least 3-4 AT's that were viable pre changes is not anything unreal.
The current system is against any kind of teaming,defies the need for zonal control,pressure,debuffing and simply makes 8 man tank teams the ultimate faceroller until they are met with 8 man veat team.
If you like to bend over and adjust quietly go ahead and good for you.