Most underdeveloped enemy group?


BrightEyes_EU

 

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The Skulls seem a bit less fleshed out

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Well, that is kinda normal

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My skull is quite fleshy, thank you!


 

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The Skulls seem a bit less fleshed out

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Well, that is kinda normal

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My skull is quite fleshy, thank you!

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That's also kinda normal when you're alive


@Golden Girl

City of Heroes comics and artwork

 

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What about the Hydra?

Or have I missed something?

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They're basically an auxiliary add-on to the Rikti (a bit like The Lost but without the close genetic ties ) - the Rikti found them in another dimension and shipped some of them to Paragon City to cause trouble, basically. They get quite a few missions scattered around, though - they appear on some arcs, in a Trial and in zones (Perez, Sewers, etc).

I don't think you can really class Hydra as potentially a major-faction-in-waiting, for the reasons GG has stated, and because they already fulfil the only niches in the game where they could fit.

It would be like trying to argue the Contaminated, Infected, Luddites, Goldbrickers, Arachnoids, Dockworkers, Scrapyarders, Cage Consortium Guards, Wailers, Prisoners or Spetsnaz deserve more content, when basically all of those factions already fulfil the niches they were created for.


 

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That's also kinda normal when you're alive

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And since when were The Skulls dead/undead? You're not confusing their grave-obsessed rites with actual undeath status, are you? Those skulls on their faces are just a mask - though admittedly made from the actual skull of a dead person they dug up


 

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It would be like trying to argue the Contaminated, Infected, Luddites, Goldbrickers, Arachnoids, Dockworkers, Scrapyarders, Cage Consortium Guards, Wailers, Prisoners or Spetsnaz deserve more content, when basically all of those factions already fulfil the niches they were created for.

[/ QUOTE ]Well, you could probably get something more Luddites. And I don't thing we see King Midas in the game either.


 

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Although, depending on thier level of intelligence, the Hydra might possibly rebel against the Rikti sometime.

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You could get an AV hydra that gets all intelligent and leads the Hydra in their quest for revenge. Like the "big brain bug" off Starship Troopers.


 

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The Wyvern don't seem to hang around long in the rogue isles only a few missions pre-20 then almost none after.


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It would be like trying to argue the Contaminated, Infected, Luddites, Goldbrickers, Arachnoids, Dockworkers, Scrapyarders, Cage Consortium Guards, Wailers, Prisoners or Spetsnaz deserve more content, when basically all of those factions already fulfil the niches they were created for.

[/ QUOTE ]Well, you could probably get something more Luddites. And I don't thing we see King Midas in the game either.

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Except as a Contact? In a car made entirely out of gold...


 

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Theres at least one arc involving the skulls with Bonebreaker at the end IIRC.

You might also want to check out
Skulls in Wiki

and
Skulls in COH.com

I think BP could have a lot done with them myself. They do turn up but you never really seem to get to the bottom of what they are up to.


 

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It would be like trying to argue the Contaminated, Infected, Luddites, Goldbrickers, Arachnoids, Dockworkers, Scrapyarders, Cage Consortium Guards, Wailers, Prisoners or Spetsnaz deserve more content, when basically all of those factions already fulfil the niches they were created for.

[/ QUOTE ]Well, you could probably get something more Luddites. And I don't thing we see King Midas in the game either.

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Except as a Contact? In a car made entirely out of gold...

[/ QUOTE ]I don't recall there being anything in-game saying Golden Roller is Midas.


 

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It would be like trying to argue the Contaminated, Infected, Luddites, Goldbrickers, Arachnoids, Dockworkers, Scrapyarders, Cage Consortium Guards, Wailers, Prisoners or Spetsnaz deserve more content, when basically all of those factions already fulfil the niches they were created for.

[/ QUOTE ]Well, you could probably get something more Luddites. And I don't thing we see King Midas in the game either.

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Except as a Contact? In a car made entirely out of gold...

[/ QUOTE ]I don't recall there being anything in-game saying Golden Roller is Midas.

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That's true, so we could end it there as that. But it's awfully convenient (Zone w/a faction whose leader turns things into gold, Origin of Power arc talking about his power) for Cap to have a contact whose Car is entirely made of gold, and iirc, doesn't have any missions against his own faction.

But you're right, there's nothing ingame to confirm that. Though back on topic, the Goldbrickers are rather small fry compared to the possibilities of Coralax arcs (for example)


 

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I don't recall there being anything in-game saying Golden Roller is Midas.

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I think it's pretty heavily implied, but it's never stated as a fact.


 

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The legion of Amazonian Catgirls...

So underdeveloped, they not even in the game ><


 

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Yea I'd defo want more Hydra/Luddite/Gold Bricker and Coralax mishes they're factions that just dont get enough love IMO.

Gold Brickers could easily replace some Sky Raiders missions or simply hve an arc where you're both after the samethng (being greedy villains!)


@SkullFester

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It would be like trying to argue the Contaminated, Infected, Luddites, Goldbrickers, Arachnoids, Dockworkers, Scrapyarders, Cage Consortium Guards, Wailers, Prisoners or Spetsnaz deserve more content, when basically all of those factions already fulfil the niches they were created for.

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/agree'd but bolded the ones i would like


 

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I'de love to see a proper Luddite arc as they are so much tied into the history of Cap, maybe at the end you should get to fight Deathsurge.

The Knives don't need much in the way of development, they are part of the Malta group, and they have plenty. Wailers have lots as well.

I'de love to see more Skulls and Hellions in the rogue Isles too. That and BP, some cool mobs, but not much made of them.

There are a few mob types I'm quite glad are not in the game much; Shivans, storm elementals, Knives etc, mostly cos they are just naaaaaasty.


 

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Goldbrickers and that, wouldn't really be that much of a developed group however Spetsnaz would be a different story.


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Again, I say unto you, Coralax!


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Are there any arcs / missions with Luddites in?


 

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Are there any arcs / missions with Luddites in?

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Yes, but they're all 32 page pen & paper tabletop modules with two-colour printed covers and use the original three-booklet D&D rules.


 

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Are there any arcs / missions with Luddites in?

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Yes, but they're all 32 page pen & paper tabletop modules with two-colour printed covers and use the original three-booklet D&D rules.

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No, Leif, that's missions for Luddites.


Disclaimer: The above may be humerous, or at least may be an attempt at humour. Try reading it that way.
Posts are OOC unless noted to be IC, or in an IC thread.

 

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No, Leif, that's missions for Luddites.

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No, no. Those use the Chainmail rules.


 

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Again, I say unto you, Coralax!

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Yep, I'd agree with this. All they seem to do is pick fights with Arachnos and other groups in zones.

Although the Shaper AV is one too, but the mish he's in is stuffed full of Freakshow cultists.