-
Posts
93 -
Joined
-
Did this start yesterday then?
Also - what timezone are you guys in?
Probably won't be up when you are are running this - but thought I'd ask in case. -
I bought the (boxed) game from the US, paid the shipping to get it to the UK and played from the start.
When the EU version launched, to support the game over here and play on the same timezone as the server, I bought the EU version and restarted my account. This was before the passport transfer.
I bought the COV and GR expansions.
My login ID now unfortunately has 'EU' in front of it, as my original US account was called the same...and even though hasn't been used in 5+ years takes presencedence.
I've paid my subscriptions but it sounds like I just haven't been supportive enough to warrant the same status as someone that just stayed on the original server and who hadn't have bought any expansions as they will become included content as long as the subs are maintained.
Guess I made the wrong choice... -
Agreed!
Some other options would be nice too - like rocks (for doms that choose Grav/Earth assault) -
My Computer...
...Oh, this wasn't a question directed specifically at me? -
Any idea what the strike targets are for June are yet?
-
[ QUOTE ]
Sharkhead - Potters Field both the Graveyard and the Mining Bit. Also the Villa area (cant remember the name - tends to be a few family and skyraiders there though)
[/ QUOTE ]
This is the map that features as part of the valentines mission - so it is already a forcefield zoned map / outdoor instance.
I'm hoping for a wide variety - the screenshots that they've shown already show a mini map of what the map looks like - how is this going to work with a map with multiple floors such as Office and Lab?
Plus I would like the warehouse re-works for the Infected (the one with the gushing green water in the last room) and the Council warehouse (as per the early hero arc - Natural is it?) -
You would hope that RWZ wouldn't have one.
Vanguard Guard 1 - Great we have a new influx of capes here to help in the fight against the Rikti
Vanguard Guard 2 - Don't get your hopes up, they are just going to access the virtual reality games consoles that are installed in the back
Vanguard Guard 1 - D'oh -
I know the people in closed beta already know, but it's so frustrating* not knowing which maps are going to be included at launch
I'm hoping for the floating island map from the scirrocco arc or the clockwork king warehouse one from the synapse TF
*The above comment could be construde as an understatement! -
[ QUOTE ]
The version seen at hero con certainly alowed multiple AVs in a mission.
I've seen nothing official to suggest you are limited to one.
[/ QUOTE ]
I must've read something incorrectly. Hopefully these can be made to be my custom villains (or Heroes for my villain arcs) -
I'm sure I read somewhere that you can make one custom boss per mission (hence the delay from i13) Has it been confirmed that it is just one? It would be nice to recreate a couple of my and my friends villains as in game they were designed to compliment each other - a sort of tag team, that our heroes could fight (ie fighting our own characters - something that you can't do at present). If it is one custom boss per mission, then even if they are AV level, a team of 8 heroes isn't going to have much of an issue, is it?
-
Controllers - Have tried them, but always returned to other AT
Villain side - Stalkers. -
Totally agree with this. We need an update - and the Ourboros / Mega Computer Idea is an excellent way to keep the old content for people to enjoy iof they want
-
Quite a few Levels Blue Side, not so much red side...
Gold-Standard (WP/SS Tank) 25 to 36
Heliosphere (PB) 43 to 46
Ursus Maritimus (Ice/Ice Tank) 45 to 47
Iron Hawk (Inv/Mace Tank) 49 to 50
Hardware (En/Elec Blaster) 49 to 50
Master of the Undead (Necro/Pain MM) 21 to 24 -
Does that mean that people on Union server can play the GG 'Quest for Animated Hair' story arc?
-
Hopefully this is the right thread to post this on, if not apologies and please move me.
Been playing a lvl pact quite happily until lvl 38, then stopped 'getting' xp. The totals kept saying that the xp earnt was being added to levelling pact, but it just never updated.
Extremely frustrating as had a good play session this afternoon on a high level team fighting AV's etc.
Have obviously petitioned it, and other than a reply early evening saying that it was going to be escalated, none of that xp has been added.
I will update on the outcome, but if it isn't resolved as it should be, then I do not feel that I would recommend lvl pacts due to the unpredicability of where the xp you earn goes before it is shared and then when / if you actually get it. -
Any plans for a belated New Year Picture session then?
-
Are most of the updates that appear on the EU site a rehash of what's going on the US site (except specific EU event messages, like the race tomorrow)?
Surely if we are blaming staff cut backs causing a lack of creative content, then that needs to apply to the US? -
For those of you that remember the 1st Halloween event, the site posted a bit of background story of why it was perma night, and why the 'new' baddies were popping out of doors when you trick or treated....something to do with a spell book that the Cot or Banished Pantheon had stolen??
Anyway, now it's another halloween and there are more ToT plus the zombies....but no reason offered why. Did they sack the person that used to come up with this creative stuff? I know that the people that bother to immerse themselves in the COX backstory isn't the majority, but for those of us that do enjoy the RP elements, can I ask why this isn't offered anymore?
And don't get me started on the Winter event, the presents, and the disappearance of the Gamester! -
Thanks for replies - Guess my urge to stop the Zombie invasion will not be quelled this weekend
-
Pretty much what it says in the title - 2 weeks today before Halloween....and I'm ready to kick some Zombie [censored]!!
-
After playing COX for many years, recently it has become impossible to change alts without the game crashing (with an annoying sound loop thrown in) when I quit back to login screen. It allows me to type my username and password, but as soon I select the server that I want to play on the crash happens.
Please note that when I initially start the game, I can login fine, and play the game. This only occurs when I quit back to login screen and attempt to select the server.
What I am having to do is restart my computer in order to re-start the game. Sometimes this prompts a verifying files, sometimes it doesn't.
Can anyone advise? Sorry if this is covered in another thread, but I did spend some time looking at the other posts on here, but none of them seemed to match this problem exactly.
Thanks -
[ QUOTE ]
[ QUOTE ]
Coralax and the Snakes for a start.
[/ QUOTE ]
Coralax and Snakes. Bah. Give me the Roman era Knives of Artemis, and I'll be happy.
[/ QUOTE ]
I'd rather expand the ancient Greek / Roman legends and maybe have some classic villains / challenges such as Medusa (we already have the snake body mesh), Harpies, Hydra (not the blobby Rikti ones), Giant Monsters - Kracken ~ there's plenty of sea around Cim? -
Are there any arcs / missions with Luddites in?
-
What is the name of this sg?
In the SoA thread, there was a thread about the same thing, and the sg 'Arachnophobia' was set up by Dark Ebon Spider on live (I know cos I joined it on Tuesday night). -
Similar to the other thread that is in this forum for Defiant, are there any people planning to get one going on Union? Or is there one already in the game?