Propel needs customization options.
Agreed!
Some other options would be nice too - like rocks (for doms that choose Grav/Earth assault)
Taht'd be cool.
While we're at it, can we speed up the animation as well? I have no idea why the "summon object" part of Propel has to take so bloody long.
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I would like to be able to propel, specifically, birds.
Quote:
/signed
While we're at it, can we speed up the animation as well? I have no idea why the "summon object" part of Propel has to take so bloody long.
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This needs fixing (for Gravity in general) before anything else, IMHO. It doesn't matter *what* I'm throwing at it if my target is dead (of teammates or old age) before it's "thrown" at them.
I guess this is a bit late to be posting, but I would love to propel a giant pie at someone.
While I liked the randomness of it before, now that we have the Magnetic aura, through the Incarnate rewards, I'd like to have the option to swap out to having everything propelled to be of similar size to the bits that we see floating around us with Magnetic.
Maybe the smaller bits from Magnetic plus some of the smaller objects that are already in Propel's list. I don't need it to be uniform, but for it to pull from a list of smaller items would be keen.