Hardware: What do YOU play CoX on?


Azure Lightstar

 

Posted

This thread is for Guardianites to talk about their computers!

Hopefully people can share experiences on a wide range of hardware.

G
ood/Bad recommendations can help people make better choices!

What do YOU play CoX on?


 

Posted

CPU
Dual-Core Intel Core 2 Extreme X6800 2.93 GHz, Overclocked to 3.19 GHz

Heat Sink
ThermalTake TMG i1

Memory
4 GB DDR2-800 RAM

Hard Drives
128 GB OCZ Colossus SSD SATA-2 Hard Drive (Boot & Programs)
2 TB Western Digital RE4 Enterprise SATA-2 Hard Drive (Data)

Case
Antec P180B Full Height Tower

Motherboard
Asus P5N32-E SLI Plus

Power Supply
1200 Watt ThermalTake, Triple Power Rail

Video Cards
Two Nvidia GTX 460 Video Cards in Single-Monitor SLI Mode

Monitor
Samsung SyncMaster 305t 30" Display (2560x1600)

Operating System
Windows XP x64 Edition

Internet Connection
35 Mbps Verizon FiOS

Settings

I usually run CoX with:

  • Ultra Mode turned off,
  • Textures and Physics set to Highest,
  • Anti-Aliasing at 4x,
  • Anti-iso at 16x,
  • Textures Smooth,
  • Vertical Sync on,
  • Particle slider set to 50k,
  • Character Detail set to 200%,
  • World Detail turned up to 400% using the /view_scale 4.0 command, and
  • /maxfps set to 120.
Findings
  • CoX loads up and zones VERY fast with the 270 MB/sec SSD
  • SLI works well with CoX, considerably increasing frame rate
  • Full Ultra Mode at 2560x1600 slows down even two GTX 460s
  • This is a really, really great monitor, I highly recommend it
  • Verizon FiOS gives me insane speed, low latency and no lag
Conclusion
As to why I don't normally use Ultra Mode, well, to be honest I really prefer the crisp, smooth animation and tons of world detail that I get without it over the admittedly better shadows and water effects that Ultra Mode provides. The frame rate drop I undergo while using Ultra Mode using these GTX 460s with everything turned up at this high a resolution just isn't worth it (for me). My advice is if you're running at 2560x1600, you should probably save up for one or two GTX 580s instead of any of the 400 series of cards -- they're not only a lot cheaper now that the 590s are out, but they'll be able to handle the load a lot better than anything in the 400 class.


 

Posted

CPU
Intel 2.3 i7
Memory
12 GB RAM
Hard Drives
1.5 TB HD
Power Supply
750 Watt ThermalTake

Video Cards
ATI Radeon 5750 1gb

Monitor
LG W2284F, 21" if I remember...


Operating System
Windows 7 Home Premium

Internet Connection
Cable 10mb

COX with all settings at max, except AAs at x4
Fast and smooth even on a Rikti Raid.


** Guardian�s Crazy Catgirl **
************* 22 XxX 10 *************

Yes. I can get lost on a straight-line map.

 

Posted

CPU:
AMD Phenom II X4 945 3.0 GHz quad core

Memory:
4 GB A-DATA DDR3 1333

Hard Drive:
Western Digital Caviar Black WD7501AALS 750GB 7200 RPM

Power Supply:
Corsair CMPSU-650TX 650W

Video Card:
Radeon HD 5850

Monitor:
ASUS VH236H 23" 16:9 Widescreen (1920x1080)

Speakers:
Creative Inspire T3130 2.1

Case:
Antec Three Hundred Illusion

Operating System:
Windows 7 Home 64 bit

Connection:
Incredibly slow and unreliable wireless (which went out twice while I was trying to type this), but my landlord lets me use it for free.

Total cost of system:
About $1200, last summer

Graphics settings in CoX:
Most settings maxed, some that aren't:
AA is only 4x
Aisotropic filtering at 4x
Ambient Occlusion is off
Advanced shadows are on, but at minimum quality on all three sliders
Depth of field and bloom are both off cause I hate how they look
World detail is at the normal 200% max, not the 400% that you can get with /view_scale

The game runs quite well overall, with only a few minor complaints. For some reason neither ambient occlusion or the advanced shadows play nice with my system at all - ambient occlusion is all weird and messed up looking when I turn it on, and shadows utterly destroy me down to single-digit FPS in any outdoor area at anything above the minimum settings. I'm not sure why those are such hits, given that my system seems to be fairly good with running nearly everything else maxed at a high resolution.

Everything else works pretty well - even in large outdoor areas, my FPS tends to stay in the 40-50 range. About the only time I ever get noticeable choppiness (which, for me, is below about 30) is in stuff like mothership raids, larger than usual rikti invasions, some very large scale TF battles in outdoor maps, etc - i.e. very effect- and explosion-heavy battles - and even then it stays above 20, which is still quite playable.

I didn't splurge on peripherals. THe keyboard is a generic beater that I swiped from a dead computer we had at home, the mouse is the same microsoft intellimouse 5 button I've been using for years (and is still one of the best mice I've ever seen, especially for the extremely cheap price). It's got a cheap generic CD-RW/DVD drive (*not* a DVD burner). The speakers are also cheap but decent. The monitor was about the only peripheral I actually spent a chunk of change on, but it was definitely worth it to finally have a decent size screen. It's not the most uber top-end system, but for what I paid for it, I'm pretty happy (at least, once I RMA'd the dead video card and got one that actually worked).


@MuonNeutrino
Student, Gamer, Altaholic, and future Astronomer.

This is what it means to be a tank!

 

Posted

I play CoV on my cyborg werewolf brute, Hardwere. :P


16 Level 50's currently spread across several servers.

 

Posted

Commodore VIC-20. o_o


I play all my toons like a blaster: I die a lot.

global handle: @Pepsiman
Wii Code: 5292 9629 8964 1440
XBL: IndyBanzai

 

Posted

All I know is my graphic card's fan is making too much noise.


 

Posted

Quote:
Originally Posted by Pepsiman View Post
Commodore VIC-20. o_o
I so preferred the Commodore 64 and the 128. Less lag on the Ritki Raids. Ah...Good times...Good times. BTW, I happened to check what Commodore stock was selling for these days. Eek...a meager 5 cents a share.

Truth is, I'm runing a Dell Inspiron 580 with and Intel i5 CPU (running at the factory 3.2 Ghz). I'm have 8 GB of RAM and a 64 Bit operating system. I have not had any of the memory leak crashes that my friends have been getting. In fact, I think I've crashed very seldomly since getting my new system a year ago. I'm using a NVIDIA GeForce GT 220 with a widescreen monitor. I want to upgrade the card though. I'm also thinking about hooking it up to my HD television. Hehe. =D


 

Posted

My Computer...

...Oh, this wasn't a question directed specifically at me?


 

Posted

What a great name you have!


 

Posted

Quote:
Originally Posted by Azure Lightstar View Post
I'm also thinking about hooking it up to my HD television. Hehe. =D
Like this?


I play all my toons like a blaster: I die a lot.

global handle: @Pepsiman
Wii Code: 5292 9629 8964 1440
XBL: IndyBanzai

 

Posted

Operating System: Windows 7 Professional 64-bit
Mother Board: K9N2 SLI Platinum
Central Processor: AMD Phenom(tm) 9500 Quad-Core Processor (4 CPUs), ~2.2GHz
Memory: 4096MB
Power Supply: Antec 650W
Graphics Card: NVIDIA GeForce GTS 250 / NVIDIA nForce 750a SLI


 

Posted

Seez a US Angel on Pepsi's teevee.


" I've said it before, I'll say it again, some of those "Recipe found" messages should be brown." Ullikummis

 

Posted

System Information
------------------
Time of this report: 7/12/2011, 01:43:02
Machine name: STEPHN-B9E4D642
Operating System: Windows XP Professional (5.1, Build 2600) Service Pack 3 (2600.xpsp_sp3_gdr.101209-1647)
Language: English (Regional Setting: English)
System Manufacturer: HP Pavilion 061
System Model: RR789AA-ABA a1646x
BIOS: Phoenix - AwardBIOS v6.00PG
Processor: Intel(R) Core(TM)2 CPU 6300 @ 1.86GHz (2 CPUs)
Memory: 2046MB RAM
Page File: 779MB used, 2492MB available
Windows Dir: C:\WINDOWS
DirectX Version: DirectX 9.0c (4.09.0000.0904)
DX Setup Parameters: Not found
DxDiag Version: 5.03.2600.5512 32bit Unicode


Display Devices
---------------
Card name: NVIDIA GeForce 9500 GT
Manufacturer: NVIDIA
Chip type: GeForce 9500 GT
DAC type: Integrated RAMDAC
Device Key: Enum\PCI\VEN_10DE&DEV_0640&SUBSYS_829A1043&REV_A1
Display Memory: 1024.0 MB
Current Mode: 1280 x 1024 (32 bit) (60Hz)
Monitor: Plug and Play Monitor
Monitor Max Res: 1600,1200
Driver Name: nv4_disp.dll
Driver Version: 6.14.0011.9745 (English)
DDI Version: 9 (or higher)
Driver Attributes: Final Retail
Driver Date/Size: 4/3/2010 22:55:32, 6432128 bytes
WHQL Logo'd: n/a
WHQL Date Stamp: n/a
VDD: n/a
Mini VDD: nv4_mini.sys
Mini VDD Date: 4/3/2010 22:55:32, 10232128 bytes
Device Identifier: {D7B71E3E-4500-11CF-E255-91A200C2CB35}
Vendor ID: 0x10DE
Device ID: 0x0640
SubSys ID: 0x829A1043
Revision ID: 0x00A1
Revision ID: 0x00A1
Video Accel: ModeMPEG2_C ModeMPEG2_D
Deinterlace Caps: {6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YUY2,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(UYVY,YUY2) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(YV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
{6CB69578-7617-4637-91E5-1C02DB810285}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_PixelAdaptive
{335AA36E-7884-43A4-9C91-7F87FAF3E37E}: Format(In/Out)=(NV12,0x3231564e) Frames(Prev/Fwd/Back)=(0,0,0) Caps=VideoProcess_YUV2RGB VideoProcess_StretchX VideoProcess_StretchY DeinterlaceTech_BOBVerticalStretch
Registry: OK
DDraw Status: Enabled
D3D Status: Enabled
AGP Status: Enabled
DDraw Test Result: Not run
D3D7 Test Result: Not run
D3D8 Test Result: Not run
D3D9 Test Result: Not run


Sound Devices
-------------
Description: Realtek HD Audio rear output
Default Sound Playback: Yes
Default Voice Playback: Yes
Hardware ID: HDAUDIO\FUNC_01&VEN_10EC&DEV_0885&SUBSYS_103C2A36& REV_1001
Manufacturer ID: 1
Product ID: 100
Type: WDM
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5233 (English)
Driver Attributes: Final Retail
WHQL Logo'd: n/a
Date and Size: 10/29/2006 14:15:22, 4249088 bytes
Other Files:
Driver Provider: Realtek Semiconductor Corp.
HW Accel Level: Full
Cap Flags: 0x0
Min/Max Sample Rate: 0, 0
Static/Strm HW Mix Bufs: 0, 0
Static/Strm HW 3D Bufs: 0, 0
HW Memory: 0
Voice Management: No
EAX(tm) 2.0 Listen/Src: Yes, Yes
I3DL2(tm) Listen/Src: Yes, Yes
Sensaura(tm) ZoomFX(tm): No
Registry: OK
Sound Test Result: Not run

---------------------
Sound Capture Devices
---------------------
Description: Line in/Mic in
Default Sound Capture: Yes
Default Voice Capture: Yes
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5233 (English)
Driver Attributes: Final Retail
Date and Size: 10/29/2006 14:15:22, 4249088 bytes
Cap Flags: 0x0
Format Flags: 0x0

Description: Realtek HD Digital input
Default Sound Capture: No
Default Voice Capture: No
Driver Name: RtkHDAud.sys
Driver Version: 5.10.0000.5233 (English)
Driver Attributes: Final Retail
Date and Size: 10/29/2006 14:15:22, 4249088 bytes
Cap Flags: 0x0
Format Flags: 0x0

-----------
DirectMusic
-----------
DLS Path: C:\WINDOWS\SYSTEM32\drivers\GM.DLS
DLS Version: 1.00.0016.0002
Acceleration: n/a
Ports: Microsoft Synthesizer, Software (Not Kernel Mode), Output, DLS, Internal, Default Port
Microsoft MIDI Mapper [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Microsoft GS Wavetable SW Synth [Emulated], Hardware (Not Kernel Mode), Output, No DLS, Internal
Registry: OK
Test Result: Not run

-------------------
DirectInput Devices
-------------------
Device Name: Mouse
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Device Name: Keyboard
Attached: 1
Controller ID: n/a
Vendor/Product ID: n/a
FF Driver: n/a

Poll w/ Interrupt: No
Registry: OK

-----------
USB Devices
-----------
+ USB Root Hub
| Vendor/Product ID: 0x8086, 0x2834
| Matching Device ID: usb\root_hub
| Service: usbhub
| Driver: usbhub.sys, 4/14/2008 01:15:38, 59520 bytes
| Driver: usbd.sys, 4/15/2008 08:00:00, 4736 bytes

----------------
Gameport Devices
----------------

------------
PS/2 Devices
------------
+ Standard 101/102-Key or Microsoft Natural PS/2 Keyboard
| Matching Device ID: *pnp0303
| Service: i8042prt
| Driver: i8042prt.sys, 4/15/2008 08:00:00, 52480 bytes
| Driver: kbdclass.sys, 4/15/2008 08:00:00, 24576 bytes
|
+ Terminal Server Keyboard Driver
| Matching Device ID: root\rdp_kbd
| Upper Filters: kbdclass
| Service: TermDD
| Driver: termdd.sys, 4/14/2008 06:43:22, 40840 bytes
| Driver: kbdclass.sys, 4/15/2008 08:00:00, 24576 bytes
|
+ HID-compliant mouse
| Vendor/Product ID: 0x093A, 0x2510
| Matching Device ID: hid_device_system_mouse
| Service: mouhid
| Driver: mouclass.sys, 4/15/2008 08:00:00, 23040 bytes
| Driver: mouhid.sys, 8/17/2001 14:48:00, 12160 bytes
|
+ Terminal Server Mouse Driver
| Matching Device ID: root\rdp_mou
| Upper Filters: mouclass
| Service: TermDD
| Driver: termdd.sys, 4/14/2008 06:43:22, 40840 bytes
| Driver: mouclass.sys, 4/15/2008 08:00:00, 23040 bytes

----------------------------
DirectPlay Service Providers
----------------------------
DirectPlay8 Modem Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 Serial Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 IPX Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
DirectPlay8 TCP/IP Service Provider - Registry: OK, File: dpnet.dll (5.03.2600.5512)
Internet TCP/IP Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
IPX Connection For DirectPlay - Registry: OK, File: dpwsockx.dll (5.03.2600.5512)
Modem Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)
Serial Connection For DirectPlay - Registry: OK, File: dpmodemx.dll (5.03.2600.5512)

DirectPlay Voice Wizard Tests: Full Duplex: Passed, Half Duplex: Passed, Mic: Passed
DirectPlay Test Result: Not run
Registry: OK

-------------------
DirectPlay Adapters
-------------------
DirectPlay8 Modem Service Provider: Data Fax SoftModem with SmartCP
DirectPlay8 IPX Service Provider: IPX Adapter 1 - (00000000,0013F7E5953F)
DirectPlay8 IPX Service Provider: IPX Adapter 2 - (00000000,0018F3D25E7F)
DirectPlay8 TCP/IP Service Provider: Wireless Network Connection 3 - IPv4 -

-----------------------
DirectPlay Voice Codecs
-----------------------
Voxware VR12 1.4kbit/s
Voxware SC06 6.4kbit/s
Voxware SC03 3.2kbit/s
MS-PCM 64 kbit/s
MS-ADPCM 32.8 kbit/s
Microsoft GSM 6.10 13 kbit/s
TrueSpeech(TM) 8.6 kbit/s

-------------------------
DirectPlay Lobbyable Apps
-------------------------

------------------------
Disk & DVD/CD-ROM Drives
------------------------
Drive: C:
Free Space: 122.5 GB
Total Space: 190.8 GB
File System: NTFS
Model: ST3200820AS

Drive: H:
Model: TSSTcorp CD/DVDW TS-H653L
Driver: c:\windows\system32\drivers\cdrom.sys, 5.01.2600.5512 (English), 4/15/2008 08:00:00, 62976 bytes