I13 Features - Place your bets...
Completed building work from Steel and Oakes and a Moonbase full of Rikti/Nemesis/5th Column/Shivans
I imagine Shields will be available in Issue 13. The story arc creator would be a nice addition, but I doubt it will be ready for Issue 13, suppose Issue 14 is more likely.
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Empathy for villains
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I think it was said in an interview (can't find the source right now) that Empathy will remain hero side only, while Poisons will remain on the villain side. Due to empathy being more of a hero powerset, and the same to poisons.
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... and a Moonbase ...
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Ooooooh, I hope so :grin
Loincloths. Or, y'know, Jays funeral service. Whichever.
Chairman of the Charity of Pain; accepting donations of blood and guts.
Prophet of the Creamy Truth; "If it's empty, fill it with cream."
Superstrength scrappers
Loincloths
Quivers
3D face masks
Underwater maps
More cossie parts/patterns/textures
Textured masks that MATCH the rest of the outfit!
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a Moonbase full of Clangers.
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Soup Dragon TF, anyone?
See also:
Vehicles (with fins)
Individual bases
Giant mechanical apes
Guitar controller compatibility
Customisable combat pets (Doomie The Doom Kitten!)
UNICORNS WITH LASER HORNS!!!
Is it time for the dance of joy yet?

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I think it was said in an interview (can't find the source right now) that Empathy will remain hero side only, while Poisons will remain on the villain side. Due to empathy being more of a hero powerset, and the same to poisons.
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Not exactly. I remember Posi saying the powerset will be renamed and powers names will be different, and it *is* coming.
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I think it was said in an interview (can't find the source right now) that Empathy will remain hero side only, while Poisons will remain on the villain side. Due to empathy being more of a hero powerset, and the same to poisons.
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Not exactly. I remember Posi saying the powerset will be renamed and powers names will be different, and it *is* coming.
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Antipathy?
Is it time for the dance of joy yet?

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I think it was said in an interview (can't find the source right now) that Empathy will remain hero side only, while Poisons will remain on the villain side. Due to empathy being more of a hero powerset, and the same to poisons.
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Not exactly. I remember Posi saying the powerset will be renamed and powers names will be different, and it *is* coming.
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Antipathy?
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Foolz, don't debuff your teammates!
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I think it was said in an interview (can't find the source right now) that Empathy will remain hero side only, while Poisons will remain on the villain side. Due to empathy being more of a hero powerset, and the same to poisons.
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Not exactly. I remember Posi saying the powerset will be renamed and powers names will be different, and it *is* coming.
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Ahh, if that's the case, then I missed that
very much hoping for...
<ul type="square">[*]Shield defensive powersets[*]Base editor revision and updated base item lists[*]Launch site completion and new space zone[*]Additional Cimerora content[*]Some kind of filter / restraining order that stops GG from mentioning animated hair[*]New mission tilesets that utilise the swimming underwater code from I12[*]Talsorian Dual Blades that look like the actual Talsorian Katana's instead of Halo Swords!!![*]Texture application to costume pieces such as T-shirts[*]Complete the costume sets with pieces missing[/list]
that for me would be more than enough ( then again I'd be happy with just the swords at the moment as I [u]DESPISE!!!![u] the current Talsorian dual blades
oh and signs on the Midnight club doors would be really handy ta!

In-game and now on Twitter @Tsumiju Zero "The Nightmare of Dra'Gon"
"The flow of battle can only be influenced, not by realtime tactics, but by strategy."
Proud resident of the Union EU Server.
B.A.F. Trial Guide
Bugs an not the one that eats carrots.
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a Moonbase full of Clangers.
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Soup Dragons and Iron Chickens are villain side then?
I suspect we will see I13 in November and if it's bigger than I12 then it's gonna be massive. I get the feeling it's gonna be a surprise in it's backbone. We'll probably get a new powerset, more proliferation and window dressing but I get the feeling that the story of CoX will take a significant leap forward.
I wouldn't like to speculate what that leap is, or how it manifests itself but I think it's fair to say the whole product's in safe hands

Thelonious Monk
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but I get the feeling that the story of CoX will take a significant leap forward.
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Well, without giving any spoilers, if the basic idea of Montague Castanella's story arc was carried through, that would certainly be a major thing, but I'm not sure how it could be done without removing or rewriting quite a bit of content.
@Golden Girl
City of Heroes comics and artwork
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but I get the feeling that the story of CoX will take a significant leap forward.
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Well, without giving any spoilers, if the basic idea of Montague Castanella's story arc was carried through, that would certainly be a major thing, but I'm not sure how it could be done without removing or rewriting quite abot of content.
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Back details for costumes ie. backpacks, holsters and sheathes for your weapons
We actually have quite a lot of content confirmed (or almost confirmed) for issue 13:
1) Base improvments
2) Shield Defence powerset (tankers, scrappers, brutes)
3) New enhancement sets (most probably more purple sets)
We have some other stuff we know is coming, but might not make isse 13, like the villain healing set, more stuff for the roman zone, and a shadow shard revamp.
I would guess there will be some more powerset proliferation in issue 13, although not as much as isse 12 (confirmed). In particular, I would lay very good odds that tankers and brutes will get Broadsword to go with their Shields.
The City Vault will be out when it's ready, it won't be part of an issue.
Moon zone can be ruled out, for the next issue at least. There are half finished launch pad models for Port Oakes and Steel Canyon, which will appear in the issue before the moon goes live.
I really should do something about this signature.
Would have thought that putting a launch system in the middle of a city would be a little hazardous. Might be better to move it to one of the islands off Talos or Peregrine...
No no LN, these are super safe marshmallow-powered rockets. No hazardous rocket blasts, just sugary goodness (tm).
Another idea for I13 (shameless plug alert): Pirate MMs!
Also, Powerset Proliferation to have Archery/TA on all ranged ATs.
TA wouldnt work on blaster as it would be serviely overpowered ice/ta blasters just lol stupid amount of damage and would completely imbalance PvP. Remember the devs are trying to sort out PvP. As it is TA is a nightmare but mix it with a blaster and its just omfgbbqwtfpwn not a good idea. would love to see it on a corr though
Is not going to remain VIP after Jan 14th 2012, but may remain an active Premium account holder.
See some of you guys/gals in other/new MMOs Soon(tm)
N.B. If you are going to do smt, please do it or GTFO and STFU nab
Giant Viking Space Bunnies!
Who have Shield Defence powers, loincloths and some Power Customization on Spines.
And adjustable height and stuff in iCon.
And a 'Fat' figure for women and blokes, so we can make sumo wrestling Roman samurai with dual katanas.
Add to the list of possible I13 features. ^^
City Vault Launch
Empathy for villains
Dual Pistols
Shields
Going Rogue
More Cimerora Conent
More Shadow Shard Content
Base Improvements