We need more PvPers
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PvP for Prestige
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BAD idea with more bad attached to it. Imagine armies of toons yelling "Don't attack us we're farming Prestige. a la RV. No, if there's any incentive, this is NOT it.
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I think he meant Prestige is gained from players defeating other players - like the bonus you get per enemy player in RV during the 5 minute downtime before the zone resets.
@Golden Girl
City of Heroes comics and artwork
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I think he meant Prestige is gained from players defeating other players - like the bonus you get per enemy player in RV during the 5 minute downtime before the zone resets.
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Even so this type of rewards are totally irrelevant to pvp and give more reason for people to yell "go away we farm badges/prestige" in pvp zones
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I think he meant Prestige is gained from players defeating other players - like the bonus you get per enemy player in RV during the 5 minute downtime before the zone resets.
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Even so this type of rewards are totally irrelevant to pvp and give more reason for people to yell "go away we farm badges/prestige" in pvp zones
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But you could only farm it by PvP-ing - to earn it, you'd have to fight other players - this is a good thing, isn't it?
@Golden Girl
City of Heroes comics and artwork
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I think he meant Prestige is gained from players defeating other players - like the bonus you get per enemy player in RV during the 5 minute downtime before the zone resets.
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Even so this type of rewards are totally irrelevant to pvp and give more reason for people to yell "go away we farm badges/prestige" in pvp zones
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But you could only farm it by PvP-ing - to earn it, you'd have to fight other players - this is a good thing, isn't it?
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Depends if people just line up for their friends waiting to get ganked.
I think Recluse's Victory shows how NOT to do it. There are huge experience and prestigue rewards --> lots of farming --> lots of complaining if you attack them --> people with bad attitudes --> almost no (good) PvP
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That's why it's important for regular PvP-ers to act correctly at all times
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But most of us do and that's clearly not enough. Personally, I take a more hard line approach and if i'm in a PvP zone and someone in my team starts /b verbals with the opposition or using dirty tactics like Mob TP'ing I explain politely to them that I don't want to be part of that behaviour and ask them to stop. If they don't, i'll remove them from the team. Just because it may be working to my sides favour or not against me, doesn't mean I will ignore or condone it.
Too many times you see some of the more well respected PvP'ers teaming with those who are universally reviled just because they want to win. If everyone was more intolerant of their behaviour rather than turning a blind eye, it would soon make them change.
Give me a novice PvP'er with a good attitude over an excellent PvP'er who griefs any day of the week.
More importantly though, they need a stronger GM presence in the zones. I get sick of going in and seeing broadcast insults when a GM checking into the various PvP zones at random, say once an hour, for 5 minutes at a time would soon see the insults drop as long as they took action immediately.
GM comes in, sees people being abusive over broadcast and uses a mod power to kick them from the zone and lock them out of PvP zones for an hour. No need for petitions that we never seem to see having any effect but a tangible on the spot punishment would soon see cries like 'Ha ha ha, petition me if you want, nothing ever happens' come to an end.
At the end of the day, people are only c*@#s in PvP zones because they're continually allowed to get away with it. The dev's are soft on them and too many other members of the community ignore that sort of behaviour when they happen to be on the same side as the offenders.
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I think he meant Prestige is gained from players defeating other players - like the bonus you get per enemy player in RV during the 5 minute downtime before the zone resets.
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Even so this type of rewards are totally irrelevant to pvp and give more reason for people to yell "go away we farm badges/prestige" in pvp zones
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But you could only farm it by PvP-ing - to earn it, you'd have to fight other players - this is a good thing, isn't it?
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You have to beat the pillboxes first. Besides the rewards are laughably small compared to what you get from pillboxes AS A BASE. Not to mention the timewindow is small.
ps. I cant understand how difficult it is for GMs to be around in pvp zones during PEAK hours..
antoher example of devs = cack
far seer is right with the wings, ye they may lok nice, but the novelty will last..what....2 seconds?..>.>
WTB endgame + pvp reward system !
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WTB endgame + pvp reward system !
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World of Warcraft $29.99
hehehehe been there! got that! WTS mayo'd GreekĀ :P
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I think Recluse's Victory shows how NOT to do it. There are huge experience and prestigue rewards --> lots of farming --> lots of complaining if you attack them --> people with bad attitudes --> almost no (good) PvP
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The alternative is the arena where you should be able to cross all of your observations from your list so when it comes to PVP zones they have to offer something different to the arena. I like the PVP zones i just think they are either being abused or largely played in an unintended manner. That night in sirens call where almost everyone was on one side or the other trying to win the zone is basically what the pvp zone is about.
He will honor his words; he will definitely carry out his actions. What he promises he will fulfill. He does not care about his bodily self, putting his life and death aside to come forward for another's troubled besiegement. He does not boast about his ability, or shamelessly extol his own virtues. - Sima Qian.
Give us global pvp event!!!Give us capture the flag pvp zones instead of this pathetic PvE "win the zone" thing. Give us PvP rewards and a new decent ranking system not the pointless current one that doesnt make any difference. And yes if u wanna give us wings well at least make them drop MK-II bombs and Sidewinder anti aircraft missiles to drop other pigeon heroes off the air and make them more fun instead of just flapping!!!
"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
My MA IDs:
Fiend Space: 211464
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At the moment there is no classification inside the game of good PvPers except an easy mode reputation farming that even a beginner can do with 2-3 days full throttle PvP.
custom ranks based on duels lost and won,special animations and powers based on zonal PvP objectives or maybe even special PvP outfits and auras would attract a lot PvPers even casual ones to give it a try.
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Agreed a better variation of rewards with greater meaning is needed and these suggestions make a decent starting point.
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Sounds very good.
They could, at least, "fix" the reputation system. i agree that on higher populated servers it may be pretty easy to achieve a high pvp reputation quickly. but playing on zukunft (yes, we're here, too) i cant get a very high pvp rep though i'm in the pvp zones every day for a couple of hours - and i do love pvp - just because of the fact theres not enough people in the pvp zones. and i dont like the fact my reputation goes down inevitably ... never understood this anyway.
why not make a fixed reputation, not auto-decreasing, and integrate an actual defeat-list, showing all players you have defeated already.
of course this would bring some balance adjustment for the pvp badges, but this way you could recognize a long-term pvp player even if he was on holiday for a couple of weeks
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"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
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That's a very good point that I hadn't thought of.
If you've got a FoTM scrapper/stalker that will get you high PvP rep with ease, why roll anything that would require a challenge or change in gameplay? What's the incentive?
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"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
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That's a very good point that I hadn't thought of.
If you've got a FoTM scrapper/stalker that will get you high PvP rep with ease, why roll anything that would require a challenge or change in gameplay? What's the incentive?
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I think it comes down to why you're playing the game - are you trying to "beat" it, or other players, and show that you're "the best" in some way, or are you looking to have fun and challenge yourself?
@Golden Girl
City of Heroes comics and artwork
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"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
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That's a very good point that I hadn't thought of.
If you've got a FoTM scrapper/stalker that will get you high PvP rep with ease, why roll anything that would require a challenge or change in gameplay? What's the incentive?
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I think it comes down to why you're playing the game - are you trying to "beat" it, or other players, and show that you're "the best" in some way, or are you looking to have fun and challenge yourself?
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From my observations most people play pvp side to be the "pwnz0r".
My MA IDs:
Fiend Space: 211464
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"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
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That's a very good point that I hadn't thought of.
If you've got a FoTM scrapper/stalker that will get you high PvP rep with ease, why roll anything that would require a challenge or change in gameplay? What's the incentive?
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I think it comes down to why you're playing the game - are you trying to "beat" it, or other players, and show that you're "the best" in some way, or are you looking to have fun and challenge yourself?
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From my observations most people play pvp side to be the "pwnz0r".
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And that's where the problems start
@Golden Girl
City of Heroes comics and artwork
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"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
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That's a very good point that I hadn't thought of.
If you've got a FoTM scrapper/stalker that will get you high PvP rep with ease, why roll anything that would require a challenge or change in gameplay? What's the incentive?
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I think it comes down to why you're playing the game - are you trying to "beat" it, or other players, and show that you're "the best" in some way, or are you looking to have fun and challenge yourself?
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From my observations most people play pvp side to be the "pwnz0r".
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And that's where the problems start
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Thats the point I was making earlier.
My MA IDs:
Fiend Space: 211464
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"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
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That's a very good point that I hadn't thought of.
If you've got a FoTM scrapper/stalker that will get you high PvP rep with ease, why roll anything that would require a challenge or change in gameplay? What's the incentive?
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I think it comes down to why you're playing the game - are you trying to "beat" it, or other players, and show that you're "the best" in some way, or are you looking to have fun and challenge yourself?
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From my observations most people play pvp side to be the "pwnz0r".
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Emphasis mine
But not all of us, tbh I am not all that in PvP and get beat often but I play for the fun and the adrenaline rush of taking on others. I don't do FotM builds myself and several of my toons have some glaring errors in build as anyone who has dueled me can tell ya. In zones Magus does indeed get ganked but if I am there with a team I can help em gank right back. However the point is well taken there are some issues with builds at times and a little more balance could help those of us who are less than ub3r at times, most builds can be made decent in PvP and there is indeed too much focus on the easier or FotM at times, dissapointing at times but to be expected I fear.
Anyway just 2 inf on behalf of the few of us who are not totaly optimiesed for, and/or are still learning about, PvP but love the rush
We all learn and can have fun doing so I hope.
Cheers,
White
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"why play anything else when you can just roll a toon that will pwn everything" is an attitude I see expressed to often. Until then all you will get are easymode players and the odd squishy that gets instaganked.
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That's a very good point that I hadn't thought of.
If you've got a FoTM scrapper/stalker that will get you high PvP rep with ease, why roll anything that would require a challenge or change in gameplay? What's the incentive?
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I think it comes down to why you're playing the game - are you trying to "beat" it, or other players, and show that you're "the best" in some way, or are you looking to have fun and challenge yourself?
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From my observations most people play pvp side to be the "pwnz0r".
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Everyone should play Blasters!!!
Meh, my main PvP toon eats end like no tomorrow and is squishie with no buffs or heals.
You'll find most of the serious PvP'ers out there avoid the so called uber builds a lot of the time and it's only the ego's or noobs who turn up to zones with nothing but the best/FOTM toons.
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t's only the ego's or noobs who turn up to zones with nothing but the best/FOTM toons.
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I have an Ice/Nrg Blaster who is soon to be respecced into a Blaptroller build. This combo is or at least was FoTM, and it's a wonderful combination to PvP with.
I enjoy PvP and will happily join friends in Warburg, Siren's and RV to bust some heads; but I'd be highly offended should anyone refer to me as a n00b or an egotistical PvPer. I'm in it for the fun of it (besides, my Scrapper can take down more foes, and has a higher PvP rep), not to show off how awesome and uber I am, and gloat over dead bodies.
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Meh, my main PvP toon eats end like no tomorrow and is squishie with no buffs or heals.
You'll find most of the serious PvP'ers out there avoid the so called uber builds a lot of the time and it's only the ego's or noobs who turn up to zones with nothing but the best/FOTM toons.
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lol you're kidding right? seen the pendant teams, almost every toon there seems to be fotm.
Well feel moved to add my 2 inf, as ever all imo and ment as constructive and not argumentative....

Dont get me wrong trenchcoats, wings, etc are great but I also want to see more sets and solid rewards in certain aspects of the game.
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Like if you got prestige from killing the enmey or even double xp bonuses while in the pvp zones.
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I am sorry but i will have to strongly disagree on this one. This is not incentive this is severe unbalance. To understand what a good reward would be the devs should have asked the PvP community for suggestions and then take them into account.It takes a lot of PvPing to get into the spirit of what would make a good reward and what not.
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I agree with TG wouldn't be a good call at all just flipping the prestige gain switch up is not the way to reward PvP imo.
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The devs currently put absolutely no thought into it.
A good PvPer spends hours making builds,practising moves and generally put a lot more effort than in PvE. The devs do not reward enough for this.
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I have to agree and disagree here, yes PvPers do spend more time on their builds, chains etc on the whole but I know a good few players who put similar effort into PvE builds the big difference for me is that in PvP you really are encouraged to work your build more for me at least thats part of the fun but as a few people here know I do like my numbers and build plans
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At the moment there is no classification inside the game of good PvPers except an easy mode reputation farming that even a beginner can do with 2-3 days full throttle PvP.
custom ranks based on duels lost and won,special animations and powers based on zonal PvP objectives or maybe even special PvP outfits and auras would attract a lot PvPers even casual ones to give it a try.
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Agreed a better variation of rewards with greater meaning is needed and these suggestions make a decent starting point.
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Ofc this would mean a lot of hard work from the devs to find a way provide such things in the PvE side as well to balance the game.Problem is that the devs instead of working these things out they go and announce for next issue WINGS like is the discovery of the century and Wings will be the best end game content ever.The sad thing is that a lot of people drop to their knees and worship devs for putting wings in a game and actually making it a huge deal.
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Sadly thats the perils of certain parts of the MMO market
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Where is the end content?
Where are the incentives and rewards for the PvP?
CoP that is supposed to be also "new" game content was announced to be part of game ever since the beta of CoV.And is also included as a feature in the boxes.
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Hopefully soon the CoP will become a viable option for endgame content as opposed to the out of reach tease that it is atm.
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I am very sad to say i love this game to bits and i love the community and the devs are forcing me, and a lot more good people that have left this game and made the place feel a bit more empty every time, to look for games that actually take care of end game content and reward the players for their time put in the game rather than having what we call in management in BCG matrix a "cash cow" to take money and invest very little in it.
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Never a good sign when those who do really love the game feel they need to go elsewhere and hopefully dicussions like this can help the Devs find new ideas and change a worring trend.
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One of the main reason I dont pvp is that on the all but one occassion the zone was filled with people who decided use the most unpleasent lanugauge possible.
Now Im no prude but some of the chat that goes on in those zones it was damm right sick and perverted and has no place in society in general let alone a computer game.
By saying this I am by no means painting everyone with the same brush
One of the main reason I dont pvp is that on the all but one occassion the zone was filled with people who decided use the most unpleasent lanugauge possible.
Now Im no prude but some of the chat that goes on in those zones it was damm right sick and perverted and has no place in society in general let alone a computer game.
By saying this I am by no means painting everyone with the same brush
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Absolutely sure you aren't and never would to the last part, several others have expressed similar concerns and as someone who trys to PvP in a fun and relaxed spirit of friendship the fact that certain people do cause these issues and make players like Miss decide not to PvP truly angers me.
If you cannot be civil and relaxed, if you cant take losing like an adult, if you think its cool to name call, tuant, goad and otherwise offend people. As a sometime PvPer I say only this ... Please dont come into the zone in the first place dont destroy other peoples fun with a childish and petty attitude its not big and its not clever, and in the end it will drive people who I certainly would warmly welcome and encourage into PvP to just not bother thus destroying a potentially great part of a great game.
Apologies if that was a rant but it is just one of those subjects on which I have strong views.
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Game mechanic wise, I think you may see an upturn if we can ever have two builds that switch when you go into a pvp zone.
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A good suggestion that has been made several times on a good few of my toons haveing a PvP build and a PvE build would be deeply helpful.
Anyway thats all my ranting for now. Just 2 inf from your local gimped PvPer
Cheers,
White