sonic/en ? and info on mezz protection ^^


BindW

 

Posted

So I've wanted a /en blaster for a while now.. for both pve and pvp I liked the sounds of the tree but trying to find a fitting primary hasn't been as easy !

Most of them leave me worried that my PvE experience will be tainted with many many many horrific deaths Until I read abit about sonic, with the sleeps/stuns it seemed like a great solo tree to hook up with /en.. Sirens song sounds amazing!

But will sonic let me down on the battle field? Screech sounded great in that I could stun someone with it then come in for the big /en blap .. is that realisitic or will i be met with a resistance from every decent player ingame?

I'm not sure how mez resistance works or where you would get it from in terms of powers.


 

Posted

One of my mains is a sonic/energy blaster and I seem to have done ok with her so far. To be honest though, I haven't seen many mezz's going up due to any of the blasts I've been doing. Siren's is good but it's a soft hold meaning that it's great for soloing but next to useless in a team as the mezz will only last until they're attacked. One AoE from a fellow team-mate and they're back up and shooting at you again.

The benefit comes from having a few attacks for keeping the enemy at distance. Both sonic and energy have attacks that can push your opponent back to a distance where you can blast the hell out of them as they get back up. If these miss and they refuse to fly, energy has some nice melee attacks to knock them into submission. Personally, I don't play my blaster as a blapper but energy is definitely the way to go if you do.

As for other player mezz-protection, you may find there's a fair amount about. Although susceptable early on, by the time you get Siren's Song, most (sensible) players will have picked up something to prevent mezz.

That said, Sonic/Energy is a fun combination in my honest opinion. Give it a go, you might like it.


@Dante EU - Union Roleplayer and Altisis Victim
The Militia: Union RP Supergroup - www.themilitia.org.uk

 

Posted

Ah the more than a little knotty issue of mez protection rears its head once more. Lots of people have plenty to say on the subject, myslef included but I am gonna try to do this without using the dreaded (and overused imo) M word.

Roughly (very roughly) Blaster mez effects are less good than Controller Mez effects. Whilst the effect is the same less resistence is required to avoid a Blasters holds/stuns/etc than a controllers.

Mez protection is available a few ways but rather than a load of wittering about this and that, 2 ATs can be expected to have strong mez protection in PvP Tankers and Scrappers ie: the Meleeists. Others can (and if they PvP regularly almost certainly will) get some resistance but it will not be as effective. If someone is mez protected then you need to apply more than one of the same effect type to "stack" over their protection. It is possible to use mez to do as you suggest but that tactic is likely to only be reliable against the "squishier" ATs.

From the PvP side Sonic should do ok in duels and small events as the -Res secondary effect is pretty handy on a damage dealer. In certain situations sonics rooted animations on some attacks can leave you at risk but plenty of other PvP set ups have similar small issues, so overall should be ok. Give it a go and find out.

Ok couple of specific points and these are from my experience on my Sonic/Ice blaster who is primarily PvE but has meandered into Sirens Call a bit just for kicks.

Sirens Song is amazing in PvE (no really its your bestest buddy ever!) but I have found it almost utterly ineffective in PvP so I wouldnt rely on it tbh.

Screech, I havent got it yet but it should be pretty darn fab in PvE and okish in PvP.

Your secondary Energy Manip is great in PvP by the way top drawer blapping! though some of the /elec fanboys might have a word or two to say on that

Anyway I hope that helps a little

Overall you should have there a really good solo capable blaster for PvE (I would look to maybe fit in the Medecine Pool if you are soloing a lot btw but thats just a side suggestion ) You should be able to function resonably in PvP but I am not an expert.

Cheers,

White


 

Posted

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You should be able to function resonably in PvP but I am not an expert.


[/ QUOTE ]

Ask Jummy to show you what a Sonic/Energy can do in PvP... Ouch!


CoX 50s: <ill/rad> <ice/ice> <fire/kin> <grav/sonic> <ice/storm> <earth/kin> <kin/elec> <cold/psy> <thugs/dark> <fire/dark> <dark/elec> <night widow> <EM/ninj> <mind/icy>

 

Posted

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You should be able to function resonably in PvP but I am not an expert.


[/ QUOTE ]

Ask Jummy to show you what a Sonic/Energy can do in PvP... Ouch!

[/ QUOTE ]

That ranged stun is the ultimate squishy killer my empath still has the bruises


thePhilosopher Martial Arts/Regen/Fire Scrapper
theRegulator Empathy/Energy/Soul Defender
Total Inertia Ice Blast/Kinetics/Psy Corruptor
Total Inferno Ice Blast/Thermal/Leviathan Corruptor

 

Posted

[ QUOTE ]
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You should be able to function resonably in PvP but I am not an expert.


[/ QUOTE ]

Ask Jummy to show you what a Sonic/Energy can do in PvP... Ouch!

[/ QUOTE ]

That ranged stun is the ultimate squishy killer my empath still has the bruises

[/ QUOTE ]

Sonic/Energy! My days, o my days! Everytime I see someone deciding they want to play a Sonic I feel ever warmer

On the sonic side, Sirens Song is great for soloing, if you take on too much it's good for easing off the damage you take a little. Although, as people have said, it would be pants in teams.

While Screech is a single target disorient, that I would say is one of the number one reasons to use Sonic in PvP, and soloing for PvE. Using Power Boost from the EM secondary, it boosts the length of time that the stun/sleeps from the primaries last. (Which can seem like a age, believe me, ask Stalko-bot's blaster )

As for Shockwave, i've personally never tried/seen this attack in use, so I wouldn't like to pass comment on it.

The "nuke", Dreadful Wail, is fab! Really quick animation time (which with full defiance, is amazing as a last resort), and leaves any survivors disorentated for a safe escape.

Another point may be Sonics -Res that affect all targets hit by it, therefore strengthening the damage of your next attack, and when teamed with such a hard hitter as Energy Manipulation is, produces great ST damage. In PvP I used to use it for Tank killing (not as much now after the toggle drop nerf).

I did write a miny guide here. Although it's pretty poo.

I strongly recommend you roll one, and show everyone what they're about! I can't write enough good things about it

Jum


 

Posted

hehe, well thats definately convincing.. I will give it a go,..

The idea of -res before dropping a big bomb like total focus really appeals to me, introduces abit more technique to it..

I hope I like it

Also, how long does the -RES effect last on the target? Just wondering how many you can realistically stack


 

Posted

About 9/10 seconds? Not entirely sure.

Btw, the one bad point i'd say about Sonic, is the long animation times. Movement is essential, especially for a sonic blaster in PvP.


 

Posted

[ QUOTE ]
About 9/10 seconds? Not entirely sure.

Btw, the one bad point i'd say about Sonic, is the long animation times. Movement is essential, especially for a sonic blaster in PvP.

[/ QUOTE ]

SONIC F..... T....... WIN!!!!!!!!!


 

Posted

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About 9/10 seconds? Not entirely sure.

Btw, the one bad point i'd say about Sonic, is the long animation times. Movement is essential, especially for a sonic blaster in PvP.

[/ QUOTE ]

SONIC F..... T....... WIN!!!!!!!!!

[/ QUOTE ]

I can't agree enough


 

Posted

make an ice energy blaster and kick the [censored] out of those sonic/energy blasters


 

Posted

i'm aware of ice/en's strength, but the set generally worries me in pve

through ways of no protection for yourself and end issues.. both of which sonic seems to solve :P unless you can convince me otherwise


 

Posted

single target stun is awesome on sonic set as acro doesnt protect from disorient, but the set suffers from rooting and range of its heavy attack (20ft) To illustrate the point, sonics best single target attack (shout) has an animation time of 2.7 seconds, a range of 20ft and a BI of 5.89, compared with ices bitter ice blast of 1.07 seconds, 50ft and 6.339 it comes off a poor second.

Get around the rooting and its a serious AT to play but quite simply you cant beat ice/em for speed of damage


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Posted

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single target stun is awesome on sonic set as acro doesnt protect from disorient, but the set suffers from rooting and range of its heavy attack (20ft) To illustrate the point, sonics best single target attack (shout) has an animation time of 2.7 seconds, a range of 20ft and a BI of 5.89, compared with ices bitter ice blast of 1.07 seconds, 50ft and 6.339 it comes off a poor second.

Get around the rooting and its a serious AT to play but quite simply you cant beat ice/em for speed of damage

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Possibly but tell that to the Tuatha Orange boss I 1-shotted in Croatoa with Aim/BU/PB+Shout ... I think he woulda said the same.. if he had chance :P

I think tbh, from seeing it in action and playing it, Ice/NRG is a monster for Slows and DMG.. but when it comes down to it.. why slow it.. when u can remove the base RES that keeps it alive.. and then drop it, making it wonder "what the hell happened"


 

Posted

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make an ice energy blaster and kick the [censored] out of those sonic/energy blasters

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Your the only ice/energy to beat me in the arena tho Psy since my new PvP build. And that was after you hid/run away once you finally got the lead.


 

Posted

One thing that might be worht mentioning to get around Mexz protection is that 'Stun' from EM will stack. TOtal focus also has a high chance to stun. It should certainly go along way to breakin mez protection, if you can get pass the animation times, but luckily the EM attacks allow you to fly/SS past and launch the attack from a short distance if you have it queued.


 

Posted

[ QUOTE ]
One thing that might be worht mentioning to get around Mexz protection is that 'Stun' from EM will stack. TOtal focus also has a high chance to stun. It should certainly go along way to breakin mez protection, if you can get pass the animation times, but luckily the EM attacks allow you to fly/SS past and launch the attack from a short distance if you have it queued.

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all attacks (appart from interuptables) can be used in 'kiting' but a ranged (60ft) mag 3 stun is awesome and doesnt need stacking.


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Posted

Indeed, and I'd say the animation time on it is one of the shortest out of the set.


 

Posted

[ QUOTE ]
[ QUOTE ]
One thing that might be worht mentioning to get around Mexz protection is that 'Stun' from EM will stack. TOtal focus also has a high chance to stun. It should certainly go along way to breakin mez protection, if you can get pass the animation times, but luckily the EM attacks allow you to fly/SS past and launch the attack from a short distance if you have it queued.

[/ QUOTE ]

all attacks (appart from interuptables) can be used in 'kiting' but a ranged (60ft) mag 3 stun is awesome and doesnt need stacking.

[/ QUOTE ]

Even to get through non-squishie mez protecton?

If so, that's my poor knowledge shining through! And apologies for the appauling typing in the above post...


 

Posted

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[ QUOTE ]
[ QUOTE ]
One thing that might be worht mentioning to get around Mexz protection is that 'Stun' from EM will stack. TOtal focus also has a high chance to stun. It should certainly go along way to breakin mez protection, if you can get pass the animation times, but luckily the EM attacks allow you to fly/SS past and launch the attack from a short distance if you have it queued.

[/ QUOTE ]

all attacks (appart from interuptables) can be used in 'kiting' but a ranged (60ft) mag 3 stun is awesome and doesnt need stacking.

[/ QUOTE ]

Even to get through non-squishie mez protecton?

If so, that's my poor knowledge shining through! And apologies for the appauling typing in the above post...

[/ QUOTE ]

sonics ranged stun will not break non-squishy mez protection, same as no single player attack can even with domination up.

TFs stun is a lower mag than EMs actual stun power (also mag 3) and it takes 3 mag 3 stuns to pull down a primary/secondary mez protection power so stunning all but squishies solo is not really an option, I personally havent seen it done to any of my scrappers/tank/brute or stalker but the em tsoo can stack 3 'stuns' from the em set and knock off my mez protect.


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Posted

rooting times are a problem, but it is a fun set to play with.

Shockwave: I think this power is underrated by many, when I respeced my powers, this was one power I made sure I kept(dropping Howl instead), in pve it is a godsend.

In pvp its my mastermind killer, scatter the pets away from the MM,maybe use a KB melee attack as well.Then finish the MM off.

It does very low damage though, and tends to not KB most players, but it is handy to move mobs out of a pvp combat(like a leaf blower).


 

Posted

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single target stun is awesome on sonic set as acro doesnt protect from disorient, but the set suffers from rooting and range of its heavy attack (20ft) To illustrate the point, sonics best single target attack (shout) has an animation time of 2.7 seconds, a range of 20ft and a BI of 5.89, compared with ices bitter ice blast of 1.07 seconds, 50ft and 6.339 it comes off a poor second.

Get around the rooting and its a serious AT to play but quite simply you cant beat ice/em for speed of damage

[/ QUOTE ]

But the -Res increases that damage, so by the time you get around to letting off shout, it'll do close to, if not more than BIB - with boost range you're not far off doing it from the same distance too! :P

Alternatively, take things nice and slow and steady with an electric/ice - slowly but surely wins the race! : )


 

Posted

[ QUOTE ]
[ QUOTE ]
single target stun is awesome on sonic set as acro doesnt protect from disorient, but the set suffers from rooting and range of its heavy attack (20ft) To illustrate the point, sonics best single target attack (shout) has an animation time of 2.7 seconds, a range of 20ft and a BI of 5.89, compared with ices bitter ice blast of 1.07 seconds, 50ft and 6.339 it comes off a poor second.

Get around the rooting and its a serious AT to play but quite simply you cant beat ice/em for speed of damage

[/ QUOTE ]

But the -Res increases that damage, so by the time you get around to letting off shout, it'll do close to, if not more than BIB - with boost range you're not far off doing it from the same distance too! :P

Alternatively, take things nice and slow and steady with an electric/ice - slowly but surely wins the race! : )

[/ QUOTE ]

not really much of an argument when you can unleash the 3 ice single target attacks in essentially the same time at a further distance without boost range. Nothing wrong with sonic but takes more from a player to play it well than ice/em which numerically superior and easier to get into.


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Posted

aaah, its so hard to get a definitive answer

if ice is better for pvp, how does it do in pve? I do like to solo quite alot, coming from other games where grinding has been paramount leveling the pvp missions solo is where I got most of my levels.. but I fear as a blaster I may end up with more debt than levels


 

Posted

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aaah, its so hard to get a definitive answer

if ice is better for pvp, how does it do in pve? I do like to solo quite alot, coming from other games where grinding has been paramount leveling the pvp missions solo is where I got most of my levels.. but I fear as a blaster I may end up with more debt than levels

[/ QUOTE ]

Ice is great pve, it slows them down so incoming attacks are much less than they would normally be, frost breath which isnt great pvp is great pve.


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