Will Rent Kill Bases?
[ QUOTE ]
Long story short - not mine it won't!
Long version - I currently have a small base for my one-player SG consisting solely of nine of my own alts.
[/ QUOTE ]
After reading this I'd like to do the same thing, make an SG, make about 150k-200k prestige and have a small base with an enhancement storage and maybe a little bit of decoration.. However how do you invite a new alt into your newly created SG? Do you have two accounts so you can be online with two toons at the same time?
[b]@Nightfly[/b]
Unless you have two accounts (I don't) you need to get someone else to help you - they temporarily join your SG, then you log all your alts on in turn for them to get an invite - much the same as using a friend to do influence transfers between your toons.
i actually want to point out 1 thing missd in ths section.. and that is the RP-aspect of base. Having a base will massively increase the RP value of the game/SG. unfortunately i feel that in order to build a satisfying RP-base (only minor functions, but with several decorative rooms) u still need an extansial amount of pres if u ask me..sure u can do a low-budget version, but im sure due to the lack of space in the smallest plot, most RP-SGs dont see this satisfactory..
Yeah... in fact one thing that really annoys me currently is that I cannot seem to let anyone else into my base even though I've set the permissions to allow it - unless of course I actually induct them into my SG. That's really OTT if I just want to invite friends over to to check out my base or just hang out, especially if they're already in another SG.
So what is with that - is it a bug, or WAI? Whatever, if that's how it is for everyone I can see it being a pain for anyone wanting to use their base for RP/chilling with mates, unless they're all in the same SG.
It's a bug - enabling the leader teamates permission should allow people you're teamed with to enter - but at the moment, it's not working.
@Golden Girl
City of Heroes comics and artwork
Atm the only way to allow non-SG members into your base is to be in a coalition with there SG
The idea is that rent does kill bases that have lost active members etc. The idea is that first you must work to get there and then more still to keep there.
Having said that its not Rent but some capital charge or at least thats what I read on another thread :P
There are two possibilities with bases either rent is scrapped and in time any sg could be huge or the cost of things is drastically reduced.
As this is a lvling game I would prefer rent to be scrapped
[ QUOTE ]
Atm the only way to allow non-SG members into your base is to be in a coalition with there SG
[/ QUOTE ]
No, there are two options in SG settings regarding base entry. One to allow coalition entry and another to allow team mate entry.
I've had no problems with it being bugged as teammates frequently use my bases TP machines during SF's
[ QUOTE ]
i actually want to point out 1 thing missd in ths section.. and that is the RP-aspect of base. Having a base will massively increase the RP value of the game/SG. unfortunately i feel that in order to build a satisfying RP-base (only minor functions, but with several decorative rooms) u still need an extansial amount of pres if u ask me..sure u can do a low-budget version, but im sure due to the lack of space in the smallest plot, most RP-SGs dont see this satisfactory..
[/ QUOTE ]
Aye, even an RP base costs ludicrous money(i'm sure a meeting room is a must for any RP SG and it's not cheap)
However, I don't beleive in the school of thought that decorative bases should be made cheaper than functional/PvP ones.
I really don't see why the hell a PvP group should be forced to put more time and effort into getting a base the way they want to than a RP group.
[ QUOTE ]
I really don't see why the hell a PvP group should be forced to put more time and effort into getting a base the way they want to than a RP group.
[/ QUOTE ]
I agree to some extent but I do feel that buying a functional item (a teleporter for example) should be alot more expencive than getting a large decorative item because the decorative item has no function ergo no bases for a risk/reward comparison.
You have to balance bases from the point of the average player who is (more than likely) part into PVP, part into PVE and slightly interested in making things look nice. I'm afraid that gives a greater benefit to RP groups but the difference between RP groups and PVP groups is an extream one. If you made the same comparison between PVP and PVE groups (who will get functional items for there base) then the argument is alot more valid, mostly because an RP group could be satisfied with just the one room and a chair (very Pinter I know ).
[ QUOTE ]
[ QUOTE ]
and anyone with a little faith in the development team would likely agree it'll be dealt with.
[/ QUOTE ]
Well that would be my problem right there what with the premature launch of I7 and its numerous bugs..
Said it before and i'll say it again. Scrap rent, it serves no purpose.
[/ QUOTE ]
I agree 100%. Many SG will shut down, as after a while people hit 50 or leave the game and there's alsmost a structural limit = or every character in the SG plays every night for hours or you won't have the prestige. This is frustrating and annoying. SGs should be incouraged, not killed.
[ QUOTE ]
Easy way to avoid the 14 days thing - DON'T pay rent as soon as you're asked to - ignore the request until your generator shuts down - THEN pay - the 14 day counter is from when you pay it each time you see <img src="/uk/images/graemlins/smile.gif" alt="" />
[/ QUOTE ]
That means that the devs didn't think about this thing?! And we should have faith in them for the future?
[ QUOTE ]
[ QUOTE ]
Easy way to avoid the 14 days thing - DON'T pay rent as soon as you're asked to - ignore the request until your generator shuts down - THEN pay - the 14 day counter is from when you pay it each time you see <img src="/uk/images/graemlins/smile.gif" alt="" />
[/ QUOTE ]
That means that the devs didn't think about this thing?! And we should have faith in them for the future?
[/ QUOTE ]
Oh I have faith in the devs for several reasons. They just happen to ignore some things completely for inordinate periods of time..
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Easy way to avoid the 14 days thing - DON'T pay rent as soon as you're asked to - ignore the request until your generator shuts down - THEN pay - the 14 day counter is from when you pay it each time you see <img src="/uk/images/graemlins/smile.gif" alt="" />
[/ QUOTE ]
That means that the devs didn't think about this thing?! And we should have faith in them for the future?
[/ QUOTE ]
Oh I have faith in the devs for several reasons...
[/ QUOTE ]
And I don't, possibly for exactly those same reasons. We will probably never know
Bah, deleted. Teach me not to pay attention
Thelonious Monk
I followed Warhed's example, (after a quick PM chat with him - thanks Warhed) and with the help of a good in game friend, got all my alts into one SG.
I now have a base, with an enhancement table and that's all that's in there. It's not very exciting but I can use it to pass hand-me-down enhancements to my lower ALTs and I have enough prestige to pay the rent for 10 months without killing another NPC.
Guys look at this from 2 October from Posi.
Linky McLinkage
Dont know if anyone pointed up this because I was too lazy to read past the first 2 pages but I find it funny that the more you earn the more you must pay. Rent isnt like taxes where you pay a percentage of what you earn :/
Say, person A who earns 100000 a year rents a house which has say, 100 square meters total.
Person B, who earns 50000 a year rents a house which has also 100 square meters total.
Person C owns the houses
If the percentage what they must pay is 20% from what they earn, person A must pay 20000 to live in the house while his neighbour, person B must pay 10000 to live in a same sized house under the rule of person C.
That wouldnt work in real life. No way.
- @DSorrow - alts on Union and Freedom mostly -
Currently playing as Castigation on Freedom
My Katana/Inv Guide
Anyone who doesn't take truth seriously in small matters cannot be trusted in large ones either. -Einstein
Its been pointed out dozens of times, and base rent is not supposed to emulate life. It is supposed to be a 'soft' cap into how big bases you can have and force basebuilding into being a team(supergroup) effort. With rent, one person can't pile up enough prestige to make a big base. So big bases would equal big and active SGs. Base rent is purely a game mechanic, and we've been arguing that it isnt a good one.
ps. Damn, nice to see more Finns in game
Anyone know why it isn't called a Tax? That would be a far more appropriate name for it. I don't think it could be explained with the "Prestige isn't currency" argument, because I for one have never paid my rent with anything other than currency!
[ QUOTE ]
People play the game in different ways, and one persons idea of bases is different to anothers.
[/ QUOTE ]
Absolutely. For my part, I'm pretty practical, I'm largely a loner, and I'm possibly more interested in the 'bottom line' than many. I find myself asking 'what can bases actually give me in real, game altering or enhancing terms, that I can't get any other way (and for relatively little or no effort, 'cos I'm lazy like that)?'
So, what can one do with bases?
Well, I guess there's always the simple pleasure of knowing you have something that most other people don't. 'Big base syndrome' or whatever, but for that to be worthwhile and to be able to secure bragging rights that actually mean something, vast, impressive bases need to be expensive otherwise everyone and their dog would have one.
I can see that if you're into PvP, and specifically base raiding, then there's a whole new area which opens up to you once you have a decent base... but being a PvE-only player who solos a lot, that's not my bag at all.
As far as functional equipment goes I'm aware of -
Inspiration dispensers, fine, but I have plenty of contacts all over the place that I can freely buy those from, so that doesn't sound terribly worthwhile to me.
Then there's the various medical facilites you can have. I understand they're very expensive, yet they apparently provide a somewhat less effective service than that offered by hospitals free of charge.
Teleporters to various zones? Again, I'm led to believe thay're also very expensive, and they don't seem to be able to take me anywhere I can't get to using regular travel methods.
Things like salvage and the storage and crafting thereof seem to be merely a means to achieving other base equipment, and not really an end in themselves - and again, not my bag.
I guess if you really resent traipsing around the city, whether to buy insps, or returning from hospital, or just getting to missions in far flung zones with less travel time, or whatever, then maybe a base that can facilitate these things might seem pretty attractive, and could greatly enhance your enjoyment of the game. Personally I love travelling the city, so none of those advantages that a well appointed base confers have any great appeal, even less so considering the ludicrous and ongoing investment in prestige required to purchase and maintain such facilities.
Which I think leaves just the enhancement storage unit (If there's any other functional equipment you can build I'm currently unaware of it) IMHO the only piece of equipment that seems to be really worth having simply because it allows me (or anyone really) to easily do things that would otherwise be difficult and/or time consuming, not to mention impossible for a solo player. The irony is that unlike most (all?) of the other base equipment, this major boon is readily available to my one player 9-toon SG for no more than a few minutes spent in the base editor, and no real effort spent on upkeep apart from a fortnightly trip to City hall to pay the man.
Don't get me wrong, I'm not mocking those who crave more than just enhancement storage and transfer facilities from their bases - it's just that all the other benefits seem so very minor by comparison, and yet cost a fortune. Given the problems other people seem to be having trying to build and maintain larger bases with greater functionality (and despite or possibly even because of having many more SG members!) I can see why people are pretty frustrated with the whole base/rent/prestige issue, even if it doesn't currently affect me at all.