24th July Hamidon Raid Guide


Babel_EU

 

Posted

Ok Folks. I've thought long and hard about this, and its taken a while to formulate some kind of plan, and i know a few of you were wondering if this was actually going to happen because i seemed "disinterested" after the initial hype. Well you were wrong! i've just been busy preparing what to do since the i7 changes.

Now we _all_ know the playing field has changed somewhat, and one can only hope that the GM/AV regen rate gets changed in time, however on the basis that it doesnt, the following guide is for current spec'd AV/GM system.

So, "What's your foolish idea?" i hear you ask, well, here goes!

Overview

The following is the basic plan for the raid. Specific team "Make-ups" will be detailed afterwards.

Given the success of Jiaozy's raid, it would be illogical for me to remove the PA Drop that handled things so well at the early stages (Go Stage!) This will be a strategically co-ordinated drop, at specific locations above the jelly, to maximize aggro management (your PA's dont die, but you can, so fly is a must for this. Remember the movement of the rest of the aggro team relies on your drops!)

After we are in place (signaled by the PA Drop team leader) and we are confident the PA drops are spread evenly enough, a call will be made for the Taunt, Kinetics & Radiation teams to be on standby to move in. This does not mean you PA droppers should stop, quite the opposite in fact. Keep dropping for the time being until told otherwise from the team leader.

First into the jelly will be the Tanker Taunt Team. I've decided to drop scrappers from the taunt team, due to tankers simply having more HP, and being marginally better at taunting and holding aggro than scrappers. The Kinetics & Rad teams will follow suit, in with the Tankers, to create a mechanism that should (at least in theory) minimize deaths at this initial (but highly crucial) stage. My idea is to have the Tankers grouped closely together in an "arc" fashion at Hamidon himself, with the rads & kins spread around them, to allow for a transfusion, AM and Radiant Aura blanket to be established.

Once they are in place, and taunting has begun, and appears to be successful, the holding teams will be called in to move into position. The holding teams will ideally be placed in a circular position around Hamidon himself, "outside" the tanker/kin/rad teams (that is, behind them, not in front please) and will only require powers that HOLD. no SLEEP, IMMOB, DISORIENT, CONFUSE or other controllery powers. Holds and holds alone. The stronger the Mag, the better. but any holds will suffice. Its worth noting that if a power takes "Hold Duration" SO's, then its a hold, anything else, dont bother. DO NOT purposefully attack Hami during this holding phase, or run any powers which reduce regen or res, that comes later.

Finally, once a holding duration of at least 3 minutes (server time) has been established, the attack teams will move in, and basically knock seven shades out of Hami until the eventual fall and HO issue.

Team Makeup

This will be the static team makeup for the above plan.

Aggro Management Teams (aka Kin Cell)

PA Droppers: Will be a team of 8 Illusion/* Controllers, with Fly. You ideally will have PA slotted for 3x recharge, but 2x recharge will be minimum. Damage slotting isnt a huge issue here, we just want the PA to take aggro

Taunting Team: Must have some kind of self heal, slotted with 3x recharge and 3x heal for maximum effect. Taunt should be kept on auto-fire, so as to "fire off" whenever its available to do so automatically. The lag at this point will have some delay in powers being ready, so be prepared for some frustration. The team will be made up of 7 Tankers, and one Empathy Defender set to auto-spam Healing Aura.

Kinetics & Rad: Two teams of 4 Kinetics, 2 Empaths, and one Forcefield defneder (with dispertion bubble please) seems fairly logical at this point, to have a slight spread within the taunt team. Two teams of 6 Radiation Defenders OR controllers (must have Radiation Emission) Spamming AM as much as humanly possible, and Radiant Aura now and again where possible. It's also important that these Rads have Lingering Radiation. You will be signaled when to use this, but i believe it may be crucial to have in place at a certain point.

Holding Teams

These teams will be made up ot 8 of each AT (Controller, Defender, Tanker, Blaster, Scrapper, Warshade, Peacebringer) You're all useful at this point PROVIDED you have at LEAST 1 Hold (that is a hold that takes Hold Duration, not ANY other type of "hold" as outlined above) Slotted for maximum efficiency as 3x hold and 3x recharge. One person in each team will be designated as a targetter. Everyone else in each team should target "through" this person. Im aware on Jaiozy's raid anything went, though with research i feel that only actual holds will be needed and actually have effect. Hami doesnt "move" so immob is useless, and confuses simply dont work.

You're all level 45-50, so you should (in theory :P) know what powers are holds and what are other types

Attackers

Once a holding time of 3 minutes has been established, the call will be made for literally everyone else in attendance to enter the hive, and thus the jelly. Teams can and most likely will be mixed, but your job is simply to kick some to Hami. This is also where the rads start to fire off Lingering Radiation, we want that -regen goodness, and we want him down as quick as possible!

Other Notes for this raid

There will be a number of "Sub Leaders" for the sections required for this raid.

Babel Horror Aka me, as Raid Leader

Stagefright Co-Raid Leader & PA Drop Leader

Jiaozy Kinetics Leader

Double Control Radiation Leader

MD Empathy Co-ordinator (along with Paragon Starlet, as a "student" for future raids)

D-Zol Tanker Taunt Leader

Raziel Holding Team Leader

The attack team would have a specific leader. Just form teams, and wait until you're shouted for.

PLEASE join the Global channel which will be setup and announced nearer the time. You are free to join, but you WILL be silenced. Only a handful of people can talk in this channel, so instructions are clear. Would be beneficial if you put this chan into its own tab.

Costumes Jiaozy's costume guide is all you need to look at here. Jiaozy's Costume Guide

Also, please be aware that instructions will come from the aforementioned leaders ONLY, from either Request, or within the specific global channel. DO NOT LISTEN TO ANYONE ELSES INSTRUCTIONS UNLESS TOLD TO DO SO BY A RAID LEADER).

Finally, we will meet and co-ordinate teams at 7:15pm Monday 24th July, right outside the hive entrance in "Eden".

I thank you all for your support and dedication to this raid, and look forward to working with you all. Any questions, ideas, or suggestions, get me in game (@Babel Babs) or via PM on the forums.

Thanks again guys.


Babel.


P.S.

Im am aware from the last raid that lag is a HUGE issue, so those "new" to hamidon, and in any team at all, must be aware of the delay in being able to fire off your powers. This is a server fault not your computer


Babel Horror - L-50 Illusion/Empathy Controller
Dactylic Antithesis - L-50 Human Warshade

 

Posted

The PA drop is seemingly useless now, check the last attempted raid on defiant, they no longer agro the mitos.


**Acceptable "support" responses**

Its your fault
Its your computers fault
Its your ISPs fault

 

Posted

Pity we can't drop Frazzle.ds on 'em.


 

Posted

[ QUOTE ]
My idea is to have the Tankers grouped closely together in an "arc" fashion at Hamidon himself, with the rads & kins spread around them, to allow for a transfusion, AM and Radiant Aura blanket to be established.

[/ QUOTE ]
Well, in theory the tankers should be at one side of Hami(say north) while the Kin and Rads should stay at the opposite side (south?) because they tankers have to take away the AoE of hamidon from the turtle, otherwise there would be no need for a taunting team if we go and hug the taunters taking Hami's AoE in the face...

There shouldn't be ANYONE around the tankers, otherwise they're useless since thir duty is to take Hamidon's AoE attack that will stun/kill/KB anyone else in the turtle.
The tankers have to be at one side while everyone else at the opposite side to hope and survive and everyone should be close to hami enough to be in the Transfusion range.

EDIT:
[ QUOTE ]
Jiaozy Kinetics Leader

[/ QUOTE ]
GAH!!


 

Posted

[ QUOTE ]
[ QUOTE ]
My idea is to have the Tankers grouped closely together in an "arc" fashion at Hamidon himself, with the rads & kins spread around them, to allow for a transfusion, AM and Radiant Aura blanket to be established.

[/ QUOTE ]
Well, in theory the tankers should be at one side of Hami(say north) while the Kin and Rads should stay at the opposite side (south?) because they tankers have to take away the AoE of hamidon from the turtle, otherwise there would be no need for a taunting team if we go and hug the taunters taking Hami's AoE in the face...

[/ QUOTE ]

no, thats actually what i meant (bad wording perhaps)

Tankers form an arc around one side (like you say, "north" and the kin/rad to the south in another arc

what can i say, its my first raid as leader :-P


Babel Horror - L-50 Illusion/Empathy Controller
Dactylic Antithesis - L-50 Human Warshade

 

Posted

bout PAdrop, I'll see if I can do some testing one of these days and if I cant find a way to make em work I'll see if I can find an alternative aggro way


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

[ QUOTE ]
Attackers

Once a holding time of 3 minutes has been established, the call will be made for literally everyone else in attendance to enter the hive, and thus the jelly. Teams can and most likely will be mixed, but your job is simply to kick some to Hami. This is also where the rads start to fire off Lingering Radiation, we want that -regen goodness, and we want him down as quick as possible!

[/ QUOTE ]

How will you know when a hold has been established? Hamidon can now still attack with his AoE attack when held.


 

Posted

kinda answered your own Q there really

i guess once its down to AoE only, constantly, we'll know he's held


Babel Horror - L-50 Illusion/Empathy Controller
Dactylic Antithesis - L-50 Human Warshade

 

Posted

[ QUOTE ]
kinda answered your own Q there really

i guess once its down to AoE only, constantly, we'll know he's held

[/ QUOTE ]

fair assumption..

as for te PA testing idea, might be worth a shot, see if we can get creative.


 

Posted

[ QUOTE ]
kinda answered your own Q there really

i guess once its down to AoE only, constantly, we'll know he's held

[/ QUOTE ]

Or when the trollers start doing double damage...


 

Posted

[ QUOTE ]
kinda answered your own Q there really

i guess once its down to AoE only, constantly, we'll know he's held

[/ QUOTE ]
Er...
n00bster, Hamidon fires ONLY his AoE purple attack, we'll have to rely on the animation (stone or ice blocks around his base) to see when he's held.
I think that trollers always do Containment damage to him 'cause he's perma-immobed, like the Auto Turrets or Eminators...


 

Posted

ill check if trollers do containment when not held same time as I do PA testing


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

Well, some quick notes:

1. At the last raid, Jiaozy's, the lag was so huge, no one could even see the pets, let alone hamidon. therefor, choosing one targetter for each team is useless. I suggest - the more gravity's pets, the better (Even a gravity team?)
2. About the holding hamidon: Since we can no longer tell when he's held, because he is still attacking (btw, tanker team and the rest of the kin cell, different parts), reason would suggest we use the controllers' containment damage to tell us when he's held. HOWEVER, isn't hamidon immobilized - therefor, since attack one, you will get containment damage?


@Double

Double Flame 50 fire/devices
Double Shade 50 tri-form warshade
Double Light 50 dwarf-human peacebringer
Double Control 50 earth/rad

 

Posted

also for the taunt team, would regen scrappers with a taunt power be useful, i know they dont have as much HP but being regen means they are best for surviving hami attacks, and all scrapper sets do have a single target taunt in them.
just a suggestion


 

Posted

Well, I was gonna sign up; but as a En/En/Fo Blaster, the only 'hold' I have is Cryo Freeze Ray. Is that enough or am I gonna have to respec to be allowed in??


 

Posted

Cryo Freeze Ray is the crey pistol right? which isnt a hold but an immob, hence useless. However we also need damage to actually kill it so everybody is welcome

Bout regen scrappers, they were used to tank hami before, not sure if theyre still as good for the job as before. Reckon someone with tankteam experience can elaborate on that.

And doubs, bout gravity team... what use will that be? Whether the gravs are solo, in holding team, attackin team, kin team, rad team, whatever.. they still have to use their pets. And you can target through them regardless of the team.


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

No, Cryo Freeze Ray is an Ancillary Power for Blasters, which is a Mag 2 Hold.


 

Posted

[ QUOTE ]
Cryo Freeze Ray is the crey pistol right?

[/ QUOTE ]
[ QUOTE ]
No, Cryo Freeze Ray is an Ancillary Power for Blasters, which is a Mag 2 Hold. Ya big n00b!!

[/ QUOTE ]
Edited for accuracy!


 

Posted

meh, the /FO tossed me offguard


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

And actually I did mean the Crey Pistol, so the others are noobs


 

Posted

[ QUOTE ]
bout PAdrop, I'll see if I can do some testing one of these days and if I cant find a way to make em work I'll see if I can find an alternative aggro way

[/ QUOTE ]

Stage, would it be possible to summon the PA's then use the Warburg temp phase power to get them in position?

Also, any other temp powers it may be worth asking people to take the time to get? I'm thinking of the rad nuke's from warburg, used at a key point, could be useful.

Also Babel, I would prefer to have some regens in the taunt team. We limited it at 2 last time and they were important. Although the tanks all have much higher HP, the regens faster healing allowed them to stay up when the tanks all went down from 2 rapid attacks and keep the aggro. It just made the taunt team a little more flexible.

Not too sure about the empath in there either as we never had one last time, it was pure scrappers and tanks. Asking an empath to join the aggro team is pretty much asking them to spend the entire raid taking a dirt nap

If it's because of worries with regards to healing, don't worry. It'll be my job to make sure we're far enough from the rest of the raid not to get them caught in our aggro while still being in range of the healing blanket.

For that tan team, my preferred make up would be fire tanks. ROTP is the best self rez in the game and will give us several seconds to position ourself after using it. Ideally, I'd go for 5-6 tanks and 2-3 regens with taunt power. One team member with TP friend/group fly would be nice(prefereably the same guy with both).

I'm going to do a seperate post calling for taunt team applications. I'll see what response I get and can hopefully pick the ideal team.


 

Posted

might work seeing its only bout being in range, you dont have to actually give em commands like with the henchies of a MM. Already had a lil discussion with babel about this and I will test some ideas next week (too busy schedule this week). However I'm not sure if everybody in the PA team can still get that temp powers as iirc its limited to 3x


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

Would it be a good plan to stock up on Shivans/Amy's?


 

Posted

not really, the kin/rad cell SHOULD hold firm (at least it did last raid without use of shivan/amy). Also more pets (which just blindly spam powers and got no lagfree costumes) increases the lag which we dont really want.

Which reminds me, to add to the orginal post bout tactics and all:

Do not, I repeat, do NOT (thats NOT, in capitals, y'hear? NOT) use any pets other than singularities and if called for dark servants. The other pets only increase the lag and offer no real help whatsoever. If you DO use one of the other pets, expect alot of people hurling abuse at you. So please, do NOT use other pets than singularities at first and if the leaders call for it, dark servants as well.


"god, how many devs did hami have to sleep with to get ED?"

Total Cat @Stagefright

 

Posted

Didnt see it mentioned already, but when we busted Hami for the first time, most people were struggling to wack 10000 Minkey for the Vanguard accolade. Now its down to 1000, surely there is no excuse for holders not turning up with this accolade? Makes a big difference and adds from extra material to your pants in prep for the landmark 50% etc Mito Spawns.