The Imperial Rifles


Accel

 

Posted

mr cuddles could be that man doulos

But I'll be [censored] if I can be bothered to play with him ever again and I'm certainly never going to roll another tank, especially with the same powers as an existing level 50

I might roll cuddles out at some point down the road with armor just for a laugh


 

Posted

So I just shoot stuff? Cool.


 

Posted

[ QUOTE ]
doulos stay as a blaster.

This over discusion of a great concept is starting to put me off a little bit. Things are fine as they are. Don't ruin a great idea by getting bogged down in the tiny details.

[/ QUOTE ]

Yay!!!!
Too right, I was beginning to dread reading these posts, we'll never recreate Warhammer and as I never played it, I'm happy. I'm enjoying shooting things, though. Lemming Brandy is fun .


�How do I like my MMOs? I like them the way Paragon Studios used to make them.� - a fitting tribute from kiasa.org

EU, Union mostly.

 

Posted

Bored atm, here's a build (ZOMG! Build up!!)

---------------------------------------------
Exported from Ver: 1.7.6.0 of the CoH_CoV Character Builder
---------------------------------------------
Name: Salvo Adept
Level: 50
Archetype: Blaster
Primary: Assault Rifle
Secondary: Energy Manipulation
---------------------------------------------
01) --> Burst==> Acc(1)Dmg(3)Dmg(3)Dmg(5)Rechg(5)Rechg(7)
01) --> Power Thrust==> Acc(1)
02) --> Slug==> Acc(2)Dmg(7)Dmg(9)Dmg(9)Rechg(11)Rechg(11)
04) --> Buckshot==> Acc(4)Dmg(13)Dmg(13)Dmg(15)Rechg(15)Rechg(17)
06) --> M30 Grenade==> Acc(6)Dmg(17)Dmg(19)Dmg(19)Rechg(21)Rechg(21)
08) --> Hurdle==> Jump(8)
10) --> Combat Jumping==> DefBuf(10)
12) --> Sniper Rifle==> Acc(12)Dmg(23)Dmg(23)Dmg(25)
14) --> Super Jump==> Jump(14)
16) --> Health==> Heal(16)Heal(25)Heal(27)
18) --> Flamethrower==> Acc(18)Dmg(27)Dmg(29)Dmg(29)Rechg(31)Rechg(31)
20) --> Stamina==> EndMod(20)EndMod(31)EndMod(33)
22) --> Acrobatics==> EndRdx(22)EndRdx(50)
24) --> Beanbag==> Acc(24)DisDur(33)DisDur(33)DisDur(34)Rechg(34)Rechg(34)
26) --> Build Up==> Rechg(26)Rechg(37)Rechg(46)
28) --> Power Boost==> Rechg(28)Rechg(39)
30) --> Stun==> Acc(30)DisDur(39)DisDur(39)DisDur(40)Rechg(40)Rechg(43)
32) --> Full Auto==> Acc(32)Dmg(36)Dmg(36)Dmg(36)Rechg(37)Rechg(37)
35) --> Boost Range==> Rechg(35)Rechg(40)
38) --> Energy Punch==> Acc(38)Dmg(45)Dmg(46)Dmg(46)
41) --> Cryo Freeze Ray==> Acc(41)Hold(42)Hold(42)Hold(42)Rechg(43)Rechg(43)
44) --> Body Armor==> DmgRes(44)DmgRes(45)DmgRes(45)
47) --> LRM Missile==> Acc(47)Dmg(48)Dmg(48)Dmg(48)Rechg(50)Rechg(50)
49) --> Swift==> Run(49)
---------------------------------------------
01) --> Sprint==> Empty(1)
01) --> Brawl==> Empty(1)
01) --> Defiance==> Empty(1)
02) --> Rest==> Empty(2)
---------------------------------------------


 

Posted

All looks good to me, though I'm no expert.

But why Swift at 49?


 

Posted

Can't think of anything else.

(Yes Doulos, Ignite is missing, but location powers are a pain in my hands)


 

Posted

Had great fun tonight as my new AR/Dev scout Rishter. Bit of roleplaying and staying in Character is great fun, altough abit hard at times. I'd better get started on his build, to much powers i like, to little power slots...


 

Posted

Boo, noone online to invite my Scout. Just logged my /En and love the new look


 

Posted

Sorry harps was getting spanked on DoW online... really tired and drained today can't really be bothered to play tonight as in my state of mind I would either fly around the base all night or get my team killed by not concentrating, will be on tomorrow...

One tired commander


 

Posted

No worries mate.
Reinstalled DoW so had a play about with that anyway


 

Posted

Get online with DoW... I suck at PvP on it buts its a different pace to CoH and a nice change for a bit, plus no fees! I have to say that imperial rifles I have made might look the business but my skillz are not yet ze uberest as in the 4 matches I have played I have not one any yet (but only lost 1 outright), but hey I am a DoW n00bstar, the first expansion pack give imperial guard, the second one coming out later this year is Tau and Tyrannids I believe... am contemplating retiring my imerial rifles regiment till I have a clue and make a pick and neon blue army called the Scrapapocalypse with which to get pwnded with...


 

Posted

[ QUOTE ]
So I just shoot stuff? Cool.

[/ QUOTE ]

And I just stand there and get hit? Cool.


 

Posted

[ QUOTE ]
[ QUOTE ]
So I just shoot stuff? Cool.

[/ QUOTE ]

And I just stand there and get hit? Cool.

[/ QUOTE ]

And I just face plant? erm...


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
So I just shoot stuff? Cool.

[/ QUOTE ]

And I just stand there and get hit? Cool.

[/ QUOTE ]

And I just face plant? erm...

[/ QUOTE ]

I think that is my job


 

Posted

Mine is to get aggr, then run away shrieking.


 

Posted

I'll just stand there and look pretty as always.


 

Posted

Ill stand there and run in and try to take on the boss. Maybe actually winning... just before they dog pile me


 

Posted

I just stand there. Seriously. Healing's a [censored] with fist aid


 

Posted

[ QUOTE ]
I just stand there. Seriously. Healing's a [censored] with fist aid

[/ QUOTE ]

That sound like no heal to me!!!

And Doulos will always be the faceplanter. It's like his trademark. People know beet for cabbages, Chive's for blinding arrogance and Doulos for face planting!

Had good fun last night having my anchor killed but it was good fun and picked up 3 levels, 2 of which were on Frostfire. We had a vareity of builds from time to time, but it was still good fun having a rubbish single taget heal stops me being a h34l0r. It's far better as stun protection. Picked up Tp friend for convinience, as I'm mant to be a debuffer rather than a buffer (as D stated) so steamy mist won't be taken, atleast not yet. Hoping to get freezing rain at 8 and then the fun can begin!


 

Posted

Two questions:

1) is it ok for a regular Battle Brother (AR/En) to pick Medcine pool (much like medpak in PC game Chaos Gate) ?

2) Shoulders Tech 1 or Medieval for Battle Brother

Forever serving the Emperor - Brother Maxim


 

Posted

AR/En with med pool is brilliant

tech 1 for a BB and Medieval 1 for a term


 

Posted

Med it is and will pop into Barracks (Store in Skyway) to collect my regulations Shoulder Armour


 

Posted

Couple of quick thoughts on tactics here.
(Yes after just one morning of missions my old war gamming persona is once again re-emerging after a slumber of many years)

As most teams will consists of AR/En Blasters with very similar power-sets I think there's a great opportunity to exploit this shared power-set. However it will all depend on us acting as a team, co-ordinating our actions and following instructions of the squad leader. Since in combat it's not possible to give out detailed instructions, I've labelled each point with a single Command word which could easily be included in a bind

1) Artillery - Leader designates target, then on attack command, everyone hits build-up and lets loose with M30 Grenade.
I know the usual rule is never start an attack with an AoE as Blasters will get squished big time, but here with a number of AoE's being fired at the same time, in the same area and all coupled with Build-up I think there's a good chance that the number of minions in a fit state to return fire will be greatly reduced.

2) Cover - Whoever is designed for Melee calls this, anyone in team who has 'Burst' ready locks on to them and fires once at their current target.
Burst isn't a great damage dealer but does reduce target's defences. Several hits from Burst should help out whoever has to deal with the Boss and unlike most other AR attacks doesn't cause KB.

3) Buddy - Designate a team mate for combat to act as targeter, other team mate will use them to pick whoever they are firing at.
There is a chance of wastage here but this should bring down minions quicker with concentrated firepower. As far as I'm aware the health of a minion doesn't influence the damage they are dealing out. So its all well and good having ten minions in red/yellow, but there are still ten firing back at you.

4) Tactical - Squad leader picks target then those with sniper, hit build up and fire on attack command. It might even be possible to follow up with an artillery strike. If enough in squad have sniper should also be possible to split into two groups. Best used against bosses who have Aoe attacks.

I think the above all have a chance to work well as there's great enthusiasm for team up with other SG members, and this common understanding about some simple group tactics will give a definite edge in most fights. I've played in many teams, and one thing I've found is that the best teams are those that work together - having a death wielding Scarpper, or blaster with power of a nuke is all well and good but if they operate as an individual the group as a whole can suffer.

These suggestions are very wargammerish but considering the concept of the group I do think its something we should at least consider, and does give the group a unqiue starting point. Doesn't have to be the controlling principal but I don't think it should be overlooked.

I have been playing in CoH/CoV since the start but don't have much experience with Blasters - a man of many alts my highest blaster is only 16 - so all you high level blasters out there be gently with your words

Remember the above are all just suggestions - feedback is essential.


 

Posted

Any Rifles looking to team tonight? I hit 11 with my Terminator last night, and have Frostfire ready to go, so am looking for a team to get this clear with...

For The Emperor!


 

Posted

oh thats reminded me, I have Atta waiting on Towlek, lvl 12/13, if anyone wants to join in. I'll hopefully be on at some point tonite