Discussion - Superscience On Sale Now!


4_Thirty_5

 

Posted

I think there may be a bug with the experiment emote, or else an issue with my sound drivers.

Is anybody else occasionally faintly hearing the pouring sound from the emote even when nobody is anywhere in sight doing it? It's almost as if the sound were given a much much greater radius than standard sounds.


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Posted

Minor bug: On female characters, regardless of build or chest scale, any "Over" chest symbols are mostly or entirely invisible, embedded deep inside the costume. They need to be moved out a bit. Problem does not occur on male characters; didn't try huge.


 

Posted

I want this pack so bad, but I want to buy the AE on Steam for various reasons. Until that gets linked in... or until it's determined that it's not going to happen at all... or, more likely, I just break down... I'm not dropping the cash.

Believe me, though. Only temporary. I have so many ideas I want to use from this pack. Q_Q



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Posted

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Wings and auras work if you're in the Scales window instead of the Colors window. It's not a fix, but it's something for tonight anyway.

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Doesn't work for me. Luckily, it's SUPPOSED to be fixed today.


 

Posted

Meh, wish it'd let you mess with your height, allowing 9' tall and 3' tall varients. That would add a new very visible element. Adding a few new costume pieces and emotes seems like something that should come with new updates.


 

Posted

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Meh, wish it'd let you mess with your height, allowing 9' tall and 3' tall varients.

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It does!


Quote:
Originally Posted by eltonio View Post
This is over the top mental slavery.

 

Posted

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Eh, sorry, not paying $10 for a costume set, 4 emotes and a feature that shouldn't be extra.

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If it were just the costume set and the emotes, and the tailor enhancements had been included no-extra-charge for everyone, I'd have bought it. Funny how that works. I'll have to scrutinize the quality of Issue 16's no-extra-charge content -- I was starting to doubt whether I'm getting my $15/month worth lately and holding back on buying extra accordingly, but Issue 16 looks promising.


 

Posted

Love the Science Pack.

One question, tangentially related: the Tech pack was introduced before there were Costume Change emote/animations. Will a couple of tech-themed costume changes ever be introduced for parity? Do you have the ability to add a feature to a perk that was purchased in the past?


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Posted

I'd like to say Bravo and Well done on the two emotes: calculate and experiment. These are both awesome and /tell provoking. I was in AE and did a /calculate and had at least twenty tells asking me about it, saying how cool it was, and the like. The floating formulae are terrific!


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Posted

got it too, gotta get off of work to check out.


 

Posted

i wish they'd release another pack for female players soon. I can make higher detailed stuff in photoshop in a couple hours. this stuff takes so long to get. i just want more clothing that is on the "tights" level really. there's just too much guys stuff in this pack.


 

Posted

Add me to the list of people waiting on word if this will be available through the Architect Edition. When AE first came out, I asked in three or four threads if there were plans to allow the wedding pack or future boosters to be redeemed, but never saw an answer.


 

Posted

I like the idea of this pack, but I have to say that the ability to alter toons' body size in different costumes should be given to the entire player base. In fact, the ability to have one's toon transform is HUGE! I've been wanting this ability for 4 years now. How many of us have tried to approximate this with power activations and costume changes? To this end, there should be a set of transformation auras and emotes allowing us to choose which aura to use with which emote. Although the mad scientist related transformation emotes are cool, they don't fit any of my toons. We need more and varied transformation emotes, and they definitely need to be game-wide not in a paid expansion pack.


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Posted

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In fact, the ability to have one's toon transform is HUGE!

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I believe that is the point.

However:
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I like the idea of this pack, but I have to say that the ability to alter toons' body size in different costumes should be given to the entire player base.

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At a guess, it will happen, just not the way you might think. You will likely have to do a special arc (most likely in a level restricted way) or get a special recipe to get the ability to do this once per character. To do this multiple times on a single character you would have to get multiple recipes or do multiple runs of that special arc.

Having the ability "free" from level 1 and as many times as a player chooses will remain only for those who buy the Booster Pack.




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Posted

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I'd like to say Bravo and Well done on the two emotes: calculate and experiment. These are both awesome and /tell provoking. I was in AE and did a /calculate and had at least twenty tells asking me about it, saying how cool it was, and the like. The floating formulae are terrific!

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I also want to give a hearty ty for this pack, and its my favorite by far of the 3 I have bought.
I love the emotes, and they tie in nicely with the costume change emotes as well, spec when your doing radically different sized chars.


 

Posted

One costume change emote I am really missing is the arm keypad, like the one robotics masterminds are using when summoning henchmen.

It would be perfect for a number of technology based costumes.



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Posted

So, I have a copy of the Architect Edition that I havent used the code from yet, since, well, I already have an account, and had already purchased both Cyborg and Maguc boosters before it was availible. So I figured I'd hold onto it until the next booster got released- today I tried to add the code, but was only presented with the options for the previous two boosters- Is that correct?


 

Posted

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So, I have a copy of the Architect Edition that I havent used the code from yet, since, well, I already have an account, and had already purchased both Cyborg and Maguc boosters before it was availible. So I figured I'd hold onto it until the next booster got released- today I tried to add the code, but was only presented with the options for the previous two boosters- Is that correct?

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Yes.



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Posted

Quote:
Originally Posted by BloodFairy View Post
Since the males got that hair, it would have been nice to see some clothing for the leg section of the female, like regular stockings isntead of fishnet. Various comic book artists have shown this over the years (Chris DeSimone, Chaos Comics, Masamune Shirow and several other artists, even Cambell) for female scientists. That costume piece was something asked for in the big thread years ago, so it would have been nice to see it. I'd definitely buy it then. There's just not enough in this one. I'm kind of tired of waiting for more normal female clothing to be released.
Not sure if you have the magic booster pack, but I found that the witch stockings/leggings go well with the scientist coat ... It more or less creates the look you're after (and one I really wanted to make).

But yeah, would be nice to have a bit more options with clothing a female mad scientist - they go mad with accessoires.


 

Posted

Question:
When GR goes live, Will you get to choose the super scince pack for free? i noticed when the arcitech expansion went live they allowed you to choose from the magic or cyborg pack.


 

Posted

The booster pack rocks. I luv costume change emotes and the super surgeon is just awesome. Stupid question, is there a base editor super booster pack in the works? U know, one with an undo button, no item cap, and a million new textures and items?

I will gladly pay $9.99 for that!!!!


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Posted

Quote:
Originally Posted by Niviene View Post
Experience spontaneous gender reversal!
Since the booster allows for regenderization of a character, I am wondering how that will effect that character's gender-specific badges -- particularly if all 5 costume slots are used to essentially make a new character of the opposite gender.



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Posted

Quote:
Originally Posted by Niviene View Post
Experience spontaneous gender reversal!
Hey, it happens!
http://68.178.145.67/index.php/Major_Maiden

But I had what seems to be a bug with the Superscience pack(?) I tried to make Major Maiden as a reversion to her old male form - worked OK for the most part, but it seems like her Winged Boots (made from recipe) were not available when I did the male costume... and then when I tried modifying her regular costume, it had become corrupted or something, and lots of things were messed up - including the boots disappearing.

Is there a problem with recipe items vis-a-vis "extreme tailoring?"


 

Posted

Quote:
Originally Posted by Shadow_Wail View Post
I am tired of super science...can we get mutation or natural already!

What are we going to do once we get the 5 origin boosters out?!
A Praetorian pack, perhaps?


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