Flame Blade

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  1. Quote:
    Originally Posted by xen10k View Post
    Then if you run away and escape from a purple, does that mean you get debt and go to the hospital?
    BUWHAHAHAHA! That would be so awesome..

    Maybe, that will keep the lowbies out of PI and the like.
  2. Quote:
    Originally Posted by Golden Girl View Post
    but she'll be the new model.
    Rowr!
  3. Quote:
    Originally Posted by Niviene View Post
    jwbullfrog - Now that the real world War Witch has gotten a promotion, will there be an improvement is the "not exactly dead" status of the in game War Witch? Maybe her own task force?

    There better be. I hate being dead. No offence to Ghost Widow, she rocks the look. A War Witch Task Force, wow, I really like the sound of that. It’s a bit self-serving, though, isn’t it? Maybe if others clamoured for it, it wouldn’t sound like it was coming from me
    Haven't we been doing that for years?

    Oh, alright then: We want a WW TF! Like, NOW!
  4. Quote:
    Originally Posted by IamVT View Post
    Last windows SYSTEM error: Not enough storage is available to process this command.
    What I find interesting is that system error. It implies that the system is running low on storage. This could be memory, harddisk space or virtual ram.

    It COULD be an indication of a memory leak.
  5. Quote:
    Originally Posted by Niviene View Post
    That's not what happened. The rep system still works the exact same way it did. Viewing rep comments on a Users CP was turned off due to the fact that it was too easy for users to bypass the ignore function and those not wanting to even take part in the rep system were forced to do so. It had nothing to do with moderation as it's very easy to moderate rep comments and those leaving them.

    We still would like to find a way to implement it so the comments are viewable however we will not do it unless we find a way for those not interested in it to turn it off.
    In my opinion, you should just off the entire thing altogether.
  6. Quote:
    Originally Posted by BackAlleyBrawler View Post
    When we have time to do those extra animations, then we'll no longer need the restrictions on Walk and combat.
    Well, something to aim for, for say... issue 35?
  7. Quote:
    Originally Posted by Samuel_Tow View Post
    Am I the only one here who's perfectly willing to admit I like the female walk animation for precisely the reasons of butt wiggle and sexeh and not try to make it seem like I feel bad about it? Seriously, admitting that is what allowed me to make half my female characters
    Hah! Not at all, I just get a kick out of pretending to feel ackward about it
  8. Quote:
    Originally Posted by Thunderfire View Post
    I just got my first look at the female walk. In patent leather skin-tight pants. I need to go lie down.
    Either that, or a cold shower.

    Anyway, I like the male walk, I like the huge walk and I most defintely like the female walk, although it may be a bit ... sensual.
  9. Flame Blade

    Disappointed

    Quote:
    Originally Posted by BackAlleyBrawler View Post
    That's actually a good question that I don't know the answer to.
    Oh, come on now. I read that as a freaking great suggestion
    It make life as a rogue/vigilante SO much more interesting...
  10. Well, my main hero is a regen scrapper, so he HAS no weaknesses


    Seriously though, I would love a merits/flaws system, although it would probably exploited something fierce by the min/max crowd.
  11. Quote:
    Originally Posted by Sapphire7 View Post
    I can't speak for meth, but to be honest there are times when my partner listens to me babble on about City, or describe how I've just spent several hours working on my City site, and he'll look at me and say "CRACKHEAD!"
    Hah! Don't I know the feeling. I get that from my wife sometimes, and she even plays as well.

    But, in regard to the OP, I can fully support the statement. Go devs!
  12. Quote:
    Originally Posted by Niviene View Post
    Yes
    Oh goody! Email sent.
  13. Quote:
    Originally Posted by Angry_Citizen View Post
    Yup.. AC's going to be a freakin' rocket scientist
    Good lord, mankind has been doomed!

    Seriously though. That is a tough decision to make, but it is necessary. Had I had the willpower to make the decision years ago, I would have had an education much soon than I actually did.

    So, kudos to you, and god speed on your endeavor.
  14. Avatea 7 -
    BackAlleyBrawler 15
    Blue Steel 10
    Castle 11
    david_nakayama 12
    EMpulse 10
    Ghost Falcon 10
    Ghost Widow 10
    Hero 1 10
    Horatio 10
    JLove 10
    lordofboardys 8
    Manticore 9
    Moon_Witch 10
    Mynx 10
    Niviene 10
    pohsyb 11
    Positron 3 +
    Red Skeleton 8
    Sunstorm 8
    Synapse 10
    The Dark Watcher 10
    TheOcho 15
    The Television 10
    War Witch 13

    Positron +1 because he rocks
    Avatea -1 because someone has to drop
  15. Quote:
    Originally Posted by PrincessDarkstar View Post
    In defense of Superjump:

    I have it in my build (And Superspeed!), with Warshades I find taking powers such as Superjump (That don't need any slots whatsoever) are actually useful because they help you out of the slot crunch.

    In this build Nebulous Form it does make it redundant, but it isn't always a bad choice. And due to a lack of good early powers I actually have 3 power pool picks by 24, all one slotted to save slots for the important powers.
    Yep, that is what I do sometimes also. Or if I think I can postpone an (important) power two levels, I sometimes push a pool power in, simply to get a few more slots in.
  16. Flame Blade

    Dev Digest

    Its getting better and better. However, although I can remove the author filter from the url manually, so to speak, you need a final radiobutton allowing the user to clear author selection.
    A minor nitpick, but not all may think of removing the option from the url.

    Other than that: Awesome!
  17. Quote:
    Originally Posted by Redlynne View Post
    Why do you have the Leaping pool on a build with both Nova and Dwarf forms? It is quite literally a wasted power slot ... especially since you're getting Nebulous Form at 26 anyway (which is Phased almost-but-not-quite-that-superLeaping). Furthermore, you don't have either pre-req of Combat Jumping or Jump Kick in order to get Super Jump anyway, so you're even more literally throwing away a power pick with that one.

    And after looking over my build even more, I'm thinking that I'm probably going to want to drop Quasar after all and switch it out with Unchain Essence ... which I'd slot with an Acc/Mez HO so that I can use it for its stun property more than its damage property (cue Inky Aspect).
    Well, I was thinking human travel when I added Super Jump, but that's for my human-only build, silly me. Thanks for point it out. The reason I have added SJ to my human-only build is that I CANNOT get to grips with Shadow Step, so instead of wrestling with a travel power, I don't like, I decided to ignore it completely and add something I DO like.
    But, when Nova is available it is utter waste. Thanks for noticing

    Btw, I am a 60 months vet, so I get to skip the pre-reqs *grin*

    Edit: Added a quick data chunk:

    Quote:
    | Copy & Paste this data into Mids' Hero Designer to view the build |
    |-------------------------------------------------------------------|
    |MxDz;1208;538;1076;HEX;|
    |78DA8593DB6ED3401086D7B153D789132775D3835BA7112D1 2141A893B0E1708889|
    |08A0A4434C00D3472D20DB5489DCA760B1507814008415F81 07413C9C99D9D9A65B|
    |7281A5FC7FF69B7F6777BDF2C3B72D9BB14FB79956BE370C9 2A4FB3C8893BD60979|
    |BDBFD90477D5E6B05F1EBC6239EEEF1B8B1D1E8C4E16014EF 9B8CB195D368F7F160|
    |C0A3243CE2CDA7FBBD381876EF42ABB43EAEB7F83FF53B877 150DD8CA0258FD2E6E|
    |91FBB3D1A0D9BF7C334E249521083ED03CE77896FF1E0208C 5E55C560333A0A93B0|
    |170EC3F4982DC0662EC3EF339C849E8C310FCC6787883489A E0AF4C596049046A93|
    |780748974425F01E525CAAF0AF40D90299149A93C8C2DD9DE DA10E83BA48A62814C|
    |2B526AE68AB063A89464B85417E802CC77644B87523F20552 5A45569FEEC4561EFA|
    |0E2CA8A4B67F1C8DE43A5466BE66AD46659DA9AB00F109897 EBCC5F12E804D022A1|
    |DC22ADE3F9C2EA641F21B024E72C51E0A78D4AC82794FDFF5 936946B41C0B65442A|
    |FAD6D28B7427B6F88943855F6409DB12ECA1D40964416A1B2 A15C1AEDAF74867489|
    |72BE6A06596532272B53E7CC99CC4DFBAA15E4C8185F96EE7 A6AC53E675393B9B2A|
    |F5A852C2F729A9A939519B259799CC97E736BAA2DD0CB35CF 72CCA5B7A7ABE89A40|
    |BFC75F94F5A400DA4169A33C437981F21265072540E9A1F45 1B23FE3D9CE75BCBF1|
    |B2837516EA19C60C82C8214516C94124A19C541A9A0B82873 281ECA2F94EC2F6A2B|
    |B55C|
    |-------------------------------------------------------------------|
  18. Flame Blade

    Dev Digest

    Quote:
    Originally Posted by Devian View Post
    I think they are all made in the private beta boards.
    Right, sorry
  19. Flame Blade

    Dev Digest

    Quote:
    Originally Posted by Devian View Post
    The reason why Horatio isn't showing up is because his last public post was made on July 1st, way beyond what the page covers.
    That I could understand, however according to his statistics, he has no less than 3 posts within the last 3 days. So, he should be there.

    Quote:
    Also, just updated the page, added an Atom feed
    Nice!
  20. Flame Blade

    Dev Digest

    Very nice. Great job.

    Edit: Horatio is not showing on the list.
  21. Right, I have received a lot of information from this thread. Thank you all for sharing.

    @Redlynne, Thanks for sharing your build. It looks very interesting, and although I have a fair way to go yet before reaching lvl 50, it is still very interesting.

    Here is my build based on all of your suggestions.

    Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    Click this DataLink to open the build!


    Level 30 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Fitness
    Power Pool: Speed
    Power Pool: Leaping

    Hero Profile:
    Level 1: Shadow Bolt -- Acc-I(A)
    Level 1: Absorption -- ResDam-I(A)
    Level 2: Gravimetric Snare -- Acc-I(A)
    Level 4: Orbiting Death -- Acc-I(A)
    Level 6: Dark Nova -- Flight-I(A)
    Level 8: Starless Step -- Acc-I(A)
    Level 10: Swift -- Run-I(A)
    Level 12: Sunless Mire -- Acc-I(A), RechRdx-I(19), RechRdx-I(25), RechRdx-I(27)
    Level 14: Shadow Cloak -- DefBuff-I(A)
    Level 16: Hasten -- RechRdx-I(A)
    Level 18: Gravity Well -- Acc-I(A), Hold-I(21)
    Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(27)
    Level 22: Stygian Circle -- RechRdx-I(A), RechRdx-I(29), Heal-I(29)
    Level 24: Super Jump -- Jump-I(A)
    Level 26: Nebulous Form -- Jump-I(A)
    Level 28: Inky Aspect -- Acc-I(A)
    Level 30: Gravitic Emanation -- Acc-I(A)

    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Dark Sustenance
    Level 1: Shadow Step -- Range-I(A)
    Level 10: Shadow Recall -- Range-I(A)
    ------------
    Level 6: Dark Nova Bolt -- Acc-I(A)
    Level 6: Dark Nova Blast -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(5)
    Level 6: Dark Nova Emanation -- Acc-I(A), Dmg-I(5), Dmg-I(7), Dmg-I(7)
    Level 6: Dark Nova Detonation -- Acc-I(A), Dmg-I(9), Dmg-I(9), Dmg-I(11)
    Level 20: Black Dwarf Strike -- Acc-I(A), Dmg-I(11), Dmg-I(13), Dmg-I(13)
    Level 20: Black Dwarf Smite -- Acc-I(A), Dmg-I(15), Dmg-I(15), Dmg-I(17)
    Level 20: Black Dwarf Mire -- Acc-I(A), Dmg-I(17), Dmg-I(19), Dmg-I(21)
    Level 20: Black Dwarf Drain -- Acc-I(A), Heal-I(23), Heal-I(23), RechRdx-I(25)
    Level 20: Black Dwarf Step -- Range-I(A)
    Level 20: Black Dwarf Antagonize -- Taunt-I(A)
  22. So, basically, what you all are saying, as I am reading it, is that in a tri-form build, the human form is next to useless. There are a few powers that might be worth taking (like Sunless Mire), but compared to the two other forms, there isn't much worth taking?

    Why Hasten, btw? Does the effect carry over to the forms?

    I forgot to mention though, that I intend to slot the nova and dwarf attacks for slow later on.
  23. A quick visit to Mids and this is the next iteration of the build, still not quite where I want it, but going there fast.

    Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 30 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Leaping
    Power Pool: Leadership

    Hero Profile:
    Level 1: Shadow Bolt -- Empty(A)
    Level 1: Absorption -- ResDam-I(A), ResDam-I(23)
    Level 2: Gravimetric Snare -- Acc-I(A)
    Level 4: Gravity Shield -- ResDam-I(A), ResDam-I(25)
    Level 6: Dark Nova -- Flight-I(A)
    Level 8: Super Jump -- Jump-I(A)
    Level 10: Starless Step -- Acc-I(A)
    Level 12: Sunless Mire -- Acc-I(A)
    Level 14: Shadow Cloak -- DefBuff-I(A)
    Level 16: Assault -- EndRdx-I(A)
    Level 18: Gravity Well -- Acc-I(A)
    Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(25)
    Level 22: Stygian Circle -- RechRdx-I(A), EndMod-I(23), Heal-I(27)
    Level 24: Tactics -- EndRdx-I(A)
    Level 26: Gravitic Emanation -- Acc-I(A), Dsrnt-I(27), Dsrnt-I(29)
    Level 28: Unchain Essence -- Acc-I(A), Dsrnt-I(29)
    Level 30: Inky Aspect -- Acc-I(A)

    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Dark Sustenance
    Level 1: Shadow Step -- Range-I(A)
    Level 10: Shadow Recall -- Range-I(A)
    ------------
    Level 6: Dark Nova Bolt -- Acc-I(A)
    Level 6: Dark Nova Blast -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(5)
    Level 6: Dark Nova Emanation -- Acc-I(A), Dmg-I(5), Dmg-I(7), Dmg-I(7)
    Level 6: Dark Nova Detonation -- Acc-I(A), Dmg-I(9), Dmg-I(9), Dmg-I(11)
    Level 20: Black Dwarf Strike -- Acc-I(A), Dmg-I(11), Dmg-I(13), Dmg-I(13)
    Level 20: Black Dwarf Smite -- Acc-I(A), Dmg-I(15), Dmg-I(15), Dmg-I(17)
    Level 20: Black Dwarf Mire -- Acc-I(A)
    Level 20: Black Dwarf Drain -- Acc-I(A), Heal-I(17), Heal-I(19), Heal-I(19), RechRdx-I(21), RechRdx-I(21)
    Level 20: Black Dwarf Step -- Range-I(A)
    Level 20: Black Dwarf Antagonize -- Taunt-I(A)
  24. Quote:
    Originally Posted by PrincessDarkstar View Post
    I have re-read the last post and I am not sure if I make much sense or not, I think I must be hungry so I will grab some food at some point then come back here with a rough build to show you which powers I would pick.
    Cool.. Truth to be told, you were a bit hard to follow...

    Edit: You're right about the flight cap. I never knew. Well, that is two more slots freed
  25. Well, mostly

    As I said in my first post, one build is human-only and (so far) functioning very well. I might have to respec it into a travel power like Super Jump. I am NOT, and probably never will be, on friendly terms with Shadow Step...

    Regarding the Tri-form, however, I am somewhat at a loss for what would be the best power select for the human part. I mean, as you say, Nova is obviously the AoE blaster, and the Dwarf is obviously the melee tanker. But how to utilize the human form best.
    As you suggest, I have given up hope of using the human form anything remotely offensive. With the two other forms to slot, there simply isn't enough slots to go around, and that is the reason I was thinking of a support role.
    Mind you, when I use my tri-form solo, I mainly use the Nova for damage, occasionally switching to the Dwarf, when there are lots of opponents. I rarely use the human, except for movement when I have a hard time flying around the map.

    So, I thought, I might as well try to get something worthwhile out of the human form, and might as well think in terms of teaming. This way, I have a single character able to fill three different functions on a team, albeit not as effectively as a equivalent archetype.
    So, as you suggest, I find that I should be able to fill in place of a controller. The human warshade has several holds etc. so I should be able to utilize this. I have made a possible build here. Mind you, it only goes to level 30, as that is my current level.

    Hero Plan by Mids' Hero Designer 1,401
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Level 30 Science Warshade
    Primary Power Set: Umbral Blast
    Secondary Power Set: Umbral Aura
    Power Pool: Leaping
    Power Pool: Fitness

    Hero Profile:
    Level 1: Ebon Eye -- Acc-I(A)
    Level 1: Absorption -- ResDam-I(A), ResDam-I(23), ResDam-I(23)
    Level 2: Gravimetric Snare -- Acc-I(A), Immob-I(25)
    Level 4: Gravity Shield -- ResDam-I(A), ResDam-I(27)
    Level 6: Dark Nova -- Flight-I(A), Flight-I(25), Flight-I(27)
    Level 8: Super Jump -- Jump-I(A)
    Level 10: Swift -- Run-I(A)
    Level 12: Starless Step -- Acc-I(A)
    Level 14: Health -- Heal-I(A)
    Level 16: Sunless Mire -- Acc-I(A)
    Level 18: Gravity Well -- Acc-I(A), Hold-I(29)
    Level 20: Black Dwarf -- ResDam-I(A), ResDam-I(29)
    Level 22: Stamina -- EndMod-I(A)
    Level 24: Shadow Cloak -- DefBuff-I(A)
    Level 26: Gravitic Emanation -- Acc-I(A)
    Level 28: Inky Aspect -- Acc-I(A)
    Level 30: Unchain Essence -- Acc-I(A)

    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Empty(A)
    Level 2: Rest -- Empty(A)
    Level 1: Dark Sustenance
    Level 1: Shadow Step -- Range-I(A)
    Level 10: Shadow Recall -- Range-I(A)
    ------------
    Level 6: Dark Nova Bolt -- Acc-I(A)
    Level 6: Dark Nova Blast -- Acc-I(A), Dmg-I(3), Dmg-I(3), Dmg-I(5)
    Level 6: Dark Nova Emanation -- Acc-I(A), Dmg-I(5), Dmg-I(7), Dmg-I(7)
    Level 6: Dark Nova Detonation -- Acc-I(A), Dmg-I(9), Dmg-I(9), Dmg-I(11)
    Level 20: Black Dwarf Strike -- Acc-I(A), Dmg-I(11), Dmg-I(13), Dmg-I(13)
    Level 20: Black Dwarf Smite -- Acc-I(A), Dmg-I(15), Dmg-I(15), Dmg-I(17)
    Level 20: Black Dwarf Mire -- Acc-I(A)
    Level 20: Black Dwarf Drain -- Acc-I(A), Heal-I(17), Heal-I(19), Heal-I(19), RechRdx-I(21), RechRdx-I(21)
    Level 20: Black Dwarf Step -- Range-I(A)
    Level 20: Black Dwarf Antagonize -- Taunt-I(A)


    Edit: I do not, and have no plans to, PvP, so the build does not have to take that into account.