AE- I'm very sad


Amberyl

 

Posted

Wow, I'm guessing you've watched the matrix lately.

Alt, I'm really going to try this time and convince you that not all farmers are horrible people that are ruining the game. Please at least let me know you read this.

I have a friend that gave up the game and he doesn't like powerleveling or farming. That didn't stop us from teaming one night on my second account for old times recently. We ran through some missions on a server I never play on as I made sure I had both accounts on global hide and had a blast. I do like stories, and read the clues I get in missions. In fact, sometimes I get annoyed because the missions I do redside don't seem evil enough. (yes I know the good contacts to get)

At the same time, I've grown to actually enjoy farming. To me, it's soloing taken to a bigger level - I get to set the map for 8 and then solo the thing (which I have to explain to AE babies that no, you cannot sit in my mission, this is why I'm giving you a million inf). All it costs me is a bit of inf to pay for some fillers and I get to feel a bit more powerful in game as I take on larger mobs. This is when I enjoy farming.

When AE first came out, I joined on the AE bandwagon. I didn't care who all was on the team - as long as I was having fun. Then, I began to notice a trend - a lot of those lowbies that got their 50 in a week had just rolled a new lowbie and were leveling that one - and doing the exact same thing. This is where you and I definitely share something in common - we both see this as a problem.

I still farm in AE, but I do so with a very close knit group of people. Often, I pay large amounts of infamy to padders so that I can quickly set the mission to make it more challenging for my level 50's because to me, more enemies is more fun than a few tougher enemies. Yes, the side benefit of more drops and more inf is nice, but I have a blast dealing with huge spawns - it's when I truly feel super.

I technically am a farmer by the definition, but my primary motivation is the enjoyment I get out of those missions. If I could make a mission in AE with no rewards whatsoever and have it work just like the backroom ambushes did where I fought off hundreds of enemies, I would do it in a heartbeat. The only reward for me would be the satisfaction of knowing that I'm awesome. I wouldn't do that everyday, but every once in a while, that would be fun.

I am a moderate farmer. I farm at times, and also find the rewards quite helpful in building my characters. But, I love teaming (especially when I form my own), task forces, and even story arcs. I just like also spend time farming.

Not all farmers are evil, nor is farming the evil. The best way I could put it is this way: Money is not evil. It is greed that is evil.

edit: I just found out Alt's ignoring me as I tried to send a PM. Oh well.


 

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Stop being so goddamned "with us or against us" mentality about it .

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I love the delicious irony of this statement, as I've seen this person post just as hard-nose comments in defence of the AE/MA system.

Oh, and don't think I am commenting on one person (as I have nothing against this forum regular) - it's rare to find a 'live and let live' post where AE/MA is concerned.

One thing is clear (and I don't think can be argued) - this module has changed the game forever. It's an individual's choice to consider it healthy or unhealthy.

I consider the way players have used it to have had an extremely unhealthy effect on the game (on more than one level). However, that doesn't make me 'right' any more than anyone can say I am 'wrong' (even though knowing these forums someone will).


 

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And yeah, the Farmers are noisy and obvious .... so easy to find.


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So are the anti-farmers on the forums here when they seem to represent a minority of the community who wish to dictate how everyone else plays.

The problem with adding level caps to the AE buildings is that it would divide up the AE running teams (which are actually quite small on some servers, especially red side.) It would lead to some zones having absolutely dead AE buildings (AP would probably stay active and probably a 40-50 range building, but things would be dead in between.) Leading to player frustration with the system. Level caps/xp caps simply will not work without seriously harming all AE use.

I don't think AE can be "fixed" to the anti-farmers' satisfaction without leading to its eventual death and alienating a very large proportion of the game's community (something the devs will not risk.) They left the barn door open and it's way too late to close it now.

All they can do is keep patching the exploitive mobs/bugs and wait for the situation to resolve itself. Farming is slowing down and, while it will never die since it's been in the game in some form from the beginning, it will become less noticeable.

AE farming could only be killed by removing the AE entirely. All that will do is cause a lot of players attracted by it (for farming or otherwise) to leave and move the more diehard farmers into other zones in search of exploits. Farming will never dissappear no matter what you and your ilk believe, Alt.

Personally, I do find the odd farming mission fun and do it for the challenge (attempting to solo or 2 man them is interesting,) but I have mostly levelled using dev content (which, for the most part, is honestly pretty dull.)


 

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Stop being so goddamned "with us or against us" mentality about it .

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I love the delicious irony of this statement, as I've seen this person post just as hard-nose comments in defence of the AE/MA system.

Oh, and don't think I am commenting on one person (as I have nothing against this forum regular) - it's rare to find a 'live and let live' post where AE/MA is concerned.

One thing is clear (and I don't think can be argued) - this module has changed the game forever. It's an individual's choice to consider it healthy or unhealthy.

I consider the way players have used it to have had an extremely unhealthy effect on the game (on more than one level). However, that doesn't make me 'right' any more than anyone can say I am 'wrong' (even though knowing these forums someone will).

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I admit I can be hardline sometimes about my views, but at the same time, thats because I've tried less hardline talking it out, and usually all I get back out of it is regurgitated posts on how I'm wrong and theyre definitely right. After a bit you get fed up.


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

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I admit I can be hardline sometimes about my views, but at the same time, thats because I've tried less hardline talking it out, and usually all I get back out of it is regurgitated posts on how I'm wrong and theyre definitely right. After a bit you get fed up.

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As mentioned, I wasn't trying to paint you the villain (pun intended ), but simply to point out that this topic has caused so much division and angst that people are saying things like "you are a loser" to other forumites.

I actually find that incredibly disheartening, and even more so I see that reflected in-game more than I used to. Just because I perceive your argument as 'right' or 'wrong' doesn't mean it is, and doesn't make you deserve any less respect that I expect to be shown.


 

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edit: I just found out Alt's ignoring me as I tried to send a PM. Oh well.

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He tends to ignore anyone who disagrees with him on the subject on farming. Not much sense trying to change his mind with his unquestionable negative bias inspired by such strong feelings of hatred.


 

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edit: I just found out Alt's ignoring me as I tried to send a PM. Oh well.

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He tends to ignore anyone who disagrees with him on the subject on farming. Not much sense trying to change his mind with his unquestionable negative bias inspired by such strong feelings of hatred.

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Yeah, and I'm one of those amiable people who want to please everyone and goes crazy when I find out I can't. Not everyone that farms is the evil he perceives. /sigh.


 

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My main toon is a 50 on Justice named Tubbius. I get a few requests to farm most nights I'm on, as well as a few random invites to random teams that are simply, when I click them, going on the new hotness of farms, the Hami Goo Raids. All it takes there is a simple click to quit those teams and a brief message back to politely end those conversations. So what does that leave?

For one thing, it leaves the fact that I've made three arcs. I have the slots to make five more, now. I'm going to do just that, as time goes by, I'm quite sure. I'm also looking to make all of those arcs as fun to play and as well known as they can be without simply spamming their ID's everywhere in game. So, that leaves my actually taking a few minutes to talk to people in the game's AE buildings, telling them a little about my arcs and inviting them to play with me.

Last night, I teamed with two to three other people at any given moment, a total of four, with members rotating out and back as the needs of life demanded. We played through my "This Costume Contest Sponsored by Tubbius," arc 101933. Everyone, not just me as the creator, had a BLAST. Players got to see the plentiful NPC heroes I created mostly for that arc, and, while not a farm, we had fun smashing through Council and Winter Horde with homegrown allies at our sides. Jokes were passed, laughs were had, and, from the three folks who remembered to take the time to rate, I received 75 tickets and compliments on a job well done.

THAT is a sample of the fun AE can provide. I take my RISK of looking for teams that aren't "optimal" and don't have eight people on them at every given second, and I am REWARDED with good feelings, new global friends, and the secondary awesomeness of tickets I can use as I need, which usually means being able to afford the salvage to keep acting as enhancement man for my Super Group.

Take care, folks, and have fun in the AE.


I'm out of signature space! Arcs by Tubbius of Justice are HERE: http://boards.cityofheroes.com/showthread.php?t=218177

 

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you need also a team to run a 54 custom boss farm and they hit harder than Cimerorans I can tell you

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Depends entirely on the selected powersets the bosses have.

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By the same token, the ITF is retardedly easy with a dark tanker simply because of the powersets the mobs have.

Lethal? Lol Dark regen.

negative energy? lolno try again

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Uh... have you played a dark tanker on the ITF?

COF and OG are useless, base 10-20% defense disappears to negative #'s very quickly (no defense debuff resistance) and 70% S/L resist just doesn't stop the incoming damage when 19/20 swings are hitting you.


 

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you need also a team to run a 54 custom boss farm and they hit harder than Cimerorans I can tell you

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Depends entirely on the selected powersets the bosses have.

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By the same token, the ITF is retardedly easy with a dark tanker simply because of the powersets the mobs have.

Lethal? Lol Dark regen.

negative energy? lolno try again

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Uh... have you played a dark tanker on the ITF?

COF and OG are useless, base 10-20% defense disappears to negative #'s very quickly (no defense debuff resistance) and 70% S/L resist just doesn't stop the incoming damage when 19/20 swings are hitting you.

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Yes. I have. at level 49 no less (i was sked to a 50 :P )


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

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By the same token, the ITF is retardedly easy with a dark tanker simply because of the powersets the mobs have.

Lethal? Lol Dark regen.

negative energy? lolno try again

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Uh... have you played a dark tanker on the ITF?

COF and OG are useless, base 10-20% defense disappears to negative #'s very quickly (no defense debuff resistance) and 70% S/L resist just doesn't stop the incoming damage when 19/20 swings are hitting you.

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Yes. I have. at level 49 no less (i was sked to a 50 :P )

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What secondary/team makeup? Were you the main tank? My dark/fire/pyre tanker's run dozens of ITF's and it's rather pronounced how vulnerable she is against a big pack of cims. (She solo's the wall just fine, but start throwing 3-4 bosses in one pack and ... yep.)


 

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By the same token, the ITF is retardedly easy with a dark tanker simply because of the powersets the mobs have.

Lethal? Lol Dark regen.

negative energy? lolno try again

[/ QUOTE ]

Uh... have you played a dark tanker on the ITF?

COF and OG are useless, base 10-20% defense disappears to negative #'s very quickly (no defense debuff resistance) and 70% S/L resist just doesn't stop the incoming damage when 19/20 swings are hitting you.

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Yes. I have. at level 49 no less (i was sked to a 50 :P )

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What secondary/team makeup? Were you the main tank? My dark/fire/pyre tanker's run dozens of ITF's and it's rather pronounced how vulnerable she is against a big pack of cims. (She solo's the wall just fine, but start throwing 3-4 bosses in one pack and ... yep.)

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Dark/Energy. and I admit the team was slightly heavy on defenders. Mostly bubblers and sonic resonances. Nonetheless, its not like I contributed nothing to the effort there. :P


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

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Dark/Energy. and I admit the team was slightly heavy on defenders. Mostly bubblers and sonic resonances. Nonetheless, its not like I contributed nothing to the effort there. :P

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Oh, you definitely contribute a ton holding agro and gathering mobs up, but I must point out the support you had along had a lot to do with your take on dark's survivability =)


 

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Dark/Energy. and I admit the team was slightly heavy on defenders. Mostly bubblers and sonic resonances. Nonetheless, its not like I contributed nothing to the effort there. :P

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Oh, you definitely contribute a ton holding agro and gathering mobs up, but I must point out the support you had along had a lot to do with your take on dark's survivability =)

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True. though I think it also helped on a lot of the fights that Dark has a ton of neg energy resistance. Though the bubbles did help in keeping the recharge slows off me so i could stay up.


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

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the AE powerleveling boss farming mito crowd doesn't tick me off nearly as much as those folks that use online map overlays to get the exploration badges and history plaques.

man they tick me off. i scowered every nook and cranny to get mine. donkeys.


 

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the AE powerleveling boss farming mito crowd doesn't tick me off nearly as much as those folks that use online map overlays to get the exploration badges and history plaques.

man they tick me off. i scowered every nook and cranny to get mine. donkeys.

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I wiki them >.>


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

Posted

After coming back from a break and discovering Architect, the first two teams I joined turned out to be farms. After the initial rush of ye-gods-this-is-quick-leveling on those two missions I got pretty bored with it and came here to read up on what it was all about.

My plan now is to find the awesomely-written missions I'm sure must be out there, and do those. (I have sufficient 50s to have seen most of the standard content, but you can never have too many alts, right? )


 

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After coming back from a break and discovering Architect, the first two teams I joined turned out to be farms. After the initial rush of ye-gods-this-is-quick-leveling on those two missions I got pretty bored with it and came here to read up on what it was all about.

My plan now is to find the awesomely-written missions I'm sure must be out there, and do those. (I have sufficient 50s to have seen most of the standard content, but you can never have too many alts, right? )

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Well if you make a group for these Story MA missions, make sure to tell people its not a farm beforehand or you will be constantly loosing people mid missions.


 

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To the OP, I feel the same way regarding AE. And I'm tired of hearing the "let us play the way we want" argument. It's a community-based game (ie., MMO) - if 80% of said community is in Atlas or Cap, the game is pretty lackluster for anyone going against the grain.

A game based on how many 50's someone can PL in a week is a far cry from what the game used to be. I've been playing off and on since issue 2 and this is the first time I doubt I'll be returning should I take a break.


 

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ok, tonight on Liberty... Synapse TF PUG team....

a troller on the team.... I have 2 lvl 50s... I have been playing 6 weeks....

at least he was on a TF trying to learn somethign about the actual game....

something has to be done about it


No one goes there anymore, it's too crowded...
"The potato goes in the FRONT."

 

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To the OP, I feel the same way regarding AE. And I'm tired of hearing the "let us play the way we want" argument. It's a community-based game (ie., MMO) - if 80% of said community is in Atlas or Cap, the game is pretty lackluster for anyone going against the grain.

A game based on how many 50's someone can PL in a week is a far cry from what the game used to be. I've been playing off and on since issue 2 and this is the first time I doubt I'll be returning should I take a break.

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Except this isnt how the game is at all. MOST of the community is playing other stuff than the AE. They just arent standing around in town zones screaming in broadcast for pugs. the pugs are in the AE. the rest of us are gladly doing whatever we please.


Want comedy and lighthearted action? Between levels 1-14? Try Nuclear in 90 - The Fusionette Task Force!

Arc ID 58363!

 

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To the OP, I feel the same way regarding AE. And I'm tired of hearing the "let us play the way we want" argument. It's a community-based game (ie., MMO) - if 80% of said community is in Atlas or Cap, the game is pretty lackluster for anyone going against the grain.

A game based on how many 50's someone can PL in a week is a far cry from what the game used to be. I've been playing off and on since issue 2 and this is the first time I doubt I'll be returning should I take a break.

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Except this isnt how the game is at all. MOST of the community is playing other stuff than the AE. They just arent standing around in town zones screaming in broadcast for pugs. the pugs are in the AE. the rest of us are gladly doing whatever we please.

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Pretty much that. Hell, if finding teams is really that difficult, I am fairly certain every server has its own set of global channels made specifically for finding teams.

I never had much luck with broadcasting "level X AT LFT", even before AE. If teams aren't in the AE, they're in mission maps. Really, was broadcasting ever an efficient way of getting on a team?


 

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Really, was broadcasting ever an efficient way of getting on a team?

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I wasn't here for Issue 1, so maybe back then? Because it certainly hasn't been since I started playing.


 

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Well if you make a group for these Story MA missions, make sure to tell people its not a farm beforehand or you will be constantly loosing people mid missions.

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It's depressingly hard to get people to join a non-farm AE team, especially with this huge list of good arcs I've built up through my reviewing.