Request to the veteran doms
You obviously have not been reading what most of us were complaining about... it was the higher endurance and slower recharge in most of our secondaries that we feel nerfed us. The damage is liveable.
And I don't know about your server but on mine doms were prefered to have a couple on a team. That was never a problem.
Triumph
Gavalin Kingsbury LVL 50 INV/SS Tank and 26 other LVL 50 heroes and villians (all Triumph)
Heroes of Justice and Liberty/Loved or Loathed
"NCSOFT doesn't fork for anyone but they might spoon you if they like you"
Triumph, the land of unicorn giggles, where one person's unsubstantiated anecdote is clear proof of a trend.
Meh. I think offering the advice of 'Don't be [censored], don't deal in misinformation or partial information, and encourage new players to enjoy new things' is hardly a lesson people need. Those who might do it aren't going to need the reminder, those who won't aren't about to change based on a post.
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You obviously have not been reading what most of us were complaining about... it was the higher endurance and slower recharge in most of our secondaries that we feel nerfed us. The damage is liveable.
And I don't know about your server but on mine doms were prefered to have a couple on a team. That was never a problem.
[/ QUOTE ]Yeah I have read it and I complained about the end costs too but in all cases I finished missions alot faster than I could have on live now. If you arent going to contribute anything to this to help the noobs, then dont post.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!
Normally, I try not to agree with ER 'cause it makes my head hurt ...
But my dom (fire / fire), with the same build on Live and Test, goes faster along the Cim walls on Test than on Live. I.e., sometimes neither Cinders nor Flashfire is up before I'm moving on to the next spawn.
Big caveat: 120+ recharge bonus which makes Consume and Domination pop fast so the end burn isn't all that noticeable.
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Normally, I try not to agree with ER 'cause it makes my head hurt ...
But my dom (fire / fire), with the same build on Live and Test, goes faster along the Cim walls on Test than on Live. I.e., sometimes neither Cinders nor Flashfire is up before I'm moving on to the next spawn.
Big caveat: 120+ recharge bonus which makes Consume and Domination pop fast so the end burn isn't all that noticeable.
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All these changes did was make it more nessisary for permadom. Heck the recharge I can deal with it is the End cost that will be annoying for the new players playing.
I already have 3 Permadoms I won't feel it as much as the person in their 40's. This will probably also force some dominators into the sciroco Patron, so they can manage the end more.
Or here we go I can help the NOOB..
Take stamina.
Triumph
Gavalin Kingsbury LVL 50 INV/SS Tank and 26 other LVL 50 heroes and villians (all Triumph)
Heroes of Justice and Liberty/Loved or Loathed
"NCSOFT doesn't fork for anyone but they might spoon you if they like you"
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Or here we go I can help the NOOB..
Take stamina.
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You act like this only applies for Dominators, I have three Scrappers, two blasters, Widow, and a plethora of other toons that tend to believe other wise.
Taking stamina is mainly so you don't have to monitor your end bar or stock up on blues.
And you are right, when Doms were considered weak it was not a requirement.
As for advising the noobs, I would say if you go with a set that has an AoE Stun i.e. Earth, Grav, and Fire, it is good to pair it with the AoE immob makes a good hold. Taking your pet at 32 helps save on end while adding more damage. Your main concern first should be mezzing targets then attack, there are only a select few targets in the game where that doesn't apply mainly EB/AV.
On a side note, going perma still has good advantages, like...
Double mag - taking out a boss in one shot is a great thing
Mez Duration - self explainatory
Mez protection - nough said
Full end bar and the recharge you get is good for the longer recharging powers.
70% is minimum 80% is comfortable.
"Yes, winning all the time can be boring."
-Knight_Chill
"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."
-Spiritchaser speaking on Dom Revamp
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You obviously have not been reading what most of us were complaining about... it was the higher endurance and slower recharge in most of our secondaries that we feel nerfed us. The damage is liveable.
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Just jumped on to try one of my doms out. My impression so far is:
*wheeze* *GASP* *wheeze* can't... breathe... *gasp*...
Out of END entirely ESPECIALLY in domination mode. It now seems that entering Domination is a great way to make sure you drain your end bar as fast as possible.
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You obviously have not been reading what most of us were complaining about... it was the higher endurance and slower recharge in most of our secondaries that we feel nerfed us. The damage is liveable.
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Just jumped on to try one of my doms out. My impression so far is:
*wheeze* *GASP* *wheeze* can't... breathe... *gasp*...
Out of END entirely ESPECIALLY in domination mode. It now seems that entering Domination is a great way to make sure you drain your end bar as fast as possible.
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That must be playstyle then, because Domination doesn't increase end costs. >.>
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You obviously have not been reading what most of us were complaining about... it was the higher endurance and slower recharge in most of our secondaries that we feel nerfed us. The damage is liveable.
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Just jumped on to try one of my doms out. My impression so far is:
*wheeze* *GASP* *wheeze* can't... breathe... *gasp*...
Out of END entirely ESPECIALLY in domination mode. It now seems that entering Domination is a great way to make sure you drain your end bar as fast as possible.
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That must be playstyle then, because Domination doesn't increase end costs. >.>
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Im betting he is hitting domination when his end bar is already full, instead of extingushing it and then getting a new bar. So by the time his domination is wearing off, he is out of end and having to work on refilling the bar.
Its prob one of those "noob" things ER was speaking about.
Post deleted by Moderator 08
Doom.
Yep.
This is really doom.
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Its prob one of those "noob" things ER was speaking about.
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Post Deleted by Moderator_08
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I so didn't even realize this was an ER thread until someone said it was
But yeah, I'm excited to finally be able to roll a Grav/Nrg Dom without having to feel dirty... mmmm.... tasty wormholes...
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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You obviously have not been reading what most of us were complaining about... it was the higher endurance and slower recharge in most of our secondaries that we feel nerfed us. The damage is liveable.
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Just jumped on to try one of my doms out. My impression so far is:
*wheeze* *GASP* *wheeze* can't... breathe... *gasp*...
Out of END entirely ESPECIALLY in domination mode. It now seems that entering Domination is a great way to make sure you drain your end bar as fast as possible.
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That must be playstyle then, because Domination doesn't increase end costs. >.>
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Im betting he is hitting domination when his end bar is already full, instead of extingushing it and then getting a new bar. So by the time his domination is wearing off, he is out of end and having to work on refilling the bar.
Its prob one of those "noob" things ER was speaking about.
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Yes I r stooopd! I r n00b. I've only been here since I6 after all.
Of course I'm not hitting the bar when it's full!
No, it's like this... *engage boss* attack attack attack... end out.... Domination BOOM! attack attack attack... (boss at half) End out. Pop blue. Attack attack attack (boss at 1/4) end out. Pop blue. Attack attack attack (boss at a sliver). End out. Out of blue. Wait and hope boss doesn't come out of hold... attack. Sad Drainy Noise. Boss dies. Rest.
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You obviously have not been reading what most of us were complaining about... it was the higher endurance and slower recharge in most of our secondaries that we feel nerfed us. The damage is liveable.
[/ QUOTE ]
Just jumped on to try one of my doms out. My impression so far is:
*wheeze* *GASP* *wheeze* can't... breathe... *gasp*...
Out of END entirely ESPECIALLY in domination mode. It now seems that entering Domination is a great way to make sure you drain your end bar as fast as possible.
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That must be playstyle then, because Domination doesn't increase end costs. >.>
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Probably just because I'm hitting Domination in the biggest fights against the toughest foes and Domination isn't helping to down them faster anymore. However, end costs are higher, so the toughest foes are more costly end-wise to kill since recovery can't keep up anymore.
I also should mention I run on CL 4 all the time, so bosses are red/purple with Lieuies being Orange/Red. I used to be able to manage my end with Domination so I rarely if ever needed blues. Now it seems I'm popping them like candy.
I also think I need to spec out of hasten. Can't afford the overhead anymore apparently. Going to try slotting for +end with IO sets first though. The toggles seem pretty out of the question for the time being however.
You know what,Op? You all asked for it and you got it... Toyata!!!!!!!!!! I don't give a rats [censored] what the nerfherding , new, casual player doms want or need. They made this bed .. let em lie in it.
QR
Good advice Evil Ryu.
It very clearly is a buff (on my 50s of GRav/NRG and Fire/Fire but also my lowbie Earth/Thorns.) That some people still aren't satisfied, even after Castle reinstated the low-damage puffball Tier 1 attacks so that you can feel busy even if you aren't really doing anything, shows that you just can't please everyone.
Do people REALLY want to spend a little less end at the cost of taking one-and-a-half times as long to kill something (as some of the recent complaints seem to indicate)? Weird...
I think the changes were pretty well balanced and reasoned out and an honest attempt to make almost everyone happy.
"Hi, my name is Ail. I make people sick."
A partial selection from my 50's on Freedom: Ail = Ice/Traps, Luck = Street Justice/Super Reflexes Stalker, Mist = Bane, Pixy = Trick Arrow/Archery, Pure = Gravity/Energy, Smoke = Fire/Fire Dominator
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Yes I r stooopd! I r n00b. I've only been here since I6 after all.
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Age has no effect on being a n00b. Just because you've been around does not mean you have any understanding of what goes on.
That said - we're all kinda n00bs right now. This is a major shift in how doms play, and all of us who haven't been living on Test are in a whole different boat. We've got to re-evaluate what powers are worth it, when to use what, the whole shebang. Me, I'm slotting a lot more end redux now. But the change is worth it.
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if you see any players saying doms got nerfed because domination doesnt boost damage anymore, please correct them and let them know the domination damage is on all the time now.
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Yes but for many veterans who have permadom, there *is* a decrease in individual performance due to the loss of extended damage boosts from multiple stackings of permadom.
This change is indeed better for lowbies, but in this regard the individual performance peak of dominators has indeed dropped so it's understandable for some to call it a nerf (surprisingly enough, not the new players but rather the veterans). It must be noted though that on the flip side there *is* more to gain from teammates who buff.
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if you see any players saying doms got nerfed because domination doesnt boost damage anymore, please correct them and let them know the domination damage is on all the time now.
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Yes but for many veterans who have permadom, there *is* a decrease in individual performance due to the loss of extended damage boosts from multiple stackings of permadom.
This change is indeed better for lowbies, but in this regard the individual performance peak of dominators has indeed dropped so it's understandable for some to call it a nerf (surprisingly enough, not the new players but rather the veterans). It must be noted though that on the flip side there *is* more to gain from teammates who buff.
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In other news, the massive surge in the economy has been a major boon to the work force. However, due to the fact that the upper-upper-top class doesn't actually do any work, their pay was cut. Reports are coming in that this has had a cascade effect in the sports car, yacht and call girl services nationwide.
Doom.
Yep.
This is really doom.
It's good to be in the upper-middle-lower class
Originally Posted by ShadowNate
;_; ?!?! What the heck is wrong with you, my god, I have never been so confused in my life!
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[QR]
Socket end redux. In your attacks. Most brutes can work it out, c'mon.
You couldn't stack it multiple times without a kin or AM, which would let you take advantage of the higher damage cap anyway.
It's a good idea you have, Ryu. As an ice/ dom I'm already pretty used to doing that. For whatever reason lots of people seem to think ice/ sucks, so I'm used to explaining slows/ice slick/not using -KB immobilize. When I was leveling on bad teams it also helped to go "afk" occasionally to illustrate what ice did.
Ho ho ho.
Active (Freedom): Setna (Ice/Psi Dom), Arram (WP/KM Tank), Tesmiel (Elec/SS Tank), Astredax (Robot/Dark Mastermind), Operative Vidali (melee fortunata)
Retired (Virtue): Gaav (Inv/EM Tank), Baqra (Fire/SS Tank)
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Yes I r stooopd! I r n00b. I've only been here since I6 after all.
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Well i have been here since issue 2 so i win!
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Of course I'm not hitting the bar when it's full!
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Well under the old domination i rarely if ever used domination for end regen. So that is atleast one thing that on my non-perma doms that i now have to rethink about using it when its most opprotune.
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No, it's like this... *engage boss* attack attack attack... end out.... Domination BOOM! attack attack attack... (boss at half) End out. Pop blue. Attack attack attack (boss at 1/4) end out. Pop blue. Attack attack attack (boss at a sliver). End out. Out of blue. Wait and hope boss doesn't come out of hold... attack. Sad Drainy Noise. Boss dies. Rest.
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This is not helpful without saying what level your talking about, what power sets, etc. For instance pre level 20 ya your probably hurting on end a bit. But post stamina what are you running toggles like leadership pools? Cause i got about 8 dominators at different level ranges, none of them are suffering the problems your talking about, so without further information, ya i will assume its you and not the archtype. Cause with a full bar of end, i dont know of any combo of attacks from any of the dominator sets that would extingush an entire bar of end.
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You couldn't stack it multiple times without a kin or AM, which would let you take advantage of the higher damage cap anyway.
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No, it's more than possible to stack it multiple times alone.
Also I mentioned the change in the individual performance peak because it affects how players will be, after they've gone through the initial "noobiness" and do significant work on their dominator after reaching 50. In short, the end product is likely to be weaker than it once was despite the better trip there, although it's most likely that people wouldn't be too worried about it considering for many, it's more about the trip than the destination.
Oh, that and I suppose they don't need to know the "destination" was changed, for better or worse depending on your playstyle preferences.
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No, it's more than possible to stack it multiple times alone.
[/ QUOTE ]How.
Please, post builds. Provide examples. Explain.
I am making this request because in a few days issue 15 will be going live soon. Due to the revamp we are going to have a buttload of new doms created and played. While what I am about to ask isnt your responsibility but I think in order for this revamp to have maximum effect it will need the help of the veteran players.
First off if you see any players saying doms got nerfed because domination doesnt boost damage anymore, please correct them and let them know the domination damage is on all the time now. If you see new doms asking whether to take the aoe immobilize and they arent gravity please enlighten them on why its a bad idea at the early levels. For those that still end up taking the aoe immobilize please tell them about how it cant be used well with powers like ice slick and earthquake. Too many times I see doms kill themselves doing ice slick followed by aoe immobilize. Be sure to let them know that domination refills their endurance. There are a few doms I have played with in the past that never knew this.
While this does seem like alot of hand holding for the noobs, I do think its a neccessary evil that should be done to help this revamp change the overall perception of the AT that the playerbase has right now. I look at how long stalkers were hated on teams. Even I got the "lol stalkers" from time to time when I asked to join a TF/SF. After their change it was like night and day and see this happening with doms. So many more people play stalkers now and doms will do just the same. If you got any AE arcs specifically made for doms try to invite more lowbie doms to your teams to let them see the level of pwnage doms will have in the upper levels.
Thank you for your time.
Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator
Thank You Devs for Merits!!!!