Best Quarterfield TF Ever


Bad_Wonka

 

Posted

Done in 3:47. 6 Scrappers, 2 Tankers. We steamrolled over everything.

My thanks to all the members of Task Force Heisenberg (aka, Task Force Scranker)! It was my first time doing Quarterfield's TF, and I had a blast!


 

Posted

[ QUOTE ]
doing Quarterfield's TF, and I had a blast!

[/ QUOTE ]He's a Nemesis automaton, get 'im!



Also, it's Quaterfield, not Quarterfield


http://www.fimfiction.net/story/36641/My-Little-Exalt

 

Posted

[ QUOTE ]


Also, it's Quaterfield, not Quarterfield

[/ QUOTE ]

I've been playing this game for years and never noticed that.


 

Posted

Nice, gratz!

I've only done 1 Dr. Q in my life time, and don't plan on doing it again. It took 6 hours.

But it can be done in as fast as 2 hours with stealth+tpers.


 

Posted

WOW. I think my run on it took a good 9+ hours. Good thing I had nothing to do that day!



 

Posted

Ran it with the Nites.....2 hours.


 

Posted

[ QUOTE ]
no multiclicks...

[/ QUOTE ]

Huh? (Start there and read down...several in a row, starting with two then getting to four at a time.)


Blue: ~Knockback Squad on Guardian~
Red: ~Undoing of Virtue on [3 guesses]~

 

Posted

[ QUOTE ]
[ QUOTE ]


Also, it's Quaterfield, not Quarterfield

[/ QUOTE ]

I've been playing this game for years and never noticed that.

[/ QUOTE ]
I thought Numina was Numia for, like, the longest time.


Quote:
Originally Posted by PRAF68_EU View Post
Dispari has more than enough credability, and certainly doesn't need to borrow any from you.

 

Posted

I've run 3 Doc Q's, in the last 3 years.

The first 2 took 7.5 and by hour 5, I was ready to kill someone.

The last one I ran was just a couple of weeks ago and it took right at 5.

I'd like to get on one of these 2 - 3 hour teams. I'd be running it every 24 hours =P


 

Posted

[ QUOTE ]
I've run 3 Doc Q's, in the last 3 years.

The first 2 took 7.5 and by hour 5, I was ready to kill someone.

The last one I ran was just a couple of weeks ago and it took right at 5.

I'd like to get on one of these 2 - 3 hour teams. I'd be running it every 24 hours =P

[/ QUOTE ]

It's not hard. Form a team that can separate into 2-4 functional groups (or have your whole team capable of taking a spawn down in less than 4 seconds and keep moving at a frenetic pace). Lay waste to surroundings. Repeat. And repeat some more. And do some more repeating. And finis--wait, sorry, need to repeat some more. Then finish.


Blue: ~Knockback Squad on Guardian~
Red: ~Undoing of Virtue on [3 guesses]~

 

Posted

Someone I talked to, also said that he keeps his second account riht by Doc Q until the cell number is given. Cuts down on a lot of the travel time.


 

Posted

[ QUOTE ]
[ QUOTE ]
I've run 3 Doc Q's, in the last 3 years.

The first 2 took 7.5 and by hour 5, I was ready to kill someone.

The last one I ran was just a couple of weeks ago and it took right at 5.

I'd like to get on one of these 2 - 3 hour teams. I'd be running it every 24 hours =P

[/ QUOTE ]

It's not hard. Form a team that can separate into 2-4 functional groups (or have your whole team capable of taking a spawn down in less than 4 seconds and keep moving at a frenetic pace). Lay waste to surroundings. Repeat. And repeat some more. And do some more repeating. And finis--wait, sorry, need to repeat some more. Then finish.

[/ QUOTE ]

That's exactly what my team did. All meleers, so our strategy was always "run in and pound faces into the floor." Mobs went down so fast it wasn't even funny.


 

Posted

Well yeah, as long as your team can manage to master 2 or 3 missions, the QTF is golden. You just get lots and lots of practice with those 2 or 3 missions.


Blue: ~Knockback Squad on Guardian~
Red: ~Undoing of Virtue on [3 guesses]~

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I've run 3 Doc Q's, in the last 3 years.

The first 2 took 7.5 and by hour 5, I was ready to kill someone.

The last one I ran was just a couple of weeks ago and it took right at 5.

I'd like to get on one of these 2 - 3 hour teams. I'd be running it every 24 hours =P

[/ QUOTE ]

It's not hard. Form a team that can separate into 2-4 functional groups (or have your whole team capable of taking a spawn down in less than 4 seconds and keep moving at a frenetic pace). Lay waste to surroundings. Repeat. And repeat some more. And do some more repeating. And finis--wait, sorry, need to repeat some more. Then finish.

[/ QUOTE ]

That's exactly what my team did. All meleers, so our strategy was always "run in and pound faces into the floor." Mobs went down so fast it wasn't even funny.

[/ QUOTE ]

I don't believe you. Mobs going down at a rapid pace to non-precision face-punting is never not funny. Thus, there is only one possible reason you wouldn't find it funny - YOU'RE A WITCH! GET THE FIRE!


Quote:
Originally Posted by Venture View Post
I'd never use a nuke in a superhero universe. You nuke a city, you kill 1.5 million people minus one. The last guy not only gets superpowers from the explosion, but ones that let him survive a nuke...and wow, is he torqued off
New Judgement suggestions
PPD Mastermind

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
I've run 3 Doc Q's, in the last 3 years.

The first 2 took 7.5 and by hour 5, I was ready to kill someone.

The last one I ran was just a couple of weeks ago and it took right at 5.

I'd like to get on one of these 2 - 3 hour teams. I'd be running it every 24 hours =P

[/ QUOTE ]

It's not hard. Form a team that can separate into 2-4 functional groups (or have your whole team capable of taking a spawn down in less than 4 seconds and keep moving at a frenetic pace). Lay waste to surroundings. Repeat. And repeat some more. And do some more repeating. And finis--wait, sorry, need to repeat some more. Then finish.

[/ QUOTE ]

That's exactly what my team did. All meleers, so our strategy was always "run in and pound faces into the floor." Mobs went down so fast it wasn't even funny.

[/ QUOTE ]

I don't believe you. Mobs going down at a rapid pace to non-precision face-punting is never not funny. Thus, there is only one possible reason you wouldn't find it funny - YOU'RE A WITCH! GET THE FIRE!

[/ QUOTE ]

Well, okay, it was funny at first. But after 24 missions... okay it was still a little funny.


 

Posted

Yes, Task Force Scranker was unstoppable on Saturday. I was a little leery even starting a Dr. Q after several people chimed in with completion time estimates as high as 8 hours, but once I saw what we had for a team I knew we had nothing to worry about

Was my first time running one, and was an absolute blast thanks to everyone on the team (which is saying a lot given how monotonous that TF is).


Infatum on Virtueverse

 

Posted

[ QUOTE ]
Nice, gratz!

I've only done 1 Dr. Q in my life time, and don't plan on doing it again. It took 6 hours.

But it can be done in as fast as 2 hours with stealth+tpers.

[/ QUOTE ]

We did stealth quite a few missions, though none of us had stealth powers...

Yeah, you read correctly.

No TP though, so the only choice was to just solo the spawns. Glorious...


 

Posted

[ QUOTE ]
Yes, Task Force Scranker was unstoppable on Saturday. I was a little leery even starting a Dr. Q after several people chimed in with completion time estimates as high as 8 hours, but once I saw what we had for a team I knew we had nothing to worry about

Was my first time running one, and was an absolute blast thanks to everyone on the team (which is saying a lot given how monotonous that TF is).

[/ QUOTE ]

We need to reunite Task Force Scranker for the other Shadow Shard TFs!


 

Posted

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We need to reunite Task Force Scranker for the other Shadow Shard TFs!

[/ QUOTE ]

Definitely! I doubt we'll be able to get the exact same crew together, but we should be able to find some like minded individuals. Why don't you PM me when a good time would be for you to run the Sara Moore TF (and of course pass the word on if you know of anyone else). I'm available most evenings so I'd be up for any time this week/weekend personally.

Once I get a workable time, I'll post in the Virtue boards and see if we can wrangle up most of TF Scranker, and some new recruits if not. This time when we finish we can work out when to do the next one.


Infatum on Virtueverse

 

Posted

The only time I've done it was my 'friends' team, and it took forever. We have usually have no debuff and little buff, and play on invincible, so these things take forever Makes me envious of such short times !


 

Posted

I'm good pretty much anytime. I can't remember anyone else on the team, though. Not exactly.

Let's shoot for just Scrappers and Tankers, whoever we recruit.


 

Posted

Last time I did Doc Q (read: 2 years ago) we got it done in 3 and a half hours, even with me and the other SR scrapper having a contest to see who could get killed by the eyeballs the most.

We both tied at 22. Thankfully, our team seemed to be amused enough by our antics to keep rezzing us.