HTTT Reunion?


Big_King

 

Posted

DC,
You might want to post in Player Events as an all Dom COT group. Many people may not even read this thread as HTTT is not something most people know and some may think reunion excludes anyone not involved with HTTT before.


 

Posted

[ QUOTE ]
I advise that everyone skips their AoE immob (except grav) as it will mess up the kb we'll have with earthquake and ice slick.

[/ QUOTE ]

Mah roots!

... s'okay, I wanted to take as much of the secondary as possible anyway... <grumble>


If I quote #'s, they're from City of Data.
Global: @Kazari

It was either Taunt or Purple Triangles of Doom. I stand by my decision!
-BackAlleyBrawler

 

Posted

I hope it is not to late to join, I have a Earth/Fire I would like to sign up for this.


"Yes, winning all the time can be boring."
-Knight_Chill

"It's amazing how well you can put up with endurance issues if you hide them under a large enough pile of bodies."

-Spiritchaser speaking on Dom Revamp

 

Posted

QR

Sound like fun, I may join this with a mind/something if I can think of a costume/concept


Listen to Survival Guide. Because you should!
"You have a mom? I thought you were conceived through pure win?" ~Spinestradamus
"reading ur posts is like reading a stop sign, its red oddly shaped and makes me come to a complete stop...then i go" ~anon rep; thank you

 

Posted

This is fine, although I would push it a week from Tuesday instead, to give people a chance to read it and hear about it, etc.


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

I'll be there this evening, but when would we be meeting after the kickoff? Set days/times, or just whenever we want/can, or what?

It'll be nice to poke my head around Pinnacle a bit, given that my only other character on the server hasn't been logged on for... 1885 days. Grav/Energy, your day has come!


Rule number six of an empathy defender is NEVER underestimate a blaster's ability to die. I don't care if he has CM, Fort, both RAs, bubbles (both FF and Sonic), and is fighting next to a Storm defender with hurricane on. If there is a way to die in that situation, the blaster will find it.

 

Posted

Turnout looks like it'll be very good for semi-short notice. Sounds like there'll be 2 teams to start.

Regular play times are Tue/Thu/Sun from 8 PM til Midnight.

Gather around Burke the merc in Mercy Island to get the party started.

I'm thinking about heading to trap some ghosts in PO once we're high enough to unlock Lunata missions and battle some undead. That arc has a nice mystic flavor for us magicians. I can grab my lvl 50 grav and make short work of it by wormholing mobs into the traps for the team.


Please buff Ice Control.

 

Posted

Awesome turnout for the first night. Three full teams for the better part of 4 hours. Most folks went from 2 to 12.

We had lots of variety with grav, ice, plant, earth, and fire primaries. A lot of /psi, /thorns and /nrg secondaries. Lots of Barons and Ladies and one perverted Doctor.

My team made it through the AP and KR mayhems, as well as unlocking Veluta Lunata arc. We're going to pick up that arc on Thursday.

I'll see about crafting some more lvl 15 and 20 IOs for the team, so we'll all be supercharged for the next run through the terrific teens.

Catch you all on Thursday night!


Please buff Ice Control.

 

Posted

Tonite was good times. Fortune's being tossed around every which way, spawns of vicious PPD cops around every corner and Von Ruwen appearing out of nowhere and "skewering" your target before you can register wth happend!

If you missed out on this evenings adventures, it's not too late! Sign on Thursday @ 8 PM EST and join the swelling ranks of HTTT.


When there is no room left in Hell, the Dead shall walk the earth.

 

Posted

I'll get on later today, but I'll be level 2.


 

Posted

It was good fun. I was on the third team that formed and had the leadership star passed to me by "von Hirsch" because he had to leave. As our team was one of the later starting we got everyone to about level 10 before people dropped due to tiredness. Plenty of mayhem, bank robbery, and other felonious activities. Honestly, this felt pretty similar to other all dom-teams we've run in the past. I'm hoping to see a bigger difference as we level up and people get their heavy hitting aoe/cone attacks. Still not sure how I feel about Grav/Psi. I might switch to one of my other doms as we level. So far Grav/Psi feels kinda blah...


My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi

 

Posted

Give it a little more time River! Once you get you AoE hold and Wormhole slotted up, I think you'll feel better about the set. */Psi becomes more viable with Psi Scream and Drain Psyche. That being said, if you're really hating the pair, now's the time to re-roll.

As odd as it may sound, the Von Ruwen team had ZERO mind dominators. We'd really love to add some fear effects to our arsenal.


When there is no room left in Hell, the Dead shall walk the earth.

 

Posted

Speaking of rerolling, I know there were two players on my team last night that rerolled their ice/ices to ice/psis. They got to around lvl 9, quit, then came back about 30 min later and we got their new builds to lvl 7 before logging. They were both planning to come back today (Wed) to get up to 10-12.

I was earlier and helped Sentry of Ice get to 10 while I moved my level pact to 12 (my shoulders are tired from carrying Baron von Hirsh).

I was talking to a few of the others while doing some crafting and we decided to roll an alt. Dr. Wormwood rolled a new toon and got to 4 before I logged to roll my new build: mind/energy madness mage called Viscountess de Lune. She got to lvl 2 (woohoo) before the servers went down for their emergency maintenance.

Anyway, feel free to roll a 2nd character for the team. If there's enough interest, we can play on off days/off times and level those, too.

von Ruwen and von Hirsh have some starting infamy for new toons, so don't let that stop you.


Please buff Ice Control.

 

Posted

If anyone is still on today I have this HIDEOUS THING sitting in the back of my head nudging me and saying "Hey, you know you wanna roll a Mind/Thorns and pass it off as Lady Hellfrost and Dr. Wormwood's kid"

I blame this ENTIRELY on the good doctor after his comment about their children being "Pale, addicted to opium and MEAN."


 

Posted

[ QUOTE ]
If anyone is still on today I have this HIDEOUS THING sitting in the back of my head nudging me and saying "Hey, you know you wanna roll a Mind/Thorns and pass it off as Lady Hellfrost and Dr. Wormwood's kid"

I blame this ENTIRELY on the good doctor after his comment about their children being "Pale, addicted to opium and MEAN."

[/ QUOTE ]

I think you owe it to yourself and the rest of the team to roll this toon. That unholy union deserves an encore.


When there is no room left in Hell, the Dead shall walk the earth.

 

Posted


Greetings, Dom Fans!

I'm excited to hear the revival of HTTT. Although I missed out in joining your earlier exploits, I've always been a fan of hearing what you guys were up to. Consider me a convert. I've rolled an Earth/Electric and am awaiting an invite on Pinnacle. Cheers.


Veridian Dynamics. Mistakes. We all make them. But sometimes mistakes lead to great discoveries. Mistakes are how we learn and grow... so we can do amazing things.
When you think about it, shouldn't you be thanking us for making mistakes? Veridian Dynamics. We're sorry. You're welcome.

 

Posted

Got in the SG last night and that was about it. I ran one mission with Countess and one other. I realize it wasn't an official night for it but at least I am in. Only level 5 at the moment.

I have no money on this server yet. I've never tried the fire/mind combo that seems to have been popular due to the brokenness that was PSW.


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

If you have a new character on the server for the SG, we're giving you some starter infamy as well as providing crafted generic IOs.

If you're a few levels behind and don't have your temp travel powers yet, I recommend you use the base porter to go to GV and buy the jetpack near the trainer for 10K.

Of course you need an /sgi and starter funds first... the former of which has been buggy while in the zones. I've found that if either party zones to a different location, the /sgi then seems to work.


Please buff Ice Control.

 

Posted

I got the sgi and once I get to level 6 I can grab a movement power - I'm a 60+ month vet.


My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom

 

Posted

May just be me, but movement powers seem less needed anymore due to those jetpacks. That and most of the people in this group have vetran team-teleport anyhow. I guess I'll pay for skipping my travel power eventually though.


 

Posted

Hey I made our first Super Team custom mission using the MA. It follows our backstory, which is based loosely on the Hellfire Clubs of 18th Century Europe.

I changed our team name to the Brimstone Club so as not to be reported for potential copyright infringement based on Marvel's Hellfire Club.

Anyway, I made a 5 mission story arc that details the Legacy Chain's initial attempt to defeat us before we can get established in the Rogue Isles. The missions are scaled for lvl 14-20 and you'll get to fight Circle, Legacy and some custom mobs.

I tested it for most of the past couple days, so it should be good to go. Hopefully, some of you all will get a chance to run it this week with your team. The ID number is 246520 and the title is Unchained Legacy by @DarkCurrent.

If anyone else has or wants to make an MA arc for our team to help fill out our story or progress our move to take over the Rogue Isles, feel free to post info here or in-game.

See everyone in about 90 minutes.


Please buff Ice Control.

 

Posted

Love it..love it..love it. I was thinking of doing something similar. I really think there is fun potential for themed teams running M.A. arc's tailor made for them.


My level 50 Dominators:
Madame Mindbender 50 Mind/Energy
Fly Agaric 50 Plant/Thorn
Nate Nitro 50 Fire/Psi

 

Posted

I've not played mucch Mission Architect stuff.

One thing to note as DC pointed out in SG chat last night. The mission owner gets to read the text of the mission and the other people in the team don't get to see the story. That's something someone should bring to the developer attention for some kind of fix.