Going Rogue and Soldiers of Arachnos - Side Switch


Aisynia

 

Posted

[ QUOTE ]

rofl

dont you got something better to do than doing this..

oh noes somebody is going to ask me this question now!

[/ QUOTE ]

dont you got something better to do than doing this..


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

Posted

*sings*

This is the thread that never eeeeeends...


 

Posted

Well, I'm definitely switching my Wolf Spider.. like I think I said already.. but it also means I will need to make a second Wolf Spider



I'm only ladylike when compared to my sister.

 

Posted

I really dont understand how you could have an SoA or Widow switch sides. SoA's are supplied by arachnos, (Omega Maneuver, archnobots etc) So I would imagine switching would cut you off.

Besides, then you wouldnt be a Soldier of Arachnos, you'd be a Soldier Formerly Known as of Arachnos, and that just doesnt have the same ring to it.

So honestly, I dont really wanna see the possibility to switch sides with the SoA/widows... but on the other hand, I REALLY want an evil warshade. All Lovecraftian and such. And while I dont think it would make much sense story-wise, it is probably a neccesity to have both able to switch sides.


 

Posted

[ QUOTE ]
[ QUOTE ]
Are any of you considering 'going blue' with your SoA when the expansion comes out? I think it'll will be fun to take my epic AT's over to the other side...

[/ QUOTE ]

How is this "Side Switch" stuff suppose to work anyway? Is there going to be an indicator, or how is it going to work anyway?

[/ QUOTE ]

like 2 years back there was a concept post about it. I have no idea if any of the idea from that post have been carried over, but the gist of it was as follows:

You still get missions as normal, but the actually missions were going to be changed slightly. Take a Kidnap/Rescue mission for instance. You still go through, beat up all the guys you need to get to the hostage/victim. When you got to the victim you had a choice about weather to rescue them (IE the willingly follow you) or capture them (IE: Shut your mouth and beat your feet!) I don't recall the speccifics about how the choice would be made. Reguardless the choise earned you a morality point.
Later on you could "cash in" your morality points to work for a group from the other side, the speccific examples were Longbow and Arachnos respectivly but I recall there being mention of others. The more Morality points you cashed in, the more likely it was that the other side would actually trust you (IE weather you switched sides for good, or has a spy). And then likewise the more missions you did for the other side weakened your standing with your home side to the point were you got to a mission set where the objective was to totally switch sides.

Now that is from my recollection of a concept idea that posted years ago. I do NOT how much if ANY of that still holds true and will be implemented in GR. But that's my two cents.




 

Posted

[ QUOTE ]
I really dont understand how you could have an SoA or Widow switch sides. SoA's are supplied by arachnos, (Omega Maneuver, archnobots etc) So I would imagine switching would cut you off.

Besides, then you wouldnt be a Soldier of Arachnos, you'd be a Soldier Formerly Known as of Arachnos, and that just doesnt have the same ring to it.

So honestly, I dont really wanna see the possibility to switch sides with the SoA/widows... but on the other hand, I REALLY want an evil warshade. All Lovecraftian and such. And while I dont think it would make much sense story-wise, it is probably a neccesity to have both able to switch sides.

[/ QUOTE ]

Since this thread is full of RP...a SoA could be undercover collecting info, a double agent or could be either getting supplied through the "Black" Market or have carried all the equipment designs his/her crabpack would fit, over for Longbow reverse engineering (sounds plausible).

As far as the mentality of it...a lot of people get out of the military, but sometimes still consider themselves military enough to set themselves apart from civilians that never served. Seems like the same concept could work for a SoA.

Im looking forward to taking my PB to redside.


"Forum PvP doesn't give drops. Just so all of you who participated in this thread are aware." -Mod08-
"when a stalker goes blue side, assassination strike should be renamed "bunny hugs", and a rainbow should fly out" -Harbinger-

 

Posted

My Night Widow is hero 100%, but I will defnitely be leaving my Fortunata as a villian because she is sinister through and through.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

My Crab Spider is a robotic soldier designed by my MM character in order to increase Arachnos efficiency by eliminating weak human soldiers that can be susceptible to fear, doubt, egotism, disloyalty and so forth. Chances are, vice some extreme aberration in programming (or being hacked), he won't be going rogue.


 

Posted

It is highly likely that Agent Vermillion will switch sides at some point... though he is in a pact, so I don't know how that will work exactly.

He is the Praetorian version of Agent Viridian and was asked to play double agent for Longbow via Maria Jenkins and Tina Macintyre at Portal Corp. As you can see, it appears as if Going Rogue will be a natural fit for Vermillion!



 

Posted

Do we really have to have an RP reason. For years I had this one Alt who I was disatisfied with because he was a bit more then Controller, less then a Blasted, and somewhat defensive who helped the team. So I made a Troller Mind/FF with leadership waiting to get to the APPs so he can be fully, if not rightly, made.

The Fortunatas arrived. Arrggg...everything I wanted but on the wrong side. So I sucked it up and made him a nemesis. But with side switching I can finally (hopefully) realize my vision and be completely happy. That's what Going Rogue is all about. Options. I'm very much looking forward to it.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Are any of you considering 'going blue' with your SoA when the expansion comes out? I think it'll will be fun to take my epic AT's over to the other side...

[/ QUOTE ]

How is this "Side Switch" stuff suppose to work anyway? Is there going to be an indicator, or how is it going to work anyway?

[/ QUOTE ]

They haven't said in detail how it will ultimately work out. It would seem there will be a morality compass as part of it. In addition to your actions making a difference there are two new NPC contacts that will be involved with changing factions. My guess is somewhere blue side heroes will find Maelstrom to go rogue, and villains can search for Desdemona to reform.

[/ QUOTE ]

Considering the trailer shows Tyrant and Praetoria, I'm beginning to think we aren't actually going to the blueside. More like entering the dimension where Good is Bad and Bad is Good.

I think we are going to learn more about the Praetorians and get a lot "closer" to them.


 

Posted

My widow has recently been thinking that Lord R. sure demands a lot of personal loyalty without giving much in return. A visit to Paragon is probably all it would take to make the Islands seem like a dirty, oppressive place.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
Are any of you considering 'going blue' with your SoA when the expansion comes out? I think it'll will be fun to take my epic AT's over to the other side...

[/ QUOTE ]

How is this "Side Switch" stuff suppose to work anyway? Is there going to be an indicator, or how is it going to work anyway?

[/ QUOTE ]

They haven't said in detail how it will ultimately work out. It would seem there will be a morality compass as part of it. In addition to your actions making a difference there are two new NPC contacts that will be involved with changing factions. My guess is somewhere blue side heroes will find Maelstrom to go rogue, and villains can search for Desdemona to reform.

[/ QUOTE ]

Considering the trailer shows Tyrant and Praetoria, I'm beginning to think we aren't actually going to the blueside. More like entering the dimension where Good is Bad and Bad is Good.

I think we are going to learn more about the Praetorians and get a lot "closer" to them.

[/ QUOTE ]

No, it's been explicitly stated this is true side switching.



I'm only ladylike when compared to my sister.

 

Posted

[ QUOTE ]
I really dont understand how you could have an SoA or Widow switch sides. SoA's are supplied by arachnos, (Omega Maneuver, archnobots etc) So I would imagine switching would cut you off.

Besides, then you wouldnt be a Soldier of Arachnos, you'd be a Soldier Formerly Known as of Arachnos, and that just doesnt have the same ring to it.

So honestly, I dont really wanna see the possibility to switch sides with the SoA/widows... but on the other hand, I REALLY want an evil warshade. All Lovecraftian and such. And while I dont think it would make much sense story-wise, it is probably a neccesity to have both able to switch sides.

[/ QUOTE ]

EVIL WARSHADES FTW!!!

I am going evil with my Warshade as soon as I can. That is gonna be SWEET!


 

Posted

[ QUOTE ]
[ QUOTE ]


Considering the trailer shows Tyrant and Praetoria, I'm beginning to think we aren't actually going to the blueside. More like entering the dimension where Good is Bad and Bad is Good.

I think we are going to learn more about the Praetorians and get a lot "closer" to them.

[/ QUOTE ]

No, it's been explicitly stated this is true side switching.

[/ QUOTE ]

I assume you go to Spock-has-a-beard-verse and while there have experiences that offer you the chance to switch sides and exit in red zone/ blue zone based on your decisions.


Pinnacle
Glowworm * Brrr * Lilinoe
Protector
Kid Trance * Ms. Impala * Red Helen
Virtue
Pooka Pete

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]


Considering the trailer shows Tyrant and Praetoria, I'm beginning to think we aren't actually going to the blueside. More like entering the dimension where Good is Bad and Bad is Good.

I think we are going to learn more about the Praetorians and get a lot "closer" to them.

[/ QUOTE ]

No, it's been explicitly stated this is true side switching.

[/ QUOTE ]

I assume you go to Spock-has-a-beard-verse and while there have experiences that offer you the chance to switch sides and exit in red zone/ blue zone based on your decisions.

[/ QUOTE ]

That's my assumption too. There's mention of a new alignment bar too. My guess is it will work sort of like xp. Based on the missions you accept and run, you'll get either heroic or villainous alignment. Theoreticly if the bar got more then half way in either direction you'd be classified as that side.

Thus if a villain (starting full evil) kept taking heroic missions then they would eventually become a hero, and vice versa.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

Posted

[ QUOTE ]
I really dont understand how you could have an SoA or Widow switch sides. SoA's are supplied by arachnos, (Omega Maneuver, archnobots etc) So I would imagine switching would cut you off.

Besides, then you wouldnt be a Soldier of Arachnos, you'd be a Soldier Formerly Known as of Arachnos, and that just doesnt have the same ring to it.

So honestly, I dont really wanna see the possibility to switch sides with the SoA/widows... but on the other hand, I REALLY want an evil warshade. All Lovecraftian and such. And while I dont think it would make much sense story-wise, it is probably a neccesity to have both able to switch sides.

[/ QUOTE ]

You're looking way to deep into the title Soldier of Arachnos.

You're a SoA until you pick a specilization at which point you become a Night Widow, Crab, etc. There is so much disorganization and backstabbing within Arachnos it is VERY possible to still be supplied with arms while fighting against them. Look at the story as you run through missions in CoV, many of the contacts are within the organization but do things that can hurt as well as benefit Arachnos.

Also an Evil Warshade is nothing more than a Nictus so its not like they don't exist already. Unless you are refering to just having a Warshade in the Rogue Isles.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

[ QUOTE ]
[ QUOTE ]
Yeah I think it's freaking WIN. It makes perfect sense anyway. Soldiers of Arachnos shouldnt be about being ebil, but they are in fact ebil, by playing both sides for the most personal gain.

[/ QUOTE ]

The word is evil, there is no b in it.
and ebil just looks silly and makes
the one posting it look a little dumb.

As to going rogue and side switchin SoAs
I pray that we can't switch, though I'll
guess we can. Its one of the aspects of
the going rogue that will likely be my
end of this game.

[/ QUOTE ]

The word is "switching" and not typing the g and limiting your posts to 40 columns is dumb, imo.


 

Posted

[ QUOTE ]
As to going rogue and side switchin SoAs
I pray that we can't switch, though I'll
guess we can. Its one of the aspects of
the going rogue that will likely be my
end of this game.

[/ QUOTE ]

Why? Do you like being limited?


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]


Considering the trailer shows Tyrant and Praetoria, I'm beginning to think we aren't actually going to the blueside. More like entering the dimension where Good is Bad and Bad is Good.

I think we are going to learn more about the Praetorians and get a lot "closer" to them.

[/ QUOTE ]

No, it's been explicitly stated this is true side switching.

[/ QUOTE ]

I assume you go to Spock-has-a-beard-verse and while there have experiences that offer you the chance to switch sides and exit in red zone/ blue zone based on your decisions.

[/ QUOTE ]

That's my assumption too. There's mention of a new alignment bar too. My guess is it will work sort of like xp. Based on the missions you accept and run, you'll get either heroic or villainous alignment. Theoreticly if the bar got more then half way in either direction you'd be classified as that side.

Thus if a villain (starting full evil) kept taking heroic missions then they would eventually become a hero, and vice versa.

[/ QUOTE ]

Hm.... if we do end up with something like this I wonder if that means we can switch sides whenever we want, after doing a bunch of missions.


 

Posted

[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]
[ QUOTE ]


Considering the trailer shows Tyrant and Praetoria, I'm beginning to think we aren't actually going to the blueside. More like entering the dimension where Good is Bad and Bad is Good.

I think we are going to learn more about the Praetorians and get a lot "closer" to them.

[/ QUOTE ]

No, it's been explicitly stated this is true side switching.

[/ QUOTE ]

I assume you go to Spock-has-a-beard-verse and while there have experiences that offer you the chance to switch sides and exit in red zone/ blue zone based on your decisions.

[/ QUOTE ]

That's my assumption too. There's mention of a new alignment bar too. My guess is it will work sort of like xp. Based on the missions you accept and run, you'll get either heroic or villainous alignment. Theoreticly if the bar got more then half way in either direction you'd be classified as that side.

Thus if a villain (starting full evil) kept taking heroic missions then they would eventually become a hero, and vice versa.

[/ QUOTE ]

Hm.... if we do end up with something like this I wonder if that means we can switch sides whenever we want, after doing a bunch of missions.

[/ QUOTE ]

The faq already says you can switch sides again and again.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

Posted

That will be funny seeing someone go back and forth. A hero or villiain that can't make up their mind on being good or bad.

I know one thing for sure, I am not leveling up my Night Widow anymore in the event that they allow you to pick up content appropriate to your current level once you make the change.


"People love to talk, but hate to listen." Alice Duer Miller, American Author (1874-1942)

 

Posted

[ QUOTE ]
That will be funny seeing someone go back and forth. A hero or villiain that can't make up their mind on being good or bad.

I know one thing for sure, I am not leveling up my Night Widow anymore in the event that they allow you to pick up content appropriate to your current level once you make the change.


[/ QUOTE ]

Well, my main hero side is just barely a hero. She's a psychopathic killer. The only reason Paragon (barely) puts up with her is she's saved the city multiple times, and the world a few more times. Storyline wise, she's had her security clearance revoked almost a dozen times since she first became a 'hero'. They keep reinstating it after she saves the world, again.

So yes, Madam Enigma could easily keep going from good to bad quite easily. She walks a fine line. One that's easy to cross. Is she a hero? Well, the people she saves think so. Is she a criminal? The police think so cause she keeps killing suspects instead of arresting them. The only thing known for sure about her is... She has saved the world multiple times.

Here is her backstory if your interested.


"The danger is not that a particular class is unfit to govern. Every class is unfit to govern." Lord Acton

Madam Enigma's History

 

Posted

Malaise is the posterboy of City of Rogues. Depending on what arc you're playing he's either good or chaotic evil.

Soldiers can go good. Hugo and Alita's story arc where Hugo shakes off the Bane indoctrination and tries to lead a rebellion inside the mental network of Recluse's elite troops is proof of that.

By the same token Warshades or Kheldians might've become so fed up with Good being dumb that they decided an oppressive regime has the best chance of finally crushing and conducting a full-scale genocide of the Nictus from the face of creation. Or they might've decided to turn to the dark side and become the new Space Nazi Emperor themselves.


 

Posted

[ QUOTE ]
As for SoA going 'rogue'... Well I got some storyline for one of mine. My wolf spider was a latent psychic cop from paragon who was infultrating a criminal gang (similar to Flux). Her undercover work took her to the rogue islands, where she ended up getting 'recruited' by Arachnos. At first she figured it'd be a great way to feed info to the athorities on Arachnos plots, but well.. As anyone who's done late game villain arcs knows, all Spiders and Widows are brainwashed and have their psychic abilities turned towards Arachnos goals. For Arachnid Huntress, this means her latent psychic abilities were turned towards maintaining her brainwashing and that of her fellow spiders.

[/ QUOTE ]

I was just perusing the thread when I came across this and realized you had some errors in your story. Excuse my nitpicking but I'm very particular when it comes to cannon.

Thing is, not all Arachnos Soldiers and Widows are brainwashed. Only Bane Spiders have their psychic abilities turned inward to create a slavish mental network. Fortunatas have their sight expanded so they can see through time.

Wolves, Crabs and Blood Widows are ordinary humans who make use of high technology and exceptional training. Night Widows are capable of performing some psionic feats but their focus is on martial skills.