Triumph Mission Arcs...Post them here!!!
Updating for Live...
Arc Name: Saving Synapse
Arc ID: 1003
Faction: Heroic
Creator Global/Forum Name: @Hellguard
Difficulty Level: Medium
Synopsis: Mender Silos sends you back in time to prevent the origin of Synapse, but can you live with the consequences of your actions?
Estimated Time to Play: about an hour
There *is* an EB/AV in the 2nd mission, and I've received some complaints that there's no warning. I can't edit it now since it was transferred over from Test as a Dev Choice, so grab some inspirations or a friend or two if you think you'll need the help.
Arc Name: And Hell Hath No Fury
ID: 22832
Faction: Neutral
Created by: @azrhiaz
Difficulty: everything is set to extreme
Length: 4 Missions
Synopsis: The shady past of the Knives of Artemis has come back to haunt them. Will you help save them or doom them to oblivion?
I made this to be very challenging, FYI, so bring friends
Arc 185502: Who Killed Snow Globe? a mini mystery Put together the clues to solve the case!
Arc 22832: And Hell Hath No Fury (extreme)
Will you be the key to the Knives of Artemis' survival? or the instrument of their destruction?
Arch: A Dolls Story
by Fanci
Arch#20117
This is based on my story that I am currently writing about Fanci and Blaque Rose and the SG/VG memebers. I couldn't do all I wanted the file wasn't big enough but I hope it's understandable. Also this is only chapter one of many to come because I couldn't fit all that I wanted to into one file so it does kinda leave you hanging. Will let you know when chapter 2 comes out.
Arc Name: There's Something about William... (now on live)
Arc ID: 6735
Faction: Hero
Creator Global/Forum Name: @Mister_Weekly
Difficulty Level: Medium
Synopsis: something doesn't jive about William's story.. go talk to him to find out
Estimated Time to Play: depending on if you skip to the end of the missions and just hit the glowies, anywhere from 5 minutes to 30
Mister Weekly's BOOM box - Lvl 50 ar/FIRE/fire/
Hellion Girlfriend - EM/Stone brute
I have a few 50's...
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Arc Name: And Hell Hath No Fury
Faction: Neutral
Created by: @azrhiaz
Difficulty: everything is set to extreme
Length: 4 Missions
Synopsis: The shady past of the Knives of Artemis has come back to haunt them. Will you help save them or doom them to oblivion?
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Looks like great minds think alike...
Title: Hell Hath No Fury
Arc ID: 3430
Creators Global Name: @Samuraiko
Difficulty Level: Hard
Synopsis At the directive of Lord Recluse, the mystics of Arachnos begin work on the secret Project: ERINYES. Only things don't quite go as planned, and now the Rogue Isles and Paragon City will never be the same. (The backstory of the MistWalkers, as found in the story The Course of Superhero Romance.)
Number of EB/AVS 5
Story Type Serious
Mission Count: 5
Estimated Time to Play: Approximately 45-60 minutes
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
Title: Mender Frog Task Force - A Balance of Power
Arc ID: 27018
Creators Global Name: @Mister Frog
Difficulty Level: Easy/Hard (depends on if you do side stuff)
Synopsis Help Mender Frog to maintain the balance of power in the super-powered community by going through time and stopping a ploy to reverse the changes brought about by Statesman. (Disclaimer: All player stereotypes are severely exaggerated for comedic purposes, and don't represent a specific player)
Number of EB/AVS 1/1(4 including optionals)
Story Type Satire
Mission Count: 5
Estimated Time to Play: 30 minutes (could be MUCH longer if you do the side stuff)
Title: Things are tough all over
Arc ID: 28590
Creator's Global: Papa Slade
Length: Four Mishes...can be speed run a bit.
Difficulty: Made for toons lvl 15-20, the bosses will be bosses on the lowest challenge settings with the last being a minmum EB. Boost the dif and you get 3 EB's and an AV.
Story: The economy sucks and the superpowered lifestyle does not come cheap. Will you stoop to chasing down some bail jumpers to make extra cash??
The Revenants and Vengeance Imperium-Triumph, Champion & now flavoring Justice!
Tanker Tuesdays & Brutal Thursdays. If you like fun, look'em up!
Shhh! Rangle is plotting.
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Arc Name: And Hell Hath No Fury
Looks like great minds think alike...
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Looks like we'll have to play each other's arcs and see who has more fury!
Arc 185502: Who Killed Snow Globe? a mini mystery Put together the clues to solve the case!
Arc 22832: And Hell Hath No Fury (extreme)
Will you be the key to the Knives of Artemis' survival? or the instrument of their destruction?
Arc Name: Technomagicians
Arc ID: 25490
Faction: Neutral
Creator Global/Forum Name: @Czar Bal
Difficulty Level: easy/medium (1 EB in last mission)
Synopsis: Something is happening to Crey Scientists. Find out what and by whom
Estimated Time to Play: 30-45 minutes (3 missions, 1st and 3rd stealth-able, 2nd is kill all)
Link to More Details or Feedback: looking especially for thoughts on new group and EB difficulty, thanks in advance
Arc Name: Cops and Graverobbers
Arc ID: 32803
Faction: PPD/Banished Pantheon/Custom
Creator Global/Forum Name: @JackNoMind
Difficulty Level: medium/hard. Will be definitely hard when it's possible to make 'finishing off' the EB/AV a requirement.
Synopsis: The Banished Pantheon has seized a local office building, and it's up to you to stop them -- with some help from the PPD. This challenging mission is best on a team!
Estimated Time to Play: 45 minute timer. Depending on how thorough you are, it may take up most of that time.
More Details:
Pet-heavy mission (via optional objectives). Final room will be much easier if you collect all the pets. There are some known issues regarding spawn locations -- not much I can do about those right now.
Mostly it's intended as a fun-filled zombie-stomping romp. So far I've only tested and run this with one character; I'm going to try to get together a full team in the near future to see what it's like at max size.
Feedback Desired: All the obvious, of course, but I'm especially looking for typo/grammar/parsing error type stuff. I'd like it to feel at least somewhat polished, despite all the things I can't do with MA to make it quite 'perfect' just yet.
Edit: Oh yeah, one other thing. Due to the interactions of minimum and maximum levels, this mission will always occur at Level 40.

My first attempt at the MA!
Name: Magenta Bolt Task Force
Arc ID: 44011
Length: Very Long (4 Mishs)
Morality: Heroic
Enemy Groups: Vahzilok, Mooks, Outcasts, Goldbrickers
Synopsis: After the abduction of children from a local middle school our heroes must investigate the Vahzilok to find them, but discover a deeper plot with another enemy.
Designed to be a low level hero Task Force of 15-20.
1st and 4th Mishs have an Arch Villain or Elite Boss (if small team).
Last two are defeat all.
Hope ya like it. =)
I loves me some Kay Parfait! <3



Name: What is an Imeco - Part 1
Arc ID: 27140
Length: Long (3 Missions)
Morality: neutral
Enemy Groups: Ferret Horde
Synopsis: Find out what an Imeco is! (be warned that some have found this arc to be "very difficult")
Arc Name: An Angel in Waiting
Arc ID: 44504
Faction: Heroic
Creator Global/Forum Name: @Astris
Difficulty Level: Medium to hard; playable by levels 36-50. Every mission has at least one EB, and the last mission has four EBs/AVs, depending on team size.
Synopsis: Demons are making an assault on Creation itself, and the only one who can stop them -- is you.
Estimated Time to Play: Around an hour
Thanks for the feedback, Triumph! :-)
There is a right and a wrong in the universe, and the distinction between the two is not that difficult to make.
--Elliot S! Maggin
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Arc Name: And Hell Hath No Fury
Looks like great minds think alike...
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Looks like we'll have to play each other's arcs and see who has more fury!
[/ QUOTE ]
Deal.
Michelle
aka
Samuraiko/Dark_Respite
THE COURSE OF SUPERHERO ROMANCE CONTINUES!
Book I: A Tale of Nerd Flirting! ~*~ Book II: Courtship and Crime Fighting - Chap Nine live!
MA Arcs - 3430: Hell Hath No Fury / 3515: Positron Gets Some / 6600: Dyne of the Times / 351572: For All the Wrong Reasons
378944: Too Clever by Half / 459581: Kill or Cure / 551680: Clerical Errors (NEW!)
I've made a story arch. Check it out if you'd like
A Tangledweb Indeed.
Considering how bad my spelling and grammer normally is, i'm kind of proud of it. My brother played through it a few times and helped me proof it. Course, if you play through and see stuff i need to fix... much appreacited it if you'd let meh know. >,<
@KingSnake - Triumph Server
@PrinceSnake
My common sense is tingling... ~ Deadpool
If you can't learn to do something well... learn to enjoy doing it poorly...

Arc Name: Liberty's Taskforce
Arc ID: 47801
Faction: Neutral
Creator Global/Forum Name: @Gobbledygook
Difficulty Level: Medium/hard, AV at the end
Synopsis: Ms. Liberty needs a hand taking down the new super powered military group in town
Estimated Time to Play:
Link to More Details or Feedback:
Willpower has more passive regen than Regen does. Who thought that was a good idea?
Can we get a fix for Energy Melee instead of more new sets?
Finally finished tweaking my first arc. (Well, enough that I'm comfortable publishing; I'm sure I'll find more to tweak.)
Name: Basic Agent Training
Arc ID: 52660
Length: Very Long
Creator Global/Forum Name: @B Samson
Morality: Heroic
Mission 1: Small size map, level range 1-54. Contains Ambush, Boss, Defeat All Enemies.
Mission 2: Small size map, level range 10-16. Contains Ambush, Boss, Collection, Release Captive.
Mission 3: Medium size map, level range 10-16. Contains Patrol, Ally, Defeat All Enemies.
Mission 4: Large size map, level range 10-16. Contains Collection, Patrol, Ally.
Mission 5: Large size map, level range 10-16. Contains Boss, Patrol, Ally.
Enemy Groups: Custom Group, Spetsnaz Commandos.
Description: So, you've decided to join the OSI super group? Well then, let's get your training started.
This is the first in a line of related arcs I have planned. As an intro to the series, it's geared more toward small teams in the 10-16 range. Not that it shouldn't be fun for big teams of higher level characters, but you'll be auto-exemping for most of the missions.
As for the difficulty? Well, I've tried to keep it from being too nasty since it's geared for lower levels. It was really easy to solo with a Tank, but preliminary testing made me scale it back a touch for large teams full of squishies.
If you'd like to submit any feedback, PMs here are great.
The Players' Guide to the Cities



Here are my mission arcs
Arc Name:Broken Bow: Part 1
Arc ID:36907
Faction:Heroic
Creator Global/Forum Name:@3Mile
Difficulty Level: Med to Hard (depending on set diff and size of team - I recommend a team of 6-8 for max fun) lvl 50
Synopsis: A Longbow Senior Advisory Council (LSAC) agent has gone missing. You track her down and things spiral out of control from there.
Estimated Time to Play: 1-2 hours depending on how much you want to fight.
Arc Name:Broken Bow: Part 2
Arc ID:50895
Faction:Heroic
Creator Global/Forum Name:@3Mile
Difficulty Level:Med to Hard (depending on set diff and size of team - I recommend a team of 6-8 for max fun) lvl 50
Synopsis: A continuation of the story from part 1 - Because 5 mishes wasn't enough.
Estimated Time to Play: 1 hour or less again depending on kow much you want to fight.
I welcome all feedback on my arcs. Just remember it will be a vastly different series of mishes if you do with a large team.
Arc Name: Breakout Part 2
Faction: Neutral
Creator Global/Forum Name: @tyrus
Difficulty Level: Medium, EB in most mission
Synopsis: Stop a riot at the Zig, and recapture escapees
Estimated Time to Play:1 1/2 hrs, it 4 missions, 3 can be done quick, its for level 1-50
I also have breakout part 1, whick is 1 mish in the zig map with 4 eb in it.
Posted for Sammy, as his forum account is still banned.
Arcs published under @Mr. Samoa:
There are 3 arcs under my name, all part of a large story. The first two are stand alones, but should probably be played in order. The final one requires at least the second (Let's Do The Time Warp Again) to be played for a plot point to make sense.
Part 1 (standalone): Time Stream Snafu
A company, Omega Works, has had some interesting developments in portal tech. Their portals can cross not only dimensions, but also time and space! But something's gone wrong. Recruit some help from throughout time to fix the time stream!
Part 2 (standalone): Let's Do the Time Warp Again
Omega Works thought they'd worked out all their problems, but they were wrong! Similar to "Time Stream Snafu", save the day alongside some very interesting allies. (Contains EB/AV at the end)
Part 3 (requires at least Part 2): The Problem with Portals
I don't want to spoil anything, but this arc nicely caps off the story started in parts 1 and 2. It has the same sort of "time-ally" idea. Lots of fun! [Contains EB/AV at the end!]
Arcs published under @Hell BoyII (not my account, but I'm using the slots. All these arcs can be found my searching "@Mr. Samoa" since my name is in the description):
1) The Sad Story of the Clockwork King
Most heroes have heard about how the Clockwork King was created after his physical body took a turn for the worst at the hands of Blue Steel. Now, you can live Blue Steel's life-changing adventure by his side and witness how one of Paragon's greatest supervillains was born. [Contains 1 EB/Boss, 1 AV/EB]
2) The Heart of Fear
For decades, Nemesis has struck fear into the hearts of every living person on the planet. But is it possible that even the cold Prussian Prince of Automatons has a heart? (Contains 2 AVs/EBs at the end!)

@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617
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The Jo Jo Conundrum
4943 (Live)
Villainous
@Cath / Catharctic
Medium-Hard (Last mission can be difficult.)
Sycarius has summoned you to perform a task of great importance. In the process of recruiting help, you are taken on a detour filled with powerful foes and deep betrayal.
45 - 60 minutes
EDIT: To make the arc a little more enjoyable, the AVs have been reduced to EBs. The follow-up will be more difficult, but that will be justified.
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This arc has been updated again. I feel it's been "fleshed out" quite a bit more. Check it out or rerun it when you have time.
Arc ID: 6916
"A Mind is a Terrible Thing to Waste"
Four mission arc involving my SG/VG. Medium difficulty I suppose with Crey and a custom group, has 2 regular EB's and one AV/EB. It's pretty straightforward, nothing fancy as it is my first foray into the MA. My VG is hatching a nefarious scheme to take control of Paragon City, and my SG is asking for your help to stop them!
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Arc Name: The War on Superadine
Arc ID: 7595
Faction: Heroic
Creator Global/Forum Name: @Obsidius
Difficulty Level: Hard (but soloable by some)
Level Range(s): 15-50
Synopsis:
In 1982, the Back Alley Brawler found a new drug gripping Paragon City's streets - Superadine. The Regulators vowed to get this drug off the streets before it hurt more people. This is their story.
This historical story arcs takes place from 1982 to 1986, and retells the events of the Regulators' fight against the Family and Superadine. Regulators will team up with players to help clean up Paragon's streets and bring the Family to justice. And what they find out in the end will leave even the Freedom Phalanx speechless...
Estimated Time to Play: 1 hour
Link to More Details or Feedback: here
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I've streamlined the first two missions in this arc to be a bit easier. It's still a 5 mission arc, but it should be enjoyable for soloists and groups alike. Fair warning, there is one EB/ AV in each of the last three missions
Name: Croatoa's Great War: The Parfait Family Reunion
Arc ID: 71880
Length: Very Long (5 Missions, 1-2 hours)
Morality: Neutral
Enemy Groups: Tuatha de Dannon, Fir Bolg, and Red Caps.
Description: Croatoa is in dire need of your help. The Tuatha, Fir Bolg, Cabal, and Red Caps are at war with one another, and only one family can put a stop to it. You'll first need to reunite them and uncover their historical ties to this magical land, and hopefully get some dessert out of it. Takes about 1 or 2 hours depending upon team size and difficulty.
Designed for levels 25-34.
Lots of saving allies if you need those badges.
AV in the 4th Mission (supposed to be anyway, keeps coming out as an EB for now).
I hope everyone enjoys this! You'll find out a lot about Kay's family and their ties to Croatoa. Please rate fairly, give constructive criticism, and send any questions/comments to @Kay Parfait. Also be sure to check your Architect Souvenirs tab in your clue box after you finish.
@Kay Parfait, Twenty-One 50s, Arc ID: 71880


The Jo Jo Conundrum
4943 (Live)
Villainous
@Cath / Catharctic
Medium-Hard (Last mission can be difficult.)
Sycarius has summoned you to perform a task of great importance. In the process of recruiting help, you are taken on a detour filled with powerful foes and deep betrayal.
45 - 60 minutes
EDIT: To make the arc a little more enjoyable, the AVs have been reduced to EBs. The follow-up will be more difficult, but that will be justified.
Click for Hot Sun Splitter Action