Clarifying MA Tickets


Adelie

 

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Before if you wanted a Numina, you had to farm KHTF, or farm for influence to buy one. If you did not find those things fun you had two choices. Not get a Numina, or do something you didnt think was fun.

You now have a third choice, and you can play one alt to get it quicker, or play your alts regularly and you will get there eventually.

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See, the problem is that some of us don't consider farming Ouroboros for merits to be fun. And the drop rate (even the increased drop rate) for doing arcs is just insufficient to generate the merits needed for good recipes. When the two rares in a 6-piece set cost 200 merits each, and you can barely pull in 250 merits from running *EVERY ARC* from 10'ish to 40'ish, then either:

a. Merits aren't dropping at high enough numbers, reward isn't equal to time put in, or

b. Costs of the 'non-uber' recipes is just plain too dang high.

But now they can't FIX things, because the imbalance has already gone on too long. The markets are drained, and people are now so flush with influence/infamy, that a sudden increase in recipes wouldn't alleviate the issues...they would only exacerbate them further.

The devs broke the market with the merit system. I think they saw that set IO bonuses were getting too good on too many people. I don't think they did it intentionally, but the end effect is still there-they showed us a supermodel, then swapped in her old maid sister after 4 issues.

Bait and switch.

Edit-Oh yeah, and don't even get me started on how merits destroyed teaming. Why team, when you can't get merits for someone else's arc? It doesn't advance your characters quest for the recipes you want to get!

[/ QUOTE ]I think the only problem with the merit system is that it doesn't do enough to encourage you to use random rolls. If you just do those, then you usually come out ahead of what you would have pre-merits (excluding the katie farmers... which let's face it, the devs don't owe them anything). Of course individual recipes are expensive, because you're SUPPOSED to save up for them, and work towards them.

It's pretty obvious that the merit system was designed around the random rolls, and the individual recipes being much more expensive based off of that... but the problem is that most people are completely ignoring the random roll options! (Which is a shame, because you can make a FORTUNE off of the market with them, right now).

Really, the merit system isn't so bad if you don't try to save up for anything, or only try to save up for one or two specific things... but a lot of people have decided to buy their ENTIRE builds using merits, and end up hating it.


 

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Will you personally be able to get these tickets from playing arcs yourself, or will it only come from other players playing YOUR content? As in, if you create things, nobody tries it, will you be unable to get tickets, or if you don't even make things, will you still be able to get tickets?

[/ QUOTE ]Yes. The tickets you get in the place of random drops in missions (and there's an end of mission ticket bonus as well!) are the same ones you get when people play your missions. So you can get enough tickets to buy what you want without making a single mission (though all those tickets will be on the characters that earned them, not global)... or you can earn a ton of tickets by making some really awesome stories, without ever needing to fight a single enemy!

So there's a few options on how to gather your loot, here.


 

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Except that a vacation you take is also a vacation for your brother ( being he doesn't have you in the way ) thus 1 vacation for you = 1 vacation for your brother... thus a global share of the merits

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Your brother can't take time off from work just because you have some vacation time...

Oh, wait, I get it. You're saying not having you around is a vacation. Funny, but not really correct.


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True but at the same time he doesn't have to deal with you for that week your on vacation

[/ QUOTE ]Don't bet on it. MY brother's mouth cost me $160 bucks last month. And he lives 200 miles away at the moment. Close physical proximity has NOTHING do do with what damage/problems a brother can cause.


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What about this then, as sort of a compromise? How about letting us finally get account based storage like all the other MMO's have. Do this for salvage, enhancements, recipes so we dont have to form personal super groups or get a second account to get the most out of the invention system. Any chance we can get this?

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You already have it, it is called a Solo Base. (well except for the recipies but you just build those into IOs)

[/ QUOTE ]Didnt you read where I said personal SG. People shouldnt have to do this to get IOs.

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You do not have to be part of ANY supergroup, solo/personal or otherwise, to get IOs.


Orc&Pie No.53230 There is an orc, and somehow, he got a pie. And you are hungry.
www.repeat-offenders.net

Negaduck: I see you found the crumb. I knew you'd never notice the huge flag.

 

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Stretched logic is stretched. Your brother still can't use your vacation time to take time away from HIS job. I believe that was what Feihung was getting at.

If you're keen to argue though, take it up with Positron. He stated in the OP:

"Now if you are simply asking that Merits be a tradable resource, or even trade-within-account, I am sorry, but that's not going to happen. Characters of different levels earn Merits at different rates. Merits are supposed to streamline the reward process for that character, and that's not going to be changing any time soon."

(Bolded where appropriate for effect)

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stretched logic. while you are active, your brother does not exist. you have to be put out in order for him to be active.Since your brother is a villain, I dont see a bright future for you.


Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running

I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!

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If you insist on pre-I6 performance, then you are no longer a "casual" player. That's really all there is to it - the "casual" player does not need that. The casual player can play the game with just SOs and generics. If you expect to be able to put in minimal effort and get to the greatest heights of power immediately, then really, your expectations are flawed.


Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.

 

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Never would I thought I would see the day when you get punished for making and playing alts .

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But if you create an alt, wouldn't you want to PLAY that alt? Why would you want to play some other character and earn IOs for that alt, unless you could earn more IOs that way than the alt could normally earn? (Because the main is higher level)

I guess I can understand transferring unused Merits to an alt, but in short, if you're tired of playing the game, what good is it to force yourself to play an old character, just to grind out more IOs? Why don't you either play the alt, or quit?

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Lets see, I have 15 50's. we are starting a tf and we want some debuff, but my rad rad and dark/dark arent on my list of toons that I collect merits on. So I dont play them. the team can live with the blaster i use to farm merits. A pooled merit system would allow me to bring the most useful toon for the team, not just the one I collect merits on.


Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running

I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!

You are in a maze of twisty little passages

 

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Hedge, not only would "my" brother exist, but he'd be working on his day job of choice--(This is Feihung's analogy, not mine, but i'll roll with it, since I liked it enough to sig it.)-- as to him being a villain...You can pick your nose. You can pick your friends. But you can't pick your family.

/cheeky grin


 

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If you insist on pre-I6 performance, then you are no longer a "casual" player. That's really all there is to it - the "casual" player does not need that. The casual player can play the game with just SOs and generics. If you expect to be able to put in minimal effort and get to the greatest heights of power immediately, then really, your expectations are flawed.

[/ QUOTE ]Pre-issue 6 or should I say pre-issue 5 is when I still felt super play this game. Now most of my toons feel like they are slightly better than a luitenent playing the game. As for as minimum effort, I never said that. I dont mind working towards a goal but at the same time the goal needs to be obtainable in a reasonable amount of time and effort for everyone not just the expert player. 8 to 12 months for single IO is just too long thats what I am saying. If you casually play your alts then chances are its going to take near that kind of time to get 200+ merits.


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

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Then plunk down the time, the effort, and the focus to get to that.

Speaking as someone who still has chronic altitis, but prefers merits.. I don't feel an overwhelming need to consolidate them, and I frankly don't mind it taking a while to get what I'm after. I'm patient. I've got a lot of characters. And I also don't particularly need to be OMGWTFPWNAGE to enjoy myself.


Dawncaller - The Circle of Dawn
Too many blasted alts to list, but all on Virtue.

 

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Then plunk down the time, the effort, and the focus to get to that.

Speaking as someone who still has chronic altitis, but prefers merits.. I don't feel an overwhelming need to consolidate them, and I frankly don't mind it taking a while to get what I'm after. I'm patient. I've got a lot of characters. And I also don't particularly need to be OMGWTFPWNAGE to enjoy myself.

[/ QUOTE ]I been doing that, and have completed several builds already, what I am talking about is for the casual gamer. They wouldnt be able to complete a build in a years time or even 2 years.


Bump and Grind Bane/SoA
Kenja No Ishi Earth/Empathy Controller
Legendary Sannin Ninja/Pain Mastermind
Entoxicated Ninja/PSN Mastermind
Ninja Ryukenden Kat/WP Scrapper
Hellish Thoughts Fire/PSI Dominator

Thank You Devs for Merits!!!!

 

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or roll randomly..

20 merits is easily achievable in 1-2 play sessions for a casual player. If you force yourself to only chose specifics, you have only yourself to blame.



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

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I wouldn't be so sure. We can already buy inspirations with merits (1 merit = 1 random large insp), but it's not like merit drops replaced large inspiration drops or anything.

Posi was only giving examples of things you can buy, and outlining the difference between global and local things you can purchase. If you decide to spend tickets on an inspiration, then only that character gets that inspiration. If you decide to spend tickets on something global (like an AV for MA), then any of your characters can use that AV when making missions, not just the one that bought it.

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That is possible, but the FAQ only said we would get experience and influence for defeating mobs; it made no mention of Inspirations. I had overlooked that until Positron mentioned buying Inspirations, but it is vaguely possible that the devs might want to prevent easy large Inspiration farming the same way they wish to curb recipe farming.

So I'm curious: will we get Inspirations from MA missions?

-D


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Ok um.. merits? These are still newfangled things to me. I'm not so peeved about merits beause I really don't know or care to know what they do.

Oh I also here there is this thiing called the invention system? DOn't need it folks. You can do just fine without that stuff


 

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Hedge, not only would "my" brother exist, but he'd be working on his day job of choice--(This is Feihung's analogy, not mine, but i'll roll with it, since I liked it enough to sig it.)-- as to him being a villain...You can pick your nose. You can pick your friends. But you can't pick your family.

/cheeky grin

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Do you think your brother could come up with a "permanent" day job for you? like river bottom inspector? And you can pick you friends and you can pick your nose, but you cant pick your friends nose.

And if you pick your friends, you cant wipe em on the couch.


Lots of 50's yada yada. still finding fun things to do.
Cthulhu loves you, better start running

I�! I�! Gg�gorsch�a�bha egurtsa�ar�ug d� Dalhor! Cthluhu fthagn! Cthluhu fthagn!

You are in a maze of twisty little passages

 

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Now if you are simply asking that Merits be a tradable resource, or even trade-within-account, I am sorry, but that's not going to happen. Characters of different levels earn Merits at different rates. Merits are supposed to streamline the reward process for that character, and that's not going to be changing any time soon.

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Have you looked at the effect the merit implementation has had on the market, especially for sub-50 recipes and inventions?

Do you consider the utter lack of pool C and D supply before level 50 to be a good thing in any way, shape, or form?

Do you plan to correct this in any other way, since trading merits to lower-level characters to generate those low level recipes is apparently off the table?


"Experience is the mother of good judgement. Bad judgement is the father of experience."

 

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Pre-issue 6 or should I say pre-issue 5 is when I still felt super play this game. Now most of my toons feel like they are slightly better than a luitenent playing the game.

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If you want to play Superman, you put the time and effort into it. If you want to play Luke Cage, you can be more of a casual player.

And I have never been in a situation where I didn't feel like I could take down a pair of Lts or a single Boss on any of my characters, including the weakest of them. (If anything, my Controllers are STRONGER since ED) Yeah, taking down three purple bosses, you need to be IO'd out the gills for that, but you hardly need them to take out a Lieutenant.


 

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So I dont play [powerful toons I'm not trying to get merits for]. the team can live with the blaster i use to farm merits. A pooled merit system would allow me to bring the most useful toon for the team, not just the one I collect merits on.

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Now, that is an argument I can understand. It applies to other things as well, for instance, if I am trying to level a certain character, I will usually turn down offers for teams that aren't in that character's level. But I agree, it is an issue.

I'm not sure pooled merits is the best way to handle the problem, though. Perhaps a "mentor" relationship, where a high level alt can provide a portion of his drops to a lower level on, kind of like Levelling Pacts. Of course, you can't currently enter a Levelling Pact with two characters on the same account, but it's just a suggestion.


 

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Then plunk down the time, the effort, and the focus to get to that.

Speaking as someone who still has chronic altitis, but prefers merits.. I don't feel an overwhelming need to consolidate them, and I frankly don't mind it taking a while to get what I'm after. I'm patient. I've got a lot of characters. And I also don't particularly need to be OMGWTFPWNAGE to enjoy myself.

[/ QUOTE ]I been doing that, and have completed several builds already, what I am talking about is for the casual gamer. They wouldnt be able to complete a build in a years time or even 2 years.

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What's wrong with that? If they want an uber build, they need to work harder (play more) like everyone else that has an uber build did.

Casual gamers play the game for fun. When they start worrying about merits, and IO's, and drop rates, and such, can they still be considered casual? It's not just a time investment that makes someone casual or not. It's what you're doing with the time.


Loose --> not tight.
Lose --> Did not win, misplace, cannot find, subtract.
One extra 'o' makes a big difference.

 

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Now if you are simply asking that Merits be a tradable resource, or even trade-within-account, I am sorry, but that's not going to happen. Characters of different levels earn Merits at different rates. Merits are supposed to streamline the reward process for that character, and that's not going to be changing any time soon.

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So instead of having 15 of one resource that I can use, I'll have 5 each of three resources that I can't.

That's brilliant.


 

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I got to say in my 3 years of playing the merit system has really done alot more harm then good. Casual or hardcore, it makes acquiring some of these uber-IO's extremely dificult in a reasonable amount of time. Really the only thing that is wrong is not having the option of just geting a random roll OR merits for a reward.


 

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Now if you are simply asking that Merits be a tradable resource, or even trade-within-account, I am sorry, but that's not going to happen. Characters of different levels earn Merits at different rates. Merits are supposed to streamline the reward process for that character, and that's not going to be changing any time soon.

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So instead of having 15 of one resource that I can use, I'll have 5 each of three resources that I can't.

That's brilliant.

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So, let's see.

There's "Merits" - wait, was that "Vanguard" or "Reward" ?

There's "inf" - was that influence or infamy?

Is prestige a group metric or a personal metric or both? That's never actually been clarified, and the badgers have quarterly arguments.

Then there's the whole "which pool is it, anyway?" question from recipe drops, which makes "reward merits" even more irritating, especially now that there's random rolls - which you can specify level on, but you can't necessarily get at that level, because it you might be higher than that level and it'll come out at your level, or it might not go that high.

And now we have "tickets," but some "tickets" are global and some "tickets" are per-character, and it all depends on how you get them, but they all go to the same things, and there's no other fundamental difference between them.

Right.

So, Posi. If I come down there, and stood in front of your desk, could you seriously look me in the eye and explain to me with a straight face how Base Salvage was confusing?


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So, Posi. If I come down there, and stood in front of your desk, could you seriously look me in the eye and explain to me with a straight face how Base Salvage was confusing?

[/ QUOTE ]That's what I'm thinkin'.


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the tears in this thread are delicious

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Pre-issue 6 or should I say pre-issue 5 is when I still felt super play this game. Now most of my toons feel like they are slightly better than a luitenent playing the game. As for as minimum effort, I never said that. I dont mind working towards a goal but at the same time the goal needs to be obtainable in a reasonable amount of time and effort for everyone not just the expert player. 8 to 12 months for single IO is just too long thats what I am saying. If you casually play your alts then chances are its going to take near that kind of time to get 200+ merits.

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I remember those old days, but the new days we're actually stronger while not being stupidly overpowered.

and where are you pulling 8-12 months from? ...maybe if you never play w/ anyone I guess...


 

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So, Posi. If I come down there, and stood in front of your desk, could you seriously look me in the eye and explain to me with a straight face how Base Salvage was confusing?

[/ QUOTE ]That's what I'm thinkin'.

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Very true.