ATI Issues and Settings Recommendations


ActionJakson

 

Posted

Have it. Have used it. It failed to remove the drivers as well. Really, it's the damnest thing.

Fortunately my trusty, rusty 9.2s seem to be holding up well. Except now that the application is controlling the AA apparantly I crash alt-tabbing... that *is* problematic.


Weight training: Because you'll never hear someone lament "If only I were weaker, I could have saved them."

 

Posted

Quote:
Originally Posted by Goliath Bird Eater View Post
Bill, Mercy causing terrible performance isn't driver-related. It's just how the zone was constructed, and how that construction interacts with Ultra Mode. It's the only zone redside where my FPS stays below 30 (and frequently, below 20), and it's done that for the entirety of beta.
That's what's bumming me out. I was getting better performance on test. I'll be on later for further testing.


Be well, people of CoH.

 

Posted

Billz, this thread did me so much good over the years and I'm not sure if I've posted in here to thank you before, but I'm thanking you now regardless. So glad to see the water quality issue gone along with all the other long standing issues! No longer do I need to feel disappointed that I went for an ATI card when my main game was CoH.

Now...

Last time I updated my drivers (9.12) for my 3850HD AGP it was a bit of a nightmare.
I think it was mostly due to some problem with the AGP interface/support and I had to use someone's custom modified file in order to have it finally work (Dumpleberry, could this be your issue?)

So, I'm just asking you far more knowledgeable helpful blokes if these latest drivers will work with the AGP models and/or if there's anything else I should know (Besides that I should get a new motherboard and get a PCIE card, etc).
My quick bit of searching hasn't led me to any news or information about the AGP models and these drivers... Which could be good news as well.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Quote:
Originally Posted by Scotsmania View Post
It's still the case, device manager will show you the packaging version. For example the 10.4's show as 8.723 in there, they are still 10.4's though.

If you're having problems then just uninstall the old drivers, run CCleaner, reboot and install the new ones.
Quote:
Originally Posted by Electric-Knight View Post
Billz, this thread did me so much good over the years and I'm not sure if I've posted in here to thank you before, but I'm thanking you now regardless. So glad to see the water quality issue gone along with all the other long standing issues! No longer do I need to feel disappointed that I went for an ATI card when my main game was CoH.

Now...

Last time I updated my drivers (9.12) for my 3850HD AGP it was a bit of a nightmare.
I think it was mostly due to some problem with the AGP interface/support and I had to use someone's custom modified file in order to have it finally work (Dumpleberry, could this be your issue?)

So, I'm just asking you far more knowledgeable helpful blokes if these latest drivers will work with the AGP models and/or if there's anything else I should know (Besides that I should get a new motherboard and get a PCIE card, etc).
My quick bit of searching hasn't led me to any news or information about the AGP models and these drivers... Which could be good news as well.
Quote:
Originally Posted by Bill Z Bubba View Post
EK, Dumpleberry, did yall see this link when trying to get your drivers directly from ati.amd.com?

For graphics cards, I noticed the Series 3XXX AGP and it links to this page:

http://support.amd.com/us/kbarticles...AGPHotfix.aspx


I have an ATI Radeon 9500/9700. It STILL WILL NOT allow me to update the drivers past 10.1. Trying to tweak the drivers on this damn thing is always an instant trip to "punch-my-monitor-and-throw-it-out-the-window-and-spit-on-it-ville."

Since I've now royally screwed everything up, again. I'm off to rererererereredownload another set of old 9.0-10.0 legacy drivers. But since my computer never tells me what version I have, it's a shot in the dark again.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
ATI Radeon 9500/9700
Ouch. Showing legacy 10.2s on ati.amd.com right now for the 9700. I have to ask: When was the last time you completely wiped your rig and reinstalled everything, including the 10.2s, from scratch on a freshly formatted hard drive?


Be well, people of CoH.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Ouch. Showing legacy 10.2s on ati.amd.com right now for the 9700. I have to ask: When was the last time you completely wiped your rig and reinstalled everything, including the 10.2s, from scratch on a freshly formatted hard drive?
Got the 9.11s up and running. I had the 10.1s working before, but they don't seem to be on the Legacy list anymore. Nothing past 10.1 installs--I had hoped they had fixed it, but no dice. I'll try laying the 10.4 on top of this stable setup.

As for starting from scratch? Never. I know, not the best option--but it's our only computer and I don't have the freedom to rebuild it, we couldn't survive without it. Yes, it's time to buy another rig--I just don't know if I can afford a decent gaming desktop. Believe it or not, I've kept this thing lean and mean since 2001. I never thought I'd get 10 years out of it.

Well, all the graphics-card-related transfusions were thanks to you.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
EK, Dumpleberry, did yall see this link when trying to get your drivers directly from ati.amd.com?

For graphics cards, I noticed the Series 3XXX AGP and it links to this page:

http://support.amd.com/us/kbarticles...AGPHotfix.aspx
Thanks BZB,

I will post the outcome when I muster the courage to do this (Which may be in a bit).

And yeah, Dumpleberry, I know that ville...


Hehe, my wife just told me she is going to stay at her sister's if I am going to upload new drivers again

Although, with the Cleaners and Sweepers and all that... it shouldn't be a problem. If the drivers don't work properly, I still have the modified 9.12 drivers to go back to.

We shall see (Looks like they have some help for us).

Thanks again... will report back!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

I'm currently yanking the 10.4s so that I can test Mercy with the 10.3s. Meh. No change at all that I see. Mercy performance still horrific. By horrific I mean 30FPS at cranked settings.


Be well, people of CoH.

 

Posted

According to the Ocho8's link to the amd site, the most recent driver available for my card (Radeon 9250) is the 6.2 version; this doesn't seem like it can be right. Any pointers?


 

Posted

Well, updating with the regular 10.4 suite did not work (very familiar results for some of us ATI [perhaps only the AGP crowd] users).
Following the steps of Removing all ATI and CCC applications and drivers then rebooting in safe mode and running Drive Cleaner (And the Cab Cleaner Tool before running the actual drive cleaner), then rebooting and installing the 10.4 Drivers resulted in the Catalyst Control Center simply not starting up (Basically it did not install) when clicking to open it up.

So, I wiped everything again and followed all of the same steps, but this time installed the 10.4 Hotfix suite for AGP cards having issues...
And... I am rebooting it now and waiting to see what the results are...

And, woohoo, success!
CCC is there and functioning.
Yay, that went easily.

Dumpleberry... save a restore point and then give it a shot.

Download Driver Cleaner Pro
Disconnect your computer from the internet and leave it disconnected.
Then use add/remove programs to remove each and every ATI and Catalyst Control Center program.
Then even go and manually delete any ATI files you can find (Check your ATI Technologies folder and anything else in the Program Files folder).
Empty the recycling bin.
Restart into Safe Mode (F8 while rebooting).
Cancel out of the hardware auto install.
Open Driver Cleaner Pro's read me and follow the steps (Or just follow these steps, as they are the same).
Run Driver Cleaner Pro... Select Tools and run the Cab Cleaner.
Let is clean and then when it is done, close it.
Add every ATI and CCC option in the Driver Cleaner Pro filters and run the cleaner.
Empty the recycling bin.
Restart the computer (Still with no internet... windows will be pesky and possibly install the drivers it thinks you want otherwise... I didn't make this up, so if it is false, don't blame me... it's simple enough to stay offline when doing this, so why not).
Run the 10.4 Installer (The regular suite did not work for me, but the hotfix one that BZB linked to did). I chose to do the custom install, even though I allowed all the default options to be installed anyway.
After it is finished, restart the computer...
And... hopefully... you will have a nice new updated CCC installed!

Feel free to connect to the internet and have some fun!

I hope this helps.
I know I've gone mad over hours and hours and hours of uninstalling and installing and it not working before I followed these steps and used driver cleaner pro. Even still... without the modified 9.12 suite that some other user created for AGP cards... it wouldn't have worked back then. And, seemingly, it wouldn't have worked for me this time around without using that hotfix install (Although, it may have just been that I didn't eliminate each and every ATI file the first time around... I was a bit more thorough the second time around, so that could have been the real reason... I am not going to experiment to find out right now, hehe).


Thank you very much BZB!

Now let's see if the CoH crashing stops for me...


EDIT: Oh shoot... Just realized Dumpleberry isn't using the 3800 like me... Hrm, well, the steps should still work, not sure about which driver file you would need though. I hope this helps any other AGP ATI user though!


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

And it seems as though I needed to disable the Hotkey Poller once again (Thank you very much Dumpleberry and others who helped solve that back in beta).

Just figured I'd mention that, as the input delay reared its ugly head once I got to the log in screen.


@Zethustra
"Now at midnight all the agents and the superhuman crew come out
and round up everyone that knows more than they do"
-Dylan

 

Posted

Alrighty guys, I'm running a Radeon HD 4870, with the 10.4 drivers, Win XP pro SP3, and 4 gigs of ram (limited to 3.25 due to XP)

I just got CCC working with the 10.4 (had to uninstall the 10.3 drivers, CCleaner, reboot, and reinstall the 10.4)

I'm wondering what the best settings would be to get the most out of my system, without dragging my FPS into the dirt.

Any help would be great


 

Posted

Quote:
Originally Posted by Electric-Knight View Post
And it seems as though I needed to disable the Hotkey Poller once again (Thank you very much Dumpleberry and others who helped solve that back in beta).

Just figured I'd mention that, as the input delay reared its ugly head once I got to the log in screen.
Heh, god that scared the crap out of me all over again, but it makes sense. New CCC suite installed, new hotkey puller killing my game, all over again. At least this time I knew what to do.


There are no words for what this community, and the friends I have made here mean to me. Please know that I care for all of you, yes, even you. If you Twitter, I'm MrThan. If you're Unleashed, I'm dumps. I'll try and get registered on the Titan Forums as well. Peace, and thanks for the best nine years anyone could ever ask for.

 

Posted

Hey! I just got my new computer upgrade and have been playing around with graphics settings ALL day. phew, i'm getting tired. Anyways this is what I've got.

Intel Core-i7 920
6GB Corsair 1333mhz ddr3
Asus P6T X58
XFX Radeon HD 5970 Black Edition
1TB WD Caviar Black Hard Drive
850W PW
Windows 7 Professional

Catalyst 10.4

Anyways, I've been tinkering with setting all day like I said. I was having some serious problems with FSAA of any sort in the game. I have the settings in Ultra mode and everything turned up to the Maximum Settings. After a bunch of research I figured out that in order to use FSAA all I had to do was disable "Advanced Occlusion Settings" I cranked up FSAA to 8x and all was good.

Oh, yeah, running it 1920x1080 on my 50" plasma via hdmi port.

Anyways, I've got a quick question about frame rates. With my setup and the in game settings, i'm only getting around 30-40fps. Peaks at around 50, low is around 22. Anyways, I thought that was kinda low for what I'm running.

My nifty little program called techpower up gpu-z, reports to me in the log that I am only using 65-70% of my gpu cycles and only 20% of the CPU. Now don't get me wrong, but with those numbers wouldn't you think the fps could go higher?

I almost think that the FPS meter is lying to me. because when I am thick into some graphics and I drop below 30 fps, I don't notice the change. usually when frames start falling bellow 30 and closer to 20 I can definitely start seeing frames skipping, but in this case I don't. It's smooth as can be at 22fps. hmm...

What do yas think?


 

Posted

These settings will have to be updated since the release of issue 17.

Card: Visiontek ATI Radeon x1550 PCI Card (Note: PCI) Drivers Latest as of this date: 10.2 legacy, OS: XP, 3.2 ghz, supports 3.0 shaders.

The problems for me with the new graphics in issue 17 is of course the shaders.

With the new shader settings defaulting to shadow stencil for me I have lost all shading in the game.

I am referring to the daytime and nightime lighting where the shadows of the trees, building, etc move across the ground as the sun and moon set and rise. Object shading.

I have tried changing the new settings to shadow maps and the lowest setting allowed and the lag is so bad it is unplayable. It enables that type of shading and more but runs poorly on my system. Unplayable.

One thing in that setting there is more shading that I notice now. For instance, the tram car rails now show as moving shadows on the ground and the substation towers also show shadows on the ground.

But I can only use the shadow stencil.

With this in mind I of course do not like the newer graphic engine changes for that very reason of losing my object shading. Unless it can be adjusted somehow.

It is a shame we can not go back to the older graphics set-up if we wanted.


 

Posted

Quote:
Originally Posted by Solkin2km View Post
Hey! I just got my new computer upgrade and have been playing around with graphics settings ALL day. phew, i'm getting tired. Anyways this is what I've got.

Intel Core-i7 920
6GB Corsair 1333mhz ddr3
Asus P6T X58
XFX Radeon HD 5970 Black Edition
1TB WD Caviar Black Hard Drive
850W PW
Windows 7 Professional

Catalyst 10.4

Anyways, I've been tinkering with setting all day like I said. I was having some serious problems with FSAA of any sort in the game. I have the settings in Ultra mode and everything turned up to the Maximum Settings. After a bunch of research I figured out that in order to use FSAA all I had to do was disable "Advanced Occlusion Settings" I cranked up FSAA to 8x and all was good.

Oh, yeah, running it 1920x1080 on my 50" plasma via hdmi port.

Anyways, I've got a quick question about frame rates. With my setup and the in game settings, i'm only getting around 30-40fps. Peaks at around 50, low is around 22. Anyways, I thought that was kinda low for what I'm running.

My nifty little program called techpower up gpu-z, reports to me in the log that I am only using 65-70% of my gpu cycles and only 20% of the CPU. Now don't get me wrong, but with those numbers wouldn't you think the fps could go higher?

I almost think that the FPS meter is lying to me. because when I am thick into some graphics and I drop below 30 fps, I don't notice the change. usually when frames start falling bellow 30 and closer to 20 I can definitely start seeing frames skipping, but in this case I don't. It's smooth as can be at 22fps. hmm...

What do yas think?
Do you have vsync enabled? This forces the GPU to wait for the end of the frame to be shown before showing the next frame to eliminate tearing. But, this can cause the GPU to idle while waiting for the vsync.


 

Posted

Quote:
Originally Posted by GlassEye_NA View Post
These settings will have to be updated since the release of issue 17.

Card: Visiontek ATI Radeon x1550 PCI Card (Note: PCI) Drivers Latest as of this date: 10.2 legacy, OS: XP, 3.2 ghz, supports 3.0 shaders.

The problems for me with the new graphics in issue 17 is of course the shaders.

With the new shader settings defaulting to shadow stencil for me I have lost all shading in the game.

I am referring to the daytime and nightime lighting where the shadows of the trees, building, etc move across the ground as the sun and moon set and rise. Object shading.

I have tried changing the new settings to shadow maps and the lowest setting allowed and the lag is so bad it is unplayable. It enables that type of shading and more but runs poorly on my system. Unplayable.

One thing in that setting there is more shading that I notice now. For instance, the tram car rails now show as moving shadows on the ground and the substation towers also show shadows on the ground.

But I can only use the shadow stencil.

With this in mind I of course do not like the newer graphic engine changes for that very reason of losing my object shading. Unless it can be adjusted somehow.

It is a shame we can not go back to the older graphics set-up if we wanted.
I believe stencil shadows have been disabled when running with ATI drivers due to a memory leak in the ATI drivers.

I will check and see if the latest 10.4 drivers also have this memory leak. If not, we should be able to re-enable the stencil shadows for ATI drivers.


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
KNOWN ISSUES
FSAA
Having the game manage FSAA causes the world, but not your in game windows/menus to go black. The lower your resolution, the less likely the blackness will occur. I've had it occur at 2X FSAA at 1280X1024.

Ghosted Image when Overlooking Water
A ghosted image will ALWAYS appear over water if Water FX is set to High. Low Water FX by itself will not cause the ghosted image, but will if used with Bloom or Depth of Field. If Water is off, Bloom and Depth of Field together or by themselves will not cause the ghosted image.

Crytpic's HDR Implementation
Water FX set to High and/or Depth of Field are still incompatible with FSAA.
Bloom will NOT break FSAA if FSAA is managed in game rather than with the Catalyst Control Center. Of course, if you have the game managing your FSAA the world may go black on you.
Bloom and Depth of Field used together cause the screen to be washed out and bright.

The Contact and Character Information Windows
As of Issue 8, opening the contact screen causes a drastic reduction in FPS and a jittering effect as the contacts are being loaded. Once completed, however, FPS returns to normal. This issue is universal for ATI and Nvidia users.
For ATI users with AGP cards, you will probably experience an application lockup when opening the Contacts screen if you do not have Fast Writes enabled.

Enhancement Screens and X1*** series cards
If you have an X1*** series card, (may be present with the 2*** series cards as well, but this has not been verified by this author) either on the normal enhancement screen, or when putting enhancements into slots during a respec, the cursor becomes erratic when placed on the enhancement icons. In order to grab enhancements, you must have the cursor above and left of where it should be.

Grandville and 92** series cards
Having Geometry Buffers enabled within the game while using a 92** series card causes graphical anomolies in Grandville and often an inability to even zone there.

Task Switching, alt-tabbing, use of windows key while playing
It's broken. Use of -renderthread 1 flag to enable multithreading often breaks it. Having the Catalyst Control Center manage FSAA and/or AF may be part of the issue. Running Full Screen may be the problem. You'll have to play around with those three to find out what fixes it for you.

If I missed any, which I no doubt have, please remind me of them by PMing me.


RECOMMENDED SETTINGS as of the Cat 7.6s

In Game:
Resolution AND 3D Resolution Scaling: Same as Desktop
Refresh Rate: Same as Desktop
Advanced Graphic Settings: Enabled
Particle Physics Quality: High (Very High if you have PhysX pci card)
World Texture Quality: Very High (Lower if your card has less than 256MB vram)
Character Texture Quality: Very High
World Detail: 100% (Large performance hitter, lower to raise framerate)
Character Detail: 200%
Max Particle Count: 25050 (Large performance hitter, lower to raise framerate)
Vertical Sync: Disabled
FSAA: Off
Shadows: Enabled (Disable for slight performance boost)
Use Geometry Buffers: Enabled (Disable if you have a 92** series card)
Anisotropic Filtering: Disabled
Texture Crispness: Smooth
Shader Quality: High (Lower for older cards, game looks bad on anything but High to me)
Water Effects: Low (Or off for better performance)
Depth of Field Effects: Disabled
Bloom Effects: None

In Catalyst Control Center:
Under Display Options:
3d Refresh Rate Override: Same as Desktop
Under 3D settings:
Anti-Aliasing: 4X (Temporal Disabled) (2X for better performance)
Anisotropic Filtering: 4X (2X for better performance)
Catalyst A.I.: Disabled (I've seen no benefit in leaving this enabled)
Mimmap Detail Level: High Quality
Wait for Vertical Refresh: Always On (Disabling this will yield better performance, but will causes screen tearing. YMMV.)
Adaptive Anti-Aliasing: Disabled
API Specific:
Direct3D:
Enable geometry instancing: Yes
Support DXT texture formats: Yes
Alternate pixel center: No
OpenGL:
Triple Buffering: Yes (If you disabled Vertical Refresh, do NOT enable this)
Force 24-bit Z-buffer depth: No


Uninstalling/Reinstalling Drivers
(Thanks to Wolf_Shadow for the reminder)

Here are the steps I currently use when uninstalling old driver packages and installing new ones.

Go to Add/Remove Programs
Choose ATI Software Uninstaller
Click Remove
Click Yes to removing all ATI software
Allow the system to restart
Cancel XP's attempt to automatically install the display adapter, probably twice
Disable your antivirus program
Uninstall any 3rd party ATI driver packages still listed in Add/Remove Programs
Use Driver Cleaner (if you have it) to clear out ATI, ATI WDM, ATI Uninstaller, ATI CCC
Install the latest Catalyst package
If you have an OEM laptop that will not let you install the real driver package, you can get tweaked drivers from omegadrivers.net or laptopvideo2go.com

If you have any questions, please don't hesitate to ask. I will do my best to answer honestly and correctly.
can you update the setting for ultra mode?


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Posted

Sometime this weekend I'll get a replacement thread put up.

Quick and dirty changes for now:

In CCC set both FSAA and Anisotropic Filtering to Let Application Decide. Manage them in game.

Disable all Occlusion as it isn't playing nicely with FSAA.

And really.. that's it. I was able to turn some Ultra mode item on with my old X800XT in my workstation, but performance took a dirt nap. There's a lot of threads floating around discussing what cards can handle what, and I'll try to consolidate some of that info in the new post.


Be well, people of CoH.

 

Posted

I like the look of AO too much to disable it for AA. Don't get me wrong, I DO miss AA very much, but I can live without it for a (hopefully!) short while until I can use it again, especially since AO is the new shiny I haven't grown tired of yet.

Here's my stuff for reference:

i7-920 @ 3.17 (I'd push it higher but having IOH overheating issues.)
6 GB Tri-Channel RAM (Don't have the speeds handy ATM)
300gb Velociraptor(which is what I run the OS and COH from, I have other drives too)
ATI 5850 1GB (Can't remember the brand)
Win7 Pro 64 bit
10.4 drivers

Running CoH at 1920x1080 fullscreen, Vsync on. With everything at ultra except AO (Which I have at Strong With Bleed/Quality/Trilateral) at World Detail 200% I get mostly smooth frames.

Of course I tend to use vis_scale 4... I've since had to scale back slightly to vis_scale 3.5. (Yes, that .5 DOES make a large difference in frames.) With 3.5, I get mostly "acceptable" framerates. Acceptable to me. Low end is around 15fps, maybe slightly less. All the way up to 40+ in some zones at some angles. Usually hovers around low to mid 20s. Inside missions it's always smooth. Since that's where I do most of my fighting, I don't mind it getting slightly choppy outside. Haven't tried a Rikti or Hami raid yet, though.


 

Posted

Quote:
Originally Posted by Bill Z Bubba View Post
Sometime this weekend I'll get a replacement thread put up.

Quick and dirty changes for now:

In CCC set both FSAA and Anisotropic Filtering to Let Application Decide. Manage them in game.

Disable all Occlusion as it isn't playing nicely with FSAA.

And really.. that's it. I was able to turn some Ultra mode item on with my old X800XT in my workstation, but performance took a dirt nap. There's a lot of threads floating around discussing what cards can handle what, and I'll try to consolidate some of that info in the new post.
With my Visiontek ATI Radeon x1550 (PCI) (not PCIE) as I said above the shaders are the only thing that is trouble. When I had shadows enabled with the old graphic engine, I would get the shadows, but occassionally I would get spikes along the shadow edges. (Something I found associated with green, as in green grass). Now with this new engine, the default is the stencil, and shadowmap mode, low setting, is unplayable, laggy, as if FSAA was all the way up. (I leave FSAA off btw). The current drivers for the older x1xxx series at the ATI/AMD site is the 10.2 legacy drivers FYI. Reading these posts it seems as if everyone else has the 10.4. I do not know if that would make a difference but it might.

The graphics are nice and sharp with limited dotted edge lines but the downside with no object shadowing, well it looks sort of dingy and as if it going to rain at times.

I can put the water and reflection up a notch for the ultra taking little lag that is noticeable.

About the object shadows I am not really sure anything can be done without changing the engine. I believe some of us may be SOL.


 

Posted

Still having issues with blockiness and FSAA. HD5570, Catalyst version 10.4.



This is on 8x, looks about the same on 4x and 2x, fixed with FSAA off. As we discussed in-game earlier, Bill, I changed the filter in Catalyst to wide-tent and subsequently reset (this was before going to bed), back in the game now and it looks like this. CCC is set to let app decide for FSAA and anisotropic filtering. As you can see, ambient occlusion is completely off. Question: does the anti-aliasing mode matter? Right now it's on super-sample AA.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...

 

Posted

That screenshot looks exactly like the effect on buildings with AO and FSAA both on. DG, I have no idea what's going on there. I'll check AA mode later. I think I'm on the middle step... multisample I think.


Be well, people of CoH.

 

Posted

EDIT: Scratch that, problem unchanged with adaptive multi-sample.


"You don't lose levels. You don't have equipment to wear out, repair, or lose, or that anyone can steal from you. About the only thing lighter than debt they could do is have an NPC walk by, point and laugh before you can go to the hospital or base." -Memphis_Bill
We will honor the past, and fight to the last, it will be a good way to die...