A Guide to Regenisms


Acerak

 

Posted

Wow...judging from the amount of people that got offended by the OP......I never knew there were so many domesticated Scrappers out there


 

Posted

The short reply to your post is: You are entitled to your opinion, but my experience has shown me otherwise.

The long reply:

I'm going to start with your attack on my statement:

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If you have either a wild or feral scrapper on your team it will be an exciting ride, just sit back and watch them work, and offer assistance IF they ask for it.

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Now this quote is a prime example of not knowing what the concept of team is. Your teams job is not to sit back and watch you work like some little kids in awe over their favorite hero. Micheal Jordan would hav never won anything if his teammates had that attitude (and the bulls didn't win when that was the case). A good team oriented player who actually cares about teammates and team goals will supress his/her wild or feral nature in order to make the team more productive towards it's overall goal, not your own personal goals. A good example is wolverine in the x-men. he has constantly wanted and even has become so feral at times that it broke down the team and it's goals and other team members had to exert themselves beyond what they should have just in order to clean up the situation, if they even can....however you look at it, it's still detrimental to the team. However, wolverine knows that there are times where he must hold back some and stay with the team objectives and perform as a unit. Afterall, a team of players who work together as a single unit are much more powerful and productive than any single rambo who's powers or abilities are comparable to that of a full team.

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"Sit back and watch" does not mean that the rest of the team can just leave off their jobs. It means: if you can, keep an eye on what I'm doing, it may surprise you. Reading into it that the rest of the team can just take the day off is an ignorant extrapolation.

While I have made mistakes while playing, I would posit that my mistakes have been no larger or heinous than those of many of my teammates in the past. The blaster who kept firing after the last guy in the current mob was taken down, thus agroing the next mob before the team was ready. The Defender/Controller who forgot to drop the agro grabbing toggle from their anchor when he ran to the next mob while we are still fighting the first one. The Tank who tries to agro a large group only to find out it is more agro than he and the team can handle. Almost every player I teamed with has made one or more of these mistakes (and others not mentioned) often doing so at various times. They are accidents not how the player typically plays, and my style (described above) falls within the bounds of "good" team play, for a scrapper who is doing his job.

I do not advocate keeping people on the team who are constantly running off on their own to do their own thing irregardless of the team objective and what others are doing. It just seems that most people remember when the scrapper does it and apply it to the AT as a whole. They overlook when the blaster/tank/controller/defender does it. This is part of the reason for some of the bad attitude seen in the ops post and mine.

I do not advocate playing like an idiot, or ignoring the needs of the team. If a player is consitantly causing a problem for the team I recommend kicking them regardless of AT.

If your scrapper isn't causing lots of problems, but they aren't with you or are doing something that you didn't expect, ask them. There is usually a good reason. Even if it is sacrificing themselves to give the rest of the team an opportunity to retreat. "But thats a detriment to the team!" Well guess what, you can use the time the scrapper is taking to get back from the hospital to hash out a new strategy for taking out whatever caused the problem in the first place.

Quick definitions of the types of Scrappers as laid out in the Care & Feeding of Scrappers in my sig:

Wild: (Very Aggressive) Almost never teams, and when they do they do as they please irregardless of team objectives and welfare. Chooses powers and slotting strictly for soloing needs.

Feral: (Aggressive) Prefers to solo, or teams irregularly, but can lend aid when and where needed, though not as well as a Domestic. Chooses powers and slotting primarily based on soloing, but with some thought towards teaming.

Domestic: (Defensive/Slightly Aggressive) Completely team oriented, usually teaming with the same group or certain people and chooses powers and slotting based on teaming with little or no regards to soloing.

Please keep in mind these are generalities and oversimplifications, not entirely indicative of individual players. I have feral in my team notes box to give people an idea of how I play since it is closest to my playstyle.


Proud Member of


'Well, I found the "fight" button, so lets do that.' Bun Bun
My Characters

 

Posted

I see what you did there.

It's a joke post making fun of /Regen scrappers, but why do you want to make fun of Regen scrappers?


 

Posted

QR

OP - Please don't presume to talk for me even if your post was tongue and cheek. I have a 50 regen scrapper and I don't have anywhere close to your arrogance. I have also played with many bad regens who had to be rezzed (yet again) for thinking they can take that alpha strike, I want to make sure folks understand there is a smart way of playing a scrapper and a dumb way. Hint: thinking you're a mindless beast and charging into mobs is the dumb way.

And it's pretty clear you haven't played other ATs very much. Your section on what a blaster does (so when have blasters been strictly a ranged AT?...like never) or what defenders and controllers can do is clearly lacking. And personally, I'd rather have an empath than a FF defender. Fort = FF bubbles defense AND provides an accuracy and damage buff. If you had to pick between those two defenders for an regen, you pick an empath not a FF.


 

Posted

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OP - Please don't presume to talk for me even if your post was tongue and cheek. I have a 50 regen scrapper and I don't have anywhere close to your arrogance. I have also played with many bad regens who had to be rezzed (yet again) for thinking they can take that alpha strike, I want to make sure folks understand there is a smart way of playing a scrapper and a dumb way. Hint: thinking you're a mindless beast and charging into mobs is the dumb way.

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Come on, Fury this was just a fun post. While I'm sure the OP had a few serious points, I don't think this merited that harsh a response.

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And it's pretty clear you haven't played other ATs very much. Your section on what a blaster does (so when have blasters been strictly a ranged AT?...like never) or what defenders and controllers can do is clearly lacking. And personally, I'd rather have an empath than a FF defender. Fort = FF bubbles defense AND provides an accuracy and damage buff. If you had to pick between those two defenders for an regen, you pick an empath not a FF.

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On the Empath/FF issue. I wouldn't universally go Empath. While Fortitude is generally the better buff, the two little bubbles have the advantage of lasting longer and being able to be applied to a whole group and giving the defender time to blast, adding damage. Additionally, Insulation Shield protects against endurance drain and recovery debuffs which against certain factions is more important to me than more damage.


The City of Heroes Community is a special one and I will always look fondly on my times arguing, discussing and playing with you all. Thanks and thanks to the developers for a special experience.

 

Posted

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OP - Please don't presume to talk for me even if your post was tongue and cheek. I have a 50 regen scrapper and I don't have anywhere close to your arrogance. I have also played with many bad regens who had to be rezzed (yet again) for thinking they can take that alpha strike, I want to make sure folks understand there is a smart way of playing a scrapper and a dumb way. Hint: thinking you're a mindless beast and charging into mobs is the dumb way.

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Come on, Fury this was just a fun post. While I'm sure the OP had a few serious points, I don't think this merited that harsh a response.

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I would normally let it go, but if you're going to be tongue and cheek, at least be accurate about it. The whole post contains a ton of misleading information. The section on PvP is particularly bad. I like that he wants his regen in a tight enclosed map...I bet he's never faced a /rad or a /cold in the office map.

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And it's pretty clear you haven't played other ATs very much. Your section on what a blaster does (so when have blasters been strictly a ranged AT?...like never) or what defenders and controllers can do is clearly lacking. And personally, I'd rather have an empath than a FF defender. Fort = FF bubbles defense AND provides an accuracy and damage buff. If you had to pick between those two defenders for an regen, you pick an empath not a FF.

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On the Empath/FF issue. I wouldn't universally go Empath. While Fortitude is generally the better buff, the two little bubbles have the advantage of lasting longer and being able to be applied to a whole group and giving the defender time to blast, adding damage. Additionally, Insulation Shield protects against endurance drain and recovery debuffs which against certain factions is more important to me than more damage.

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I'd still take the empath, especially if she's well spec'ed. While it's true that FF bubbles last longer, a well spec'ed empath can shield 4 people on the team with fort, provide regen and recovery aura and apply adrenaline boost. So while the defense protection isn't as good overall, the team's damage and endurance capability (their ability to mitigate damage by killing stuff faster) is improved. Also, on a smart team, you don't need to fort everyone on the team...that controller or debuffing defender (while everyone benefits from fort) doesn't need it. They do need clear mind and they do benefit from the auras. The heals are just icing on the cake, but completely unnecessary if the team is well designed and the empath knows what they're doing.


 

Posted

I appreciate a nice, well done, characterful, tongue-in-cheek opinion statement.

Funsies.

I'm only surprised that Tankers and Controllers didn't get more love from Regenism for their usefulness in truly recognizing the awesome power of Regen. Both of them herd or hold your prey into easily digestible bites so you can spend your time feasting and not on wasting energy by chasing them down.

Just a thought, not a sermon.


 

Posted

This IS my */Regen Scrapper. Sadly, the last team I was on was led by a tank, and when I decided to wander off and kill things (in a much higher amount than him, I might add), he said I was being useless by solo tanking spawns and not dying. But he insisted on running in first and "being a tank" but died almost every mob. Hilarious.


 

Posted

I must one of the Domesticus who does not mind this more feral (and fun) post. I probably have a very "neighborhood" flair to my style of play (domesticated when i want to be spoiled and want to receive all those nice little buff icons or down an AV, and wild when I don't.).

Blasters in general aren't THAT bad, though. Well, except Energies, but we tell them to hover over us. Tell them they're providing air support or something (but really it's just getting them out the way and redirecting their KB down and not out).

Emps still can contribute to keeping Regens alive, which I learned after I convinced my sister-in-law that Fortitude was helping me far more than either RA, and that she should save the Blue Aura for my Granite and Fire Armor (that blue hog) tanks. The Green Aura just lets me have a either RA, DP, or IH on constantly, which is always welcome but not necessary.

Tanks let me do my job in peace, and that Fire Armor Scranker (yeah, he counts) that I have to call an older brother can pound out a close amount of damage to warrant the title. Fiery Embrace + Build Up + Fire Melee is fun to watch sometimes... makes me want to overmax Soul Drain on the next spawn. Poor sucker doesn't get QR, though, so he likes to run himself dry. That's when I show him.

Maybe I'm just spoiled on team play, though.


11 months of all-nighters, messy feeding sessions, bath fighting and realizing just how good my son's lungs work, and I am still convinced he is the crowning accomplishment in my life. What in the blue HFIL is wrong with me?

 

Posted

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The main reason I even want to respond is because I've run into lots of players with the above attitudes when teaming and regardless to the AT you play or the abilities your powerset has or how good you are with them, the regenism's of this post are counterproductive to the concept of "TEAM".

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You are Cyclops. We are Wolverine. Nuff said bub.


 

Posted

*thumbs up*

That's a fun guide. I find I play this way all the time on my scrapper. I call it wide open. Though I don't get others killed, maybe sometimes I bite off more than I can chew, but that only gets me hurt. So I don't see a problem with that.

I think people get upset about not staying with the team because they want everyone to follow the leader. Even though as a regen we are almost as good without the rest of the team.

As for bubbles vs empath? Give me sonic rings any day of the week with dispersion field on me. I can heal myself.


 

Posted

<3 Thank you for making this.


 

Posted

Gold this thread is!


"You, dear sir, are a legend. "- nelly. "PIE DOESN'T HAVE TENTACLES!"
Bladewing Draconian lvl 30 KAT/SR scrapper
DarkNinjutsu lvl 50 DM/REG scrapper
Dajoji Hino lvl 50 elm/ela scrapper
Bloody Byakko lvl 20 claws/sr scrapper

 

Posted

Now as a scrapper regen my fav AT is a brute no 1 on 1 battle is better then when fighting a brute


 

Posted

lol, the Guide to Regenisms was unearthed. Boy did it raise some contraversy.


 

Posted

thats true...and it has also helped widen the amount of people who can complain about MoG


"You, dear sir, are a legend. "- nelly. "PIE DOESN'T HAVE TENTACLES!"
Bladewing Draconian lvl 30 KAT/SR scrapper
DarkNinjutsu lvl 50 DM/REG scrapper
Dajoji Hino lvl 50 elm/ela scrapper
Bloody Byakko lvl 20 claws/sr scrapper

 

Posted

New regenism....A regen scrapper who is fully IOd out, will be able to laugh at everyone when he says he doesnt have IH on and his health still regens almost that fast.


"You, dear sir, are a legend. "- nelly. "PIE DOESN'T HAVE TENTACLES!"
Bladewing Draconian lvl 30 KAT/SR scrapper
DarkNinjutsu lvl 50 DM/REG scrapper
Dajoji Hino lvl 50 elm/ela scrapper
Bloody Byakko lvl 20 claws/sr scrapper

 

Posted

Hey that would be me.

My regen according to Mid's is like 705% without IH running. And that does not take into account the Regenerative tissue unique and Numina's unique...so like what 45% more or something?

I LOVE my regen.


Arc 52555: Tower of Darkness
Arc 139668: Bob's Crazy Car Dealership

 

Posted

Wanna make a regen happy?
In the Terra Volta reactor: "Guys, we haven't had a spawn for a while and I lost count of the waves... we might have missed a few somewhere. Max_Speed, go clear that Hallway."


 

Posted

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Wanna make a regen happy?
In the Terra Volta reactor: "Guys, we haven't had a spawn for a while and I lost count of the waves... we might have missed a few somewhere. Max_Speed, go clear that Hallway."

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Wanna make a regen unhappy?

In the Terra Volta reactor: "Max_Speed, your bubble is gone, go bubble up."

Never tell a regen that the pitiful amount of hp loss from being in the reactor is hurting them.

Same for being in the lava.

They'll hate you.


Speeding Through New DA Repeatables || Spreadsheet o' Enhancements || Zombie Skins: better skins for these forums || Guide to Guides

 

Posted

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Wanna make a regen unhappy?

In the Terra Volta reactor: "Max_Speed, your bubble is gone, go bubble up."


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Grrr.... Yes, I've been told that 1 too many times. Okay I am regenerating at over 300% and once every second my health drops 1%. DO THE MATH! I don't need a frikin bubble.


 

Posted

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Wanna make a empath unhappy?

In the Terra Volta reactor: "Max_Speed, your bubble is gone, go bubble up."



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Regen aura = IH



@Catwhoorg "Rule of Three - Finale" Arc# 1984
@Mr Falkland Islands"A Nation Goes Rogue" Arc# 2369 "Toasters and Pop Tarts" Arc#116617

 

Posted

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Wanna make a regen unhappy?

In the Terra Volta reactor: "Max_Speed, your bubble is gone, go bubble up."


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Grrr.... Yes, I've been told that 1 too many times. Okay I am regenerating at over 300% and once every second my health drops 1%. DO THE MATH! I don't need a frikin bubble.

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Agreed...I had this happen to me once not long ago...it felt odd...I was thinking to myself "Are you seeing something I'm not?" Oh well...

I think it stems from the perception that since everyone else NEEDS it so must the */regen. I'd say that others need to be educated a bit better as to how our abilities work, but anytime I start to speak up and explain the originator of the demand stops listening thinking that they know how to play better than I do.

Others need to learn to trust that we know what we are doing and have no intention of doing anything that would jeapordize the team.

I also feel the need to add that teams should allow the */regen scrapper to wander during their Endurance rests after large battles. We can do scouting while you are trying to get back up to speed, and should we get into a fight, it won't be one that we can't handle. If it IS one we can't handle alone (I'm ashamed to admit they do exist) we will let you know where it is at so that you don't go rushing in blindly. Don't try to follow us in unless we say it shouldn't be a problem for a rush, we ARE NOT responsible for your actions when you do. We can soak debt better than any other AT, let us. We'll be out of debt in a far shorter period of time than anyone else on the team.

Admittedly there will be those */regen scrappers who say "I don't want debt!" To you I say: Debt helps keep me from leveling past content, even when solo. YMMV.

Have fun and good scrapping!!!


Proud Member of


'Well, I found the "fight" button, so lets do that.' Bun Bun
My Characters