Cross-sever influence transfer?


13th_Stranger

 

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What makes you think that isn't what is happening right now?
How do you know the closed beta isnt mostly for that reason? eh? eh?

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The "grabbing the n00bz transfer inf" was so obvious it should have been figured out before the closed beta. Of course, a lot of the schemes were based on speculations on the working of the consignment system, so maybe it wouldn't be that easy... but still, if they made the change I think it would have at least been possible, which means they didn't do their homework.

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Seriously. In the past there have been some glarily obvious exploits that amazed me that the devs didn't see coming. It's one of this dev teams major achilie's heels.


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I don't see how you can be griefed if someone intercepts the auction.
I mean, the only way to transfer influence to a lowbie on another server is for the lowbie to list something simple, like a lvl 10 TO at 2 mil infl.
Then you get on your rich guy on another server a buy it, thus giving the lowbie the 2 mil -%7.
If I step in and buy that 2 mil TO before your alt does, did I not in essence just give your lowbie 2 mil for nothing?

You can't put up an auction for infl.
What I mean by that is, you can't say, I am selling 2 mil infl for 30 infl, thats just stupid.

The only griefing that could happen is you listing something expensive like an HO to get to an alt on another server for say 2 mil infl and someone else buys it, but then that is your fault for having the list price so low.

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Here's a scenario.
You're lobie puts up a TO up for 5M.
Somebody else is also doing the same thing, and puts the same TO up for 4M.
You get on your high level, and you go and buy the TO, you say, I'll pay 5M up to 5M. Well, you get the cheaper one. Or if you're really unlucky the other guy put one up for the same price. And you buy his, instead of your own. Bam, you just lost 5m.

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If what Villain says is true this isn't a possible scenario any more. You get a listing for each sale, and the seller and price are both listed.

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According to an interview with Posi, the buyer will not be able to see who's selling and for how much:

"Buyers don't get to see the price the seller is wanting for the item, though. They simply locate what they want to buy, and make an offer. "

Unless this changed, the scenario that I outlined is very much possible.


 

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Unless this changed, the scenario that I outlined is very much possible.

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Please read the whole thread. The fact that it has changed is exactly what has been claimed, by someone who "may or may not" be in the closed beta. Beleive the claim or not, but it's now out there, and I, at the least, accept it as a logical possibility for the devs to respond to the situation.


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Triumph Server

 

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Unless this changed, the scenario that I outlined is very much possible.

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Please read the whole thread. The fact that it has changed is exactly what has been claimed, by someone who "may or may not" be in the closed beta. Beleive the claim or not, but it's now out there, and I, at the least, accept it as a logical possibility for the devs to respond to the situation.

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I noticed the 2nd page after I posted. Sorry for the outdated response


 

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What I said was second hand information.
I would put my trust to it, but not my life.


 

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Seriously. In the past there have been some glarily obvious exploits that amazed me that the devs didn't see coming. It's one of this dev teams major achilie's heels.

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You know, if one of the worst things to be said about the current dev team is that they don't think like munchkin powergamers, I don't know that I mind. Because, if this thread is to be believed, even if they don't think like munchkins, they listen to those of us who do.

That makes Wyrmy smile.

~Wyrm

p.s. am I the only one who thinks that Morgenstern is oddly quiet after his flurry of posts over the past couple of days? Speaking of people whose brains would fit the current testing well... I hope you got an invite into the closed beta last night, Morgy -- you more than deserved it after everything you posted.


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).


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Posted

[ QUOTE ]
Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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Ah not FIFO, it is Lowest first.


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List of Invention Guides

 

Posted

Post deleted by Lighthouse


 

Posted

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Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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Oh.... My.... Gooodness...

One very interesting thing, though. Reading between the lines, this does pretty much say that there is no intended block on buying and selling the same item within the same account, pretty much confirming that Inf transfers are going to be possible.

Definitely will need to do the buy-order-first strategy to be reletively safe from sharks and theives.


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Ms. Tempest - Lvl 50 Storm/Elec Def (577 badges)
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Posted

Blah, if this is how its gonna be, then I predict I will be rich rich rich!

All I have to do is list 10 of every item for 1 infl each.
Those poor suxx0rz who offer 5 mil for stuff in attempt to infl transfer XD XD XD XD


 

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Player A1 puts up a Level 12 TO for 5,000,000 inf.
Player B1 puts up the same Level 12 TO for 1,000 inf.
Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.
Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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That, sir, is awesome.


 

Posted

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Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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Wowee. My first redname response to one of my posts, and it's to clarify that the devs have chosen to go with a relatively player-unfriendly mechanism.

Any chance of you putting in a way to legitimately and non-griefably transfer inf across servers at a slightly higher rate, then? It's something that can be worked around pretty easily by determined players, but it seems like if you can already do transfers of goods across servers, there's no need to put the players into a griefable workaround.

~Wyrm


My postings to this forum are not to be used as data in any research study without my express written consent.

 

Posted

Whats with all the hate? This system whats not ment to allow you to trasfer inf from one of your toons to another. It was for you to sell an item to another player plain and simple.

Now I do hope they add some sort of bank so that I can give inf to my other toons but this current system was never supposed to be used in that way so I didn't expected it to be.


 

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Ah, geez, Posi, can you guys just give us an easy way for one of our characters to give another one of our own characters some inf? <_<

I mean, it's great that the inf amount will be increased (makes those 20-30 transfers go by a heck of a lot quicker), but requiring a third party to do this is getting kinda old. The consignment houses looked like a good way to help out our alts, especially on other servers, but I guess the only workaround is to sell some item that currently isn't offered, then quickly switch to a wealthy alt, before somebody puts the same item up for a much lower price. >_>


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whats with all the hate

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Because the target of the vitriol was just saying that he was going to revel in ripping off other players by intercepting any influence transfers he can. Some people have little tolerence for self-proclaimed theives.


MA Arc - Gnomish Madness - #30204 - A short, silly little story.

Ms. Tempest - Lvl 50 Storm/Elec Def (577 badges)
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Moonlight Maiden - Lvl 50 Warshade
Sister Leortha - Lvl 50 Emp/Rad Def
Puffball - Lvl 50 Inv/SS Tank
Triumph Server

 

Posted

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Player A1 puts up a Level 12 TO for 5,000,000 inf.
Player B1 puts up the same Level 12 TO for 1,000 inf.
Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.
Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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That, sir, is awesome.

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Agreed.


 

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Ah, geez, Posi, can you guys just give us an easy way for one of our characters to give another one of our own characters some inf? <_<

I mean, it's great that the inf amount will be increased (makes those 20-30 transfers go by a heck of a lot quicker), but requiring a third party to do this is getting kinda old. The consignment houses looked like a good way to help out our alts, especially on other servers, but I guess the only workaround is to sell some item that currently isn't offered, then quickly switch to a wealthy alt, before somebody puts the same item up for a much lower price. >_>

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There is a much safer way. Because Buy-orders are (presumed) hidden, they cannot be as easily sniped/intercepted. So you:
1) Find an object that is not currently for sale via your lowbie. Get that item onto the lowbie and get them in the consignment house. Do *not* list the item.
2) Swap to your high level, and have the high level place a buy-order for the item. Since noone is currently listing that item, the invisible buy order should be reletively (though not perfectly) safe.
3) Swap back to your lowbie and list the item, instantly fulfilling the buy-order, and completing the transfer.

Not 100% safe, but it would require a huge amount of luck to intercept these things when the buy-order is placed first.


MA Arc - Gnomish Madness - #30204 - A short, silly little story.

Ms. Tempest - Lvl 50 Storm/Elec Def (577 badges)
Maiden Dark - Lvl 50 Dark/Dark Corr
Moonlight Maiden - Lvl 50 Warshade
Sister Leortha - Lvl 50 Emp/Rad Def
Puffball - Lvl 50 Inv/SS Tank
Triumph Server

 

Posted

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Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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And the question all enquiring minds want answered:

Does this cross-server transaction potentially make way for cross-server character swaps?


 

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AFAIK the trade limit is actually going to be raised sometime "soon"

[/ QUOTE ]its actually already in game and not working. the trade box will let you type in 9 digits, but you can still only xfer 99k at the most for now. any attempts at sending more than 99k will result in an error.


did read the thread, so sry if someone mentioned it already.

sex, drugs, and rock n roll,
jimi


 

Posted

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Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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What if player A1 had posted an item you very rarely see posted? The TO example is pretty good, what if I post a lvl 50 TO? What are the chances anyone else is going to be selling a lvl 50 Confuse duration TO?

Due to population difference, isn't all the money going to end up on the larger population servers like this either way?


 

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I don't see how you can be griefed if someone intercepts the auction.
I mean, the only way to transfer influence to a lowbie on another server is for the lowbie to list something simple, like a lvl 10 TO at 2 mil infl.
Then you get on your rich guy on another server a buy it, thus giving the lowbie the 2 mil -%7.
If I step in and buy that 2 mil TO before your alt does, did I not in essence just give your lowbie 2 mil for nothing?

You can't put up an auction for infl.
What I mean by that is, you can't say, I am selling 2 mil infl for 30 infl, thats just stupid.

The only griefing that could happen is you listing something expensive like an HO to get to an alt on another server for say 2 mil infl and someone else buys it, but then that is your fault for having the list price so low.

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QFT

Well said. And I hope the devs dont prevent this from happeneing cuz my alts on different servers need that influence


 

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Whats with all the hate? This system whats not ment to allow you to trasfer inf from one of your toons to another. It was for you to sell an item to another player plain and simple.


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To actually transfer influence there is a much better and safer method than this.


But it's MY sadistic mechanical monster and I'm here to make sure it knows it. - Girl Genius

List of Invention Guides

 

Posted

[ QUOTE ]
Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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but if the auctions are labeled by server/player names, then wouldnt we obviously be able to which one to buy?


 

Posted

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Player A1 puts up a Level 12 TO for 5,000,000 inf.

Player B1 puts up the same Level 12 TO for 1,000 inf.

Player A2 (trying to transfer funds) offers to buy that level 12 TO for 5,000,000 inf.

Since player B1 wants less, and is obviously trying to move his items faster, his "for sale" is processed first, so he ends up with 5,000,000 inf (minus fees).

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but if the auctions are labeled by server/player names, then wouldnt we obviously be able to which one to buy?

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They're NOT labeled; it's all anonymous. You don't know who you're buying from or selling to. To buy something, you make an offer; you don't even see the selling price.