Jay's Costume Bug Fix Thread


13th_Stranger

 

Posted

Hi Jay. Different pieces on different costumes of my character keep turning gold.

On one costume, his hair and bear turns gold. On another, his boots turn gold.

I go to Icon to get it fixed, but when I go to the costume editor, it looks normal. I click on the appropriate color and then exit, only to find that the costume pieces I wanted fixed are still gold. I'd like to get this fixed, as my character is "TheGreenKnight", not "TheGreenKnight With Gold Hair and Beard". Thanks.


 

Posted

Try exiting SG mode.


 

Posted

I am gonna assume the obvouis here and suggest animal molded masks.

Much like the insect one now, but more for the heroes.

ones I would love to see
Eagle/Hawk (Much like the orisis hero from the COH comics used)
Lion
Wolf
bear

Also if you could have them in different matterials (ie regular plastic or a shiny metal) that would be awesome


Oh and to score points....................yes Jay is a sexy [censored]


 

Posted

I was going to post this elsewhere, but then I had an epiphany and realised that it belongs in the costume bug thread.

Thinking out loud for a moment, IIRC it typically takes up to three textures to render a character fully. One is that pattern that selects between the two colors (e.g. boot_lightening.texture), while the other two are a "decal" (boot_leather_01.texture) and the associated bump map (boot_leather_01_bump.texture).

That being said, what I'm seeing in the SG costume editor is almost as if all three textures are not there. The decal and bump maps are simply gone, and the pattern is replaced by a single color, which is what you'd get if the texture was "incomplete" in Open GL terms, and thus providing the default 0,0,0,1 (i.e. select one of the two colors unilaterally).

And to make sure this gets seen, I have to issue the following edict:

Jay is TEH SEXXORZ


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@Alissara - an Angry Angel
The Angry Angels. When it absolutely positively has to be spanked today.

 

Posted

Don't know that this has been mentioned but its annoying,

Made a black reptile body and stuck chains all around it in dark red, and I can see through his body just surrounding the chains(as in i cant see the body but the terrain around it).


 

Posted

Just an odd one I found a while ago, probably been reported but I'll say it again

Spiked boots - there's no Tech Wired option. That was part of my original costume, can't replicate to new costumes and can't change anything with the first costume, otherwise I'll lose it


 

Posted

how about hats for best heads? and other small one hemlits that look like thay have a bestey head inside of them oh and now that the costume post is here how about deleteing the one in S&I's?


 

Posted

Please please please add the cell mask for the gloves and the boots, right now it only exists for chest and pants. The standard tight Tech Crey pants are missing for male too, you can only get them in the Armored version.


 

Posted


I'm seeing clipping issues with the Motorcycle racer jacket (motorcycle 1) on my female toon... her physique is bumped up from median level, and as a result her upper arms will show outside the jacket sleeves, usually when in the akimbo pose.

Which suggests possible morph issues with the sleeves? Thought those were supposed to grow/shrink with the toon's physique...


Thanks Jay.



"City of Heroes. April 27, 2004 - August 31, 2012. Obliterated not with a weapon of mass destruction, not by an all-powerful supervillain... but by a cold-hearted and cowardly corporate suck-up."

 

Posted

horrible clipping when in combat stance on female reaper mask, and male suits


 

Posted

I know it's probably been mentioned before, but...

Bring back the Buzzcut hairdo. Used to exist for Male and Huge, at least, but does not anymore.

Would go under Head (Standard) > Hair no doubt.

Also, face patterns are not allowed on the "glowing eyes" face. That's Supernatural Face 11 for Females and Supernatural Face 13 for Males and Huge.

Please?


Joint Task Force Hero (Recruiting!):
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Posted

Hello,

I have a few chars with the double crossing chain chest details(Chains go over shoulders like bandolier) and you can see right thru the character at the points where the chains meet the body. Major clipping bug i think. This bug looks really bad and is very distracting from an otherwise awesome piece of accessory. This is on the large model by the way, and i think chest size might have something to do with it as the chains don't scale well with the body.

Spectred


 

Posted

Don't change the name of the thread.


 

Posted

I don't have the time to read every single message here but all my characters are in Huge size and when I put on a Cape, their backs/shoulders sometimes "stick out". At first I thought it's just my graphic card but my friends said the same thing. Is there any way to fix this? It only happens on large body size. I am not sure the exact measurement but it's the max. size.


What's left is to normalize all Assassin Strikes and improve Stalker's old sets (Claw, MA and EM)! You don't need to bring back the missing PbAoE attack. You just need to make the existing ones better! For example, make Slice a WIDER and LONGER cone.

 

Posted

Huge Size characters
Work Boots + Pants
Clip during running animation significantly. Can see much of the boot's leg poking through the pant leg when running.

Jay is sexy.


 

Posted

I'm not sure if this has been pointed out before or if it's even a bug at all, but it's affecting one of my costumes.

Image

The part of the image that matters is of the Upper Body > Tight > Chest > Chaos Leather, and Lower Body > Tight > Pants > Chaos Leather.


As you may see, the only problem is on the Chaos Leather. The straps (which are visible on the legs, and one poorly circled by me), remain black no matter what secondary color I select. They previously were editable, but now cannot change.

If this is a known issue or not a bug at all - sorry for wasting your time.


 

Posted

Dystopia, they still are, you have to select the 'chaos leather' mask/pattern as well. Should be at the bottom of the list. That and the plate armor and a couple others do that now.


 

Posted

Thank you very much, Corrugated. I only looked at the Cs in the pattern list, I really should of looked all the way through. Sorry about that, haha.


 

Posted

Not sure if this has been adressed, but when my stlaker is in hide, his black costume peices fade away and look almost naked.


 

Posted

just have to blow this horn every once in a while

PLEASE GIVE US BACK OUR COSTUME PARTS!!


 

Posted

Which costume parts?
When did they go missing?
Is the part missing, or is it altered in some (undesireable) way?
Is the same/original mesh/texture still present in other categories/models than the ones they are missing from/altered on?
Which categories on which models are they missing from?

Jay is sexy.

(also, does anyone have a screenshot of these nekked black-clad stalkers in hiding?)


 

Posted

[ QUOTE ]
Which costume parts?
When did they go missing?
Is the part missing, or is it altered in some (undesireable) way?
Is the same/original mesh/texture still present in other categories/models than the ones they are missing from/altered on?
Which categories on which models are they missing from?

Jay is sexy.

(also, does anyone have a screenshot of these nekked black-clad stalkers in hiding?)

[/ QUOTE ]

Anything that is black dissapers accept the chest and pants every thing else sorta fades away. On my guy its the reaper cos peice and glasses(forgot the number) also tied feet.


 

Posted

Couple issues with one of my current outfits.

Mini-skirts have a bad clipping when in resting position. Shows a lot of.. cheek

Also the spiked collar has one spot it that always vanishes no matter which sex/body type.

Both of these settings are on the slimmest body scale possible.


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