Galex

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  1. Don't know that this has been mentioned but its annoying,

    Made a black reptile body and stuck chains all around it in dark red, and I can see through his body just surrounding the chains(as in i cant see the body but the terrain around it).
  2. [ QUOTE ]
    What ever knockback and immobilize protection that should be present in grounded is not there. I got knocked around a lot tongiht in RV.

    [/ QUOTE ]

    Its there, the id fall when flying by spines then run away, im guessing the knockback protection isnt as strong since its a passive.
  3. Ok, in needing an opinion of my own I have made my own Elec/Elec...and warning to you all long winded post coming up

    Elec/ is what I would call an average set it has enough damage to take down a target as seen in PvE but cannot administer the damage fast enough as seen in PvP, thunderstrike is all but useless in pvp (used to disoreant a squishy if i was lucky) but in pve its quite useful as aoe damage and mitagation in the form of knockback, cant make a comment on chain induction as all I seemed to get out of it was a mediocre single target attack, by far my most used bread and butter attack has to be JL, medium animation time and quite good damage with medium-high fury.
    Lightning rod with its new recharge (tried to emulate recharge by not using any Rech enh in it) is, in PvE simply amazing build up 3SO LR nearly kills minions and wounds LTs while knocking em down avoiding the alpha, in PvP its useful as above average damage every 45 sec.

    Elec armor has, imho, incredible potential if used right. The resists are decent the status protection is practically limitless and with swift sprint and LR you have unsurpressed travel. In pve things are good enough but pvp, even with no heal this set shines. firing off Power Sink every time its up in conjunction with a 2 end mod slotted Lightning field and Elec/ attacks was ussualy able to drain someone in about 44 seconds or less, this could be considered bad due to the fact that a drained opponent 9/10 times runs...With power surge up your practically unkillable and with LR it comes up quite often and, if im correct only needs 1 DamRes to hit the cap in conjunction with your shields. Edit: Did some boss fighting after this post, drained a boss dry in about 5 secs and he never recovers, VERY nice, if counterproductive to fury.

    As with most people I believe Elec/ could use one improvement, simply up C-Inductions damage set it to 20 sec recharge and the set is gold.
  4. So... to all that have tested it now, How would you rate ELM in Single Target Damage, and AOE damage compared to the other sets.