Official Thread for Brutes: Electric Shields
Hey I heard they still haven't put in toxic resistance! And you know what, still no knockback resistance or immob resistance!!!
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Wow, it's good you're here to tell us what we're supposed to like or dislike about new powersets. Without that guidance, we'd all be lost.
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And it's good YOU'RE here to contibute to this thread in a constructive and helpfull manner, you know, sharing your insights or experiences relating to ELA, what ever would we do without you?
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I'm still working my way up to the levels where the issues I'm concerned about come into play. And of course it's perfectly constructive to post "shut up about this topic that bothers me."
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So why not wait until then and make a post that is relevant to the discussion instead of skimming through the posts until you find one that hits a nerve with you and replying to said post in a snyde and non-constructive manner?
What "I" think Sun_Ruan_ER was trying to get accross is that evry page of this thread has something about KB protection (or the lack thereof) in the EL Armor set, and that what it boils down to is that (a) it is unlikely to be changed before going live, and (b) there are ways to fill the KB hole, like it or lump it. He/She is right, this KB discussion could go on forever, and what's the point in bringing the same points up over and over? It's a little tiresome, but hey, people are passionate about this game (myself included) and they want to see new features/content/powersets done right the first time. That i can totally understand.
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You forgot to include no toxic resistance in your list while being a smarta$$.
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Wait, there is no toxic resistance?
Wow, put me in the camp with the "Need to get rid of one of the weaknesses" crowd.
Some kind of healing power should really be included as a kind of passive buff in one of the armors or passives.
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I may be giving the devs more credit than they deserve, but isn't it pretty likely that they're aware of all these holes? Rather than 67845302948 more people posting, "Hey, this set doesn't have KB protection" can we have some posts with either: Some suggestions about which powers to change/add/subtract or Some analysis that'll show ElectA to be X% less effective at Brutage than the other sets unless a hole or two is filled?
Neither one of those is as easy as pointlessly repeating the same things over and over again, but maybe they'll get some Dev attention. Unlikely, but possible.
Do I contradict myself?
Very well then I contradict myself,
(I am large, I contain multitudes.) - Whitman
Consistency is the defense of a small mind. - Beldin
I think we've beat this one dead guys. Let's just wait for a Dev to respond and see what he/they have to say about what we've brought up.
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I may be giving the devs more credit than they deserve, but isn't it pretty likely that they're aware of all these holes?
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Until they address the issue in one way or another, we can only assume that they don't. Like someone with their pants unzipped they must be told to zip up until they either zip up or point out that they like a healthy breeze around their privates.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
Cant beleave any of u actualy think they will change/add a power no matter how much crying u do. *shrugs* Thats how its gona be id advise dealing with it. People will still use it, they will still cry about it, life will go on. I dont like the set myself but thats just me. I'll still end up making one cause ive pretty much seen everything else. lol This really needs to get back on topic.
Edit: Sweet i got reply 420..
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Cant beleave any of u actualy think they will change/add a power no matter how much crying u do. *shrugs* Thats how its gona be id advise dealing with it. People will still use it, they will still cry about it, life will go on. I dont like the set myself but thats just me. I'll still end up making one cause ive pretty much seen everything else. lol This really needs to get back on topic.
Edit: Sweet i got reply 420..
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You say this really needs to get back on topic after bashing people for saying that the set(which by the way IS the topic) is lacking in what some people feel to be too many ways. Interesting approach.
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Rather than 67845302948 more people posting, "Hey, this set doesn't have KB protection" can we have some posts with either: Some suggestions about which powers to change/add/subtract
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No, no. I tried that. People were too busy calling each other poopy-heads and repeating what everyone knew and arguing over which side was more immature and demanding to actually read it, though.
Of course, I also didn't suggest adding KB protection, so it'll probably do nothing for anyone even if they do read it, because after all (fire) a set with no KB protection (dark) is utterly worthless (Power Surge).
That having been said, I agree with whomever said that Lightning Reflexes really ought to provide Immob protection, both for thematic reasons and because of all sets to not include it, this one is one of the odder ones.
One drawback of the internet is how it has trained so many people to think that one day is a long time.
Ok...i just got the lvl 10 armour "static shield", now first off i dont have my graphics up to high so it could just be me - but when i activate the power the characters skin looks like it flashing from normal to yellow and then back as the power continues - is this just something happening because of my low graphic setting - and if not - wouldnt it make more sense for it to flash red to stick with the wnole color theme of the set? If it is just my low graphic setting what does the actual effect look like?
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Ok...i just got the lvl 10 armour "static shield", now first off i dont have my graphics up to high so it could just be me - but when i activate the power the characters skin looks like it flashing from normal to yellow and then back as the power continues - is this just something happening because of my low graphic setting - and if not - wouldnt it make more sense for it to flash red to stick with the wnole color theme of the set? If it is just my low graphic setting what does the actual effect look like?
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I'm pretty sure that's the status protection/psi resist shield....I remember that one as having a red glowing effect around the character. Not quite as noticeable as everything else, but definitely not restricted to just the skin.
Culex's resistance guide
Max graphics settings except for the fluff (AA, Deptho of Field). To me it looks like a blend between Gaseous and Tendrils aura, Static Shield. It seems to wave/stream a little bit as you move, but that could just be my perception. Color is red (surprise). The aura appears to extend out from your body maybe 6 virtual inches in all dimensions.
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I may be giving the devs more credit than they deserve, but isn't it pretty likely that they're aware of all these holes?
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Of course not, they created the set like they do everything else: Stabbed keys at random while drunk, blindfolded, and "engaged" with two hookers. Were it not for the dedicated and courageous posters in this thread, nobody might ever have found out. And thank god they're continuing to remind everybody because, ya know, when you're drunk and blindfolded and getting it on with multiple hookers, you have a lot going on in your mind and something as trivial as YOUR JOB can slip under your radar.
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I may be giving the devs more credit than they deserve, but isn't it pretty likely that they're aware of all these holes?
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Of course not, they created the set like they do everything else: Stabbed keys at random while drunk, blindfolded, and "engaged" with two hookers. Were it not for the dedicated and courageous posters in this thread, nobody might ever have found out. And thank god they're continuing to remind everybody because, ya know, when you're drunk and blindfolded and getting it on with multiple hookers, you have a lot going on in your mind and something as trivial as YOUR JOB can slip under your radar.
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*busts out laughing*
Thanks for the laugh of the night, F_L.
I've created 2 seperate electric brutes in test and so far I really like what I see. Huge energy resist. Good all around resist.
Lightning field. I actually like it. I think it looks cool and it does decent damage and doesn't appear to be all that end heavy. I like the offensive aspect of it and watching it hit 5's with full fury on orange's with no damage enhances at lvl 8 makes me wonder what kinda damage it will do with an SO or 2 in it at lvl 50. It seems worth taking so long as my build can fit it in. I realized that as I was beating up on a bad guy it had caused roughly the damage of 3 moderate damage no fury attacks with full fury. That's actual damage mitigation as I turned and promptly 1 shotted them easily.
I think the shields look good. Looking forward to static shield. I especially like Conductive shield's animation.
So far I'm digging it.
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Of course not, they created the set like they do everything else: Stabbed keys at random while drunk, blindfolded, and "engaged" with two hookers. Were it not for the dedicated and courageous posters in this thread, nobody might ever have found out. And thank god they're continuing to remind everybody because, ya know, when you're drunk and blindfolded and getting it on with multiple hookers, you have a lot going on in your mind and something as trivial as YOUR JOB can slip under your radar.
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Given the track record so far, some might be inclined to agree that this is pretty close to an accurate representation of what goes on.
Conversely there are those who think the devs are angelic hosts incapable of making any mistakes and thus we should not point out any perceived mistakes as those must all be in our heads.
Goodbye may seem forever
Farewell is like the end
But in my heart's the memory
And there you'll always be
-- The Fox and the Hound
If you plan on being a "tanking" brute, Lightning Field is going to be pretty much essential as your main way of keeping aggro. If you don't, that's a power you can pretty well skip (myself I plan to skip it).
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Hey I heard they still haven't put in toxic resistance! And you know what, still no knockback resistance or immob resistance!!!
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And you know what?? There's still no reason for it to be missing!!
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Rather than 67845302948 more people posting, "Hey, this set doesn't have KB protection" can we have some posts with either: Some suggestions about which powers to change/add/subtract
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No, no. I tried that. People were too busy calling each other poopy-heads and repeating what everyone knew and arguing over which side was more immature and demanding to actually read it, though.
Of course, I also didn't suggest adding KB protection, so it'll probably do nothing for anyone even if they do read it, because after all (fire) a set with no KB protection (dark) is utterly worthless (Power Surge).
That having been said, I agree with whomever said that Lightning Reflexes really ought to provide Immob protection, both for thematic reasons and because of all sets to not include it, this one is one of the odder ones.
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Thats because players are sick of sets without knockback protection.
Its gotten old really old, a set with no knockback protection and no self heal is just plain silly.
Too many holes unless you strap a kin to your tuckus.
Electric Shields feels very similar to Dark Armor in alot of ways, without the coolest toys. You have to take the leaping pool, you get a version of Death Shroud, you have mediocre resists to alot of things except for the high energy resist, yet no stealth, no fear, and especially no regen power.
You also get Conserve Power first compared to Energy Armor's drain, which is ok except for the recharge time.
Other than theme and the Quickness ripoff Lightning Reflexes, there is no reason to take this set - one might have said 'resistance over defense' at one time but because of the second coming of the global defense change that's no longer true.
My new Youtube Channel with CoH info
You might know me as FlintEastwood now on Freedom
I only played up to level 16 because I was mainly just after the numbers. Compared to other sets the numbers look good. However I ran solo and I was chewing on a lot of greens and purples. I even soloed a couple elite bosses just to see if it could be done. I bought a couple purples, insight, and a couple greens for each one. At higher levels or even teamed it will be a completely different story. Brutes need to have fury built up to be effective, but if you keep having to rest between fights because of lack of heal or even regen you will need a pocket healer. Teaming is gonna hurt like hell because that is a lot of added aggro. Having played a dark armor brute to 40 I know that resistances alone will not cut it. So people can continue their smarta$$ replies to this set not having this and that "Yeah we all know". The fact is the set is lacking TOO much in areas. Teleport protection means nothing to someone who doesn't PVP.
Having slightly better numbers then dark armor and fiery aura leaves it lacking.
DA ELA FA
S/L 35% 41% 35%
C 35% 41% 11.8%
F 35% 41% 59%
E 23% 90% 35%
N 47% 35% 35%
P 59% 41% 0%
T 23.6% 0% 23.6%
Now these numbers compare to the other 2 basicly resistance sets. They are not that far off inLacks -acc in cloak of fear which is basicly the same as invincibility for invunerable. Damage mitigation for brutes is essential. Comparing this set to dark armor it lacks best self heal in the game. Fiery aura has quickest recharging heal of all brutes/tanks without the bonus of boosted hit points at the cost of it. Having no defense and no heal in a set makes. As well as no other way to mitigate the damage besides pure resistance of the set leaves it lacking.
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Thats because players are sick of sets without knockback protection.
Its gotten old really old, a set with no knockback protection and no self heal is just plain silly.
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Hey, you know what? I play a lot of ATs where I get jack [censored] for defense of any kind, including no KB protection and no self heal. Don't talk to me about it getting old.
But the fact is, I spent quite a while thinking about the set, and I'm playing it, and I suggested something that included a self-heal, and not one of you chattering monkeys even noticed. Which tells me that you're so hung up on proving you're "right" (which, since we're all providing opinions here, you can't never do) that you don't want to actually listen to anyone.
Yeesh.
One drawback of the internet is how it has trained so many people to think that one day is a long time.
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Thats because players are sick of sets without knockback protection.
Its gotten old really old, a set with no knockback protection and no self heal is just plain silly.
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Hey, you know what? I play a lot of ATs where I get jack [censored] for defense of any kind, including no KB protection and no self heal. Don't talk to me about it getting old.
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Comparing brutes to other sets which are not melee aggro hounds holds little weight sorry.
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Comparing brutes to other sets which are not melee aggro hounds holds little weight sorry.
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Wow, way to totally skip the point of my post while simultaneously proving it.
Hint: the part you quoted was only half the post.
One drawback of the internet is how it has trained so many people to think that one day is a long time.
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Comparing brutes to other sets which are not melee aggro hounds holds little weight sorry.
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Wow, way to totally skip the point of my post while simultaneously proving it.
Hint: the part you quoted was only half the post.
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You are welcome but comparing other ATs(that happen to be ranged attackers) lack of knockback protection to brutes which are melee makes no sense.
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You forgot to include no toxic resistance in your list while being a smarta$$.
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Wait, there is no toxic resistance?
Wow, put me in the camp with the "Need to get rid of one of the weaknesses" crowd.
Some kind of healing power should really be included as a kind of passive buff in one of the armors or passives.