Guide to Upcoming Epic Archetypes (I6)


Akillion

 

Posted

Technically the Kheldians are unlocked by getting a badge. The Hero of the City badge unlocks them, since they use badges to keep track of everything. There's alot of invisible badges that you currently get without even knowing.


Liberty
My 50s:
Hero: Armor Assassin (scrapper), Cross Dresser (scrapper), Surly Seaman (blaster), Defensive End (Tank), Rad Rhino (Cont)
Villain: Beast Infection (Corr), Sweet Zombie Jesus (MM), Milk Weasel (Stalker), Orgullo (MM), Agent Eris (Crab)

 

Posted

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Technically the Kheldians are unlocked by getting a badge. The Hero of the City badge unlocks them, since they use badges to keep track of everything. There's alot of invisible badges that you currently get without even knowing.

[/ QUOTE ]

Well, fine then, in which case, there's a very real chance that villainous Kheldians will be unlocked via the Made badge...better?


 

Posted

the talk is that the devs were dissapointed at how they promoted altoholism and yet they required a level 50 to unlock the heroes. that is why they began to discuss other methods such as time spent, badges, trials, etc. i personally love the idea of an accolade unlocking an archetype.

i beleive that the nictus and warbringer if they make it were talked about in conjunction with a tf.


 

Posted

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the talk is that the devs were dissapointed at how they promoted altoholism and yet they required a level 50 to unlock the heroes. that is why they began to discuss other methods such as time spent, badges, trials, etc. i personally love the idea of an accolade unlocking an archetype.

i beleive that the nictus and warbringer if they make it were talked about in conjunction with a tf.

[/ QUOTE ]
It could go a few ways:

The devs stick to the 'reward' aspect of the EATs and only reward them as 'time spent' rewards

OR

The devs realize that EATs are as on-demand as normal ATs and will use other, more easier and faster methods to unlock EATs.

OR

They could half/half it.

OR

Something new we haven't thought of.


 

Posted

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Hey Jannus, it turns out that the idea of rogue PB's isn't so hard to believe afterall. Upon my recent review of the PB story arcs, it turns out that there are PBs who have gone rogue. But while I did contradict you, I never claimed I was right

[/ QUOTE ]

Just wanted to add something here.

The 'rogue Peacebringers' in the Kheldian story arcs aren't so much against the Peacebringers themselves, but are instead working towards the destruction of all Warshades, as they don't trust the reformed Nictus as far as they can throw them.

However, they're working with the Council to get ahold of Quantum energy weapons, so that they can blow the Warshades away. It's more of an 'enemy of my enemy is my friend' situation, albeit very poorly chosen on the rogue Peacebringer's part, than the rogue Peacebringers attempting to overthrow Sunstorm and the like. When you beat the rogue Peacebringers up, they generally tend to say something along the lines of being wrong, and occasionally beforehand, some of them say things to the tune of 'Please! Don't try to stop this, we have no quarrel with you!' in the Peacebringer arcs.

(Note, these are bits of NPC dialogue that aren't included in the mission briefings or souvenirs - they're just things that the rogue Peacebringer NPCs say either when idle, alerted to your presence, or when they're defeated.)


 

Posted

Ah, thanks for the clarification.


 

Posted

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Hey Jannus, it turns out that the idea of rogue PB's isn't so hard to believe afterall. Upon my recent review of the PB story arcs, it turns out that there are PBs who have gone rogue. But while I did contradict you, I never claimed I was right

[/ QUOTE ]

Just wanted to add something here.

The 'rogue Peacebringers' in the Kheldian story arcs aren't so much against the Peacebringers themselves, but are instead working towards the destruction of all Warshades, as they don't trust the reformed Nictus as far as they can throw them....

[/ QUOTE ]

Even still, does that neccisarrily disqualify them as a second potential villainous Kheldian EAT? Some of the best villains in all comicdom have been fighting "evil" and considered themselves to be "good". The fact remains that those rouge Peacebringers are STILL dedicating their lives to fighting good, crime-fighting heroes. Even if those Warshades they're fighting are occasionally somewhat twisted, they're still far from villainous, and in the mythology of this world, as it stands so far, you're either a hero, or a villain.
Sure, they may be fighting the villainous Nictus also, but you know, Heroes only fight villains. Villains regularly fight both heroes AND villains. I can only think of 1 faction in this game that those Rouge Peacebringers could belong to, and they certainly aren't heroes...


 

Posted

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Even still, does that neccisarrily disqualify them as a second potential villainous Kheldian EAT? Some of the best villains in all comicdom have been fighting "evil" and considered themselves to be "good". The fact remains that those rouge Peacebringers are STILL dedicating their lives to fighting good, crime-fighting heroes. Even if those Warshades they're fighting are occasionally somewhat twisted, they're still far from villainous, and in the mythology of this world, as it stands so far, you're either a hero, or a villain.
Sure, they may be fighting the villainous Nictus also, but you know, Heroes only fight villains. Villains regularly fight both heroes AND villains. I can only think of 1 faction in this game that those Rouge Peacebringers could belong to, and they certainly aren't heroes...

[/ QUOTE ]

The point is, they're not fighting Heroes as such - they're only forced into combat with the Heroic side of the coin when heroes figure out what's going on and try to stop them. If the intention was to beat up on what is good was there, they'd be villains. As such, they're only interested in wiping out the Warshades, as they don't believe that the Nictus could be reformed.

I don't think, and this is just personal opinion, that this splinter sect would go to war with other Peacebringers and Heroes at large to complete their goal - as I said, the ones in all the story arcs, if you read their NPC idle/activation/defeat text, are all on the 'I don't want to fight you, just walk away' side of the fence.

Then again, it's all just opinions.


 

Posted

About the badge thing earlier... I wouldn't worry about needing an Accolade badge for an EAT. Aside from waiting for someone to get the mission you need, you can easily get every badge for an accolade in 2-3 hours. On my level 32 brute I have 4/7 accolades and am poised to take the next three once I hit 40, 45, and 50, within minutes of leveling. And I have spent all of 4, maybe 5 hours tops (grand total for all 25 or so badges) to get this accomplished.

If you ask me having an accolade for an EAT would be cool.

Also I checked out that pool with the coffee-drinking-Coralax. No free swim put in there yet (vertical, Fly-like control that I was expecting), you move along the bottom as if you were running and can jump *only with swimming animations*, so I wonder if that isn't put in yet, or that it will remain the same and Coralax might have an inherent lvl 14 Swim ability (giving you flight-controls only underwater). Hmmm...


 

Posted

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[ QUOTE ]
Even still, does that neccisarrily disqualify them as a second potential villainous Kheldian EAT? Some of the best villains in all comicdom have been fighting "evil" and considered themselves to be "good". The fact remains that those rouge Peacebringers are STILL dedicating their lives to fighting good, crime-fighting heroes. Even if those Warshades they're fighting are occasionally somewhat twisted, they're still far from villainous, and in the mythology of this world, as it stands so far, you're either a hero, or a villain.
Sure, they may be fighting the villainous Nictus also, but you know, Heroes only fight villains. Villains regularly fight both heroes AND villains. I can only think of 1 faction in this game that those Rouge Peacebringers could belong to, and they certainly aren't heroes...

[/ QUOTE ]

The point is, they're not fighting Heroes as such - they're only forced into combat with the Heroic side of the coin when heroes figure out what's going on and try to stop them.

[/ QUOTE ]
Except, of course, for the fact that they do fight heroes all the time. Their whole deal is that they're fighting the WARSHADES. As the game stands so far (potentially subject to change in I8) every single Warshade is, by definition a hero.[/b] Otherwise, they'd be Nictus. The 'evil' and truly villainous aspect of the Rouge PB is that they see no difference between the two. Once a Nictus, always a Nictus.
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If the intention was to beat up on what is good was there, they'd be villains.

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So you're only a villain if you purposefully go after the good guys? That can easily be true, but that's a fundamentally flawed train of thought. How many villainous people believe themselves to be doing good work? Just looking at Comics in general, let alone moral majority religeous rightists, extremists, and many other examples from reality, it is overwhelmingly the case that villains often don't think of themselves as such.


 

Posted

I guess we just don't agree on this. Let me put this another way, though.

The Peacebringers that wish to lay down the righteous smack on all Warshades - are they allied with, or against Paragon City? Take the Warshades out of the picture entirely for a moment (and yes, I know they aren't), and think of it that way. If the 'rogue Peacebringer' mentality was 'The Freedom Phalanx cannot be trusted, and we must destroy them,' and they were all over bring that stuff down? Sure, I'd be content with them being Villains. But the only part of the 'Hero system' they oppose, is that of the Warshades.

You're not going to find a Peacebringer who wants all the Warshades dead tearing up Atlas Park in a Mayhem Mission, you're not going to find a Peacebringer who wants all the Warshades dead carrying out Arachnos orders to take down the Back Alley Brawler, but you might get a Peacebringer who wants all the Warshades dead working with the Council, on rare occasions, to get hardware they need. I don't think that a whole string of missions in which the villainous Peacebringer is able to work with the Council in every one, while offing invading Kheldians of all types, is all that viable in-game.

A Peacebringer who renounces the 'good side' and goes to work for Arachnos, though. Sure. But the anti-Warshade faction in CoH, I feel, aren't going to do that.


 

Posted

this is all so kool i love my stalker but it be kinda fun to try out theese guys


 

Posted

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this is all so kool i love my stalker but it be kinda fun to try out theese guys

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Why thank you, and yes these EATs will be a good change of pace from the normal ATs (story-wise.) Keep an eye out for my guide since I (and whoever wishes to contribute) update it with the latest EAT news.


 

Posted

any new news on the other EATs, specificly avians now that wings are in i8 or a veteran reward?


 

Posted

Right now, not really. The devs have been very secretive about the EATs, so there's probably gonna be no news until the next I8 interviews, which is probably going to be in the next month or two. I've been trying to ask the devs for some small tidbits but I don't think they really want to share any yet (well, probably not with me anyway.)

I'll post any new news as soon as they come available.
(Or you guys can contribute if you guys know anything I don't.)


 

Posted

Just to add onto the 'wings' and 'Avilans' news list, a somewhat recent post from Bridger:

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A winged Epic AT is possible at some point, although it's unlikely to be any time soon (the next Epic AT will be introduced in next year's expansion pack, and I suspect it won't be the Avilans - but I'm only guessing).

wings for other ATs, however, are due to arrive much sooner - hopefully in Issue #8.

[/ QUOTE ]


 

Posted

boooo. more EATs now.


 

Posted

This is pure speculation, but nobody's mentioned it in the entirety of this thread, and while not specifically related to upcoming Epic Archetypes, it has been touched upon briefly.

In that often-quoted Interview Positron gave (as well as his 2nd Anniversary address info) he mentions that you'll be teaming up against a "common foe." Thus far, the only common foe mentioned here has been the Coralax.....but there's 2 more much much much more likely candidates.

First off, the Rikti. They hate all humanity (because they don't know they're humans too, albeit severely mutated). More importantly, they're present in both games, to a rather large extent.


But far and away what I believe is a no-brainer for the "ultimate enemy" we face......Rularuu the Ravager.

You know, the guy who made the Shadow Shard, ripped apart the dimension....devourer of...well....everything? Makes Faathim/Lanaru/Ruladak look like wind-up toys? He's the closest thing to a universal threat (that could beat us all silly with his pinky finger) that the game world has at this time.

Sure, Coralax could be it, but they're contained to the CoV-side only at the moment, and really have no missions with just themselves as enemies. They spawn in missions in the Sharkhead SF, but that's it (Aside from Calystix popping up every now and again). Aside from that they just jump out of the water when you run by.


@Tsukiyomi, @Imoyikust
Quote:
Originally Posted by Dispari View Post
Noted: Wanting to run a trial with your friends is not allowed.
Unless you have exactly 15 or 23 friends.
Because PUGs are an option for the trials, they should be mandatory.

 

Posted

Both of those are also very likely ideas, seeing as the Rikti Homeworld zone was very poplar, as well as the hints that we may be seeing Hero 1 again. Rularuu also seems likely because the devs have wanted to do more with the Shard, and the CoP is supposed to go live eventually. They could definitely coincide the 2.

The other common foe we could have is some sort of 5th Column uprising from either the Nazi World or from within the Council. This could make sense because the devs a)were toying with giving Nictus/WS to villains, and the storylines could conincide b)the devs want to eventually use the whole Reichstman storyline.


 

Posted

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First off, the Rikti. They hate all humanity (because they don't know they're humans too, albeit severely mutated). More importantly, they're present in both games, to a rather large extent.


But far and away what I believe is a no-brainer for the "ultimate enemy" we face......Rularuu the Ravager.

[/ QUOTE ]
Actually, that topic's been discussed at length until someone dropped a forgotten faction:

The Battalion


 

Posted

About the Incarnates, this is what I have come up with thus far,

So far, the only 3 Incarnates are from Greek legend, so it is safe to assume that all future Incarnates will be of the Greek Pantheon as well. It's also safe to assume that the choices for incarnates will be between the Titans, the Olympians and Chimeras (combos of 2 animals: nymphs, satyrs, centaurs and minotaurs).

Looking at the current templates for Incarnates, their powersets should be based on the god that they are the incarnate version of. From everything I've been able to find about Lord Recluse, it seems that his patron-god is Tartarus. If they are using the same parallel that Lord of the Rings uses, then it can be assumed that Tartarus is a spider-like diety. Statesman has the strength and powers of Zeus (SS/Invul and a Lightning attack). Stheno, as a Gorgon (sister to Medusa), has certain snake-like abilities while also having a formidable power over human minds. Each Incarnate class could be based on which AT the power-set is most like. For instance, Statesman has the build of a Tanker, Recluse has the build of a Mastermind, and Stheno (as well as all other Gorgons) has the build of a Dominator.

Which origin would these Incarnates be? Considering that Azuria has a jar full of the waters from the Well of Furies, it can be assumed that they would be of magical origin. Reading the comics, it can also be assumed that the Incarnate story arcs would somehow correlate the existing story and the Realm of the Gods (issues 1, 2 and 3 of the Top Cow volume).

Just my 2 cents...eventually, I'll get to the point where I can post my idea for the storylines in the suggestions forum.


@CrimsonOriole

 

Posted

Speaking of Lord Recluse...I knew I had some point to make about him and his powers, but I forgot it in my earlier post.

He is a Mastermind. His bio notwithstanding, there's a mission in the high-level CoV game where you get to fight Lord Relcuse himself, one on one.



At least, until you start winning and he summons a bunch of Bane Spiders to spank you hardcore.

And they do, too.

Purple inspirations ftw!!

But aside from that, he uses the energy melee-esque powers we've all seen in the cinematic trailers of him and Statesman duking it out.

So, just thought I'd confirm that he IS still a Mastermind, he just uses his abilities on a much broader scale these days, since he manages the entirety of Arachnos.


@Tsukiyomi, @Imoyikust
Quote:
Originally Posted by Dispari View Post
Noted: Wanting to run a trial with your friends is not allowed.
Unless you have exactly 15 or 23 friends.
Because PUGs are an option for the trials, they should be mandatory.

 

Posted

[ QUOTE ]
So, just thought I'd confirm that he IS still a Mastermind

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Thank you. I highly appreciate that.

But with the popularity of that mission, it would be common knowledge nowdays.
But again, thanks.


 

Posted

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If they are using the same parallel that Lord of the Rings uses, then it can be assumed that Tartarus is a spider-like diety.

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It's been assumed that the spider has nothing to do with Tartarus, but then again that's just pure speculation. One thing though, is that, there's no connection between Tartarus and spiders, so it's sort of easy to think that the spider was just picked for it's reputation.

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Which origin would these Incarnates be?

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If not Natural, then Magic. The older gods like Ermeeth, Teilekku, Hequat, Lughebu, etc. are supposedly nature spirits who have grown to their powers and declared themselves gods, so if anything, I assume that's Magic if not Natural.

BUT

The devs can change the story as easy as a flick of a wand. There's no telling really, but based on what we have right now, I'd say either Natural or Magic. That's one of the reasons I'd rather make up a whole new power set or story as a suggestion rather than basing my creation on Statesman, Lord Recluse or Stheno.


 

Posted

Wow that was a long read....

Anyway figured I would list what I know of the history of the Khelds:

Kheldians are a race of energy beings with a very short life span, they can however extend this life span by merging with another being, any being they have merged with they retain that 'pattern' and can transform into it. (Which is why they turn into Nova and Dwarf forms.)

This merging always has to be voluntary, even for Warshades/Nictus.

Now some of the Kheldians were upset about their short lives so they altered themselves into negative energy forms and enslaved the regular Kheldians. Eventually, like all tyrants, the Nictus were overthrown.

Since then the Peacebringers have been on a genocidal campaign across the stars. Killing any Nictus energy being and their host that they came across. Eventually they found the earth and sought out suitable host organisms. It is only through the good of humankind that Peacebringers have been kept from continuing on their genocidal rampage. Since who the peacebringers typically merged with were heroes, police, and other people who wouldn't kill indiscriminately.

Meanwhile the Nictus had been here for a long time. Shadowstar being in egypt, her energy form passed down through the family line and various other ones such as Arahk(sic) and Requiem having a negative energy form locked away somewhere in Italy (at least Requiem's was) and people would be joined to the Nictus if they followed the Brotherhood of the Dark Path or some such name as that. Requiem has been around since WWI and the rise of Mousilini and the Council and was one of the leaders of a splinter group of the Council who came to America during WWII as the 5th Column. Another splinter group of the Council is Arachnos.

Anyway Shadowstar was able to convince Sunstorm that the Warshades were seeking to repent their former ways and that they have given up their ways of ripping the life force out of their victims.

Now the big problems with Warshades being CoV ATs are that they have a lot of very strong powers that require the usage of defeated foes around them. Nictus however have no qualms about using the undefeated forms of their enemies to cause mayhem. Ways to balance it would be for accuracy checks in the former auto-hit powers and large endurance increases and increased recharge time, all indicating that it's more stressful to try and 'splode a live person than a dead one.

Also the info for the ATs of the various named characters posted a while back has been wrong for a bit. I can point to Miss Liberty, whom I believe now in the LR SF has a flaming Broadsword, not MA for her primary. I'm just nitpicking there though.

As for City of Shadows, I've got a couple thoughts. It could be related to the Kheldians (possibly they were thinking retail box and PBs and WSs seem pretty light and shadow to me.) or it could be Blood of the Black Stream, which just sounds kind of shadowy to begin with. Very spooky.

I've also heard mention that the Asian Lady who 'splodes the Tanker to free Statesman in the Korean CoH trailer could be a BotBS. Which would be a very cool thing, I would love to have a teleport built around turning myself into a puddle (would probably be more like a phase-shifted super-speed) and damage enemies by attacking my teammates.

I've also heard rumors of Hero-1 being a BotBS who weilded Excalibur but left it in the care of Miss Liberty before he led the assault on the Rikti homeworld.

Kind of funny thing about the Rikti too. They HATE Gods of any sort. Which kind of implies that the Rikti might be the result of a massive experiment to change their genome to fight off Statesman and Lord Recluse, the Incarnates of Zeus and Hades, and the possibility of other people who drank from the Wells.

Then we have the Incarnate AT, which I think might be built more into making your hero better. If I remember correctly the description of the waters from the Well say something like "If it turned a normal guy into the living embodiment of a God, then just think what it could do for someone with powers!"

I kind of like the idea of being more powerful than Statesman... that does leave some questions unanswered though. Specifically if the waters can be used to increase your powers or open up another pool, then how and how will it effect the EATs as well?

Gotta say it would be nice to be a Warshade Incarnate.

Oh also most of this is just stuff I'm going by from memory and my memory is like a steel trap. Dangerous, rusty, full of holes, and outlawed in most states.