_Castle_ Can you at least tell us this?


2Negative

 

Posted

Are we finally going to see some Blaster fixes after I7?


 

Posted

Nowadays I don't expect much at all.


 

Posted

I fairly sure that thread is what prompted Revolver to make this one.

Anyhow, I'll be suprised if there arent some nerfs for Stalkers in I7.


Heroes
Dysmal
Lumynous
Sam Steele
Pluck
Wile
Slagheap
Pressure Wave
Rhiannon Bel
Verified
Stellaric
Syd Mallorn

Villains
Jotunheim Skald
Saer Maen
Jen Corbae
Illuminance
Venator Arawn
Taiga Dryad
Tarranos

 

Posted

Pfft, _Castle is the stalker rep. He'd bend over backwards and walk through hell and back for them. I doubt blasters are even near the top of Cryptic's priotities. Hell, their taking votes for content of the future expansion by the player base.


 

Posted

[ QUOTE ]
Pfft, _Castle is the stalker rep. He'd bend over backwards and walk through hell and back for them.

[/ QUOTE ]

I, of all people, can respect that. Too bad there isn't that type of person that dedicated to Blasters in the Cryptic team. Hell, I'd take one that mildly gives a [censored] about the AT.


 

Posted

Wouldnt THAT be nice...


@TheBro

solo pvp?

Cooler than every single owl EVER.

 

Posted

[ QUOTE ]
[ QUOTE ]
Pfft, _Castle is the stalker rep. He'd bend over backwards and walk through hell and back for them.

[/ QUOTE ]

I, of all people, can respect that. Too bad there isn't that type of person that dedicated to Blasters in the Cryptic team. Hell, I'd take one that mildly gives a [censored] about the AT.

[/ QUOTE ]

I respect him as well. He's the only dev who responds the most often on issues, but it seems mandatory at Cryptic when it comes to Blaster Issues that it is ignored, given a one line statement, or a vague answer.


 

Posted

*shameless bump for great justice and a slight rant to boot*

Having returned to my blaster after a significant lay off... I was actually shocked to see how BAD the Archetype has become at least in the 40+ game. Defiance is, I hate to say it, a complete and utter joke. The bar is never correct and quite frankly Im so busy trying to stay alive that I can't tell whether its actually DOING a damn thing. (im sure it is... but I would much rather have double damage that I can trigger INSTANTLY for 30 seconds than a crappy power that MIGHT save me once in one hundred activations).

I mean come on... to get a truly NICE effect out of it I have to be what... 10% of my health?... Thats a ONE shot deal for a blaster at ANY level. Compared to say.... Stalkers AS.... Dominators special.... the fury bar for Brutes... I shudder to think of what other AT"s have gotten.

And what was that HP boost we got?...100hp total?... your kidding right?...

blergh.

The blaster community ought to be hanging its head in shame at the infighting going on. No one Cryptic is ignoring any pleas from this community for fixes. No one here can decide what NEEDS fixing in the first place. And when someone DOES say something a vocal minority come along and say the opposite.

blergh again.

Blasters get your head out of your collective arses and at LEAST agree that the AT as a whole needs to be looked at.... Than post constructively about what MIGHT be done to fix the class as a whole.

double blergh.

*dons fire retardant clothing*

P.S.

In the week since dusting of my toon at 44... He has YET to have gotten entirely out of debt... and remained so for longer than 30 minutes :P Keep this thread alive at least by stating how long your blaster has managed to remain debt free... View it as a way of not letting the thread get shuffled off and maybe getting Cryptic to notice.


 

Posted

All this talks reminds me of that post so long ago with these words:

"And the blaster rose his hand, waving the finger of righteous indignation at the developers."

It was something along those lines, kinda like a Bible scripture. Wish I could read that again


 

Posted

what needs fixing is as follows (please correct me if im wrong)

-DEFIANCE
-we need somthing worthwhile or at least a fix so that it actually works

-Electric Primary
-Make the secondary effect good again so that it make sa good blastroller build

-Fire Secondary
-....just do somthing, make it a set that is actually worthwhile
-Snipes
-we need these to be worth it again, i believe that Arc Salvo posted somthing on this like today, its worth taking a look at if you ahvent already.

We also need the blaster community to "join hands" and become a community not based on trolling and flaming but on trying to embetter our AT


@TheBro

solo pvp?

Cooler than every single owl EVER.

 

Posted

[ QUOTE ]
The blaster community ought to be hanging its head in shame at the infighting going on. No one Cryptic is ignoring any pleas from this community for fixes. No one here can decide what NEEDS fixing in the first place. And when someone DOES say something a vocal minority come along and say the opposite.

[/ QUOTE ]

It's not the infighting, bickerness, and bitterness you hear. We all have different ideas, opinions, and thoughts; I personally want better survivability/agro management. It's the disappointment of blasters about Cryptic's ability to even answer a simple question such as, "When can we expect Blaster Issues to be looked at?". It's been what, a year and half, and the only vague time line we have is after Tanker/Scrapper Balancing and then Controller Issues (if I remember correctly). Seriously, how hard would it be for Cryptic to even say, "Joe the Intern, promoted from Starbucks runs, is now the rep for Blaster Issues. He will look at blaster issues inbetween mocha latte fraphachino trips (which happens quite often)". I am tired of the "Defiance results are as expected on the internal test sever" type answers. I want...most of us want...acknowledgment and attention to the blaster archtype.


 

Posted

Well Mizery, I spend entire levels out of debt... but then again, I almost never solo.

I like teams with at least one tank, backed up by at least one controller, and prefer having 1-2 more Controllers/Defenders to make absolutely sure I'm safe.

At the very least, I like to duo with a Tank, who tends to keep the aggro off me, while I nuke the hell out of what they're fighting. I particularly like /Fire Tanks, and especially Fire/Fire tanks, as their AOE's combine synergistically with mine to make annihilating up to +2 (and sometimes +3) Lt's easily doable in just the alpha. Fire/Fire/Fire Tanks FTW.

Makes for some fun Tank-Magery, albeit with two AT's (Specifically, A Tank and a "Mage") instead of one.

Anyhow, like everyone else has said, I must admit that I'm also shocked that the devs have taken so long to do something about our issues. At the very least, I would've expected them to take the taunt auras out of our secondaries and replace them with something useful, and then do something about /Fire Manipulation by now.

And hell, they aren't even giving us any useful info on if/when they will do anything, if at all, though I'm sure that they have been planning to do something about Blasters for some time now.

edit: Anyhow, I just hope they're going to do something about our well-known and well-publicized issues.

I still think that most sets just need some subtle tweaks here and there to be fixed. Well, subtle in my opinion anyway.


Arc Salvo: Okay hold one sec guys, we can't just rush in blindly vs these Nemesis, they've got these ranged aoe's tha-
Teammate1(charging in): Shut up, Arc Salvo, you lame*$% Viewtiful Joe wannabe! What do you know?!
Teammate2(also charging): yeah, ST#& arc salvo u PWR RANGR U!
Arc Salvo: *sigh*

 

Posted

[ QUOTE ]
Hell, I'd take one that mildly gives a [censored] about the AT.

[/ QUOTE ]


Well, _Castle_ meets that standard at least:

[ QUOTE ]

RE: Fix the Blaster in the fewest possible moves
I like a number of the ideas you present. Many simply won't happen, for a variety of reasons, but some are quite doable. When I get out of my current mountain of work, I'll re-read this and try and implement some of it.

[/ QUOTE ]

Not just an acknowledgement that change needs to happen, but an announcement of an intent to actually implement some suggestions. That's more than Tankers and Defenders have gotten so far, and they're both clearly hurting as well (albeit, not as long).


 

Posted

I tell ya, its like Blasters have the Black Plague or are something wholely unnatural in a game. I am just burned out from this abusive neglect for the archtype to be angry about it any more. Everytime we get promised a fix or looking into by a Red Name, it's like that is that last we hear about it, and all we get after that is excuses to push back the deal with long wordless pauses inbetween while we patiently wait, and that just doesn't cut it. I want to see some concrete results and not some stupid gimic like Defiance, that was a joke, and a very bad, poor, humorless one at that.

Now don't get me wrong about _Castle_, I think he does a great job, but either he's got too much on his plate, or the issues of Blaster's are just beyond anything he is capable of without changing the archtype as a whole, and its most likely both.


 

Posted

[ QUOTE ]
[ QUOTE ]
Hell, I'd take one that mildly gives a [censored] about the AT.

[/ QUOTE ]


Well, _Castle_ meets that standard at least:

[ QUOTE ]

RE: Fix the Blaster in the fewest possible moves
I like a number of the ideas you present. Many simply won't happen, for a variety of reasons, but some are quite doable. When I get out of my current mountain of work, I'll re-read this and try and implement some of it.

[/ QUOTE ]

Not just an acknowledgement that change needs to happen, but an announcement of an intent to actually implement some suggestions. That's more than Tankers and Defenders have gotten so far, and they're both clearly hurting as well (albeit, not as long).

[/ QUOTE ]

Until blaster issues are addressed most blasters are going to see a dev saying "I'll look into it later" and merely think "more of the same". We have heard the song and dance Pilcrow. I acknowledge that Castle has helped scrappers and stalkers a good deal however, when it comes to blasters I'll just wait and see. I am not holding my breathe.


 

Posted

Yes, there was a typo in the description of a blaster power that is now fixed.

There ya go, bug fix!


 

Posted

[ QUOTE ]
Yes, there was a typo in the description of a blaster power that is now fixed.

There ya go, bug fix!

[/ QUOTE ]


Oh SNAP!


 

Posted

I'm curious about Shadow Dweller power...


 

Posted

[ QUOTE ]
Yes, there was a typo in the description of a blaster power that is now fixed.

There ya go, bug fix!

[/ QUOTE ]

Pilcrow casts Redname_Post at Cynicism
Cynicism takes 1 HP
Cynicism casts Witticism at Pilcrow
Pilcrow takes 1000HP
Cynicism has defeated Pilcrow


 

Posted

[ QUOTE ]
[ QUOTE ]
Hell, I'd take one that mildly gives a [censored] about the AT.

[/ QUOTE ]


Well, _Castle_ meets that standard at least:

[ QUOTE ]

RE: Fix the Blaster in the fewest possible moves
I like a number of the ideas you present. Many simply won't happen, for a variety of reasons, but some are quite doable. When I get out of my current mountain of work, I'll re-read this and try and implement some of it.

[/ QUOTE ]

Not just an acknowledgement that change needs to happen, but an announcement of an intent to actually implement some suggestions. That's more than Tankers and Defenders have gotten so far, and they're both clearly hurting as well (albeit, not as long).

[/ QUOTE ]

The only difference between _Castle_ and the other members of this dev team is that _Castle_ hasn't actually been posting long enough for any of his "soon" "we'll get around to it" and "we're looking into it" answers (which is basically all they are, same as the othe rmembers of the team) to expire into the nether regions of Developement Purgatory with the statements of the rest of the Dev team.

The thing that pisses me off about this is that here we have a brand new AT. It's brand new! and it's getting all this work done on it (don't get me started on whether or not the whole AS thing is getting "looked at", 'cause clearly it ain't) and here we are, almost two years later, with nothing.


Brother of Markus

The Lord of Fire and Pain

The Legendary Living Hellfire

Fight my brute!

 

Posted

[ QUOTE ]
Seriously, how hard would it be for Cryptic to even say, "Joe the Intern, promoted from Starbucks runs, is now the rep for Blaster Issues. He will look at blaster issues inbetween mocha latte fraphachino trips (which happens quite often)".

[/ QUOTE ]

Pffft. Joe the Intern does not make mocha latte frappuccino runs. He makes orange mocha latte frappuccino runs. They're picky that way.

And yes, I agree that _Castle_ is quite dedicated to his job, and wish that we had someone like that.

...who is our rep, anyways?


Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'

Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me

 

Posted

[ QUOTE ]
[ QUOTE ]


...who is our rep, anyways?

[/ QUOTE ]

The frackin' Easter Bunny

[/ QUOTE ]

Yay! It's almost Easter! Maybe we'll SEE him(her) for once!

Or perhaps, like all wonderfully imaginative holiday icons, he(she) is made up to make small children behave when their parents can't control them...


Talen_Lee: Taking absorb pain is like branding 'H' on your forehead. Which stands for 'Failure'

Scarf_Girl: ever since I six slotted my Rp with cyber/emo Hami-O enhancements they haven't been able to touch me