Current Badge Issues (updated 2-21-06)
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If it wasn't tied to an unlockable contact, I'd agree with you on this.
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I agree...
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As for Anti-Matter not counting... I thought the second time you face him he didn't self-destruct. So he'd be a reliable kill, you just need the proper mission. Maybe I'm wrong about that and always got lucky. (I'll add this to the issue list next update. He should either count all the time, or should have the "turn tail and run" code instead of "Anti-Matter has defeated Anti-Matter" destruct.)
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In the old days, I think he just exploded and disappeared. Now he does the special teleport animation (looks like a rez).
Of course, it would be best of it showed a message in the server log that said "Anti-Matter teleported away before you could get the killing blow. Looks like you'll have to wait for next time."
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I thought it was a fake Anti-Matter at least one of the times you fought him?
And silly me for suggesting people attempt to get Dimensional Warder at the proper level range. The story arc souveniers are a foolproof means of making sure you've trashed all the Praetorians, is all I'm sayin'...
Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball
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As for Anti-Matter not counting... I thought the second time you face him he didn't self-destruct. So he'd be a reliable kill, you just need the proper mission. Maybe I'm wrong about that and always got lucky. (I'll add this to the issue list next update. He should either count all the time, or should have the "turn tail and run" code instead of "Anti-Matter has defeated Anti-Matter" destruct.)
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In the old days, I think he just exploded and disappeared. Now he does the special teleport animation (looks like a rez).
Of course, it would be best of it showed a message in the server log that said "Anti-Matter teleported away before you could get the killing blow. Looks like you'll have to wait for next time."
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I thought it was a fake Anti-Matter at least one of the times you fought him?
And silly me for suggesting people attempt to get Dimensional Warder at the proper level range. The story arc souveniers are a foolproof means of making sure you've trashed all the Praetorians, is all I'm sayin'...
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Has nothing to do with "proper level range"
Its my LVL 50 who doesn't have the badge due to missing an AV.
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As for Anti-Matter not counting... I thought the second time you face him he didn't self-destruct. So he'd be a reliable kill, you just need the proper mission. Maybe I'm wrong about that and always got lucky. (I'll add this to the issue list next update. He should either count all the time, or should have the "turn tail and run" code instead of "Anti-Matter has defeated Anti-Matter" destruct.)
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In the old days, I think he just exploded and disappeared. Now he does the special teleport animation (looks like a rez).
Of course, it would be best of it showed a message in the server log that said "Anti-Matter teleported away before you could get the killing blow. Looks like you'll have to wait for next time."
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I thought it was a fake Anti-Matter at least one of the times you fought him?
And silly me for suggesting people attempt to get Dimensional Warder at the proper level range. The story arc souveniers are a foolproof means of making sure you've trashed all the Praetorians, is all I'm sayin'...
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I don't think it's a fake.
And frankly, I've heard lots of stories of people not getting DW even after going through both arcs.
There's a lot of variables involved. You can very easily not get DW and still complete the story arcs, you know.
Never surrender! Never give up!
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I'm not sure how that happens. If you have Statesman's Pal and the story arc souvenier, then the only one you could possibly be missing is Anti-Matter, unless you did something dumb like go to the hospital right before your team took down the AV. You can't do Maria's story arc and miss any of the Praetorians. If you've double checked by trashing Anti-Matter again, might be time for a petition.
Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball
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I'm not sure how that happens. If you have Statesman's Pal and the story arc souvenier, then the only one you could possibly be missing is Anti-Matter, unless you did something dumb like go to the hospital right before your team took down the AV. You can't do Maria's story arc and miss any of the Praetorians. If you've double checked by trashing Anti-Matter again, might be time for a petition.
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That's my point. There's a lot of chances to screw up even outside of actual bugs. Not being in the mission at the right time, for whatever reason, is one such problem.
Though, maybe there is an issue with Bobcat and other AVs with crash powers.
Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!
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There's a lot of variables involved. You can very easily not get DW and still complete the story arcs, you know.
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I don't think so. It appears Anti-Matter is a little hard to get, but I just reviewed Maria Jenkins' arc. You have to defeat just about every single one of the Praetorians. Chimera and Black Swan are the only ones it looks like you can skip, and those might possibly be "defeat the AV" missions in disguise as well.
So at worst, that narrows it down to three.
Arc #41077 - The Men of State
Arc #48845 - Operation: Dirty Snowball
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And silly me for suggesting people attempt to get Dimensional Warder at the proper level range.
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I could be a 45 and still not have the arc. Like if I have 2 other arcs open.
and what's wrong with a SK or two? 40's are perfectly welcome in Peregrine, and I see countless broadcasts there looking for more people to help kill an AV.
Fine. I'll just spill the beans.
I don't want you to get DW. That's all there is to it.
Carry on.
I've already forgotten about most of you
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Fine. I'll just spill the beans.
I don't want you to get DW. That's all there is to it.
Carry on.
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I appreciate your honesty on this. I'll go ahead and retire the toon to the frontporch now. He's hardly a match for my Ill/Rad anyway
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I have every Praetorian checked off the list (some multiple times) and guess what, NO BADGE
The pre-requisites are all accounted for, but no badge. So, which one of the praetorians that I think I have credit for do I actually NOT have credit for?
"Impossible" is a bunch of crap. The server knows which I have done, or it can't track the badge. So, why can't the server TELL ME which it thinks I've done?
"impossible is dev speak for "I don't feel like doing it""
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Heh, bet you're not a programmer.
Its probablly *possible*, but it'd require so much tweaking with the badge tab that they'd effectivelly have to tear out all the display code and rewrite it from scratch.
In short, "Impossible" is more likelly dev code for "So expensive and time consuming to do that the end result would simply not be worth it."
Its not that Positron doesn't feel like doing it, he'd probablly love to (Hence him not saying "Working as intended" *that* is Dev code for "I don't feel like doing it."), its simply not feasible.
Tygara - 50 Claws/Regen/Power Scrapper, Virtue- Member of Kitties on the Prowl.
Shadeburn - Dark/Rad Defender, Virtue- Member of Catch 'Em Crew
Nature Boy' - Elec/Ice Blaster, Virtue - Member of Young Phalanx
Actually, I was an undergrad in Computer Science.
I might have written a few lines of code, here and there.
The point is: The server knows which AVs you've done and haven't.
No reason why it can't tell your client, and display that info on the badge or souvenir tab.
No reason I shouldn't be able to email support and have that info kicked back by automated process.
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WOW! Thanks, Positron. That covers a lot.
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ditto
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The real problem with Dimensional Warder is when you think you've killed all the Preatorians but can't tell which one is missing. I don't see how a sliding meter would help figure that out. Maybe we need a Personal Info tab with a listing of all AVs/Elites that we kill?
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Killing AVs/elites could be like a whole new 'badge' catagory, with a little info card to collect for the player and a list that shows other players who you've shown up
I'd definatly be more inclined to look for AV teams if that were in place now.
Thanks for the info, Posi.
One badge you didn't mention was... Gunner.
Is it fixed?
I have reason to believe that you don't get appropriate credit for the Dimensional Warder badge if you are defeated at the point of death, or that you didn't at one point.
I say this because a friend of mine had the WORST luck with Night Star, and was dead everytime she died like the first 3 times we whacked her...but got Dimensional Warder on try #4. He too was boggled by having killed every Praetorian AV, most multiple times, and still not having DW.
Could this apply to you?
Only other things I can think of would be something weird like the AV being defeated by a confused enemy not counting or something like that.
Or the infamous "resetting badge" bug which pops up periodically.
I have a DW question..I have exhausted Maria Jenkins missions, and after looking at a website, it appears she wasn't even giving me the storyarc that gives all the praetorians. I've fought all through her but Bobcat and Tyrant, and she won't give me anything else now. Why would this be??
Best guess is you have two active story arcs somewhere else. First, check your clues tab. If you have anything in there not connected to a current mission or mission-chain, then you have an active arc you need to work through. If not, you may still have an active arc. As far as I can tell, as soon as the first mission of an arc is *offered* to you, an arc slot is locked for it. In this case, you'll need to go back through all you old contacts to see if they are still offering any missions. If an outleveled contact offers you a mission, you almost certainly have an active story arc with them.
MA Arc - Gnomish Madness - #30204 - A short, silly little story.
Ms. Tempest - Lvl 50 Storm/Elec Def (577 badges)
Maiden Dark - Lvl 50 Dark/Dark Corr
Moonlight Maiden - Lvl 50 Warshade
Sister Leortha - Lvl 50 Emp/Rad Def
Puffball - Lvl 50 Inv/SS Tank
Triumph Server
Yup, looks like thats the case...I never did get around to finishin Envoy of Shadows arc seein as to how much I hate CoT...guess I gots to tho!
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For the Overseers badge (the eyeballs are the Rularuu Sentries, the boss Sentries are Overseers), have you tried killing Overseers that are at least level 40 or higher? In CoH, they don't naturally spawn under level 40, so that might be what's causing the problem of no badge showing up.
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FYI, on CoV, Overseers will not spawn if mission conditions are set lower than level 40. Neither will Master Illusionists or Fake Nemesis. So, to answer your question, no this is not the problem. Level 39 Overseers, Master Illusionists, and Fake Nemesis do not exist in CoV.
Like Beef Cake, I too have teamed to kill over 100 Overseers in the Rimsey mish and no badge or progress bar for the effort.
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BTW, I generally enjoy Taser's posts. He is quite informative, but not ALWAYS right. There is nothing wrong with that, is there?
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Taser is wrong A LOT. And there IS something wrong with that. Many people take Taser's advice as the gospel, and when he puts out bad info he is doing a disservice to the badge hunter community.
I made a thread last month titled, "Post what you KNOW, not what you THINK." The point of the post was to appeal to people like Taser to stop posting responses to badge questions with, "I THINK you have to do this..." and "I killed xxx of these so that badge is bugged (as was the case with the Wailer Queen gladiator badge). Unfortunately Positron posted his "Badge Questions" the next day and apparently the people who are the main culprits for spreading bad info never read what I wrote.
Not singling Taser out on this one either. Just saw another example yesterday where someone asked if gladiator healing earned points towards heal badges. She got this answer, "I'm pretty sure that no longer works..." from VooDoo Company, then Taser posted right behind it that VooDoo was right and she should take Medicine Pool powers to get these badges. Guess what? They were both wrong, as Longbow Warden gladiator heals in the arena DO earn points towards heal badges. I see this all the time. If you've ever responded to a question with, "I THINK..." or "I'm not sure, but..." and you don't really know, then the shoe fits and you need lace it up and run untill you're too tired to post bad info ever again.
I know this debate is about GM spawns, but it is part of the larger debate about misinformation. Many of us have caused Deathsurge to spawn, and we have our Surging badges, so if others want to hold to their belief that Deathsurge is random, so what. My point is about the misinformation debate and here is my appeal, once again: If someone asks how to get a badge, and you don't have it, don't post your THOUGHTS or OPINIONS on how to get it. Most likely, you are WRONG. The only exception is if you are testing a theory and need input, like when everyone was trying to figure out how to get Caleb to spawn. Otherwise, keep your opinion to yourself until you see a flash of "Badge Earned" on your screen.
Do I sound arrogant? Want to check my credentials?
Main hero is Crimsom Cobra - 304 badges
Main villian is High Lord Yamato - 206 badges
Feel free to go to the 2 badge tracking sites, look up my badges, and you'll see that I know what I'm talking about.
Not trying to thread jack, but misinformation is rapidly becoming a pet peeve of mine.
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Like Beef Cake, I too have teamed to kill over 100 Overseers in the Rimsey mish and no badge or progress bar for the effort.
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Have you tried the Kidnap Akarist mission from Sonata? People claim that one works because the eyeballs spawned in the ambushes are different.
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Like Beef Cake, I too have teamed to kill over 100 Overseers in the Rimsey mish and no badge or progress bar for the effort.
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Have you tried the Kidnap Akarist mission from Sonata? People claim that one works because the eyeballs spawned in the ambushes are different.
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No, I solo'd that mish so no bosses. 3 questions:
How are they different?
Did they get a progress bar to pop up?
Is this mish farmable?
Thanks for the tip. This gives the Guardian badge crew something new to experiment on.
The difference may be something like the RedCap vs Red Cap issue. Where the ones that spawn from another source were counted. I'm not sure about this, as I've not been able to try it myself, but I've seen a few posts about this mission instead of Rimsey.
Not sure on the progress bar. I guess you'll find out rather quickly. :-)
Yes, it's farmable, assuming you can ditch the hostage before you exit. Don't let him be killed by the ambush, though, that may give a mission failure.
Thanks for taking the time to experiment on this.
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The difference may be something like the RedCap vs Red Cap issue. Where the ones that spawn from another source were counted. I'm not sure about this, as I've not been able to try it myself, but I've seen a few posts about this mission instead of Rimsey.
Not sure on the progress bar. I guess you'll find out rather quickly. :-)
Yes, it's farmable, assuming you can ditch the hostage before you exit. Don't let him be killed by the ambush, though, that may give a mission failure.
Thanks for taking the time to experiment on this.
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Not likely since I compared the ones in COH to the ones in the Rimsey mission. See here.
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As for Anti-Matter not counting... I thought the second time you face him he didn't self-destruct. So he'd be a reliable kill, you just need the proper mission. Maybe I'm wrong about that and always got lucky. (I'll add this to the issue list next update. He should either count all the time, or should have the "turn tail and run" code instead of "Anti-Matter has defeated Anti-Matter" destruct.)
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In the old days, I think he just exploded and disappeared. Now he does the special teleport animation (looks like a rez).
Of course, it would be best of it showed a message in the server log that said "Anti-Matter teleported away before you could get the killing blow. Looks like you'll have to wait for next time."
Never surrender! Never give up!
Help keep Paragon City alive with the unofficial City of Heroes Tabletop Role Playing Game!