tanstaafl

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  1. The Proc rates are changing again most likely.
    http://boards.cityofheroes.com/showthread.php?t=288581 if you havent been keeping up with the upcoming changes.
  2. Quote:
    Originally Posted by TwoHeadedBoy View Post
    That's where we do trials on the grown up server.
    Grown ups haven't moved to DA like the cool kids?
  3. Quote:
    Originally Posted by TwoHeadedBoy View Post
    Pets are an outside damage source. I do not like them or consider anything accomplished from them to be very noteworthy on my personal characters, the exception being if the pet is part of a primary powerset. Alpha is like an extra global enhancement, interface is like a proc in your attacks. They're expanding upon character builds, not adding something that isn't there. Yes, destiny can come across as a bit of a crutch, but for me the primary function it serves is providing status protection. This dramatically cuts back my inspiration use since I don't need break frees. It's just a luxury, it's not required.
    Alpha is an outside enhancement, Interface an outside source of procing etc etc.

    Patron pets are part of power picks. More than any incarnate power is.
  4. Quote:
    Originally Posted by JayboH View Post
    Gotta be honest here - this is something the forums need to get over.
    Need. To.

    Incarnate abilities are a part of every build now for any viable character. I've been around since early beta too - I remember huge feats people did with SOs. Everyone got over the whole 'now do it without IOs' 'now do it without purples' etc etc etc
    And the selective incarnate abilities allowed need to go as well. Why not lore pets? If you use reactive, alpha, destiny, and judgement thats all okay, but not oh no not a pet. That would be cheating :/

    Then again, I dont understand why OP said no Patron pets.

    All seems very character biased to me.

    also roflmao at rules for the threads and pseudo red naming.
  5. Quote:
    Originally Posted by ScarlettRowan View Post
    And I did get to try her(tank) out in an ITF. She can take a lot of aggro now but she seems to suddenly become slightly squishy after a few minutes under constant attack. The toggles haven't dropped, click powers were on and endurance was still 2/3 full. I don't know what does it. In normal missions things are dead too quick for this to happen.
    A lot of Cimerorans enemy types debuff your defence, so after each time you get hit, you get more likely to be hit again.
  6. Quote:
    Originally Posted by Forbin_Project View Post
    The program the devs use to free up names doesn't delete them. It flags the name as available. If the account holder of a name that's been flagged logs in before anyone tries to get that name he gets to keep it, otherwise the first person that tries to use the name gets it and the original character gets a rename token.
    Ahh cool. Thanks.
  7. Quote:
    Originally Posted by RadDidIt View Post
    My entire coalition shuddered at the title of this thread.
    I mean, I know they're famous for breaking the game and all, but banning them seems excessive. :|
  8. I don't really have a strong opinion either way (siding with Status Quo) but I do feel with any sort of name purging system, instead of names getting deleted, they should get marked similar to when you transfer a character to a server with that name already taken: That is, a 1 is attached to the name, and you get a free character rename when that character is logged on.

    So you only lose your name if someone actually wants it.

    As the only semi-recent thing from red names was that there were no plans for any future name purges, I'm betting they working on something to allow for more names, probably by some global identifier. Or to think really positive, they think cross server teaming with side step the issue and are devoting their resources to that.
  9. Quote:
    My SG fees can't be paid, so my SG base goes dark and eventually vanishes.
    If you are not playing you dont need your SG. If others are in your SG, they can pay rent. It doesnt disapear when you have no rent, its just unusable until its paid up.

    Quote:
    I miss out on months of VIP stipend, which means if I do return I'll be functionally behind -- new content that used to be given to subscribers for free now costs points, and I won't have points to pay for it.
    Use the money you save not subscribing to buy points when you come back.

    Quote:
    All my items in the auctionhouse vaporize.
    They don't.

    Items in email do, but any character can free them before you leave.

    Quote:
    I lose touch with all my in-game friends, so that when I return I have to start over alone.
    Not such good friends if they wont stay global friends with you while you take a break.

    Quote:
    Not sure what happens to my characters -- all of them except two become locked? All of them but two are deleted?
    No character is deleted.
    You get all your charaters back once you start paying again.

    Quote:
    Meanwhile, I'll be building persistent worth in another game (whatever game that is) that will encourage me to stay there
    .
    You dont -have- to return if you are having more fun elsewhere.
  10. Quote:
    Originally Posted by PC_Ferret View Post
    I must say I'm a little disappointed in the Panther Stealth Power.

    Firstly, there go my toggles again! WHY do you have to disable them in ALL my Market-bought travel powers??? I've never understood the rationale for this. Probably because there is none.
    The rationale is that the creating animations for all the 100's of powers for the vanity travel power will take too long, which equates to costing more to develop.

    I'm hoping for one day to supress toggles and toggle animations instead.
  11. Quote:
    Originally Posted by Nethergoat View Post
    Y'know, that hadn't occurred to me.

    I'd be able to stealth missions on all my characters without having to mess about!

    Tempting...
    It's not full stealth mode, and it's without toggles. So if you normally stealth missions with any two of superspeed/ stealth IO or stealth pool power you will notice that you get noticed.
    Without toggles, you'll be a bit to a lot squishier too.

    The stealth will supress when you click a glowie (which you prob know) so mobs will notice you toggle free character who can't attack back until shape changing back.

    For myself I'm avoiding the toggle dropping powers now. Maybe. I think the panther is one of the best for a toggle dropper.

    On beast run - it's a great animation on Crab characters, I'd get it for that alone but otherwise I prefer ninja run for most characters.
  12. I wonder if starting a DFB or DiB in pocket D or RWZ would allow a mixed team.
  13. Quote:
    Anyone Tired of COX and Paragon Market
    I'm not.

    Quote:
    Originally Posted by Texas Justice View Post
    I'm not sure I can totally place the blame at Paragon Studios door for this one. It seems to be more of a problem caused by PlaySpan.

    Check out the upper image on this page.
    It's Paragon Studios market. They accepted it from playspan, and delivered it to us. It's totally thiers to get blame or praise for.
  14. Are you interested in teaming with other Aussies, or just teaming during typical aussie times?

    I seldon care what/who the person is behind the avatar.

    I am an Aussie, and I find Virtue much more team pickup easy than Justice. I meet plenty of other aussies there, though often a time check in a group will have 6 different time zones.

    Be aware that the Australia channel, though a global channel, is really only used by Justice server people, (and other servers will often get slammed on it) and that it's not restricted to Aussies only. The other channels Texas mentions are important for easy teaming.

    The Australia channel has a pretty constant core group that will be welcoming, and nearly always running something (on Justice) every prime time.

    I suggest making a few characters on different servers, montoring the different global channels and seeing which suits you best.

    ALso, I should check you know what global channels are? As they get used for a lot of teaming and social needs.
  15. Quote:
    Originally Posted by Torment And Agony View Post
    Cool. I dont recall ever seeing that advertised on the forums before.

    Very nice. Only I21 by the looks, but at 99c I grabbed it anyway. No paying customers = no incentive to update.
  16. Quote:
    Originally Posted by tanstaafl at 05-03-2012, 03:53 PM View Post
    A query about the shared XP boosters if someone who has used one can answer.

    You get +50% xp gain and a temp power to give someone else +50% xp gain?

    Lets say you buy the hour one. Do you only have the temp power for an hour and must give it to someone in that time?

    Does it activate immediately to that person? Do they get a temp power icon or notifcation?

    Does the temp power run out after an hour from them getting it, or at same time the original person's XP boost runs out?

    I'd think it would have to each on thier own timer as its ingame time but ...
    Sooooo I'm guessing if any rednames are still reading at this point, they don't know the answer, or don't care enough about information or possible sale to answer the questions.
  17. The adblock sounds like a great idea.
  18. Any chance someone here could answer my questions about the shared booster thingajig?

    You get +50% xp gain and a temp power to give someone else +50% xp gain, that I get now.

    Lets say you buy the hour one. Do you only have the temp power that granst XP for an hour and must give it to someone in that time?

    Does it activate immediately to that person? Do they get a temp power icon or notifcation?

    Does the temp power run out after an hour from them getting it, or at same time the original person's XP boost runs out?

    I'd think it would have to each on thier own timer as its ingame time but ...
  19. A query about the shared XP boosters if someone who has used one can answer.

    You get +50% xp gain and a temp power to give someone else +50% xp gain?

    Lets say you buy the hour one. Do you only have the temp power for an hour and must give it to someone in that time?

    Does it activate immediately to that person? Do they get a temp power icon or notifcation?

    Does the temp power run out after an hour from them getting it, or at same time the original person's XP boost runs out?

    I'd think it would have to each on thier own timer as its ingame time but ...
  20. Quote:
    Originally Posted by Golden Girl View Post
    Those 2 kinda go together - you'll need to show at least a tiny bit of interest in the new Trial if you want the new slot
    You just have to endure the trial (x5), not be interested in it.
  21. The shared XP boosters are a bit more attractve though that price tag still gives me sticker shock.

    On the fence for the team TP also. Also a sticker shock thing.

    I think I'll just wait out and see if there is the inevitable sale.
  22. Quote:
    Originally Posted by Minotaur View Post
    No, it was ludicrously overpriced.
    This for me. Mildly tempted, saw the price, and didn't bother thinking about it again.
  23. While I don't think illusion needs any improvement, I do think SI is too end heavy for what it does. Which is okay, not every power has to be great, particularly in an awesome set.

    I've been rethinking the worth of it as a power while planning my respec of my ill/kin. Seems to me, for PvE only character, the end cost of SI makes it less than the best choice (sad face)

    Superior Invisibility is 1.04 end/sec
    The stealth IO in super speed is 0.46 end/sec
    The stealth IO in sprint + super speed is 0.75 end/sec
    The stealth IO in sprint plus Stealth power pool is 0.62 end/sec & gives a possible extra LoTG mules or one shot wonder power.

    Then there's Group Invisibility, it effects you, is fairly simple to perma, costs 10.4 end/120 secs (an tiny 0.08 end/secs) if cast whenever it drops, but gives less def, and lowers threat rating (would that annoy tanking types caught in it?), and helps others stealth. Still needs stealth IO in sprint for an extra .29 end/secs to be as effective as SI.
  24. Too many credit card purchases (like 4 i think) and you typically have to contact support to allow the transaction. This might slow down creation of lots of accounts/