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Posts
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Joined
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spines recharges quick so you attack quicker than the other 2
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I've never built a character so I was putting stuff up there for criticism and change for my benefit
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Hero Plan by Mids' Hero Designer 1.803
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Flight
Power Pool: Speed
Ancillary Pool: Darkness Mastery
Hero Profile:
Level 1: Lunge- (A) Hecatomb - Damage/Recharge
- (5) Hecatomb - Damage
- (7) Hecatomb - Damage/Endurance
- (11) Hecatomb - Chance of Damage(Negative)
- (21) Hecatomb - Accuracy/Damage/Recharge
- (23) Hecatomb - Accuracy/Recharge
- (A) Panacea - +Hit Points/Endurance
- (3) Panacea - Heal
- (42) Panacea - Heal/Endurance/Recharge
- (A) Obliteration - Chance for Smashing Damage
- (3) Obliteration - Accuracy/Damage/Endurance/Recharge
- (9) Obliteration - Damage
- (34) Obliteration - Accuracy/Recharge
- (36) Obliteration - Damage/Recharge
- (36) Obliteration - Accuracy/Damage/Recharge
- (A) Touch of Death - Chance of Damage(Negative)
- (5) Touch of Death - Damage/Endurance/Recharge
- (13) Touch of Death - Accuracy/Damage
- (17) Touch of Death - Damage/Endurance
- (27) Touch of Death - Damage/Recharge
- (31) Touch of Death - Accuracy/Damage/Endurance
- (A) Soaring - FlySpeed
- (7) Soaring - Endurance/FlySpeed
- (A) Performance Shifter - Chance for +End
- (9) Performance Shifter - EndMod/Recharge
- (40) Performance Shifter - EndMod
- (A) Gladiator's Javelin - Damage/Endurance/Recharge
- (11) Gladiator's Javelin - Accuracy/Endurance/Recharge
- (15) Gladiator's Javelin - Damage/Recharge
- (25) Gladiator's Javelin - Accuracy/Damage
- (29) Gladiator's Javelin - Accuracy/Damage/End/Rech
- (31) Gladiator's Javelin - Chance of Damage(Toxic)
- (A) Disorient Duration
- (13) Disorient Duration
- (A) Freebird - +Stealth
- (15) Freebird - FlySpeed
- (A) Numina's Convalescence - +Regeneration/+Recovery
- (17) Numina's Convalescence - Heal/Endurance/Recharge
- (43) Numina's Convalescence - Heal/Recharge
- (A) Scirocco's Dervish - Accuracy/Recharge
- (19) Scirocco's Dervish - Damage/Recharge
- (19) Scirocco's Dervish - Damage/Endurance
- (31) Scirocco's Dervish - Accuracy/Damage
- (36) Scirocco's Dervish - Chance of Damage(Lethal)
- (37) Scirocco's Dervish - Accuracy/Damage/Endurance
- (A) Doctored Wounds - Heal/Endurance/Recharge
- (21) Doctored Wounds - Heal/Endurance
- (40) Doctored Wounds - Heal/Recharge
- (A) Run Speed
- (23) Run Speed
- (A) Aegis - Psionic/Status Resistance
- (25) Aegis - Resistance/Endurance/Recharge
- (43) Aegis - Resistance/Recharge
- (A) Armageddon - Chance for Fire Damage
- (27) Armageddon - Damage/Endurance
- (37) Armageddon - Damage/Recharge
- (37) Armageddon - Accuracy/Damage/Recharge
- (39) Armageddon - Accuracy/Recharge
- (40) Armageddon - Damage
- (A) Miracle - +Recovery
- (29) Miracle - Heal/Endurance/Recharge
- (A) Gaussian's Synchronized Fire-Control - To Hit Buff/Recharge/Endurance
- (42) Gaussian's Synchronized Fire-Control - Chance for Build Up
- (A) Positron's Blast - Chance of Damage(Energy)
- (33) Positron's Blast - Damage/Recharge
- (33) Positron's Blast - Damage/Range
- (33) Positron's Blast - Damage/Endurance
- (34) Positron's Blast - Accuracy/Damage
- (34) Positron's Blast - Accuracy/Damage/Endurance
- (A) Regenerative Tissue - +Regeneration
- (39) Regenerative Tissue - Heal/Endurance/Recharge
- (A) Luck of the Gambler - Defense/Endurance/Recharge
- (39) Luck of the Gambler - Defense
- (43) Luck of the Gambler - Defense/Endurance
- (46) Luck of the Gambler - Defense/Recharge
- (A) Lockdown - Chance for +2 Mag Hold
- (42) Lockdown - Accuracy/Endurance/Recharge/Hold
- (45) Lockdown - Recharge/Hold
- (46) Lockdown - Accuracy/Hold
- (A) Devastation - Chance of Hold
- (45) Devastation - Accuracy/Damage/Endurance/Recharge
- (45) Devastation - Accuracy/Damage
- (46) Devastation - Damage/Endurance
- (50) Devastation - Accuracy/Damage/Recharge
- (A) Trap of the Hunter - Immobilize/Accuracy
- (48) Trap of the Hunter - Accuracy/Endurance
- (48) Trap of the Hunter - Chance of Damage(Lethal)
- (48) Trap of the Hunter - Accuracy/Immobilize/Recharge
- (50) Trap of the Hunter - Endurance/Immobilize
- (50) Trap of the Hunter - Accuracy/Recharge
- (A) To Hit Debuff IO
Level 1: Brawl- (A) Damage Increase
- (A) Run Speed IO
- (A) Recharge Reduction IO
Level 2: Ninja Run
hows that for a build -
I like Spines/regen for the attack availability and healing/defense
I also enjoy anything/SR because you hardly get hit and if you do you don't take a lot of damage -
hey wouldn't vehicles be cool (look at Batman) it could create interesting dynamics for fighting and for movement
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what should I do to make a PVP build I'm up to 40th lvl and have 3 sets on my character so I need help
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standing under Atlas should give a +to taunt range (or something like that)
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2 handed swords would be cool (but that's a power set)
Asssault Rifles
bolt action
minigun
as part of dual blades
a staff that comes apart for some attacks -
for right now I have 3 EndMod SO's in there I'm looking at putting Performance Shifters in to it should I use something else
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I did MA/WP but I've heard MA/SR is good too
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Either works but for survivability through lower lvls I think Regen is better WP is good but having heals is good for a backup I think Regen is the best
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I haven't seen one yet one all three are they forgetting about it or something
(I have none of the boosters or any of this stuff so I'm watching) -
this is my main build and I like it the most if you can afford them Posi's Blast is one of the better ones for the throw spines power
and I use Quills all the time so I don't have to switch and they have full health but otherwise I enjoyed your guide quite a bit -
I was walking in Pocket D and I saw this it made me laugh
http://i761.photobucket.com/albums/x...0-06-52-43.jpg
I wouldn't mind seeing more of this stuff -
Spines/regen works well the attacks recharge fast on their own and get healing&dmg resist quick
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Definitely going to need a big team for this one
Arc Name: Pantheons
Arc ID: 406177
Faction: Any
Creator Global/Forum Name: @Guyvas
Difficulty Level: Hard
Synopsis: Somehow several of the old civilizations just started popping up and are planning on killing the citizens of Atlas Park watch out for the Gods that came along
Estimated Time to Play: 2 hours