Weatherby Goode

Renowned
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  1. [Psst, that link is broken. You want this one ]
  2. [ QUOTE ]
    How else are we going to craft the new Praetorian recipes that only work in Praetorian world?

    [/ QUOTE ]

    For the love of god, don't give them ideas.
  3. Oh yay. Another currency.



    I thought they just removed base salvage because "All the salvage types were confusing to new players"?

    Also: This seems to kill the idea that the markets are being merged.
  4. Weatherby Goode

    huntsman?

    I don't find them to be ugly, so much as I find they give me really bad lobster cravings.


    Mmmmm, boiled Crabs Spiders dipped in melted butter.
  5. I haven't hugged my huntsman lately. He doesn't have enough Inf to finance both his Bane build and his Huntsman build...

    I should get off by [censored] and transfer some over to him, those buffs are hot.
  6. Vaporeon used Acid Armour.

    Vaporeons' Defense
    sharply
    rose.
  7. All of the above.

    Doms use their Crowd Control to allow them to leverage their Melee and Ranged powers without getting splatted. The fact that the CC helps the team is a nice bonus, really.
  8. I sent you a tell last night, but it's possible it got sucked into the void.
  9. [ QUOTE ]
    Until the devs start working 25/8 I'll be unsatisfied.

    [/ QUOTE ]

    I quite agree.
  10. I've often wondered why pets in general are so restricted in the sets they can use...
  11. Weatherby Goode

    Earth/Storm

    My build, modified to include Super Speed.


    Hero Plan by Mids' Hero Designer 1.401
    http://www.cohplanner.com/

    [u]Click this DataLink to open the build![u]

    Weatherby Goode: Level 50 Magic Controller
    Primary Power Set: Earth Control
    Secondary Power Set: Storm Summoning
    Power Pool: Speed
    Power Pool: Fitness
    Ancillary Pool: Stone Mastery

    Hero Profile:
    Level 1: Fossilize -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Acc/Dmg/EndRdx(3), Thundr-Acc/Dmg/Rchg(3), Thundr-Dmg/Rchg(5), Hold-I(9)
    Level 1: Gale -- Acc-I(A)
    Level 2: Stone Cages -- TotHntr-Acc/EndRdx(A), Enf'dOp-Acc/EndRdx(9), Posi-Acc/Dmg/EndRdx(21), TotHntr-Dam%(40), Posi-Dam%(43)
    Level 4: Snow Storm -- EndRdx-I(A), EndRdx-I(5)
    Level 6: Hasten -- RechRdx-I(A), RechRdx-I(7), RechRdx-I(7)
    Level 8: Swift -- Flight-I(A)
    Level 10: Steamy Mist -- S'fstPrt-ResDam/Def+(A), S'fstPrt-ResKB(11), GftotA-Def/EndRdx(11), GftotA-Def(19), DefBuff-I(21)
    Level 12: Stalagmites -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(13), Rope-Acc/Rchg(13), Rope-Acc/Stun/Rchg(15), Dsrnt-I(15)
    Level 14: Super Speed -- Empty(A)
    Level 16: Freezing Rain -- RechRdx-I(A), RechRdx-I(17), Achilles-ResDeb%(17), EndRdx-I(46)
    Level 18: Earthquake -- RechRdx-I(A), RechRdx-I(19)
    Level 20: Health -- Mrcl-Rcvry+(A)
    Level 22: Stamina -- EndMod-I(A), EndMod-I(23), P'Shift-End%(23)
    Level 24: O2 Boost -- Mrcl-Heal/Rchg(A), Mrcl-Heal/EndRdx/Rchg(25), H'zdH-Heal/EndRdx(25), H'zdH-Heal/EndRdx/Rchg(31)
    Level 26: Volcanic Gasses -- RechRdx-I(A), RechRdx-I(27), Hold-I(27), G'Wdw-Dam%(34), NrncSD-Dam%(37)
    Level 28: Thunder Clap -- Stpfy-Acc/Rchg(A), Stpfy-Acc/Stun/Rchg(29), RzDz-Acc/Rchg(29), RzDz-Acc/Stun/Rchg(34), Dsrnt-I(37)
    Level 30: Hurricane -- DarkWD-ToHitDeb(A), DarkWD-ToHitDeb/EndRdx(31), DarkWD-ToHitdeb/Rchg/EndRdx(31)
    Level 32: Animate Stone -- S'bndAl-Dmg/Rchg(A), S'bndAl-Acc/Dmg/Rchg(33), S'bndAl-Acc/Rchg(33), S'bndAl-Dmg/EndRdx(33), SvgnRt-PetResDam(34)
    Level 35: Tornado -- BldM'dt-Dmg/EndRdx(A), BldM'dt-Acc/Dmg/EndRdx(36), SvgnRt-Dmg/EndRdx(36), RechRdx-I(36), ExRmnt-+Res(Pets)(37)
    Level 38: Lightning Storm -- Thundr-Dmg/EndRdx/Rchg(A), Thundr-Dmg/EndRdx(39), Dev'n-Dmg/Rchg(39), Dev'n-Dmg/EndRdx(39), RechRdx-I(40), Dev'n-Hold%(40)
    Level 41: Fissure -- Posi-Acc/Dmg(A), Posi-Dmg/Rchg(42), Det'tn-Acc/Dmg(42), Det'tn-Acc/Dmg/EndRdx(42), RechRdx-I(43), EndRdx-I(43)
    Level 44: Seismic Smash -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(45), KntkC'bat-Dmg/Rchg(45), KntkC'bat-Dmg/EndRdx/Rchg(45), T'Death-Acc/Dmg/EndRdx(46), RechRdx-I(46)
    Level 47: Earth's Embrace -- Numna-Heal/Rchg(A), Dct'dW-Heal/Rchg(48), Mrcl-Heal/Rchg(48), H'zdH-Heal/Rchg(48)
    Level 49: Rock Armor -- GftotA-Def/EndRdx(A), GftotA-Def/Rchg(50), GftotA-Def/EndRdx/Rchg(50), GftotA-Def(50)
    ------------
    Level 1: Brawl -- Empty(A)
    Level 1: Sprint -- Run-I(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Containment
    ------------
    [u]Set Bonus Totals:[u]<ul type="square">[*]4% DamageBuff(Smashing)[*]4% DamageBuff(Lethal)[*]4% DamageBuff(Fire)[*]4% DamageBuff(Cold)[*]4% DamageBuff(Energy)[*]4% DamageBuff(Negative)[*]4% DamageBuff(Toxic)[*]4% DamageBuff(Psionic)[*]6.75% Defense(Smashing)[*]6.75% Defense(Lethal)[*]3% Defense(Fire)[*]3% Defense(Cold)[*]5.5% Defense(Energy)[*]5.5% Defense(Negative)[*]3% Defense(Psionic)[*]4.88% Defense(Melee)[*]4.25% Defense(Ranged)[*]3% Defense(AoE)[*]1.8% Max End[*]5% Enhancement(Immobilize)[*]7% Enhancement(Accuracy)[*]83.9 HP (8.25%) HitPoints[*]Knockback (Mag -4)[*]Knockup (Mag -4)[*]MezResist(Immobilize) 2.75%[*]MezResist(Sleep) 1.65%[*]27% (0.45 End/sec) Recovery[*]34% (1.44 HP/sec) Regeneration[*]20% Resistance(Smashing)[*]20% Resistance(Lethal)[*]22.5% Resistance(Fire)[*]20% Resistance(Cold)[*]20% Resistance(Energy)[*]20% Resistance(Negative)[*]20% Resistance(Toxic)[*]20% Resistance(Psionic)[/list]
  12. Darn it, why don't people quote these kind of posts?
  13. Awesome, sure. But is it STRONG and PRETTY?
  14. Just noticed this thread, and I think this is a great thing your doing Dispari! V-Side needs more love like this.

    Also: Ipso Facto is definitely my favourite costume in this thread. A fantastic retro look with unusual colours.
  15. [ QUOTE ]
    Why don't we just make a new set called Samus Aran.

    [/ QUOTE ]

    Fix't for more awesome.
  16. [ QUOTE ]
    Face1

    [/ QUOTE ]

    I hate Face1. Female and Male.
  17. Most used? Likely Castle, then Luminary, then Ms. Liberty. I suspect Ms Libs has been gaining on Castle since i14 though.

    Least used? Probably Ravenstorm. Most people don't even know he exists. Back Alley Brawler, Minx, and Aurora Borealis are other little used ones.

    My personal favourite is definately War Witch, though.
  18. Awesome Blossom (Plant/Kin/Psi) has gotten some compliments (and she isn't even scantilly clad!)

    Weatherby Goode (Earth/Storm/Stone) is my favourite, though.

    Science-Friction (SS/Fire/Mu) Brute is another.
  19. Gah! You people! I blame my minions! They were the ones collecting this obviously faulty data.


    Also: If you want to be a contact and I left you off the list, it helps to, ya know, include your Global in your post.
  20. I /hate/ my Necro/Traps. One of the few characters that I do.

    I'm not sure why, and I'm not sure why I keep pulling him out and playing him...
  21. [ QUOTE ]
    [ QUOTE ]
    I've never found Stone Cages that much of a problem --- assuming that the mobs have already been rounded up and concentrated. It's only a problem if it's done to scattered mobs.

    Then again, on my tankers I like Salt Crystals as an ancillary power. I really don't care about the sleep, although some of the sleep sets have valuable bonuses that are usually pretty easy to get; nobody slots up sleep, it seems. If the sleep is broken immediately, so what? I have attacked everything around me, up to 10, in a radius that's much larger than any of the PBAoEs available in my secondary. And everything it hits is therefore subject to tanker taunt for more than 10 seconds.

    [/ QUOTE ]

    IIRC salt crystals is a 25 foot radius

    [/ QUOTE ]

    30' actually.
  22. [ QUOTE ]
    Does anyone else imagine that their pet, Singy, makes a gentle, pulsing "wub wub wub" sound?

    [/ QUOTE ]

    I didn't before, but I do now.

    Edit: Wubwubwub
  23. I think you are greatly exaggerating the accuracy issues surrounding AoE hard controls.