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Posts
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Joined
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If someone could/would take the time to create a reference on what each of these maps consider front/middle/back... that would be awesome. Meaning not just the uniques, but all the others too.
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Oh really? That works?
Excellent!! I expected it to limit the custom group to the limiting group. -
See the 3 50s in my sig?
Them.
But most especially the most recent one, Master Tolarin.
For once, I understand the fun of playing a toon the opposite gender of the player. -
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...because they're depending on melee defense/resist rather than specifically lethal. These guys do serious lethal damage.
[/ QUOTE ]It doesn't matter whether you've got lethal defense or you've got melee defense. The game takes your higher value of the two.
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I'm just going on my (albeit limited) experience. And that's that those who had high general defenses/resist (ie: melee) who went back and respec'd to get the same or lower level lethal did much better the second time. Of course, you also have the addition of layering defenses and experience, too. -
I've done it on my WP/Energy tanker twice. The key is having lethal defense. I've seen more tanks and scrappers go down (including myself) because they're depending on melee defense/resist rather than specifically lethal. These guys do serious lethal damage.
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I just hit my 3rd 50 this weekend. I now have a level 50 BS/SR scrapper, a level 50 emp/ele 'fender, and a level 50 Psi/fire blaster.
It's been over a year since I hit my first 50.
She's still one of my favorites to play.
To me, the game is just as much fun at 50 as it was earlier. In fact, from about 42 on, I find it more fun than a lot of the strive to 42.
>.>
So for me, 42 *is* the answer -
*pulls out her notebook and pen* I like this thread idea. Definitely going to be taking notes!!
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Personally, my psi/fire blaster is one of my favorite toons, and is going to be only the third toon I've ever gotten to 50 (out of 41 toons). I have a 50 BS/SR scrapper, a 50 Emp/Ele defender, and he's now 49.
So maybe underpowered compared to other blasters, but still my favorite combo of those I've tried. -
Another vote to put back the energy field FX. It was *perfect* for an arc I'm putting together as well. The default green energy field emote just doesn't fit.
/em beg -
Huge huge help. But it's still cutting some color options out of custom critters. I'm using beta 6.
Specifically, things like wings, the valkyrie costume pieces, etc are only keeping color1 and color2, setting everything else to black.
Also, on one toon's shield (a tech shield) only one of the colors works. The other is black as well. -
Adding my voice to that list. HORRIBLE crashing since i14
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Odd. I must have just overlooked it, because I looked there.
Thanks! -
Does the map for Infernal (the one with the bloody temple room at the end) exist for us in the MA?
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I had that happen in mine last night, too. The boss (mission objective) didn't spawn.
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Decorative fountains / pools (similar to what's in Faultline)
More tree options
More bush options
decorative versions of all of the functional items. -
Base Repricing
1) How will the repricing of bases affect you personally?
We'll be expanding to a larger plot, using secure rooms and possibly plot in order to have more defensive items purely for decoration. We're either going to the 20x20 or the 20x24.
2) Will you dismantle your base to gain the additional prestige from the repricing?
Before hearing there would be a refund (YAY!), we'd planned to remove 2 rooms. Two, on a 16x16 plot. Otherwise, no. We'll still do those two rooms because their function will change in the new layout.
3) How long would this process take you if you were to engage in this practice?
Dismantling? Not a whole lot thanks to the changes in pathing rules. Rebuilding? I'm estimating another 100+ hours to finish our new upgrade. If we were to dismantle the entire base (NOT going to happen. EVER), we'd be looking at over 200 hours to rebuild. And I am not exaggerating.
4) What are the positive and negative concerns regarding repricing?
Pricing, not a big change for us. All it's done is move up our base expansion by a year. The big change for us (MAJOR MAJOR MAJOR positive) is the removal of the raid pathing.
5) How will this feature affect you long term and short term?
Short term.... my SG is probably not going to see much of me as I'll be in the base again
Base Salvage Exchange to Invention Salvage
1) What is the negative effect on your base for this feature implementation?
Higher cost of empowerment buffs; No reasonable storage for event salvage; A few hours worth of converting all base salvage to invention salvage. Empowerment buffs just got a WHOLE lot more expensive, even if using purely common salvage (and we use the empowerment buffs fairly often).
2) What is the positive effect on your base for this feature implementation?
Credit toward crafting badges by converting base salvage, and the ability to transfer salvage from one toon to another without having to either double-window (for those with two accounts) or bother a friend
3) How long will it take you to adjust to learning this new system?
Probly a month.
4) What side effects to this system do you currently see from transitioning the old to new system?
In general, less trust between SG members. Not so much in our specific case as our specific SG is built on trust and friendship.
5) What security concerns do you have regarding this change?
None for *us* because of the nature of our SG. As it is, SGmates are quick to jump on giving each other salvage as needed for IOs. But in general, I see a lot more theft from other SGs. -
Group Name: Sentinels United
Server: Virtue
Side: Hero
Approximate Size/Cost: 16x16, I've lost count, well over 200 hours in building
Anything else peritnent: Been in a past issue of the Scoop; Tag me on @darkskye or @darkskies for a tour
Welcome! -
Welcome Synapse
Hmm... badges huh?
>.>
<.<
Void badge!!! Wants! -
First -- Welcome Sunstorm! Our own redname!! *HUGS*
Second -- WOOOO! Thank you for the prestige refund! I know that wasn't trivial to calculate
Third -- I would most definitely be happy to show you our primary base, Sentinels United. Virtue server, @darkskye or @darkskies are my globals.
Fourth -- Please do try to find a way to separate holiday/event salvage from invention salvage. And consider upping the number of IO salvage to 50, please? That remains my primary gripe about i13's changes. I'm coming to like everything else the more I see it.
And fifth -- just to reiterate, WELCOME -
I'm sorry to see you go, LH. Take care, and good luck!
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Wow, just... wow.
I'm seeing so much red at the moment because of the whole salvage change...
Wow. And this is not a good wow.
Thanks for the guide, Plasma. -
That was just awesome. I didn't have the zone channel on my tab... hear my friends going "Already??" "isn't this early?" "ZOMBIES!" and then zombies started appearing around me.... best... launch... EVER!
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Yeah, I was working on a spreadsheet but never finished it. >.> Sorry!! I'll have to go dig that up again and re-post what I did get done on it later.
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(QR)
Personally, I think it's fantastic. Especially with Posi confirming they won't get rid of the options that already exist. It's unlikely I'll use it, but I may just at some point. Having the option to do so is wonderful to me. -
Yup, the buff icon under my health bar was the one I was talking about, and it's been commented on as a "known issue" not listed in the "known issues" elsewhere on the forums.