-
Posts
718 -
Joined
-
noticed there were a few people on the Defiant chat channels were able to talk. I couldn't, however, and when I checked my paragon rewards, I was at 0... not even tier 1
-
I used to live by the old saying "if it ain't broke don't fix it", but I think the phrase "if it ain't fixed don't add more broke" should really come into context here
-
yup, I have ZERO paragon tokens, so everything is completely locked down atm. Not even Tier 1 now
-
found a plethora of names that could be used here
-
will the logout issue be resolved as well?
-
Quote:well you could try a well built bot/dark as a compromise. I just so happen to have one tooI've been trying to find out the one combination in the game that really seems like it can do it all.
Dechs Kaison points out Bot/Traps almost immediately. I've been avoiding it and avoiding it, because I really really hate managing pets in any game.
But, I'm going to have to break down and give it a try.
Then, since I don't doub thim, I'll have to give Dechs the "I told you so" award.
((Of course I have to stop being a baby about pets and learn how to play a MM well first)) -
Isn't using Lysos as def buff HOs still considered as exploitable seeing as they're actually def debuff HOs?
As to the BU Proc, wouldn't the Explosive Strike proc be better for additional dmg? -
This bug has just happened to me, and I am in the same predicament. I can't even auto-complete because I had to use that up on the prior mission.
-
there are a few build ideas to be found in this thread: http://boards.cityofheroes.com/showthread.php?t=272213
-
Well as I said, I'm no expert on traps, but I did have a quick muck around with mids and came up with a rough idea of what potential regen, recharge and defenses you could have.
With my quick build I mustered up around 90% rech without haste, around 39-40% defense on virtually everything (without adding bot bubble of 11.18%), and a decent amount of regen without triage laid down.
I can't really comment on how well it would play out, but I'm sure the traps experts would be able to tear it apart. Not sure if you will look at it, but I'll upload it here anyway:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Technology Mastermind
Primary Power Set: Robotics
Secondary Power Set: Traps
Power Pool: Leaping
Power Pool: Leadership
Power Pool: Fighting
Power Pool: Presence
Ancillary Pool: Mu Mastery
Villain Profile:
Level 1: Battle Drones -- BldM'dt-Acc/Dmg(A), BldM'dt-Dmg/EndRdx(3), BldM'dt-Acc/EndRdx(3), BldM'dt-Acc/Dmg/EndRdx(5), BldM'dt-Acc(5), BldM'dt-Dmg(7)
Level 1: Web Grenade -- Enf'dOp-Acc/Rchg(A), Enf'dOp-EndRdx/Immob(46), Enf'dOp-Acc/EndRdx(48), Enf'dOp-Immob/Rng(50), Enf'dOp-Acc/Immob/Rchg(50), Enf'dOp-Acc/Immob(50)
Level 2: Caltrops -- RechRdx-I(A)
Level 4: Triage Beacon -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(36), Dct'dW-Heal/Rchg(36), Dct'dW-Heal/EndRdx/Rchg(37), Dct'dW-Rchg(37)
Level 6: Equip Robot -- EndRdx-I(A)
Level 8: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(11)
Level 10: Acid Mortar -- Achilles-ResDeb%(A), AnWeak-Acc/Rchg/EndRdx(33), AnWeak-Acc/Rchg(34)
Level 12: Protector Bots -- HO:Nucle(A), HO:Nucle(13), BldM'dt-Dmg/EndRdx(13), BldM'dt-Acc/EndRdx(15), DefBuff-I(15), DefBuff-I(17)
Level 14: Super Jump -- Zephyr-Travel/EndRdx(A), Zephyr-ResKB(33)
Level 16: Force Field Generator -- HO:Cyto(A), LkGmblr-Def/EndRdx(17), LkGmblr-Rchg+(21)
Level 18: Maneuvers -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(19), RedFtn-Def/EndRdx/Rchg(19), RedFtn-Def(34), RedFtn-EndRdx(34), LkGmblr-Rchg+(36)
Level 20: Poison Trap -- BasGaze-Acc/Rchg(A), BasGaze-Rchg/Hold(21), BasGaze-EndRdx/Rchg/Hold(23), BasGaze-Acc/EndRdx/Rchg/Hold(23)
Level 22: Boxing -- Empty(A)
Level 24: Tactics -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(31), AdjTgt-Rchg(33)
Level 26: Assault Bot -- HO:Nucle(A), S'bndAl-Acc/Dmg/Rchg(27), S'bndAl-Acc/Rchg(27), S'bndAl-Dmg/EndRdx(29), EdctM'r-PetDef(31), ExStrk-Dam%(31)
Level 28: Seeker Drones -- Ragnrk-Dmg(A), Ragnrk-Dmg/Rchg(29), Ragnrk-Acc/Dmg/Rchg(37), Ragnrk-Acc/Rchg(39), Ragnrk-Dmg/EndRdx(40)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(46), RctvArm-ResDam(48), RctvArm-EndRdx(48)
Level 32: Upgrade Robot -- EndRdx-I(A)
Level 35: Provoke -- Mocking-Taunt(A), Mocking-Taunt/Rchg(40), Mocking-Taunt/Rchg/Rng(40), Mocking-Acc/Rchg(43), Mocking-Taunt/Rng(43), Mocking-Rchg(43)
Level 38: Weave -- HO:Cyto(A), LkGmblr-Def/EndRdx(39), LkGmblr-Rchg+(39)
Level 41: Charged Armor -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/EndRdx/Rchg(42), Aegis-Psi/Status(42), S'fstPrt-ResDam/Def+(42)
Level 44: Electrifying Fences -- GravAnch-Immob/Rchg(A), GravAnch-Acc/Immob/Rchg(45), GravAnch-Acc/Rchg(45), GravAnch-Immob/EndRdx(45), GravAnch-Hold%(46)
Level 47: Assault -- EndRdx-I(A)
Level 49: Vengeance -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 1: Supremacy
Level 2: Rest -- Empty(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(9), Numna-Regen/Rcvry+(11)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-End%(7), EndMod-I(9)
Code:(Note I did have trip mine in this build originallly, 6 slotted with oblit set, but then realised I forgot to add in provoke)| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1379;679;1358;HEX;| |78DA6593E96E125114C7EFC0D085428116BAD0420B5D6D654AA5F8C944ADDAA40A0| |6DBEAD7065B5A466186B024E2FE085A357E747B0B538D7D0363E292E80BB8B4F50D| |F0F03FB742C204F263FE67B967E1266F9D7708F1F0B450DCE772E952693D992E953| |3C5BC6E6CDAD7321B59C3CC99DB55D12E84F0374CEBAB957CDE34B415F3BA59D637| |4ABE26D362656B4B5B2BA60B25CFB291CD143346593BFAE14899664E4B64D205DDD| |8761DBD6C668AA5AC5E70E27D49DFCE96C9EAC15B326DE8854A2E5DD64DC37FA1A0| |6F684D27252BB2DAEA00953741DFB736219F9A4DFC22CC0BCB6FC61F40DD671C006| |D8740556D8A7AA4D4A5C863606E07987FC278CA7806DCA62885A384328B447748B2| |B2A45A2FC16B2CC14802E39719296097AAB5C90CB61032F4D1A0DB91B5A6B47BE16| |5F701772977273B5B3AF72C42F48AD14F96BA25F411784FA9BA64175DA708AA5538| |8EC843E8E62174070137A39F8E74729CE2FC8E54A33F807B74A48B8BB1B8E29CC9E| |D46355E2ECA43B11EF6B079EC907A1C0C2710EA66B8780A1C755FAD578F286BEF67| |3A2A20BC5F80BEAF8C6F8042D97D723EBE1A3DA297947E3E4FED7F8122075E325E0| |1C1D7DCC01BE0038D64508E64508EC27F0626FF59607891C37E92714A04AB98EB03| |AA6F48AE71E804FBC580F10560320E4C9D04AC5454808BB206824A3D512404CC851| |963C01E553322DB19E175FB29342C0B0C6739A9CEB801CCDC64E4187940A5A809B9| |9709B99749DECB244F7897FE85D3B2A4E928A46331469C519F6240BC23BF59D9E9E| |C15243FBEC25865AC0191AB400F1DAC715AA171075E92A2B2A9281F3EDCB84EF4A9| |AF6DA64589B628F32D4AAC45596851122D4AB2A1D452CD5714D64EF7FF1B5ADBB79| |35576A344D0CD6143B228CBD85AC745C07E0DBD1D34C74C23E66F73CC0EE6D4F61C| |E81885C33F6C89E377| |-------------------------------------------------------------------|
-
hmm I'm no expert on traps, but should Caltrops be in there, and isn't having all 3 ranged weapon attacks a bit of a waste? I'm just going on my bot/dark build, but I didn't take any of the ranged attacks, and I'm still busy. I really don't think having all 3 is in anyway useful, especially photon grenade.
*Cue Dechs for confirmation* -
probably put this thread on /ignore out of shear embarrassment
-
quite liking my claws/ea, although he's only lvl 13 atm he can hold his own quite well so far
-
okay I did some more toying around with both yours and my builds and came up with this:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 4: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(11), Dct'dW-Heal/EndRdx(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15)
Level 6: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(15), RctvArm-ResDam(17), RctvArm-EndRdx(17)
Level 8: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(46), Mocking-Taunt/Rchg/Rng(46), Mocking-Acc/Rchg(46), Mocking-Taunt/Rng(48), Mocking-Rchg(50)
Level 14: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam(45), RctvArm-EndRdx(45)
Level 18: Rage -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(39), GSFC-Rchg/EndRdx(40), GSFC-ToHit/EndRdx(43), GSFC-Build%(43)
Level 20: Resist Elements -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/Rchg(27)
Level 22: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(29), Aegis-Psi/Status(29)
Level 24: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(37), RctvArm-EndRdx(39)
Level 28: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 30: Maneuvers -- RedFtn-Def(A), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(34), RedFtn-EndRdx(36)
Level 32: Foot Stomp -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-%Dam(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(37)
Level 38: Hurl -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(40), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(42)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), RgnTis-Regen+(45)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48), LkGmblr-Rchg+(50)
Level 49: Stealth -- LkGmblr-Rchg+(A)
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(11), Numna-Heal(21), Numna-Regen/Rcvry+(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-End%(23)
Code:It would leave DP just short of Perma with Tier 4 Spiritual Alpha, which could be made perma with just 1 purple set, or you could swap out gaussian for adjusted targeting in Rage, and drop the 6th slot into CJ, which would mean Perma DP without any purps:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1378;680;1360;HEX;| |78DA6594D952134114867B9209908D1059C21610028475484ABCD52A05AA50A2514| |A6F638436198D21954C2CB9F319BC10975BD79770F7715C1E401D4EFE7F08542555| |F437FDF7D9FA7437B9C7EB11A59E5C5446F872A5D868142ED59B8EEEC9359DA263E| |F5755B7526A145A21A72B5A5B3BCD9AAE17769CBAAE969C72924BEBFA9EAE36B4B5| |557DD4AC5475BD78D7AED8CE417CAB5AD662E858C71F91FCFE7EC5DAD6C59A5D2D4| |531D9B44B654766B1E3A53D5D6F94ED5A1C738968376C861BD9A8D9BBD686C42F1D| |1472C586A3EB07AC7758AA9C95BF6943793FD7AFF22D41F96E1037017307F8D8328| |1ADAB54423E922A65788AB81A7435E9DA45D71EBA7E96D14F3BD37F5D3CB22A9407| |2257896B406F0EF824860166F20726E423AD7A2781BE692205CCCAD8ED85EDBEA35| |AAE3D45E0CC2EB1070C6860486C83DE068283C8342763981102E1B2AF25ADD8C47D| |E201B05A01B20F8184048AD24B08E9AB4C625EC93196BCC8929759F2324B4ECB183| |70C248CBF86EBF01B60EE2D907E072CBE273E005FC4BE9FD17DFD8C3ECCB0A34CF2| |4D96063D83C10CB636BE469C077C5272C23BA9044F2AC5939AE1496579527EB11BF| |1F631C24CA353C00C13CE711FDFC5628CFBF08FF521C5543F5B3A00A4D9E0B8C44B| |325E20D90B69224C8488089DA3402A062CC838E91DECE45FB4E0EC3FE23FD1BA4EE| |2E562F6A37D8B5DDF34D3A758D30CAB983778D55BF1660F150EE239B0F0827849BC| |0282710597D6F9CE1F224544A4254AC6D25348CB17F0064CD9A1E575CC62D655766| |295A564594354EC32DEA5C9501A37DB2F4FFE61E08E2E9E965CF9A94C8792ED50CE| |75286B1DCAA6D97EBEEEF6E9D52924CE9BEDA7AC8C2548C1BEF6AB757F8664D96B8| |9B182E5DF2792DFD8C2AD085D01066E617B43B7815FA75DE7E1FAE744F219EC66D7| |336088ED3E02A83DCB45| |-------------------------------------------------------------------|
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Scenity: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(9)
Level 4: Dull Pain -- Dct'dW-Heal(A), Dct'dW-Rchg(11), Dct'dW-Heal/EndRdx(13), Dct'dW-Heal/EndRdx/Rchg(13), Dct'dW-Heal/Rchg(15)
Level 6: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(15), RctvArm-ResDam(17), RctvArm-EndRdx(17)
Level 8: Knockout Blow -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/EndRdx(9), C'ngImp-Acc/Dmg/Rchg(19), C'ngImp-Acc/Dmg/EndRdx(19), C'ngImp-Dmg/EndRdx/Rchg(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(43)
Level 12: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(46), Mocking-Taunt/Rchg/Rng(46), Mocking-Acc/Rchg(46), Mocking-Taunt/Rng(48), Mocking-Rchg(50)
Level 14: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 16: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(43), RctvArm-ResDam(45), RctvArm-EndRdx(45)
Level 18: Rage -- AdjTgt-ToHit/Rchg(A), AdjTgt-ToHit/EndRdx/Rchg(25), AdjTgt-ToHit/EndRdx(39), AdjTgt-EndRdx/Rchg(40), AdjTgt-Rchg(43)
Level 20: Resist Elements -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam(25), RctvArm-ResDam/Rchg(27)
Level 22: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(29), Aegis-Psi/Status(29)
Level 24: Kick -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(36), KntkC'bat-Dmg/Rchg(37), KntkC'bat-Dmg/EndRdx/Rchg(50)
Level 26: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(27), RctvArm-ResDam(37), RctvArm-EndRdx(39)
Level 28: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(34), LkGmblr-Def(39), LkGmblr-Rchg+(40)
Level 30: Maneuvers -- RedFtn-Def(A), RedFtn-Def/Rchg(31), RedFtn-Def/EndRdx(31), RedFtn-EndRdx/Rchg(31), RedFtn-Def/EndRdx/Rchg(34), RedFtn-EndRdx(36)
Level 32: Foot Stomp -- Oblit-Acc/Rchg(A), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-%Dam(33), Oblit-Acc/Dmg/EndRdx/Rchg(34)
Level 35: Tough Hide -- LkGmblr-Def(A), LkGmblr-Def/EndRdx(36), LkGmblr-Rchg+(37)
Level 38: Hurl -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(40), Decim-Dmg/Rchg(42), Decim-Acc/EndRdx/Rchg(42), Decim-Acc/Dmg/Rchg(42)
Level 41: Superior Conditioning -- P'Shift-End%(A)
Level 44: Physical Perfection -- P'Shift-EndMod(A), RgnTis-Regen+(45)
Level 47: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(48), LkGmblr-Def(48), LkGmblr-Rchg+(50)
Level 49: Stealth -- LkGmblr-Rchg+(A)
Level 50: Spiritual Core Paragon
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Marshal
Level 0: Invader
------------
Level 1: Brawl -- Acc-I(A)
Level 1: Fury
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Health -- Mrcl-Heal(A), Mrcl-Rcvry+(11), Numna-Heal(21), Numna-Regen/Rcvry+(23)
Level 2: Hurdle -- Jump-I(A)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Acc(7), P'Shift-End%(23)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1445;709;1418;HEX;| |78DA6594D972124114867B9821842D044942361213484848328132DE6A9526A98A0| |6052997F2063169611427140C96B9F319BC302E176EEFE1EEE3B83C808A67CEDF21| |543155F4D77DFA6C7D4E37F9C79B21219E9C175AF062BDD26A952F34DB8E1CCCB79| |D8A631DD8BED29EB42DE7D0278498E4AD725ED6A5344BED866C964B4E53DA55A796| |C0D6A6BC27ED963477EC47EDBA2D9B95BB569D8CA33B764D92A2631E4F42858383B| |AB92B2B0DCBAE8679B16D556B0EAD22C75BFBB2D9AA598D28AFC9A3D5B2E06E62AB| |61ED995BE4BF7A58CE575A8E6C1E22ED71CA3243BF794DA8AFA38B822B109E22708| |D6194181F5C15D6ED0811A7494224352521530DA6064C07603A08D34F34EA3035F4| |AB34C989408111BA0C5C610CE5191F49D10B75DD3B4393B4189A650CCF0349C6028| |D3E84377C77846B3A58619CDA03F61923923146BA7EB8D5FCA31C2933C258A43108| |47DE60CDE38AD62CE03EF080B15E67E41E32E2E42F0C2B228BBED022A2328F20F30| |C325F45E6ABC83C4D6354D338F3E86B361D7FC3587CC748BF6564DE333E93620C6E| |3D31B81D87BF4978FF4A5BA34A6134CB679ADE00CE323C946B5C752A8E4E25D1A91| |43A9543A774D29B50079840A4C939460A011771806FA4318503E853C31C622E865A| |A2A46914384AFE12F0E74D0CB16826080480108CC38C6484B14CE3AC6AECEC1F2EC| |1E9BFC03F40E86CD5E1D5F7EE2DEE78E6113E899C52C86289C605E56FE14870079E| |33965F002F81570C7F54B089DBD8A5230E1122D18ABA3B2B4F59B47A8EDF8041273| |455C54C445D4725D6914A0E3984492FAB6E4B16A269A3FBF2E80F83EF68A657D4A1| |4F64FB24B93EC9993EC9469F64DBE83EDFCE6EEFEE1C072E18DDA72CB41516F9878| |55B66B6F811A06D55126D8DB77F9D88746D876F45E01263E43A1F6FEC06E367AFE9| |129BFE3E1179345473E019630CE52EC66854C916036ED131BFD933BFDD33BFD533F| |F0FF9C8DD90| |-------------------------------------------------------------------|
-
-
um it works in Tactics, which is a toggle
-
maybe the the confuse mag was so great it confused the timer... It's become sentient!!!
-
-
Staying here most definitely, but I do have a newly made claws/energy brute on Exalted that I wanted to try out. I'm not a PLASAP fan, so he's only level 12 atm.
Had a really fun time for several hours, with a small team of us running through the new Mercy arcs - more than once as we were all at different stages through them. Overall quite a nice community over there so far. -
I enjoy playing my SS/Inv Brute, and I was in the same situation as you when I was looking around for some build ideas etc... not many threads on them.
Anyway, I'm a fan of Rage, and the crash isn't so bad with Physical Perfection and Superior Conditioning (as you have in your build).
I went for slightly more recharge, and with spiritual core paragon alpha dull pain would be perma
here's my build:
Villain Plan by Mids' Villain Designer 1.942
http://www.cohplanner.com/
Click this DataLink to open the build!
Scenity: Level 50 Mutation Brute
Primary Power Set: Super Strength
Secondary Power Set: Invulnerability
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Leadership
Power Pool: Concealment
Ancillary Pool: Energy Mastery
Villain Profile:
Level 1: Punch -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(3), KntkC'bat-Dmg/Rchg(3), KntkC'bat-Dmg/EndRdx/Rchg(5)
Level 1: Resist Physical Damage -- S'fstPrt-ResDam/Def+(A)
Level 2: Haymaker -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(5), KntkC'bat-Dmg/Rchg(7), KntkC'bat-Dmg/EndRdx/Rchg(7)
Level 4: Dull Pain -- Dct'dW-Heal/EndRdx(A), Dct'dW-EndRdx/Rchg(9), Dct'dW-Heal/Rchg(9), Dct'dW-Heal/EndRdx/Rchg(11), Dct'dW-Rchg(11)
Level 6: Temp Invulnerability -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(13), RctvArm-ResDam(13), RctvArm-EndRdx(15)
Level 8: Combat Jumping -- LkGmblr-Def(A), LkGmblr-Rchg+(15)
Level 10: Knockout Blow -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(17), Hectmb-Acc/Rchg(17), Hectmb-Dmg/EndRdx(19), Hectmb-Dam%(19)
Level 12: Resist Elements -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/Rchg(21), RctvArm-ResDam/EndRdx/Rchg(21), RctvArm-ResDam(23)
Level 14: Super Jump -- SprngFt-EndRdx/Jump(A)
Level 16: Boxing -- KntkC'bat-Acc/Dmg(A), KntkC'bat-Dmg/EndRdx(25), KntkC'bat-Dmg/Rchg(25), KntkC'bat-Dmg/EndRdx/Rchg(27)
Level 18: Rage -- AdjTgt-ToHit(A), AdjTgt-ToHit/Rchg(27), AdjTgt-ToHit/EndRdx/Rchg(29), AdjTgt-EndRdx/Rchg(29), AdjTgt-Rchg(31), GSFC-Build%(46)
Level 20: Unyielding -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(31), RctvArm-ResDam(31), RctvArm-EndRdx(33)
Level 22: Resist Energies -- Aegis-ResDam/EndRdx(A), Aegis-ResDam(50), Aegis-Psi/Status(50)
Level 24: Taunt -- Mocking-Taunt(A), Mocking-Taunt/Rchg(33), Mocking-Taunt/Rchg/Rng(33), Mocking-Acc/Rchg(34), Mocking-Taunt/Rng(34), Mocking-Rchg(34)
Level 26: Hurl -- Decim-Acc/Dmg(A), Decim-Dmg/EndRdx(43), Decim-Dmg/Rchg(45), Decim-Acc/EndRdx/Rchg(45), Decim-Acc/Dmg/Rchg(45)
Level 28: Invincibility -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(36), LkGmblr-Def(36), LkGmblr-Rchg+(42)
Level 30: Tough -- RctvArm-ResDam/EndRdx(A), RctvArm-ResDam/EndRdx/Rchg(40), RctvArm-ResDam(40), RctvArm-EndRdx(40)
Level 32: Foot Stomp -- Oblit-Dmg(A), Oblit-Acc/Rchg(36), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(37), Oblit-Acc/Dmg/EndRdx/Rchg(37), Oblit-%Dam(39)
Level 35: Tough Hide -- LkGmblr-Def/Rchg(A), LkGmblr-Def(39), LkGmblr-Rchg+(39)
Level 38: Weave -- LkGmblr-Def/EndRdx(A), LkGmblr-Def/EndRdx/Rchg(42), LkGmblr-Def(48), LkGmblr-Rchg+(48)
Level 41: Superior Conditioning -- Efficacy-EndMod(A), Efficacy-EndMod/Rchg(42)
Level 44: Physical Perfection -- EndMod-I(A), RgnTis-Regen+(46)
Level 47: Assault -- EndRdx-I(A), EndRdx-I(48)
Level 49: Stealth -- LkGmblr-Rchg+(A)
Level 0: Born In Battle
Level 0: High Pain Threshold
Level 0: Invader
Level 0: Marshal
Level 50: Spiritual Core Paragon
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- ULeap-Stlth(A)
Level 2: Rest -- Empty(A)
Level 1: Fury
Level 4: Ninja Run
Level 2: Swift -- Run-I(A)
Level 2: Hurdle -- Jump-I(A)
Level 2: Health -- Numna-Heal(A), Numna-Regen/Rcvry+(43), Mrcl-Heal(43), Mrcl-Rcvry+(50)
Level 2: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(23), P'Shift-End%(46)
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1443;702;1404;HEX;| |78DA6593596F125114C7EF3043292D5D286DE9065DB065B35388F555136D9B548BA| |11297F842B05E6114070283B16F7E007DD187BA242EF1C92FE1EEC77179B78A67CE| |FF96923081FB3B73EED9EFDCDC838D80100FCF0A6DF07CB5D46C16CF355A8EECCFB| |59C9263D56C5F614FDA96B3EF1342CCF0563127AB529A85565D368A05A721EDB253| |89606B43DE9676539ADBF6FD56D5968DD24DAB4ACEC16DBB22C9D0318F8440BE56A| |B9A3BB254B7ECF210BF6C59E58A436F23475BB764A359B1EA417EA78856D342B8E9| |CDBAB5676E52FCF27E31576A3AB2B18FB2A7A8CA14FD9734A19EB62EF2AE4278768| |1CB0CA3C0F8E09AB06D5B8830091111D394865C35B81A70ED836B1F5C3FD1AAC3D5| |D02F929015FD3B408E317009C8333E92A117E6BA374A425C04168125C6708C31498| |3F6C14EF38DB3EBF0046399563F0A33FC718FAB1A4D0049C6580A48333E93E1A04A| |388884E3F300F24E226F98120E212C915D35528DA8118C60045318C11446308311C| |42940507373B4BDC157EC3AF39A31F70678CB88BE63ACBE677C21FB902A2C84C2A2| |A8288A8A163089AF6431013BCF448647905D074E3356680DA34C6FB8C2B1172CE00| |E63F12E5005EE3112E435ADC6387D20DC4CA9678C93CF8117C04BC6375A67D1A33E| |3BCA79632100A793C4E9E834B388EA2A82AEE2E82A8EAEE2E82A49EBBC2A7AFE0F5| |7143B649CF80BFC03DA8C15A1BBF8DEF9A6DB9EA520BA47FA15A43728FDB24ABF8C| |329328730D766BB0F307054FC0FDBC128F3845F23123403B69B5935E107C6067F84| |68C516C53ED988BBCB3060CD14E467D3B192498333A378F7EF4889D6E8DCEB9F246| |E78E098D8DB68CCE456CEF0EB029CBD7BAE4EB5DF28D2ED93F2ADC29B1FC83F49AB| |AD0DA2A17F9B35B9560D5AF6395AE5DE1BA5357816D3EA5EC05C6EF633B8FF6844B| |9F7C8A6FF98091E9E936D5A3C9F668D67B34A77A34BB21373E9AFA0F3C2AE566| |-------------------------------------------------------------------|
-
I noticed flight poses don't work with shadowfall running. I'm wondering if they don't work with any other stealth powers running?