Santorican

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  1. You can but I like having 95% defense debuff resistance so that way i can keep my defenses up at a higher % when I'm getting my defense debuffed. You can just shuffle around Hasten and Super Speed, I got my 60 month vet badge so I can take Super Speed at level 6, sorry about that lol.
  2. If you have enough recharge bonuses you can slot 3 Gogli and 3 Nucleous exposures for 95% to acc, dmg, end, and heal.
  3. I would love to see Ninjitsu for scrappers, blinding powder ftw!
  4. Here is a relatively inexpensive build that has soft capped defenses. You really don't need the Luck of the Gambler's for it. It's just a luxery. The only issue is that it is .9 away from AoE soft cap

    Hero Plan by Mids' Hero Designer 1.621
    http://www.cohplanner.com/

    Click this DataLink to open the build!

    Cheap Dark/Shield: Level 50 Science Scrapper
    Primary Power Set: Dark Melee
    Secondary Power Set: Shield Defense
    Power Pool: Speed
    Power Pool: Fitness
    Power Pool: Fighting
    Power Pool: Leaping
    Ancillary Pool: Body Mastery

    Hero Profile:
    Level 1: Smite -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(45), T'Death-Dmg/Rchg(45), T'Death-Acc/Dmg/EndRdx(46), T'Death-Dmg/EndRdx/Rchg(46), T'Death-Dam%(46)
    Level 1: Deflection -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(3), RedFtn-EndRdx/Rchg(3), RedFtn-Def/EndRdx/Rchg(5), RedFtn-Def(5), RedFtn-EndRdx(7)
    Level 2: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(7), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(9), RedFtn-Def(11), RedFtn-EndRdx(11)
    Level 4: True Grit -- H'zdH-Heal/EndRdx(A), H'zdH-EndRdx/Rchg(13), H'zdH-Heal/Rchg(13), H'zdH-Heal/EndRdx/Rchg(15), H'zdH-Heal(15), S'fstPrt-ResDam/Def+(17)
    Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(17), Zephyr-ResKB(19)
    Level 8: Shadow Maul -- Sciroc-Acc/Dmg(A), Sciroc-Dmg/EndRdx(31), Sciroc-Dmg/Rchg(48), Sciroc-Acc/Rchg(48), Sciroc-Acc/Dmg/EndRdx(48)
    Level 10: Swift -- Run-I(A)
    Level 12: Siphon Life -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(33), Mako-Dmg/Rchg(34), Mako-Acc/EndRdx/Rchg(34), Mako-Acc/Dmg/EndRdx/Rchg(50), Mako-Dam%(50)
    Level 14: Health -- H'zdH-Heal/EndRdx(A), H'zdH-Heal/Rchg(19), Heal-I(21)
    Level 16: Boxing -- Acc-I(A)
    Level 18: Dark Consumption -- Oblit-Dmg(A), Oblit-Acc/Rchg(21), Oblit-Dmg/Rchg(23), Oblit-Acc/Dmg/Rchg(23), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-%Dam(25)
    Level 20: Stamina -- P'Shift-EndMod(A), P'Shift-EndMod/Rchg(27), P'Shift-EndMod/Acc/Rchg(27), P'Shift-Acc/Rchg(29), P'Shift-EndMod/Acc(29), P'Shift-End%(31)
    Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
    Level 24: Active Defense -- HO:Membr(A), HO:Membr(31)
    Level 26: Tough -- TtmC'tng-ResDam/EndRdx(A), TtmC'tng-ResDam(33), TtmC'tng-EndRdx(33)
    Level 28: Weave -- S'dpty-Def/EndRdx(A), S'dpty-Def/Rchg(34), LkGmblr-Rchg+(36), S'dpty-Def/EndRdx/Rchg(36), S'dpty-Def(36), S'dpty-EndRdx(37)
    Level 30: Soul Drain -- Oblit-Dmg(A), Oblit-Acc/Rchg(37), Oblit-Dmg/Rchg(37), Oblit-Acc/Dmg/Rchg(39), Oblit-Acc/Dmg/EndRdx/Rchg(39), Oblit-%Dam(39)
    Level 32: Midnight Grasp -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(40), Mako-Dmg/Rchg(40), Mako-Acc/EndRdx/Rchg(40), Mako-Acc/Dmg/EndRdx/Rchg(42), Mako-Dam%(42)
    Level 35: Shield Charge -- Oblit-Dmg(A), Oblit-Acc/Rchg(42), Oblit-Dmg/Rchg(43), Oblit-Acc/Dmg/Rchg(43), Oblit-Acc/Dmg/EndRdx/Rchg(43), Oblit-%Dam(45)
    Level 38: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(50)
    Level 41: Conserve Power -- RechRdx-I(A)
    Level 44: Physical Perfection -- Heal-I(A)
    Level 47: Against All Odds -- EndRdx-I(A)
    Level 49: Grant Cover -- EndRdx-I(A)
    ------------
    Level 1: Brawl -- Mako-Acc/Dmg(A)
    Level 1: Sprint -- ULeap-Stlth(A)
    Level 2: Rest -- RechRdx-I(A)
    Level 1: Critical Hit
    Level 0: Ninja Run



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  5. Very honorable of you, but ebil marketeers have no honor! Imposter!
  6. Quote:
    Originally Posted by Amy_Amp View Post
    I'm just not sure what the difference between a Ninjitsu scrapper and a Stalker that goes blue side. It's kind of like giving defenders Thermal/fire after you can make a blue side corr.
    Because a Scrapper has 800 more hit points available to them.
  7. Santorican

    Dual Pistols

    Quote:
    Originally Posted by Hard Kisses View Post
    soon the mini-maxxers will abandon the set and move on. i want the concept not the numbers. less DPs the better.

    here's to it remaining "sub-par" indefinately :P
    That is a pretty poor outlook. Why settle for mediocrity when you can have excellence?
  8. Both are great so make 4 different scrappers and play them all!
  9. Santorican

    DM/SD or DM/SR

    nerf shield defense!
  10. Santorican

    Dual Pistols

    Quote:
    Originally Posted by CrazyJerseyan View Post
    I made a thread about this and have to give u 2nd place to 'Getting DPd hurts'.
  11. Santorican

    Dual Pistols

    Quote:
    Originally Posted by Crim_the_Cold View Post
    I'm not sure if the set feels underpowered to me. When I played it during closed beta it did feel a bit underwhelming before the changes. After the changes it played much better for me. I'm gonna have to try on live and slowly build my toon up from 1 to get an idea of how to handle the set's abilities.

    I did have this idea about using the toxic ammo on bosses to cut down on the damage I take. I wonder how the set performs with chilling embrace from the Ice secondary. I'm sure someone will chime in with a suggestion of a better secondary but I do like the idea of stacking damage debuffs with toxic ammo. Anyone think thats a viable strategy?
    When you get to 50, we'll go team against L53 rikti on test. You can use your pistols blaster while I use my archery blaster and we'll see who kills quicker.
  12. Santorican

    Dual Pistols

    Quote:
    Originally Posted by 1VB_FIST View Post
    Anyone that honestly thinks FA and RoA are overpowered has not played the set. After nearly 6 years, the devs actually have some merit with damage to recharge ratios that pretty much even out with all the sets. All statistics aside, there will always be a subjective interpretation to a set being "underpowered" by crying foul on another set or sets that have been nerfed and buffed more times than months played by most people.

    Pistols damage and recharge are low and long, an will likely be addressed in due time when giving solid feedback.
    That is the issue, there was given solid feedback, people were clambering to have HoB, ES, and EC, changed but they did not listen.
  13. Santorican

    Over 9000

    If you're going to buy whores at least make sure they're the high priced ones.
  14. Quote:
    Originally Posted by macskull View Post
    Musing here: I suggest everyone buy up Decimations, Devastations, and Apocalypses to resell for all the people leveling DP characters over double XP weekend.
    I'm also buying Thunderstrikes as they have pretty good set bonuses.
  15. Depends on what you're building for. For PvP I'd laugh if you took PP to a certain extent. For PvE I'd say unless you skipped the Fitness pool I'd say take it.
  16. Santorican

    Dual Pistols

    I championed this change in the beta forums, and beat it and beat it and pretty much killed the subject but none of the developers wanted to listen.

    Also whoever said Archery is over powered in on something lol. Rain of Arrows is pretty much what defines the set. Without it, its a decent set.
  17. Santorican

    Counter Regen

    Cold dom eats regens for breakfast lunch and dinner. It is ridiculous how quickly they drop when facing a cold dom.
  18. Santorican

    Jack Emmert?

    Quote:
    Originally Posted by DoctorParadox View Post
    I've heard a lot of bile about former lead dev statesman. what made him such a hated individual? I can't find anything specific anywhere.
    Extremely opinionated, never listened to any feed back, and had a few bad ideas.
  19. That is a pretty accurate review. I personally can't wait for a completely new overhaul of the game.
  20. Santorican

    The best DPS?

    Its not horrible its just that for a set that is supposed to feel fast it isn't anything near that. Once the newness of DP wears off this will probably be one of the lesser used primaries.
  21. Santorican

    New Scrapper

    Quote:
    Originally Posted by Effy_On_Malibu View Post
    The only /SD i'd build is FM/SD :P

    But Fire/regen is nice, you'll need a hold to de-toggle others in pvp, char will do.
    You most definitely do not want to take char in PvP its duration is laughably short and the only toggles that would detoggle are offensive toggles.

    To the OP you would be better off taking Weapons Mastery as it gives you Web Grenade as well as Targetting Drone.

    You'll want to take the concealment pool for phase shift as well as fitness, leaping, and speed.

    Post up a build and I can give you a hand with it.
  22. Quote:
    Originally Posted by Ocularis View Post
    64month + All upgrades

    The way I look at it is, CoX for 30 days costs me less than one night at the bar with the guys. That's a 30:1 ratio of entertainment value in favor of CoX.

    Worth every penny.
    Not to mention the health benefits of playing coh verses drinking massive quantities of alcohol.
  23. Santorican

    Best AoE power

    Quote:
    Originally Posted by Silverado View Post
    FSC does more DPS than L-Rod/S-Charge
    Does FSC do upwards of 500 damage in one huge burst? Nope