Can someone give me a Nice "Money no object" Spines/Regen Dream build?


DaveMebs

 

Posted

Looking to get a scrapper going...

I haven't played for 4 years....

Can you give me a good Unlimited Funds Spines Regen build to work toward?


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

PVE definately. I actually came up with something, lemme post it.

Any help getting more defense or more recharge would be appreciated.


Hero Plan by Mids' Hero Designer 1.621
http://www.cohplanner.com/

Click this DataLink to open the build!

Work in progress: Level 50 Magic Scrapper
Primary Power Set: Spines
Secondary Power Set: Regeneration
Power Pool: Leaping
Power Pool: Fighting
Power Pool: Speed
Power Pool: Leadership
Ancillary Pool: Body Mastery

Hero Profile:
Level 1: Lunge -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(3), T'Death-Dmg/Rchg(3), T'Death-Acc/Dmg/EndRdx(5), T'Death-Dmg/EndRdx/Rchg(5), T'Death-Dam%(46)
Level 1: Fast Healing -- Mrcl-Heal(A), Mrcl-Rcvry+(48)
Level 2: Spine Burst -- Armgdn-Dmg(A), Armgdn-Dmg/Rchg(7), Armgdn-Acc/Dmg/Rchg(9), Armgdn-Acc/Rchg(9), Armgdn-Dam%(11)
Level 4: Reconstruction -- Panac-Heal/EndRedux(A), Panac-EndRdx/Rchg(11), Panac-Heal/Rchg(13), Panac-Heal/EndRedux/Rchg(13), Panac-Heal(15)
Level 6: Quick Recovery -- P'Shift-End%(A), P'Shift-EndMod(7), EndMod-I(48)
Level 8: Impale -- Apoc-Dam%(A), Apoc-Dmg/EndRdx(17), Apoc-Acc/Rchg(19), Apoc-Acc/Dmg/Rchg(19), Apoc-Dmg/Rchg(21)
Level 10: Combat Jumping -- LkGmblr-Rchg+(A), LkGmblr-Def(34)
Level 12: Dull Pain -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Heal/Rchg(23), Dct'dW-Heal/EndRdx/Rchg(23), Dct'dW-Heal(25), Dct'dW-Rchg(25)
Level 14: Build Up -- GSFC-Build%(A), GSFC-ToHit/EndRdx(15), GSFC-Rchg/EndRdx(21), GSFC-ToHit/Rchg/EndRdx(43), GSFC-ToHit/Rchg(43), GSFC-ToHit(45)
Level 16: Integration -- Panac-Heal(A), Numna-Regen/Rcvry+(17), Numna-Heal(27), Panac-Heal/+End(27)
Level 18: Quills -- Oblit-Dmg(A), Oblit-Acc/Rchg(31), Oblit-Dmg/Rchg(33), Oblit-Acc/Dmg/Rchg(33), Oblit-Acc/Dmg/EndRdx/Rchg(33), Oblit-%Dam(34)
Level 20: Boxing -- Amaze-ToHitDeb%(A), Amaze-EndRdx/Stun(45), Amaze-Acc/Rchg(50), Amaze-Acc/Stun/Rchg(50), Amaze-Stun/Rchg(50)
Level 22: Tough -- Aegis-ResDam(A), Aegis-ResDam/EndRdx(37), Aegis-ResDam/Rchg(37)
Level 24: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(37), LkGmblr-Def(39)
Level 26: Ripper -- Oblit-Dmg(A), Oblit-Acc/Rchg(39), Oblit-Dmg/Rchg(40), Oblit-Acc/Dmg/Rchg(40), Oblit-Acc/Dmg/EndRdx/Rchg(40), Oblit-%Dam(42)
Level 28: Instant Healing -- Dct'dW-EndRdx/Rchg(A), Dct'dW-Rchg(29), Dct'dW-Heal/EndRdx/Rchg(29), Dct'dW-Heal(31), Dct'dW-Heal/Rchg(42)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(31), RechRdx-I(34)
Level 32: Throw Spines -- Ragnrk-Knock%(A), Ragnrk-Dmg/EndRdx(36), Ragnrk-Acc/Rchg(36), Ragnrk-Acc/Dmg/Rchg(36), Ragnrk-Dmg/Rchg(45)
Level 35: Maneuvers -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx(39), S'dpty-Def(46), S'dpty-Def/EndRdx(46)
Level 38: Moment of Glory -- LkGmblr-Rchg+(A), LkGmblr-Def/Rchg(42), RechRdx-I(43), RechRdx-I(48)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- EndMod-I(A)
Level 47: Resilience -- S'fstPrt-ResDam/Def+(A)
Level 49: Revive -- RechRdx-I(A)
------------
Level 1: Brawl -- Acc(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- Empty(A)
Level 1: Critical Hit
Level 0: Ninja Run


When something good happens to me, I can never enjoy it....
I am always too busy looking for the inevitable punchline...


BEHOLD THE POWER OF CHEESE!

 

Posted

Few suggestions:

Drop the Panacea +/+, it's garbage, especially in a toggle. Put a range IO in Throw Spines to maximise it's awesome huge cone. If money is no object and you're building for defense, might as well put a Glad Def IO in Resilience, take the defense slot from CJ since its giving you minimal benefit.

Swap the Aegis's in Tough for Titanium Coatings for the +hp. Swap the Damage in Spine Burst for the dam/end, 4 end/sec or no, the base end cost is going to wreak havoc at your level of recharge.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

Quote:
Originally Posted by Silas View Post
Few suggestions:

Swap the Aegis's in Tough for Titanium Coatings for the +hp.
If he is going for recharge then he already has Dull Pain which will cap his HP. The high defense bonuses in Aegis I believe would be more beneficial than an extra 20 HP. (For a regen at least)


 

Posted

Quote:
Originally Posted by DaveMebs View Post
If he is going for recharge then he already has Dull Pain which will cap his HP. The high defense bonuses in Aegis I believe would be more beneficial than an extra 20 HP. (For a regen at least)
Good point. I didn't check, but is the build HP capped with DP up? I've not played my spine/regen in ages but iirc accolades + DP alone might not cap HP. Not certain though.


Support Guides for all Corruptor secondaries and Fortunatas
The Melee Teaming Guide for Melee Mans

 

Posted

Good build, only suggestion would be is to slot a PS Proc in PP, over time it gives more endurance, usually lol.


Virtue: @Santorican

Dark/Shield Build Thread

 

Posted

Quote:
Originally Posted by Silas View Post
Good point. I didn't check, but is the build HP capped with DP up? I've not played my spine/regen in ages but iirc accolades + DP alone might not cap HP. Not certain though.
Not positive but I seem to remember Umbral saying that Dull Pain and the accolades caps HP. Even if it didnt though, I'd rather have 3.13% fire/cold defense than an extra 20 HP.


 

Posted

Quote:
Originally Posted by DaveMebs View Post
Not positive but I seem to remember Umbral saying that Dull Pain and the accolades caps HP. Even if it didnt though, I'd rather have 3.13% fire/cold defense than an extra 20 HP.
Dull Pain and Accolades gets you very close to the cap all you need is a few +hp bonuses


Virtue: @Santorican

Dark/Shield Build Thread