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Posts
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Joined
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S/L defense is good, but I'm quickly finding out that positional defense was the way to go. It's difficult to fight enemies in end game that have non s/l attacks like carnies and rikti. I'm highly considering changing my build to either a soft capped range or melee depending on which one is easier.
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Quote:That is very good advice and I forgot to mention this same thing!One thing I learn when using +1 and 2 to fuel SD is you don't when any Chief Mentalist so I would kill them before I would start on the pylon, I also killed Chief Mesmerist too.
Chief Mentalist have Dominate which would hit me a lot. Once I took out the Chief Mentalist it was a lot better. I still die some but not as much as I did. -
Honestly Gaiden its a luck of the draw, I had redo the pylon challenge a few times due to dying. My defense wasn't getting debuffed and I was using +1 and 2 for SD fuel so it's just that wonderful random chance that you'll live forever or you'll get every attack hitting you at once. That is why defense is suck a fickle being
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The only suggestion I could give is to take out the proc from Smite and possible the To hit from PF and slot them into health to raise your regen but I'm not so sure a 50% increase in passive regeneration is going to give you a huge boost in survivability. -
Ah yes that reminds me why I had to run two membranes and one enzyme in AD. It was because Mid's was showing that discrepancy lol.
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Who is he on the forums?
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Quote:I don't store anything in emails I'm not rich enough for thatApparently there is a purge of unclaimed emails after 30 days according to word posted here
http://boards.cityofheroes.com/showthread.php?t=224948 -
I hate carnies, small hands, smell like cabbage.
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I'd take weapons over fire. You need targetting drone and when you're fighting runners you'll want webnade.
Also I would take fitness over leadership because you'll want the extra run/jump speed, the extra regen and recovery, plus when you're fighting electric wielding enemies you can slot the performance shifter proc into stamina and that +10 pts of end cannot be debuffed. -
Sorry con that is too simple to understand, the mechanics of PvP and its subsequent drop rates must be difficult, convoluted, and complicated.
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Take it take it take it!
Slot it with 2 rech 1 acc and 3 end red if you're using SOs -
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I wonder how many people will either shelve their shield characters or delete them entirely when shield charge gets its damage lowered
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Quote:The more I watch that video the more I'm convinced that KM is going to suck for DPS.All of that attacks look fine till The attack at 22s. If you don't want to look the toon is spinning his hands in front of him. With a shield on his arm he would be hitting himself with the shield over and over again. Now they could use a different animations for this power but till they say other wise I'm going to think you can not pair it with shields.
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OMG lol I just realized I didn't take shield charge in that build rofl!
Okay edited build I had to drop GFS
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Here is a build for my theoretical fire/shield scrapper that I might consider making.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
Draft Punk: Level 50 Mutation Scrapper
Primary Power Set: Fiery Melee
Secondary Power Set: Shield Defense
Power Pool: Speed
Power Pool: Fitness
Power Pool: Fighting
Power Pool: Leaping
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Scorch -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(19), T'Death-Dmg/Rchg(23), T'Death-Acc/Dmg/EndRdx(23), T'Death-Dmg/EndRdx/Rchg(33), T'Death-Dam%(43)
Level 1: Deflection -- S'fstPrt-ResDam/Def+(A), GA-3defTpProc(5), HO:Enzym(9), LkGmblr-Rchg+(11)
Level 2: Battle Agility -- HO:Enzym(A), LkGmblr-Def/EndRdx(3), LkGmblr-Def(3), LkGmblr-Rchg+(5)
Level 4: True Grit -- Panac-Heal/EndRedux(A), Panac-Heal/Rchg(9), Panac-Heal/EndRedux/Rchg(13), Panac-Heal(48), Panac-Heal/+End(50)
Level 6: Super Speed -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(7), Zephyr-ResKB(7)
Level 8: Cremate -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(11), T'Death-Acc/Dmg/EndRdx(34), T'Death-Dmg/Rchg(34), T'Death-Dmg/EndRdx/Rchg(34), T'Death-Dam%(37)
Level 10: Swift -- Run-I(A)
Level 12: Active Defense -- HO:Membr(A), HO:Membr(13)
Level 14: Health -- Numna-Heal/EndRdx(A), Numna-EndRdx/Rchg(15), Numna-Heal/Rchg(15), Numna-Heal/EndRdx/Rchg(17), Numna-Heal(17), Numna-Regen/Rcvry+(19)
Level 16: Boxing -- Amaze-Stun/Rchg(A), Amaze-Acc/Stun/Rchg(33), Amaze-Acc/Rchg(40), Amaze-EndRdx/Stun(46), Amaze-ToHitDeb%(48)
Level 18: Fire Sword Circle -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(39), Armgdn-Acc/Rchg(39), Armgdn-Dmg/EndRdx(40), Armgdn-Dam%(40)
Level 20: Stamina -- P'Shift-EndMod/Rchg(A), P'Shift-EndMod(21), P'Shift-End%(21), P'Shift-EndMod/Acc(39)
Level 22: Phalanx Fighting -- LkGmblr-Rchg+(A)
Level 24: Tough -- Aegis-ResDam/EndRdx(A), Aegis-ResDam/Rchg(25), Aegis-EndRdx/Rchg(25), Aegis-ResDam/EndRdx/Rchg(27), Aegis-ResDam(27)
Level 26: Incinerate -- C'ngImp-Acc/Dmg(A), C'ngImp-Dmg/Rchg(42), C'ngImp-Acc/Dmg/Rchg(42), C'ngImp-Acc/Dmg/EndRdx(42), C'ngImp-Dmg/EndRdx/Rchg(43)
Level 28: Weave -- HO:Enzym(A), LkGmblr-Def/EndRdx(29), LkGmblr-Def(29), LkGmblr-Rchg+(33)
Level 30: Combat Jumping -- HO:Enzym(A), LkGmblr-Rchg+(31), Zephyr-Travel(31), Zephyr-Travel/EndRdx(31)
Level 32: Greater Fire Sword -- Hectmb-Dmg/Rchg(A), Hectmb-Acc/Dmg/Rchg(43), Hectmb-Acc/Rchg(45), Hectmb-Dmg/EndRdx(46), Hectmb-Dam%(46)
Level 35: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(36), GSFC-ToHit/Rchg/EndRdx(36), GSFC-Rchg/EndRdx(36), GSFC-ToHit/EndRdx(37), GSFC-Build%(37)
Level 38: Against All Odds -- EndRdx-I(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- P'Shift-End%(A), Mrcl-Heal(45), Mrcl-Rcvry+(45), RgnTis-Regen+(48)
Level 47: Grant Cover -- HO:Enzym(A)
Level 49: Hasten -- RechRdx-I(A), RechRdx-I(50), RechRdx-I(50)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- Run-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 4: Ninja Run
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Quote:You're not at the soft cap for any positions with this build, and correct me if I'm wrong but I believe Inc > GFS > FS is the highest dps chainSo I was using the build that you posted as a starting point. I came up with this and I'm looking for some feedback.
Would there be a better attack chain than Incinerate -> Cremate -> Fire Sword?
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1430;730;1460;HEX;| |78DA9D945B4F1341188667BB5B4ADB2D6D810A9443CBB140EDD2828A140F8902098| |62628CA8502CD5A8676B5294DB731E895176AA2F1CAE395372A1E7E82F1777888FA| |4F3CD4EFB0255EBB49DF6766F69D6FDFDD99696E6F4117E2F669A1B49D2D9BB69D5| |F2BD4CC6A55D6DC39B36815224B564DC6972CBB1E4FC517F7AAB2625B37A4470811| |6D1AF3395996D258B264ED26B76307B716E40ECC90C65AC992E5ED6637BC5C29C99| |AACD48D66435FDDDD2D43897A45DAB68F3A6B5529B7797C459A55AB520C38A662A9| |0EBDF6C5AA5530CE94CD5B329F33ED3A3CBD1B624DC0EF0EE6A3ABE116794042B46| |F123A371857080397195B045F00A0D02C4D84A09111AE4E468410EA02F48BC4B48A| |3D3FD815B6AB0AFB5A78560BDBF559B8A709A1835175EAAA97E896769EB1CEC6535| |4379325DC85F06E27BC7B47A0A1B5C828117C16E33AA1FD1AC10DB33CFC10E149D1| |50009EEBE521C59BC52CAA48391C02BB9F1FE2F227C9DEC6883386C110700C816F2| |E32FC204C7E2778C010E4EAAEE039053F606899905A24DC0743982B68E1399A13CD| |1206E70989135CEF24A115EC1D5CCFDDF19C860E3D663CE259CF08C34F09234F381| |3648CD02A3444649092DF83425D4EA1AED7E4EADE67BC21C4DF72BD779CE23DE101| |CCEA71D2F62438ED38A16F82314918487226B0F7B25DE9E5E58EF31E503CB888BC1| |0FD514AA4C250CCF954B119728DA40993D38430BCC590B3E4438276D77083DFF60F| |BFED6FC2D82F42E6274183B2A34ED951CE30C619C6781FBE84B2E35C561DFFEAC25| |C135F189F189F09AFC09774DE3D99A2DA870DC614234D486508FB60371CBB314B43| |5347194718331CF3182108F6B4B333D31CB34F3B389FF03F42DF68E5DF21DEBFAB9| |A731C6148E15D19D30E8E68C31B222FB5FFF3FAA037CB792FF8402FA2AC8228EBD8| |DA40D9C4EE16B64C6C5D452960B7F1516F460E1EC75C73285994799408E4130FD1E| |9C193E647D15102286D284194104A074A14E5054AE32F4924ED90| |-------------------------------------------------------------------|
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Quote:If you four slot Stamina with Performance Shifter you can increase the recovery by .01end/s lol.I moved around a few slots and lowered your endurance consumption to .76 end/sec. Basically, I just swapped the slotting for Weave and Combat Jumping since 6 slotted Red Fortune has much better end redx than 4 slotted Gift of the Ancients. Otherwise the build looks great.
Hero Plan by Mids' Hero Designer 1.704
http://www.cohplanner.com/
Click this DataLink to open the build!
Electric-Shield-Cheap-Fly: Level 50 Technology Scrapper
Primary Power Set: Electrical Melee
Secondary Power Set: Shield Defense
Power Pool: Flight
Power Pool: Fitness
Power Pool: Leaping
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Charged Brawl -- Mako-Acc/Dmg(A), Mako-Dmg/EndRdx(3), Mako-Dmg/Rchg(7), Mako-Acc/EndRdx/Rchg(17), Mako-Acc/Dmg/EndRdx/Rchg(23), Mako-Dam%(33)
Level 1: Deflection -- GftotA-Def/EndRdx(A), GftotA-Def/EndRdx/Rchg(5), RedFtn-Def/EndRdx/Rchg(15), RedFtn-Def/EndRdx(19), S'fstPrt-ResDam/Def+(45), S'fstPrt-ResDam/EndRdx(46)
Level 2: Jacobs Ladder -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(3), M'Strk-Dmg/Rchg(7), M'Strk-Acc/Dmg/EndRdx(13), M'Strk-Dmg/EndRdx/Rchg(23), M'Strk-Acc/EndRdx(42)
Level 4: Battle Agility -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(5), RedFtn-EndRdx/Rchg(15), RedFtn-Def/EndRdx/Rchg(19), RedFtn-EndRdx(42), RedFtn-Def(46)
Level 6: True Grit -- H'zdH-Heal(A), H'zdH-Heal/EndRdx(11), H'zdH-Heal/Rchg(40), H'zdH-Heal/EndRdx/Rchg(43), H'zdH-EndRdx/Rchg(46)
Level 8: Thunder Strike -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(9), M'Strk-Dmg/Rchg(9), M'Strk-Dmg/EndRdx/Rchg(13), M'Strk-Acc/Dmg/EndRdx(17), M'Strk-Acc/EndRdx(31)
Level 10: Active Defense -- RechRdx-I(A), RechRdx-I(11)
Level 12: Air Superiority -- Acc-I(A)
Level 14: Fly -- Zephyr-Travel(A), Zephyr-Travel/EndRdx(40)
Level 16: Hurdle -- Jump-I(A)
Level 18: Health -- H'zdH-Heal(A), H'zdH-Heal/EndRdx(40)
Level 20: Stamina -- EndMod-I(A), EndMod-I(21), P'Shift-EndMod(21), P'Shift-End%(43)
Level 22: Against All Odds -- EndRdx-I(A)
Level 24: Build Up -- GSFC-ToHit(A), GSFC-ToHit/Rchg(25), GSFC-ToHit/Rchg/EndRdx(25), GSFC-Rchg/EndRdx(34), GSFC-ToHit/EndRdx(39), GSFC-Build%(43)
Level 26: Chain Induction -- T'Death-Acc/Dmg(A), T'Death-Dmg/EndRdx(27), T'Death-Dmg/Rchg(27), T'Death-Acc/Dmg/EndRdx(31), T'Death-Dmg/EndRdx/Rchg(31), T'Death-Dam%(42)
Level 28: Combat Jumping -- GftotA-Def/EndRdx(A), GftotA-Def(29), GftotA-Def/Rchg(29), GftotA-Def/EndRdx/Rchg(45)
Level 30: Boxing -- Acc-I(A)
Level 32: Lightning Rod -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(33), M'Strk-Dmg/Rchg(33), M'Strk-Acc/EndRdx(34), M'Strk-Acc/Dmg/EndRdx(34), M'Strk-Dmg/EndRdx/Rchg(37)
Level 35: Shield Charge -- M'Strk-Acc/Dmg(A), M'Strk-Dmg/EndRdx(36), M'Strk-Dmg/Rchg(36), M'Strk-Acc/EndRdx(36), M'Strk-Acc/Dmg/EndRdx(37), M'Strk-Dmg/EndRdx/Rchg(37)
Level 38: Tough -- S'fstPrt-ResDam/EndRdx(A), TtmC'tng-ResDam/EndRdx/Rchg(39), TtmC'tng-ResDam/EndRdx(39)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- EndMod-I(A), P'Shift-EndMod(45), P'Shift-End%(50)
Level 47: Weave -- RedFtn-Def/EndRdx(A), RedFtn-Def/Rchg(48), RedFtn-EndRdx/Rchg(48), RedFtn-Def/EndRdx/Rchg(48), RedFtn-Def(50), RedFtn-EndRdx(50)
Level 49: Phalanx Fighting -- DefBuff-I(A)
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Level 1: Brawl -- Acc-I(A)
Level 1: Sprint -- EndRdx-I(A)
Level 2: Rest -- RechRdx-I(A)
Level 1: Critical Hit
Level 2: Ninja Run
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Yeah I'm going to have to disagree with you. I had this problem on the old UI but this is just damned ridiculous. There are times when I will sit here for 20 mins clicking post repeatedly or trying to put anything in the AH and it getting rejected.
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I don't know too much about Katana so I didn't fiddle around with it's slotting but I do know SR decently so I moved around some slots of street cleaner's build. I would highly reccomend getting the accolades that 200hp helps out a lot.
Hero Plan by Mids' Hero Designer 1.707
http://www.cohplanner.com/
Click this DataLink to open the build!
katana.SR2: Level 50 Natural Scrapper
Primary Power Set: Katana
Secondary Power Set: Super Reflexes
Power Pool: Leaping
Power Pool: Fitness
Power Pool: Speed
Power Pool: Fighting
Ancillary Pool: Body Mastery
Hero Profile:
Level 1: Gambler's Cut -- Hectmb-Acc/Rchg(A), Hectmb-Acc/Dmg/Rchg(3), Hectmb-Dmg/Rchg(7), Hectmb-Dam%(15), Hectmb-Dmg/EndRdx(36), Achilles-ResDeb%(39)
Level 1: Focused Fighting -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx(5), RedFtn-Def/EndRdx/Rchg(31), RedFtn-Def(43), RedFtn-EndRdx/Rchg(45)
Level 2: Focused Senses -- RedFtn-Def(A), RedFtn-EndRdx(3), RedFtn-Def/EndRdx(9), RedFtn-EndRdx/Rchg(9), RedFtn-Def/EndRdx/Rchg(13)
Level 4: Agile -- LkGmblr-Rchg+(A), LkGmblr-Def(5), LkGmblr-Def/EndRdx(13), Ksmt-ToHit+(46)
Level 6: Build Up -- GSFC-Rchg/EndRdx(A), GSFC-ToHit/Rchg/EndRdx(7), GSFC-Build%(11), GSFC-ToHit/EndRdx(11), GSFC-ToHit/Rchg(15), GSFC-ToHit(34)
Level 8: Combat Jumping -- LkGmblr-Def/EndRdx(A), LkGmblr-Def(43), LkGmblr-Rchg+(50)
Level 10: Practiced Brawler -- EndRdx-I(A)
Level 12: Hurdle -- Jump-I(A)
Level 14: Super Jump -- Jump-I(A)
Level 16: Health -- Dct'dW-Heal/Rchg(A), Dct'dW-Heal/EndRdx/Rchg(17), Dct'dW-Heal(17), Dct'dW-Heal/EndRdx(31), Dct'dW-Rchg(40)
Level 18: The Lotus Drops -- Oblit-Dmg/Rchg(A), Oblit-Dmg(19), Oblit-%Dam(19), Oblit-Acc/Dmg/EndRdx/Rchg(25), Oblit-Acc/Rchg(34), Oblit-Acc/Dmg/Rchg(37)
Level 20: Stamina -- P'Shift-EndMod/Acc(A), P'Shift-End%(21), P'Shift-EndMod(21), P'Shift-Acc/Rchg(25), P'Shift-EndMod/Acc/Rchg(31), P'Shift-EndMod/Rchg(37)
Level 22: Dodge -- LkGmblr-Def(A), LkGmblr-Rchg+(23), LkGmblr-Def/Rchg(23)
Level 24: Quickness -- Run-I(A)
Level 26: Soaring Dragon -- Mako-Dam%(A), Mako-Acc/Dmg/EndRdx/Rchg(27), Mako-Acc/Dmg(27), Mako-Dmg/EndRdx(29), Mako-Dmg/Rchg(36), Mako-Acc/EndRdx/Rchg(40)
Level 28: Lucky -- LkGmblr-Def(A), LkGmblr-Rchg+(29), LkGmblr-Def/Rchg(39)
Level 30: Hasten -- RechRdx-I(A), RechRdx-I(39), RechRdx-I(42), RechRdx-I(42)
Level 32: Golden Dragonfly -- Armgdn-Dmg/Rchg(A), Armgdn-Acc/Dmg/Rchg(33), Armgdn-Acc/Rchg(33), Armgdn-Dmg/EndRdx(33), Armgdn-Dam%(34), EndRdx-I(37)
Level 35: Evasion -- RedFtn-Def/EndRdx(A), RedFtn-EndRdx/Rchg(36), RedFtn-Def/EndRdx/Rchg(40), RedFtn-Def(42), RedFtn-EndRdx(43)
Level 38: Kick -- Empty(A)
Level 41: Conserve Power -- RechRdx-I(A)
Level 44: Physical Perfection -- Numna-Regen/Rcvry+(A), Mrcl-Rcvry+(45), Numna-Heal(45), RgnTis-Regen+(46), P'Shift-End%(46)
Level 47: Tough -- S'fstPrt-ResDam/Def+(A), Aegis-ResDam/EndRdx(48), Aegis-ResDam/EndRdx/Rchg(48), Aegis-ResDam(48)
Level 49: Weave -- LkGmblr-Rchg+(A), LkGmblr-Def/EndRdx/Rchg(50), LkGmblr-Def/EndRdx(50)
------------
Level 1: Brawl -- Empty(A)
Level 1: Sprint -- Empty(A)
Level 2: Rest -- IntRdx-I(A)
Level 1: Critical Hit
Level 2: Ninja Run
Code:| Copy & Paste this data into Mids' Hero Designer to view the build | |-------------------------------------------------------------------| |MxDz;1409;704;1408;HEX;| |78DA9D935B4F534110C7B7374BEFADA5947B0584B6140EA03E087849144D140AB54| |59E547284052A4D69DA92C09B1F406302A84FBE29EA47303EF9B914EBCCFC9726C6| |374FDAF99D9DFDCFEECCEE9CFCC14250A997B795237CB762371AEBA58DBA5DABE9B| |A77D96EEED7ED8A7FD76EDA55DB2A15AF78955289F3F9F5BCAE686D2DCA6CAAED5D| |D05BBADAD056699F4745BD55D107BA117B50DDD1755D6D5AE72FC1C2DE5EC55AD27| |6AD5CDDC6E07EB959D58D865F06A59AD69B21E3DFDE69922A76AF56DEB0EEEC6D1E| |AEE7ED4653D70FBB29A12CFD5F7366F2B43C2AEB546A463933820B6941382718191| |78CFD20C4559EA31C12E5567E07CFB82382C190603C2C98080A9649EE307207669C| |907720B803BA20825748EE82DCE54A60F54E08A284013579A6186F48E731B97B3E2| |3E95381FF2BF005257C120C7D1474519417AB3BBD51648BD567B05781043E2CAB7C| |434A96255700312A901157925C21A30AC1E52557C49419C9CB5AD165600587B3284| |8170447248F99F4636792DBC59F807231BA5BC8FB97E0F26F410745C5B18927FE4E| |5C9DEF812341F75BC1E009A28E058F282A618A4EA0DA2E54DB15131449903415262| |7A59C6372F598FC7A76C5D5FB02D812F46F0B467604E9B2A044517D66A73EECD48F| |9DC6B0D3300906CCED0EE424660CC8FE8513D2A5CCF6A959A9E2D21C300FDCC0F1D| |C44A1B8A9558A1A3677308CE61A4173A5D15C59F4DF38FACF49F251738BA32D7A54| |898E3E633C1964724AF79C336BE6D6D0D80F096935F1584693B7D096B80717AD699| |902ADA4CC4C4D8B6EEA2A700D3D4DBA697352D338A2993880B6EC77B7BF4DFA7172| |4BFF780A6EF32192C7D127E9A6DCED8FB3E58BB6A7FFF7F9163CDFD357F4935D655| |320E358E3B7276C9EF2F019BFD9FCF69CCD060F5BDFDBD191EB9CD72C9B3936F36C| |12949F7AC54A6F804C804D904D884D984D844D944D9C4D2F9B0F6C5A7F008BD6EE0| |2| |-------------------------------------------------------------------|
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My question is why would any sane shop keeper let you into their shop, you're on fire!!!
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You're going to have to fix your code try uploading using titan forums format