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Only way I know of is via market as the markets are shared by both sets of servers.
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The simple version of the hit or miss formula is (To-Hit - Target's Defense) x Accuracy = Final hit chance. So to-hit, point for point, counters defense. Of course, it's limited so any end value outside the 5%-95% range is adjusted to fit within, before Accuracy.
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Just a note about what Father Xmas (who is one of our resident tech guru types) mentioned about mez resistance & protection - while most armor sets have kne power for mez protection, the two big sets that split it up are Fire Armor and Dark armor.
Also, Fulmens called me on it - I fogot to label that to hit formula "oversimplified"
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Quote:Your right. And they have.Simple Viable Solution...
[...]
Exploits can be addressed and limits CAN be made.
No transfer to live due to various things, not limited to :
Level bumps
Content NOT YET LIVE - Such as when Demon Summoning or Willpower was on test yet not on live.
Little bugs such as the moderator flag - There was a point in time when every character used to test the live server to live server transfer tech on test (they had two test servers) got hit with the moderator flag. -
With #2, some people will then go and edit the file, removing anything that is bound to default anyway, or is something specific to that character, leaving binds they like to use across all characters. Then they just use the bind load command with each new character and that character will have the same default binds.
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Quote:And the difference is the forced wait time between uses. Enhanced has a much shorter wait time.You earn charges on the Day Trader Teleport power by logging out at Wentworths. After you get the Day Trader badge (which takes 21 days of accumulated time logged out at Wentworths), you start earning charges on the Enhanced Day Trader Teleport power. Once you have the badge, you can no longer earn charges for the standard-fare Day Trader Teleport power, only the Enhanced.
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A general note about powersets :
They tend to share concepts/themes across archetypes.
Cold/Ice powersets tend to be a bit more controlling, for example, on all ATs then non-Cold/Ice sets - only exception really being Ice Control for Controllers/Dominators, but then, that's because there it's up against other control sets. Usually will have a Knockdown patch or two, as well. Also, -Recharge/-Speed
Fire - Damage. Any fire powersets "secondary" effect is a dot, pretty much. Fire armor, for example, gives up some of the hard surviabilty for a nice damage buff power plus more damage dealing powers than found in most armor sets.
Dark - Another generally "controlling" powersets for non-controller ATs, also most/all attacks have a -To Hit component*
Stone - Heavy Defense - for attack powers this translates into defense debuffs, usually.
Energy - Knockdown/Knockback
Electric - Endurance Drain & Sleep mezzes.
Guns/Swords - these kinds of sets tend to do Lethal Damage, and also do -Defense.
Psychic - -Recharge on your target.
So, if you like controlling, you can try an Ice/Ice tanker
Or even an Ice/Ice blaster - these two tend to level a little slower than other powerset combos for their ATs, but they are (for their ATs) heavy on the controls.
*Just a note about what's what - the Hit/Miss formula for this game goes % to hit = (Tohit-defense)*Accuracy - so to-hit is usually more desirable than Accuracy. So To Hit Debuffs (aka -To Hit) is like +Defense.
Also, here is a little bit about defense since you mentioned tankers. -
Quote:I doubt it. There is no power to confuse it with, combined with the rename, it probably doesn't act functionally the same.if you look at the kinetics powerset icons, siphon power does have the single target indicator, but siphon speed does not. i realize that this was probably done to avoid confusion with speed boost, which does have the single target icon.
even without the single target indicator, given that the name is "kinetic" melee, i would guess that power siphon functionally acts the same as siphon power, but maybe a larger +dam buff and shorter duration. maybe even a +tohit too. if it is functionally similiar, it would probably also include a -dam debuff too. -
Quote:Also, the "Complete Edition" has the Alpha/Omega goodies AND a month of playtime. The "CE Goodie Pack" will not have the month of playtime.Sounds like either you or your local game store (or both) was confused. As far as I'm aware;
Pre-Purchace
- only available online from NC-soft
- Early access to Demon Summoning and Dual pistols
- Might get you into closed beta
- Only available through retailers
- Gives each character 5 special enhancements. Essentially lvl 20 Dam/Rech IOs with a proc that you can slot al lvl 1. And the proc stops working at (after?) lvl 20. (gamestop pre-order exclusive?)
- Box includes a fancy "destop skin", which is just a fancy way of saying "mousepad". As well as a 5$ gift certificate to the company that produced the mousepads, but all their stuff is horribly overpriced anyway and 5$ won't get you far
- New disk(s?) updated to GR.
Now I could be wrong, but if those enhancements are a pre-order bonus, and we aren't paying a premium for them.... *shrug* you might be seeing them as veteran rewards someday.
Yes, we know you hate anything that reeks of a company trying to make money via repackaging >.>
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Quote:There are three kinds of special IOs.Quick Question: If I put a Karma Knockback Prot in Combat Jumping, do I have to toggle Combat Jumping on for the Karma IO to work? Or is the knockback protection given regardless of the toggle being on?
Thanks!
Globals - This IO works as a set bonus - no chance to, no duration, only affects your character.
Procs - Chance to, will affect either the power's target (proc reads "target") or the caster. Power it's in has to be used to trigger, but no level reqs. other than that. Note some powers with multiple effects can work oddly with this (Kinetic Heal, Twilight Grasp) as well as the fact that if it says "target" it can debuff an ally or buff a hostile - whatever the power's target is gets the effect.
Proc120s - Lasts for 120 seconds after activation of power, always activates, otherwise just like a proc.
List of Special IOs : Here is a cheat sheet. -
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Cityofheroes.com
News
Server Status
Shows all servers as up.
Sometimes the internet can have issues, especially with the updater. If you've an up to date client, you can try making a shortcut using this info :
CoH Game Client and Switches -
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Quote:I recommend trying to see if you can get your bank/financial institution to flag NCSoft as not fruadulent for you, permenently. This fruad alert happens becuase some banks have had too much crdit card fruad with MMOs.Well, my customer support ticket got "escalated", haven't heard anything since. Was able to buy a booster pack today. Within a minute, my phone was ringing from the fraud prevention department at the card company, and I am again unable to buy new stuff.
I sort of have to say, this is not what I'd call confidence-inspiring.
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Note, the healing uniques are all 120s - so unless you want to sell them or use them on a lower level character, level doesn't matter (just that you can use the power the 120 is in.)
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And remember, if you rush up and defuse them QUICKLY, it helps to get rid of the proximity bombs.
Eh, if you're too slow, worst case is you die. But they are good to get rid of.
If anything it helps the "tank" as it helps keep the teammates out of view for a few more seconds. -
The honorary degree would either be a "Dr." or "Prof." to me, as well.
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This. With my finances, i tend to be able to afford the ~$42 dollar 3-month sub - saves me a few bucks, so it's worth it.
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The full rule is - excluding any extra time, if adding an edition of the game adds something to your account, it will stack (and add any game time it includes). So even if you've never used on, you will not benefit from a CoV original edition.
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Correct - all caps (damage, recharge, defense) include all forms of boosting - enhancement, global, etc.
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Also, I think you could park yourself for a few minutes and have an /afk Spots full, thanks!
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Quote:Also, there IS a time limit on how long each email will last (60days) so a dedicated banker would be worth it, possibly.You don't need to make a toon for it. All your characters will have access as long as you mail it to your global (well, currently everyone on one side of Heroes/Villains, but everyone as soon as I18 drops). I mean, you can make one if you want, but it's not necessary. I've just been putting everything anyone earns over about $10 million into my bank and taking out what I need (claim whole thing and delete email, return what I'm not taking out in a new email). I do this often enough that I don't even have to worry about the expiration time limit.
EDIT: Oh, wait, salvage. Yeah, for salvage a toon would be good for storing it as each piece takes up a whole email. -
I'd use L vs. SAY in that - say will default to your currently selected chat channel, and you could spam teammates/friends/etc. with that. L will force it to local.
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You guys are exotic like that one episode of sliders where they go between two worlds and the only difference is in one the ladies had facial hair.Quote:Too funny!! That is exactly what I thought! Canada - The Exotic Land.
You get to pick if you are with or without the ladies with facial hair :P

